OSDN Git Service

Merge pull request #502 from sikabane-works/release/3.0.0Alpha11
[hengbandforosx/hengbandosx.git] / src / player-attack /
2021-03-11 DeskullMerge pull request #424 from backwardsEric/english...
2021-03-07 DeskullMerge pull request #439 from sikabane-works/release... 3.0.0Alpha10
2021-03-06 HabuMerge pull request #422 from habu1010/feature/c++nize
2021-03-06 Habu[move] ソースファイルの拡張子を .c から .cpp に変更
2021-03-06 Habu[feature] ソースファイルをC++に対応
2021-03-03 dis-Merge pull request #390 from dis-/feature/Refactor...
2021-03-03 iksMerge pull request #391 from iks3/feature-lore-colored...
2021-03-03 iksMerge pull request #386 from iks3/fix-redraw-player...
2021-03-03 dis-Merge pull request #380 from dis-/feature/Refactor...
2021-03-02 dis-[Refactor] flag_cause列挙子の修正 #287
2021-02-28 DeskullMerge pull request #367 from sikabane-works/release... 3.0.0Alpha9
2021-02-27 HabuMerge pull request #307 from habu1010/feature/introduce...
2021-02-27 HabuMerge pull request #350 from habu1010/feature/issue...
2021-02-27 iksMerge pull request #317 from iks3/feature-cancel-recall...
2021-02-26 DeskullMerge pull request #316 from sikabane-works/feature...
2021-02-26 dis-Merge pull request #312 from dis-/feature/Update-Bit...
2021-02-26 dis-[Refactor] ビットテスト/ビット操作マクロの再整理案 #283
2021-02-25 dis-Merge pull request #273 from dis-/feature/Refactor...
2021-02-25 HabuMerge pull request #291 from habu1010/feature/Refactor...
2021-02-25 HabuMerge pull request #305 from habu1010/feature/utf8...
2021-02-25 dis-Merge pull request #297 from dis-/feature/Fix-Only...
2021-02-25 DeskullMerge pull request #298 from backwardsEric/english...
2021-02-25 dis-Merge pull request #301 from dis-/feature/Fix-process_w...
2021-02-25 dis-[Fix] 地震を起こす武器で地震が起こらない #286
2021-02-14 DeskullMerge pull request #138 from Hourier/release/3.0.0Alpha6 3.0.0Alpha6
2021-02-09 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-09 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-09 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-09 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-09 HourierMerge pull request #23 from backwardsEric/english-playe...
2021-02-09 HourierMerge pull request #22 from backwardsEric/english-pet...
2021-02-09 HourierMerge pull request #13 from habu1010/feature/Reenable...
2021-02-09 dis-Merge pull request #9 from dis-/feature/Implement-Skip...
2021-02-09 HourierMerge pull request #24 from backwardsEric/english-playe...
2021-02-08 Eric BranlundChange "a" to "an" to match "elastic".
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 HabuMerge remote-tracking branch 'origin/release/3.0.0Alpha4'
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-30 Habu[refactor] 右手/左手に関する関数名を変更
2021-01-30 dis-[Refactor] 名称の変更 RARM/LARM/HANDS -> MAIN_HAND/SUB_HAND...
2021-01-30 dis-[Refactor] 無駄な空白、改行の削除、includeのソート
2021-01-24 HourierMerge branch 'develop'
2021-01-24 deskullMerge commit 'remotes/origin/feature/Fix-BufferOverRun...
2021-01-20 deskullMerge branch 'Feature/Fix-ESP-target' into develop
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-19 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-19 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-19 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-19 Hourier[Fix] #41261 カオス属性の武器で攻撃した時、混乱と地震の起きる確率が逆転していたのを修正した...
2021-01-15 deskullMerge branch 'release/3.0.0Alpha' into master
2021-01-14 deskull[Refactor] #41156 Conflict 対策に have_flag() を has_flag...
2020-12-15 deskullMerge remote-tracking branch 'remotes/origin/Unificatio...
2020-12-15 deskullMerge remote-tracking branch 'remotes/origin/Integratio...
2020-12-15 Hourier[Refactor] #41053 Moved art-definition/*.h to artifact/
2020-12-12 iksMerge branch 'For3.0.0-Monster-Adjustment' into release...
2020-12-11 Hourier[Refactor] #40906 Reshaped automatically
2020-12-11 Hourier[Refactor] #40906 art-*.h をfixed-art-types.h に統合した...
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-09-08 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-08-26 deskull[Refactor] #40514 has_impact() を BIT_FLAGS 返り値持ちに仕様変更...
2020-08-26 deskull[Refactor] cave_have_flag_bold() を cave_has_flag_bold...
2020-08-25 deskull[Refactor] have_flag() を has_flag() に改名. / Rename have_...
2020-08-25 deskull[Refactor] #40514 player-status-*.c/h の have_*() を...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-21 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-21 Hourier[Refactor] #40457 Renamed avatar.c/h from player/ to...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 HourierMerge branch 'For2.2.2-Fix-Hourier' of https://scm...
2020-08-18 deskull[Refactor] #40514 player_type の left_hand_weapon を廃止して...
2020-08-18 deskull[Refactor] #40514 player_type の right_hand_weapon を廃止して...
2020-08-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-14 Hourier[Refactor] #40624 Moved set_monster_*() from monster...
2020-08-14 Hourier[Refactor] #40624 Separated monster-status-setter.c...
2020-08-12 Hourier[Refactor] #40624 Moved set_monster_*() from monster...
2020-08-12 Hourier[Refactor] #40624 Separated monster-status-setter.c...
2020-07-23 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-07-22 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-19 deskull[Refactor] #40514 player_type 内の migite, hidarite,...
2020-07-18 Hourier[Refactor] #40569 Separated cave.c/h from floor.c/h...
2020-07-18 Hourier[Refactor] #40569 Separated floor-type-definition.h...
2020-07-12 Hourier[Refactor] #40542 Changed macro function cave_have_flag...
2020-07-10 Hourier[Refactor] #40534 Moved object-flavor.c/h from object...
2020-07-06 Hourier[Refactor] #40534 Separated flavor-describer.c/h from...
2020-07-06 Hourier[Refactor] #40534 Separated object-flavor-types.h from...
2020-07-06 Hourier[Refactor] #40498 Separated player-redraw-types.h from...
next