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[Refactor] #2204 HIT_POINTエイリアスをintに揃えた
[hengbandforosx/hengbandosx.git] / src / spell / spells-diceroll.cpp
2022-02-18 Hourier[Refactor] #2204 HIT_POINTエイリアスをintに揃えた
2022-02-16 DeskullMerge pull request #2182 from sikabane-works/feature...
2022-02-15 DeskullMerge pull request #2052 from sikabane-works/feature...
2022-02-15 火炎の飛竜Merge pull request #2164 from Slimebreath6078/feature...
2022-02-15 Slimebreath6078[Refactor] #1951 新定義に合わせて置き換え
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
2022-02-12 Hourier[Refactor] #2141 monster_race *r_ptrの宣言をautoに差し替えた
2022-02-10 HourierMerge pull request #2133 from Hourier/Define-Player...
2022-02-10 Hourier[Refactor] #1469 Replaced 'player_ptr->pclass == HOGE...
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 MFLAG2 -> MonsterConstantFla...
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-16 DeskullMerge pull request #1779 from sikabane-works/feature...
2021-10-13 HourierMerge pull request #1754 from Hourier/Change-Player...
2021-10-12 Hourier[Refactor] #1752 PlayerClassTypeをenumからenum classへ変更した
2021-09-11 HabuMerge pull request #1510 from habu1010/feature/refactor...
2021-09-11 HourierMerge pull request #1504 from Hourier/feature/Rename...
2021-09-11 Hourier[Refactor] #1479 Changed operator_ptr to player_ptr
2021-09-11 Hourier[Refactor] #1479 Changed caster_ptr to player_ptr
2021-09-10 HabuResolve conflicts.
2021-09-10 HabuMerge pull request #1502 from habu1010/feature/clang...
2021-09-10 HourierMerge pull request #1495 from Hourier/feature/Prepare...
2021-09-08 Hourier[Refactor] #1489 Moved player-class.* and player-class...
2021-05-30 HourierMerge branch 'develop' into feature/Divide-World-Turn...
2021-05-30 HourierMerge pull request #1173 from Hourier/feature/Replace...
2021-05-29 Hourier[Refactor] #1172 Changed '(TRUE)', 'TRUE;' and 'FALSE...
2021-05-02 DeskullMerge pull request #1015 from sikabane-works/release... 3.0.0Alpha21
2021-04-27 shimiteiMerge pull request #936 from shimitei/feature/#916_fix_...
2021-04-26 DeskullMerge pull request #934 from sikabane-works/feature...
2021-04-26 HourierMerge pull request #917 from Hourier/feature/Separate...
2021-04-25 Hourier[Refactor] #864 Separated player_type struct from playe...
2021-03-28 DeskullMerge pull request #646 from sikabane-works/release... 3.0.0Alpha14
2021-03-25 iksMerge pull request #598 from iks3/feature-element-a14
2021-03-24 HabuMerge pull request #462 from habu1010/feature/flag...
2021-03-23 Habu[update] mflag・mflag2をflag_groupクラスで置き換え
2021-03-17 DeskullMerge branch 'develop' into fix-kill-tmp-pos
2021-03-14 DeskullMerge pull request #502 from sikabane-works/release...
2021-03-13 iksMerge pull request #481 from iks3/fix-equip-water-and...
2021-03-13 iksMerge pull request #480 from iks3/fix-psi-drain
2021-03-12 HabuMerge pull request #482 from habu1010/feature/improve...
2021-03-12 dis-Merge pull request #477 from dis-/feature/Add-PlayerBas...
2021-03-12 dis-[Refactor] PlayerBasicStatisticsクラスの導入
2021-03-11 DeskullMerge pull request #424 from backwardsEric/english...
2021-03-07 DeskullMerge pull request #439 from sikabane-works/release... 3.0.0Alpha10
2021-03-06 HabuMerge pull request #422 from habu1010/feature/c++nize
2021-03-06 Habu[move] ソースファイルの拡張子を .c から .cpp に変更