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[Refactor] #40466 Moved set_food() from player-effects.c/h to digestion-processor.c/h
[hengband/hengband.git] / src / spell / spells3.c
2020-06-29 Hourier[Refactor] #40466 Moved set_food() from player-effects...
2020-06-28 Hourier[Refactor] #40466 Moved bad-status-setter.c/h and buff...
2020-06-28 Hourier[Refactor] #37353 Renamed object-hook.c/h to item-teste...
2020-06-28 Hourier[Refactor] #37353 Separated hook-enchant.c/h from objec...
2020-06-28 Hourier[Refactor] #37353 Separated hook-magic.c/h from object...
2020-06-28 Hourier[Refactor] #37353 Separated hook-expendable.c/h from...
2020-06-28 Hourier[Refactor] #37353 Moved some functions from object...
2020-06-28 Hourier[Refactor] #37353 Separated hook-perception.c/h from...
2020-06-28 Hourier[Refactor] #38997 Added player_type* argument to object...
2020-06-28 Hourier[Refactor] #38997 Added player_type* argument to item_t...
2020-06-27 Hourier[Refactor] #38997 Changed macro function MAX_RANGE...
2020-06-27 Hourier[Refactor] #40482 Separated spell-info.c/h from spells3...
2020-06-27 Hourier[Refactor] #40482 Separated mind-mage.c/h from spells3.c/h
2020-06-27 Hourier[Refactor] #40482 Separated spells-perception.c/h from...
2020-06-27 Hourier[Refactor] #40482 Separated spells-curse-removal.c/h
2020-06-27 Hourier[Refactor] #40482 Separated spells-chaos.c/h from spell...
2020-06-27 Hourier[Refactor] #40482 Separated spells-recall.c/h from...
2020-06-27 Hourier[Refactor] #40482 Reshaped spells3.c automatically
2020-06-27 Hourier[Refactor] #40466 Separated bad-status-setter.c/h from...
2020-06-27 Hourier[Refactor] #40483 Moved *_track() from display-main...
2020-06-27 Hourier[Refactor] #40483 Separated floor-util.c/h from display...
2020-06-27 Hourier[Refactor] #37353 Adjusted inclusion relationship in...
2020-06-20 Hourier[Refactor] #40478 Divided monster-spells.h to mspells1...
2020-06-15 Hourier[Refactor] #38844 Continued removing inclusion of monst...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/List-Dead...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-14 Hourier[Refactor] #40413 Separated bit-flags-calculator.h...
2020-06-14 Hourier[Refactor] #40413 Separated int-char-converter.h
2020-06-14 Hourier[Refactor] #40413 Separated input-key-requester.c/h...
2020-06-14 Hourier[Refactor] #40413 Separated screen-processor.c/h from...
2020-06-14 Hourier[Refactor] #40413 Separated asking-player.c/h from...
2020-06-14 Hourier[Refactor] #40413 Separated display-messages.c/h from...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-14 Hourier[Refactor] #40413 Separated input-key-acceptor.c/h...
2020-06-13 Hourier[Refactor] #40413 Renamed enum-only header with name...
2020-06-13 Hourier[Refactor] #40477 Separated play-record-options.c/h...
2020-06-13 Hourier[Refactor] #40477 Separated auto-destuction-options...
2020-06-13 Hourier[Refactor] #40477 Separated birth-options.c/h from...
2020-06-13 Hourier[Refactor] #40477 Separated disturbance-optioncs.c...
2020-06-13 Hourier[Refactor] #40477 Separated input-options.c/h from...
2020-06-13 Hourier[Refactor] #40014 Separated monster-summonc./h from...
2020-06-13 Hourier[Refacotr] #40104 Moved monster-related AND floor-relat...
2020-06-12 Hourier[Refactor] #40014 Separated lore-calculator.c/h from...
2020-06-11 Hourier[Refactor] #40014 Renmaed monster2.c/h to monster-list.c/h
2020-06-10 Hourier[Refactor] #40014 Separated monster-remover.c/h from...
2020-06-10 Hourier[Refactor] #40014 Separated monster-generator.c/h
2020-06-10 Hourier[Refactor] #40014 Moved monster's info-related function...
2020-06-10 Hourier[Refactor] #40014 Separated monster-describer.c/h from...
2020-06-10 Hourier[Refactor] #40014 Moved update_monster() and update_mon...
2020-06-10 Hourier[Refactor] #40014 Changed macro functions to normal...
2020-06-09 Hourier[Refactor] #40014 Separated race-flags*.c/h from monste...
2020-06-09 Hourier[Refactor] #40014 Moved get_monster_hook(), get_monster...
2020-06-08 Hourier[Refactor] #40014 Renamed creature.c/h to speed-table.c/h
2020-06-08 Hourier[Refactor] #40014 Renamed monster-process.c/h to monste...
2020-06-08 Hourier[Refactor] #40014 Separated monster2.h from monster.h
2020-06-07 Hourier[Refactor] #40014 Moved MON_*() from monster.h to monst...
2020-06-07 Hourier[Refactor] #40014 Separated place-monster-types.h from...
2020-06-07 Hourier[Refactor] #40014 Separated smart-learn-types.h from...
2020-06-07 Hourier[Refactor] #40457 Renamed snipe.c/h to mind-sniper.c/h
2020-06-07 Hourier[Refactor] #40014 Separated monster-flag-types.h from...
2020-06-07 Hourier[Refactor] #40399 Renamed object1.c/h to object-info.c/h
2020-06-07 Hourier[Refactor] #40399 Adjusted inclusion relationship for...
2020-06-07 Hourier[Refactor] #40399 Separated identification.c/h from...
2020-06-06 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-06 Hourier[Refactor] #40460 Separated term-color-types.h from...
2020-06-05 Hourier[Refactor] #40414 Separated earthquake.c/h from spells...
2020-06-05 Hourier[Refactor] #40414 Moved mirror_tunnel() from spells2...
2020-06-05 Hourier[Refactor] #40414 Renamed class-related racials from...
2020-06-05 Hourier[Refactor] #40414 Separated spells-charm.c/h from spell...
2020-06-05 Hourier[Refactor] #40414 Moved concrete spell kinds file ...
2020-06-04 Hourier[Refactor] #40414 Separated spells-sight.c/h from spell...
2020-06-04 Hourier[Refactor] #40414 Separated spells-launcher.c/h from...
2020-06-04 Hourier[Refactor] #40414 Separated spells-teleport.c/h from...
2020-06-03 Hourier[Refactor] #40399 Renamed object-appraiser.c/h to objec...
2020-06-02 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-02 Hourier[Refactor] #40457 Moved object boosting/cursing/ego...
2020-06-02 Hourier[Refactor] #40399 Separated object-generator.c/h from...
2020-06-02 Hourier[Refactor] #40457 Moved cmd-building.c/h and cmd-inn...
2020-06-02 Hourier[Refactor] #40399 Moved floor_increase() and floor_opti...
2020-06-01 Hourier[Refactor] #40399 Renamed inven_carry() to store_item_t...
2020-06-01 Hourier[Refactor] #40399 Separated object-value.c/h from objec...
2020-06-01 Hourier[Refactor] #40399 Separated inventory-object.c/h from...
2020-06-01 Hourier[Refactor] #40399 Moved object_is_fully_known() from...
2020-06-01 Hourier[Refactor] #40399 Separated object-appraiser.c/h from...
2020-06-01 Hourier[Refactor] #40399 Changed object_is_aware(), object_is_...
2020-06-01 Hourier[Refactor] #40457 Moved action-realated cmd-*.c/h to...
2020-06-01 Hourier[Refactor] #40457 Moved io-related cmd-*.c/h from cmd...
2020-05-29 Hourier[Refactor] #40399 angband.h からobject2.hのインクルード を*抹殺...
2020-05-28 Hourier[Refactor] #40399 Separated item-feeling.h from object.h
2020-05-28 Hourier[Refactor] #40399 Separated item-use-flags.h from object.h
2020-05-28 Hourier[Refactor] #40399 Separated trc-types.h from object.h
2020-05-28 Hourier[Refactor] #40399 Separated object-mark-types.h from...
2020-05-28 Hourier[Refactor] #40399 Separated special-object-flags.h...
2020-05-28 Hourier[Refactor] #40399 Separated tval-types.h from object.h
2020-05-27 Hourier[Refactor] #40399 Separated tr-types.h from object.h
2020-05-23 Hourier[Refactor] #40416 Separated cmd-attack.c/h from melee.c
2020-05-23 Hourier[Refactor] #40416 **Genocide** directly reference to...
2020-05-21 Hourier[Refactor] #40416 Renamed py_attack() to do_cmd_attack()
2020-05-20 Hourier[Refactor] #40275 Renamed building.c/h to cmd-building.c/h
2020-05-19 Hourier[Refactor] #39962 Renamed files.c/h to files-util.c/h
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