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[Fix] 属性への免疫を唱えた時のメッセージ
[hengbandforosx/hengbandosx.git] / src / player-status /
2023-10-16 DeskullMerge pull request #3664 from Hourier/release/3.0.0... 3.0.0.90-Alpha
2023-10-15 DeskullMerge pull request #3658 from sikabane-works/release...
2023-10-15 HourierMerge pull request #3651 from Hourier/Make-TerrainList
2023-10-15 HourierMerge pull request #3644 from Hourier/Make-GetMonrace
2023-10-15 Hourier[Refactor] #3640 get_monrace() または get_real_monrace...
2023-10-15 DeskullMerge pull request #3653 from sikabane-works/homonculou...
2023-10-15 HourierMerge pull request #3616 from Hourier/Change-Artifacts...
2023-10-08 Hourier[Refactor] #3566 get_flags() の戻り値がconst に扱えるところを全てconst...
2023-10-08 Hourier[Refactor] #3566 object_flags() とobject_flags_known...
2023-07-23 DeskullMerge pull request #3569 from sikabane-works/release... 3.0.0.88-alpha
2023-07-15 HabuMerge pull request #3552 from habu1010/feature/delete...
2023-07-15 Habu[Chore] UTF-8エンコーディングのファイルからBOMを削除
2023-06-11 DeskullMerge pull request #3416 from sikabane-works/release... 3.0.0.85(Alpha)
2023-06-03 HourierMerge pull request #3374 from Hourier/Constexpr-Redrawi...
2023-06-03 Hourier[Refactor] #3312 StatusRedrawingFlag をStatusRecalculati...
2023-06-03 Hourier[Refactor] #3359 'const auto flags = {' を'static conste...
2023-05-31 DeskullMerge pull request #3352 from whitehara/update-spec
2023-05-31 HourierMerge pull request #3341 from Hourier/Move-Update-Flags-5
2023-05-31 Hourier[WIP] [Refcator] #3287 PlayerType::window_flags に関わる処理を...
2023-05-28 DeskullMerge pull request #3351 from sikabane-works/release... 3.0.0Alpha84
2023-05-26 HourierMerge pull request #3327 from Hourier/Move-GlobalFuncti...
2023-05-24 HourierMerge pull request #3315 from Hourier/Move-Update-Flags-4
2023-05-20 Hourier[Refactor] #3286 Removed player-redraw-types.h
2023-05-20 Hourier[Refactor] #3286 PlayerType::redraw に関わる処理を、RedrawingFl...
2023-05-17 HabuMerge pull request #3316 from habu1010/feature/fix...
2023-05-17 HabuMerge pull request #3311 from habu1010/feature/implemen...
2023-05-17 HourierMerge pull request #3297 from Hourier/Move-Update-Flags-3
2023-05-14 Hourier[Refactor] #3230 Removed player-update-types.h
2023-05-14 Hourier[Refactor] #3230 PlayerType::update に関わる処理を、RedrawingFl...
2023-05-01 DeskullMerge pull request #3233 from hengband/release/3.0... 3.0.0Alpha79
2023-05-01 HourierMerge pull request #3227 from Hourier/Change-Signature...
2023-05-01 HourierMerge pull request #3193 from Hourier/Make-RedrawingFla...
2023-04-30 HourierMerge pull request #3212 from Hourier/Change-Signature...
2023-04-30 Hourier[Refactor] #2886 再描画フラグの分かりにくい単語や名詞でない単語を分かりやすい名詞にした
2023-04-30 HourierMerge pull request #3211 from Hourier/Reshape-ZForm
2023-04-30 HourierMerge pull request #3192 from Hourier/Divide-IsAutopick...
2023-04-30 HourierMerge pull request #3168 from Hourier/Unify-ItemEntity...
2023-04-26 Hourier[Refactor] #2906 player-speed.cpp の横に長過ぎるif文を分割した
2023-04-26 Hourier[Refactor] #2906 PlayerClass クラスにhas_ninja_speed()...
2023-04-26 Hourier[Refactor] #2906 bi_idが0か0でないかを判定している箇所をis_valid()...
2022-11-27 DeskullMerge pull request #2856 from sikabane-works/release... 3.0.0Alpha72
2022-11-18 HourierMerge pull request #2812 from backwardsEric/baseitem...
2022-11-17 HourierMerge pull request #2810 from Hourier/Remove-KindObject...
2022-11-17 Hourier[Refactor] #2683 Rebamed k_idx to bi_id (Kind index...
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-11-17 Hourier[Refactor] #2628 Renamed object-type-definition.cpp...
2022-10-30 DeskullMerge pull request #2751 from sikabane-works/release... 3.0.0Alpha70
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-10-09 DeskullMerge pull request #2701 from sikabane-works/release...
2022-10-09 DeskullMerge branch 'master' of https://github.com/hengband...
2022-10-06 HourierMerge pull request #2659 from Hourier/Enter-MonsterType...
2022-10-06 Hourier[Refactor] #2679 プレイヤーの標準スピードである110を、STANDARD_SPEED...
2022-10-06 Hourier[Refactor] #2679 プレイヤー/モンスターの標準スピードである110を、gamevalue...
2022-09-27 DeskullMerge pull request #2674 from sikabane-works/release... 3.0.0Alpha68
2022-09-19 HourierMerge pull request #2660 from Hourier/hotfix/Fix-Artifa...
2022-09-18 HourierMerge pull request #2652 from Hourier/Enter-MonsterType...
2022-09-18 Hourier[Refactor] #2647 monster_slow_remaining() を monster_typ...
2022-09-18 Hourier[Refactor] #2647 monster_fast_remaining() を monster_typ...
2022-08-28 DeskullMerge pull request #2590 from sikabane-works/release... 3.0.0Alpha65
2022-08-26 HourierMerge pull request #2578 from Hourier/Remove-Callback...
2022-08-15 HourierMerge pull request #2579 from Hourier/Make-Deceleration...
2022-08-09 Hourier[Refactor] #2521 PlayerType::slow をPlayerDeceleration...
2022-03-27 DeskullMerge pull request #2461 from sikabane-works/release... 3.0.0Alpha57
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-03 火炎の飛竜Merge pull request #2360 from Slimebreath6078/hotfix...
2022-03-03 HourierMerge pull request #2330 from Hourier/Refactor-Player...
2022-03-03 Hourier[Refactor] #2322 dis-氏のコメントに従い、仮コードでヘッダのインクルード位置が前後していた...
2022-03-03 Hourier[Refactor] #2322 dis-氏のコメントに従い、player-status-base.h...
2022-03-02 Hourier[Refactor] #2322 player-basic-statistics.h に定義された*_valu...
2022-03-02 Hourier[Refactor] #2322 resultが最終的な速度なのか補正値なのか分からないので補正値であると理解...
2022-03-02 Hourier[Refactor] #2322 空行調整
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-28 HourierMerge pull request #2327 from Hourier/Fix-Speed-Result
2022-02-28 Hourier[Fix] #2322 速度調整がマイナスにならない不具合を解消した
2022-02-26 HabuMerge pull request #2301 from habu1010/feature/check...
2022-02-26 Habu[Style] clang-format をすべてのヘッダファイルにも適用する
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-20 HourierMerge pull request #2218 from Hourier/Unite-PlayerRace
2022-02-20 Hourier[Refactor] #2134 player->prace == HOGE をPlayerRace...
2022-02-18 HabuMerge pull request #2202 from habu1010/feature/improve...
2022-02-18 HourierMerge pull request #2207 from Hourier/Abolish-Speed...
2022-02-17 Hourier[Refactor] #2198 SPEED型エイリアスを除去した
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
2022-02-12 Hourier[Refactor] #2141 ObjectType *o_ptrの宣言をautoに差し替えた
2022-02-11 HourierMerge pull request #2154 from Hourier/Change-Object...
2022-02-10 Hourier[Refactor] #2124 Changed struct object_type to class...
2022-02-10 HourierMerge pull request #2133 from Hourier/Define-Player...
2022-02-10 Hourier[Refactor] #1469 Replaced 'player_ptr->pclass == HOGE...
2021-11-28 DeskullMerge pull request #1893 from sikabane-works/release... 3.0.0Alpha47
2021-11-22 dis-Merge pull request #1886 from dis-/feature/update-anubis
2021-11-22 dis-[Implement] アヌビス神のカタナを原作仕様に近づける
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
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