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[Refactor] #3286 Removed player-redraw-types.h
[hengbandforosx/hengbandosx.git] / src / spell-kind / earthquake.cpp
2023-05-20 Hourier[Refactor] #3286 Removed player-redraw-types.h
2023-05-20 Hourier[Refactor] #3286 PlayerType::redraw に関わる処理を、RedrawingFl...
2023-05-19 HabuMerge pull request #3323 from habu1010/feature/refactor...
2023-05-19 HabuMerge pull request #3322 from habu1010/feature/refactor...
2023-05-18 Habu[Refactor] switch (randint1(x)) のパターンを rand_choice...
2023-05-17 HabuMerge pull request #3316 from habu1010/feature/fix...
2023-05-17 HabuMerge pull request #3311 from habu1010/feature/implemen...
2023-05-17 HourierMerge pull request #3297 from Hourier/Move-Update-Flags-3
2023-05-16 Habu[Refactor] 定数や即値でのrandintによる選択をrand_choiceで書き換え
2023-05-14 Hourier[Refactor] #3230 Removed player-update-types.h
2023-05-14 Hourier[Refactor] #3230 PlayerType::update に関わる処理を、RedrawingFl...
2023-05-01 HourierMerge pull request #3227 from Hourier/Change-Signature...
2023-05-01 HourierMerge pull request #3193 from Hourier/Make-RedrawingFla...
2023-04-30 HourierMerge pull request #3216 from Hourier/Make-GetReward...
2023-04-30 Hourier[Refactor] #3215 struct quest_type をclass QuestType...
2023-04-30 Hourier[Refactor] #2886 再描画フラグの分かりにくい単語や名詞でない単語を分かりやすい名詞にした
2022-12-28 HabuMerge pull request #3028 from habu1010/feature/fix...
2022-12-28 Habu[Fix] 拡張書式 "%^s" を "%s^" に変更
2022-12-26 HabuMerge pull request #3010 from habu1010/feature/gf-color...
2022-12-26 HabuMerge pull request #3009 from habu1010/feature/refactor...
2022-12-26 Habu[Refactor] モンスター(ペット)に名付けているか判定するメソッドを追加
2022-12-25 HourierMerge pull request #2981 from backwardsEric/sprintf...
2022-12-23 Eric BranlundRefactor monster_desc() to avoid sprintf(). To work...
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-11-04 DeskullMerge pull request #2757 from sikabane-works/Deskull...
2022-11-02 HabuMerge pull request #2761 from habu1010/feature/unify...
2022-11-02 Habu[Refactor] std::string をC言語の文字列表現に変換するメソッドを統一
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-24 HourierMerge pull request #2725 from Hourier/Move-Feature...
2022-10-15 Hourier[Refactor] #2712 Separated terrain-type-definition...
2022-10-14 Hourier[Refactor] #2712 Renamed enum FloorFeatureType to Terra...
2022-10-14 HourierMerge pull request #2723 from Hourier/Fix-History-Gener...
2022-10-14 HourierMerge pull request #2716 from Hourier/Move-Dungeon...
2022-10-11 Hourier[Refactor] #2711 Moved dungeon/dungeon.cpp/h to system...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed f_info.txt to GridFeatureDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed d_info.txt to DungeonDefinitions.txt
2022-09-27 DeskullMerge pull request #2674 from sikabane-works/release... 3.0.0Alpha68
2022-09-19 HourierMerge pull request #2660 from Hourier/hotfix/Fix-Artifa...
2022-09-18 HourierMerge pull request #2652 from Hourier/Enter-MonsterType...
2022-09-18 Hourier[Refactor] #2647 is_pet() をmonster_type のオブジェクトメソッドとして再定義した
2022-04-10 DeskullMerge pull request #2489 from sikabane-works/release... 3.0.0Alpha58
2022-04-09 火炎の飛竜Merge pull request #2480 from Slimebreath6078/feature...
2022-04-09 Slimebreath6078[Refactor] 地形関連フラグの再定義に合わせる
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
2022-02-12 Hourier[Refactor] #2141 monster_race *r_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 monster_type *m_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 floor_type *floor_ptrの宣言をautoに差し替えた
2022-02-12 火炎の飛竜Merge pull request #2098 from Slimebreath6078/feature...
2022-02-12 Slimebreath6078[Refactor]QUEST_IDXを廃止
2022-02-11 Slimebreath6078[Refactor]inside_quest を quest_number に置き換え
2022-02-06 DeskullMerge pull request #2122 from sikabane-works/release... 3.0.0Alpha52
2022-02-06 DeskullMerge pull request #2099 from sikabane-works/fearure...
2022-02-06 HourierMerge pull request #2080 from daradarach/feature/null
2022-02-06 daradarachMerge branch 'hengband:develop' into feature/refactoring
2022-02-05 火炎の飛竜Merge pull request #2081 from Slimebreath6078/feature...
2022-02-05 火炎の飛竜Merge pull request #2049 from Slimebreath6078/feature...
2022-02-05 Slimebreath6078[Refactor]定数を再定義したものに置換
2021-11-28 DeskullMerge pull request #1893 from sikabane-works/release... 3.0.0Alpha47
2021-11-21 dis-Merge pull request #1884 from dis-/feature/add-vuln...
2021-11-21 DeskullMerge pull request #1881 from daradarach/feature/diana
2021-11-20 dis-Merge pull request #1885 from dis-/feature/fix-earthqua...
2021-11-20 dis-[Fix] 地震による落盤で死ぬと死因が0feetになる #1883
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 FF -> FloorFeatureType
2021-11-12 dis-[Refactor] enum classの型名変更 DF -> DungeonFeatureType
2021-10-03 DeskullMerge pull request #1739 from sikabane-works/release... 3.0.0Alpha40
2021-10-03 HourierMerge pull request #1734 from Hourier/Fix-Ninja-Kawarimi
2021-10-03 HabuMerge pull request #1732 from habu1010/feature/fix...
2021-10-03 DeskullMerge pull request #1733 from sikabane-works/feature...
2021-10-03 HabuMerge pull request #1726 from habu1010/feature/ninja...
2021-10-03 Habu[Refactor] 忍者のデータを職業固有データに移動する
2021-10-03 HourierMerge pull request #1712 from Hourier/Make-Quest-Comple...
2021-10-02 Hourier[Refactor] #1710 Included macro function is_fixed_quest...
2021-09-24 HourierMerge pull request #1625 from Hourier/Define-Mod-Method...
2021-09-24 Hourier[Refactor] #1599 Defined mod_stun() and replaced the...
2021-09-22 HabuMerge pull request #1603 from habu1010/feature/fix...
2021-09-22 HourierMerge pull request #1576 from Hourier/Make-Bad-Status...
2021-09-22 Hourier[Refactor] #1558 Replaced set_stun() to stun() and...
2021-09-19 DeskullMerge pull request #1557 from sikabane-works/release... 3.0.0Alpha38
2021-09-18 HourierMerge pull request #1548 from Hourier/feature/Create...
2021-09-18 Hourier[Refactor] #1498 Habu氏から頂いたコメントを反映させた
2021-09-18 Hourier[Refactor] #1498 Replaced player_ptr->stun to PlayerStu...
2021-09-11 HourierMerge pull request #1512 from Hourier/feature/Rename...
2021-09-11 HabuMerge pull request #1510 from habu1010/feature/refactor...
2021-09-11 Hourier[Refactor] #1511 「プレーヤー」表記を全て「プレイヤー」に変更した (日本語版のみ、ほぼDox...
2021-09-11 HourierMerge pull request #1504 from Hourier/feature/Rename...
2021-09-11 Hourier[Refactor] #1479 Changed caster_ptr to player_ptr
2021-08-22 DeskullMerge pull request #1403 from sikabane-works/release... 3.0.0Alpha36
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