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Merge pull request #3569 from sikabane-works/release/3.0.0.88-alpha
[hengbandforosx/hengbandosx.git] / src / object-enchant / weapon / apply-magic-hafted.h
2023-07-23 DeskullMerge pull request #3569 from sikabane-works/release... 3.0.0.88-alpha
2023-07-15 HabuMerge pull request #3552 from habu1010/feature/delete...
2023-07-15 Habu[Chore] UTF-8エンコーディングのファイルからBOMを削除
2022-11-27 DeskullMerge pull request #2856 from sikabane-works/release... 3.0.0Alpha72
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-15 Hourier[Refactor] #2628 ObjectType をItemEntity に変更した
2022-04-10 DeskullMerge pull request #2489 from sikabane-works/release... 3.0.0Alpha58
2022-04-09 HourierMerge pull request #2473 from Hourier/Fix-Enchanter...
2022-04-09 Hourier[Fix] #2470 ダイヤモンド・エッジだけは殺戮修正が付くように再修正した
2022-04-09 Hourier[Fix] #2470 強化も弱化もしない装備品 (毒針・ダイヤモンドエッジ・死の大鎌)が判定をすり抜けて強化...
2022-03-27 DeskullMerge pull request #2461 from sikabane-works/release... 3.0.0Alpha57
2022-03-23 火炎の飛竜Merge pull request #2448 from Slimebreath6078/feature...
2022-03-23 HabuMerge pull request #2436 from habu1010/feature/fix...
2022-03-23 HabuMerge pull request #2446 from habu1010/feature/delete...
2022-03-23 HabuMerge pull request #2447 from habu1010/feature/rand...
2022-03-23 HourierMerge pull request #2443 from Hourier/Divide-WeaponEnch...
2022-03-23 Hourier[Refactor] #2425 decide_skip() を武器種別ごとに分離した
2022-03-23 Hourier[Refactor] #2425 HaftedEnchanterを定義し、SwordEnchanterから必要...