OSDN Git Service

[Refactor] COLD_BLOOD を新定義に合わせた
[hengbandforosx/hengbandosx.git] / src / room /
2023-12-10 DeskullMerge pull request #3789 from hengband/release/3.0...
2023-12-07 HourierMerge pull request #3776 from Hourier/Reshape-Rooms...
2023-12-04 Hourier[Refactor] #3774 rooms-normal.cpp のコード調整 (build_type12)
2023-12-04 Hourier[Refactor] #3774 rooms-normal.cpp のコード調整 (build_type11)
2023-12-04 Hourier[Refactor] #3774 rooms-normal.cpp のコード調整 (build_type4)
2023-12-04 Hourier[Refactor] #3774 rooms-normal.cpp のコード調整 (build_type3)
2023-12-04 Hourier[Refactor] #3774 rooms-normal.cpp のコード調整 (build_type2)
2023-12-04 Hourier[Refactor] #3774 rooms-normal.cpp のコード調整 (build_type1)
2023-11-29 HourierMerge pull request #3754 from Hourier/Unify-Activation...
2023-11-29 HourierMerge pull request #3752 from Hourier/Replace-Pos2D...
2023-11-27 Hourier[Refactor] #3745 find_space_aux() の引数をPos2D に変えた
2023-11-27 Hourier[Refactor] #3745 check_room_boundary() の引数をPos2D に変えた
2023-11-26 DeskullMerge pull request #3762 from sikabane-works/release... 3.0.1.2-Beta
2023-11-20 HourierMerge pull request #3742 from Hourier/Remove-HasValue-2
2023-11-18 Hourier[Refactor] #3496 optional 型の値取得処理 value() を撤廃した その5
2023-11-12 DeskullMerge pull request #3740 from hengband/release/3.0... 3.0.1.1-Beta
2023-11-12 HourierMerge pull request #3721 from daradarach/feature/nodequest
2023-11-12 DeskullMerge pull request #3704 from whitehara/update-spec
2023-11-09 HourierMerge pull request #3695 from Hourier/Remove-Optional...
2023-11-09 Hourier[Refactor] #3496 optional 型の存在判定 has_value() を撤廃した その4
2023-11-09 HourierMerge pull request #3692 from Hourier/Make-GetTerrain
2023-11-08 Hourier[Refactor] #3650 Grid::feat から地形特性を得ていた箇所をget_terrain...
2023-11-06 HourierMerge pull request #3719 from Hourier/Prepare-Make...
2023-11-05 Hourier[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-10-31 火炎の飛竜Merge pull request #3703 from Slimebreath6078/feature...
2023-10-31 HourierMerge pull request #3690 from Hourier/Prepare-Make...
2023-10-31 Hourier[Refactor] #3677 grid_type 構造体をGrid クラスへ改名した
2023-10-18 DeskullMerge pull request #3674 from hengband/release/3.0... 3.0.0.91-Alpha
2023-10-17 DeskullMerge pull request #3667 from rurero2/feature/mirror_su...
2023-10-16 HourierMerge pull request #3665 from Hourier/Replace-ChooseRan...
2023-10-16 Hourier[Refactor] #3333 choose_random_trap() の引数をPlayerType...
2023-10-16 DeskullMerge pull request #3664 from Hourier/release/3.0.0... 3.0.0.90-Alpha
2023-10-15 DeskullMerge pull request #3658 from sikabane-works/release...
2023-10-15 HourierMerge pull request #3651 from Hourier/Make-TerrainList
2023-10-15 Hourier[Refactor] #3649 terrains_info[] へのアクセスをTerrainList...
2023-10-15 Hourier[Refactor] #3649 TerrainType::is_permanent_wall() を定義して...
2023-10-15 DeskullMerge pull request #3653 from sikabane-works/homonculou...
2023-10-15 HourierMerge pull request #3616 from Hourier/Change-Artifacts...
2023-10-15 HabuMerge pull request #3648 from habu1010/feature/fix...
2023-10-15 HourierMerge pull request #3643 from Hourier/Fix-Compilation...
2023-10-08 Hourier[Refactor] #3642 VS2022の警告 (関数戻り値のムーブ)を解消した
2023-07-23 DeskullMerge pull request #3569 from sikabane-works/release... 3.0.0.88-alpha
2023-07-15 HabuMerge pull request #3552 from habu1010/feature/delete...
2023-07-15 Habu[Chore] UTF-8エンコーディングのファイルからBOMを削除
2023-07-15 HourierMerge pull request #3550 from Hourier/Change-RawArrays...
2023-07-15 HourierMerge pull request #3535 from daradarach/feature/necro
2023-07-11 daradarachモンスター魔法「ユニークモンスター口寄せ」を追加。併せて使用するモンスターの追加、巨大サイバー以下略の使用魔法...
2023-07-09 DeskullMerge pull request #3532 from sikabane-works/release...
2023-06-27 HabuMerge pull request #3476 from habu1010/feature/debug...
2023-06-26 DeskullMerge pull request #3480 from whitehara/update-spec
2023-06-26 HabuMerge pull request #3479 from habu1010/feature/fix...
2023-06-26 Habu[Fix] 英語版に日本語のメッセージが含まれる
2023-06-11 DeskullMerge pull request #3416 from sikabane-works/release... 3.0.0.85(Alpha)
2023-06-11 HourierMerge pull request #3411 from Hourier/Add-Wizard-Commands
2023-06-11 Hourier[Refactor] #3409 place_monster_aux() が意味不明すぎるのでシグネチャからp...
2023-06-11 HourierMerge pull request #3405 from Hourier/Fix-Compilation...
2023-06-11 Hourier[Refactor] #3397 space-finder.cpp で、条件によっては配列外アクセスを引き起こ...
2023-06-10 HourierMerge pull request #3398 from Hourier/Fix-Compilation...
2023-06-10 Hourier[Refactor] #3381 vault_type にコンストラクタを定義し、初期値を追加した。もって未初...
2023-06-09 HourierMerge pull request #3388 from Hourier/Fix-Compilation...
2023-06-09 Hourier[Refactor] #3379 building_type に初期化子を付け、buildings を生配列か...
2023-06-03 HourierMerge pull request #3374 from Hourier/Constexpr-Redrawi...
2023-06-03 HourierMerge pull request #3373 from Hourier/Encapsule-GetDung...
2023-06-03 Hourier[Refactor] dungeons_info からdungeon_type を取得するメソッドへの置換に漏...
2023-06-01 HourierMerge pull request #3172 from Hourier/Remove-Nickname...
2023-06-01 HourierMerge pull request #3361 from Hourier/Remove-memcmp
2023-06-01 HourierMerge pull request #3343 from Hourier/Make-GetSet-Dungeon
2023-06-01 Hourier[Refactor] #3334 dungeon_idx からdungeon_type を取り出していた箇所を...
2023-05-28 DeskullMerge pull request #3351 from sikabane-works/release... 3.0.0Alpha84
2023-05-17 HabuMerge pull request #3316 from habu1010/feature/fix...
2023-05-17 HabuMerge pull request #3311 from habu1010/feature/implemen...
2023-05-16 Habu[Refactor] 定数や即値でのrandintによる選択をrand_choiceで書き換え
2023-05-16 Habu[Refactor] switch (randint0(x)) のパターンを rand_choice...
2023-01-08 DeskullMerge pull request #3049 from sikabane-works/release... 3.0.0Alpha74
2022-12-30 HabuMerge pull request #3034 from habu1010/feature/fix...
2022-12-29 Habu[Fix] __attribute__((format)) による警告に対応
2022-12-25 DeskullMerge pull request #3005 from sikabane-works/release... 3.0.0Alpha73
2022-12-20 HabuMerge pull request #2946 from backwardsEric/sprintf...
2022-12-20 HabuMerge pull request #2948 from backwardsEric/sprintf...
2022-12-19 HabuMerge pull request #2954 from backwardsEric/sprintf...
2022-12-19 HabuMerge pull request #2951 from backwardsEric/sprintf...
2022-12-19 HabuMerge pull request #2947 from backwardsEric/sprintf...
2022-12-18 HabuMerge pull request #2941 from backwardsEric/sprintf...
2022-12-18 HabuMerge pull request #2942 from backwardsEric/sprintf...
2022-12-18 HabuMerge pull request #2944 from backwardsEric/sprintf...
2022-12-18 HabuMerge pull request #2945 from backwardsEric/sprintf...
2022-12-17 Eric BranlundRefactor pit_subtype_string() to avoid sprintf(). ...
2022-11-27 DeskullMerge pull request #2856 from sikabane-works/release... 3.0.0Alpha72
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-11-15 Hourier[Refactor] #2807 Renamed struct monster_race to class...
2022-11-15 Hourier[Refactor] #2649 Renamed struct monster_type to Monster...
2022-11-15 HabuMerge pull request #2806 from habu1010/feature/use...
2022-11-15 Habu[Fix] 意図したフォールスルーに [[fallthrough]] 属性を使用する
2022-11-13 DeskullMerge pull request #2795 from sikabane-works/release... 3.0.0Alpha71
2022-11-13 HourierMerge pull request #2787 from arumons/feature/show...
2022-11-13 HourierMerge pull request #2780 from Hourier/Make-BaseitemKey...
2022-11-13 HabuMerge pull request #2782 from habu1010/feature/main...
2022-11-13 HourierMerge pull request #2784 from arumons/refactor/rename_g...
next