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Changed Japanese translation for "New" to match what was suggested in hengbandforosx...
[hengbandforosx/hengbandosx.git] / src / player-damage.c
2020-02-17 Eric BranlundMerge branch 'master' of git://git.osdn.net/gitroot...
2020-02-13 Eric BranlundMerge branch 'master' of git://git.osdn.net/gitroot...
2020-01-28 Eric BranlundMerge branch 'master' of git://git.osdn.net/gitroot...
2019-10-18 Eric BranlundMerge pull request #39637 (taotao/hengband/refresh_mon_...
2019-09-11 Eric BranlundReworded fully damaged English message - "crumple"...
2019-03-17 deskull[Refactor] #37353 プレイヤーマクロのいくつかを player-status.h に移動...
2019-03-05 deskull[Refactor] #37353 potion_smash_effect() to object-broken.c.
2019-02-18 DeskullMerge branch 'master' into For2.2.2-Refactoring
2019-02-13 Deskull[Refactor] #37353 obj_kind.c を object-hook.c に統合。 ...
2019-02-04 Deskull[Fix] #38923 メッセージの未定義変数参照バグ修正。 / Fix reference of...
2019-01-21 Deskull[Refactor] #37353 ART_* を artifact.h へ分離。 / Separate...
2019-01-14 DeskullMerge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
2019-01-14 DeskullMerge remote-tracking branch 'remotes/origin/CHARGEMAN'
2019-01-14 DeskullMerge remote-tracking branch 'remotes/origin/MERFOLK'
2019-01-13 Deskull[Refactor] #37353 minus_ac() を acid_minus_ac()に改名、処理時メッ...
2019-01-13 Deskull[Refactor] #38861 cptr を concptrに改名 / rename cptr to...
2019-01-12 Deskull[Refactor] #37353 コメント整理。 / Refactor comments.
2019-01-04 Deskull[Refactor] #38836 GAME_TEXT 型定義。 / Typedef GAME_TEXT.
2018-12-14 DeskullMerge branch 'master' into MERFOLK
2018-12-13 Deskull[Fix] #37353 コメントミス修正 / Fix comments.
2018-12-07 Deskull[Feature] #38790 新性格『チャージマン』台詞部と特性部実装。 / Implement...
2018-11-30 Deskull[Refactor] #37353 コメント整理 / Refactor comments.
2018-11-30 Deskull[Refactor] #37353 型の置換。 / Type replacement.
2018-11-30 Deskull[Refactor] #37353 コメント整理 / Refactor comments.
2018-11-27 Deskull[Refactor] #37353 コメント整理 / Refactor comments.
2018-11-26 Deskull[Refactor] #37353 プレイヤーのダメージ処理を spells3.c から player...