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[Refactor] #40514 player_type の kill_wall 変数を廃止. / Abolished kill_wall variable in...
[hengband/hengband.git] / src / player / player-status-flags.c
2020-08-26 deskull[Refactor] #40514 has_impact() を BIT_FLAGS 返り値持ちに仕様変更...
2020-08-26 deskull[Refactor] #40514 has_sustain_str() を BIT_FLAGS 返り値持ちに仕...
2020-08-26 deskull[Refactor] #40514 has_sustain_str() の整理. / Refactor...
2020-08-26 deskull[Refactor] #40514 has_free_act() を BIT_FLAGS 返り値持ちに仕様変更...
2020-08-26 deskull[Refactor] #40514 has_free_act() の整理. / Refactor has_fr...
2020-08-26 deskull[Refactor] #40514 has_sh_cold() を BIT_FLAGS 返り値持ちに仕様変更...
2020-08-26 deskull[Refactor] #40514 has_sh_fire() を BIT_FLAGS 返り値持ちに仕様変更...
2020-08-25 deskull[Refactor] #40514 has_sh_elec() を BIT_FLAGS 返り値持ちに仕様変更...
2020-08-25 deskull[Refactor] have_flag() を has_flag() に改名. / Rename have_...
2020-08-25 deskull[Refactor] #40514 player-status-*.c/h の have_*() を...
2020-08-25 deskull[Refactor] #40514 #40652 have_heavy_spell() を BIT_FLAGS...
2020-08-24 deskull[Refactor] #40514 #40652 have_no_ac() を BIT_FLAGS 返り値持ち...
2020-08-24 deskull[Refactor] #40514 #40652 have_down_saving() を BIT_FLAGS...
2020-08-24 deskull[Refactor] #40514 #40652 have_easy2_weapon() を BIT_FLAG...
2020-08-24 deskull[Refactor] #40514 #40652 have_mighty_throw() を BIT_FLAG...
2020-08-24 deskull[Refactor] #40514 #40652 have_reflect() を BIT_FLAGS...
2020-08-24 deskull[Refactor] #40514 #40652 have_esp_telepathy() を BIT_FLA...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-23 deskull[Refactor] #40514 #40652 have_easy_spell() を BIT_FLAGS...
2020-08-23 deskull[Refactor] #40514 #40652 have_anti_tele() を BIT_FLAGS...
2020-08-23 deskull[Refactor] #40514 #40652 have_anti_magic() を BIT_FLAGS...
2020-08-23 deskull[Refactor] #40514 #40652 have_dec_mana() を BIT_FLAGS...
2020-08-23 deskull[Refactor] #40514 #40652 have_bless_blade() を BIT_FLAGS...
2020-08-23 deskull[Refactor] #40514 #40652 have_esp_unique() を BIT_FLAGS...
2020-08-23 deskull[Refactor] #40514 #40652 have_esp_nonliving() を BIT_FLA...
2020-08-23 deskull[Refactor] #40514 #40652 have_esp_good() を BIT_FLAGS...
2020-08-23 deskull[Refactor] #40514 #40652 have_esp_human() を BIT_FLAGS...
2020-08-23 deskull[Refactor] #40514 #40652 check_equipment_flags() で装備フラグ...
2020-08-22 deskull[Refactor] #40514 #40652 have_esp_dragon() を BIT_FLAGS...
2020-08-22 deskull[Refactor] #40514 #40652 have_esp_giant() を BIT_FLAGS...
2020-08-22 deskull[Refactor] #40514 #40652 have_esp_troll() を BIT_FLAGS...
2020-08-22 deskull[Refactor] #40514 #40652 have_esp_orc() を BIT_FLAGS...
2020-08-22 deskull[Refactor] #40514 #40652 have_esp_demon() を BIT_FLAGS...
2020-08-22 deskull[Refactor] #40514 #40652 have_esp_undead() を BIT_FLAGS...
2020-08-22 deskull[Refactor] #40514 #40652 have_esp_animal() を BIT_FLAGS...
2020-08-22 deskull[Refactor] #40514 #40652 have_esp_evil() を BIT_FLAGS...
2020-08-22 deskull[Refactor] #40514 #40652 have_xtra_might() を BIT_FLAGS...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-19 deskull[Refactor] #40514 have_hold_exp() 整理. / Refactor have_h...
2020-08-19 deskull[Refactor] #40514 アイテムスロット型 inventory_slot_type への置換...
2020-08-19 HourierMerge branch 'For2.2.2-Fix-Hourier' of https://scm...
2020-08-18 deskull[Refactor] #40514 player_type の hold を廃止して calc_weapon_...
2020-08-18 deskull[Refactor] #40514 player_type の two_handed_weapon を廃止して...
2020-08-18 deskull[Refactor] #40514 player_type の left_hand_weapon を廃止して...
2020-08-18 deskull[Refactor] #40514 player_type の right_hand_weapon を廃止して...
2020-08-18 deskull[Refactor] #40514 have_two_handed_weapons() を返り値持ちに仕様変更...
2020-08-18 deskull[Refactor] #40514 have_left_hand_weapon() を返り値持ちに仕様変更...
2020-08-18 deskull[Refactor] #40514 have_right_hand_weapon() を返り値持ちに仕様変更...
2020-08-17 deskull[Refactor] #40514 is_riding_wield_weapon() を返り値持ちに仕様変更...
2020-08-17 deskull[Refactor] #40514 is_icky_wield_weapon() を返り値持ちに仕様変更...
2020-08-17 deskull[Refactor] #40514 have_kill_wall() を返り値持ちに仕様変更. / have_...
2020-08-17 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-17 deskull[Refactor] #40514 have_pass_wall() を返り値持ちに仕様変更. / have_...
2020-08-15 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-15 deskull[MISC] #40514 player-status-flags.c の整形. / Format playe...
2020-08-14 HourierMerge branch 'For2.2.2-Fix-Hourier' of https://scm...
2020-08-12 deskull[Refactor] #40514 slow_digest 判定整理. / Clear slow_digest...
2020-08-12 deskull[Refactor] #40514 is_riding_wield_weapon() を calc_bonus...
2020-08-12 deskull[Refactor] #40514 two_handed_weapon 判定整理. / Clear two_h...
2020-08-12 deskull[Refactor] #40514 set_personality_flags() 整理の上削除. have_...
2020-08-12 deskull[Refactor] #40514 lite判定整理. / Clear lite judgment.
2020-08-12 deskull[Refactor] #40514 set_mutation_flags()整理の上削除. / Deleted...
2020-08-12 deskull[Refactor] #40514 is_icky_wield_weapon() を calc_bonuses...
2020-08-12 deskull[Refactor] #40514 is_disable_two_handed_bonus() を calc_...
2020-08-12 deskull[Refactor] #40514 pass_wall判定整理. / Clear pass_wall...
2020-08-10 deskull[Refactor] #40514 have_lite() を calc_bonuses() から分離...
2020-08-10 deskull[Refactor] #40514 have_two_handed_weapons() を calc_bonu...
2020-08-10 deskull[Refactor] #40514 have_left_hand_weapon() を calc_bonuse...
2020-08-10 deskull[Refactor] #40514 have_right_hand_weapon() を calc_bonus...
2020-08-10 deskull[Refactor] #40514 have_immune_cold() を calc_bonuses...
2020-08-10 deskull[Refactor] #40514 have_immune_fire() を calc_bonuses...
2020-08-10 deskull[Refactor] #40514 have_immune_elec() を calc_bonuses...
2020-08-10 deskull[Refactor] #40514 have_immune_acid() を calc_bonuses...
2020-08-10 deskull[Refactor] #40514 have_resist_fear() を calc_bonuses...
2020-08-10 deskull[Refactor] #40514 have_resist_water() を calc_bonuses...
2020-08-10 deskull[Refactor] #40514 have_resist_time() を calc_bonuses...
2020-08-09 deskull[Refactor] #40514 have_resist_neth() を calc_bonuses...
2020-08-09 deskull[Refactor] #40514 resist_pois フラグを整理. / Cleaned up...
2020-08-09 deskull[Refactor] #40514 have_resist_blind() を calc_bonuses...
2020-08-09 deskull[Refactor] #40514 have_resist_nexus() を calc_bonuses...
2020-08-09 deskull[Refactor] #40514 have_resist_shard() を calc_bonuses...
2020-08-09 deskull[Refactor] #40514 have_resist_disen() を calc_bonuses...
2020-08-09 deskull[Refactor] #40514 have_resist_chaos() を calc_bonuses...
2020-08-09 deskull[Refactor] #40514 have_resist_dark() を calc_bonuses...
2020-08-09 deskull[Refactor] #40514 have_resist_lite() を calc_bonuses...
2020-08-09 deskull[Refactor] #40514 have_resist_sound() を calc_bonuses...
2020-08-09 deskull[Refactor] #40514 have_resist_conf() を calc_bonuses...
2020-08-09 deskull[Refactor] #40514 have_resist_pois() を calc_bonuses...
2020-08-09 deskull[Refactor] #40514 have_resist_cold() を calc_bonuses...
2020-08-09 deskull[Refactor] #40514 have_resist_fire() を calc_bonuses...
2020-08-09 deskull[Refactor] #40514 have_resist_elec() を calc_bonuses...
2020-08-09 deskull[Refactor] #40514 have_resist_acid() を calc_bonuses...
2020-08-09 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-08 deskull[Refactor] #40514 have_extra_blow() を calc_bonuses...
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