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[Refactor] #40514 #40652 DARK_SOURCEフラグ持ちを適用. / Apply DARK_SOURCE flag.
[hengband/hengband.git] / src / spell-kind /
2020-10-04 deskullRevert "[Refactor] EFFECT_ID を spell_type に統合. / Integr...
2020-10-04 deskullMerge remote-tracking branch 'remotes/origin/For3.0...
2020-10-04 deskullMerge remote-tracking branch 'remotes/origin/For3.0...
2020-09-21 deskull[Refactor] EFFECT_ID を spell_type に統合. / Integrate...
2020-09-08 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-09-07 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-09-06 Eric BranlundIncluded spell/summon-types.h to avoid incomplete type...
2020-08-31 deskull[Refactor] #40514 reserve_alter_reality() に所要ターン数を引数として...
2020-08-31 deskull[Refactor] #40514 recall_player() 内の帰還リセット処理条件を修正....
2020-08-26 deskull[Refactor] cave_have_flag_grid() を cave_has_flag_grid...
2020-08-26 deskull[Refactor] cave_have_flag_bold() を cave_has_flag_bold...
2020-08-25 deskull[Refactor] have_flag() を has_flag() に改名. / Rename have_...
2020-08-21 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-21 Hourier[Refactor] #40581 Separated summon_self() from on_dead_...
2020-08-21 Hourier[Refactor] #40581 Separated summon-types.h from spells...
2020-08-21 Hourier[Refactor] #40457 Renamed avatar.c/h from player/ to...
2020-08-20 Hourier[Refactor] #40577 Unified floor.c/h into floor-util.c/h
2020-08-20 Hourier[Refactor] #40577 Moved aaa() from stair.c/h to space...
2020-08-20 Hourier[Refactor] #40577 Moved projectable() from floor.c...
2020-08-20 Hourier[Refactor] #40577 Separated line-of-sight.c/h from...
2020-08-20 Hourier[Refactor] #40577 Separated projection-path-calculator...
2020-08-20 Hourier[Refactor] #40457 Renamed process-effect.c/h to effect...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-19 deskull[Refactor] #40514 アイテムスロット型 inventory_slot_type への置換...
2020-08-19 Hourier[Refactor] #40634 Separated ring-of-power.c/h from...
2020-08-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-14 HourierMerge branch 'For2.2.2-Fix-Hourier' of https://scm...
2020-08-14 Hourier[Refactor] #40617 Separated floor-save-util.c/h from...
2020-08-14 Hourier[Refactor] #40617 Separated floor-mode-changer.c/h...
2020-08-14 Hourier[Refactor] #40624 Moved set_monster_*() from monster...
2020-08-14 Hourier[Refactor] #40624 Separated monster-status-setter.c...
2020-08-14 Hourier[Refactor] #40624 Separated quest-completion-checker...
2020-08-14 Hourier[Refactor] #40624 Separated monster-lite.c/h from floor...
2020-08-12 Hourier[Refactor] #40624 Moved set_monster_*() from monster...
2020-08-12 Hourier[Refactor] #40624 Separated monster-status-setter.c...
2020-08-12 Hourier[Refactor] #40624 Separated quest-completion-checker...
2020-08-12 Hourier[Refactor] #40624 Separated monster-lite.c/h from floor...
2020-08-02 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-01 Hourier[Refactor] #40574 Renamed mutation-investor.c/h to...
2020-08-01 Hourier[Refactor] #40574 Separated mutation/mutation-investor...
2020-08-01 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-26 Hourier[Refactor] #40571 Changed macro function cave_drop_bold...
2020-07-26 Hourier[Refactor] #40571 Moved get_max_range() from target...
2020-07-26 Hourier[Refactor] #40571 Renamed targeting.c/h to target-check...
2020-07-26 Hourier[Refactor] #40571 Separated target-getter.c/h from...
2020-07-26 Hourier[Refactor] #40571 Separated target-setter.c/h from...
2020-07-26 Hourier[Refactor] #40571 Separated grid-selector.c/h from...
2020-07-26 Hourier[Refactor] #40571 Separated target-preparation.c/h...
2020-07-26 Hourier[Refactor] #40571 Separated target-types.h
2020-07-26 Hourier[Refactor] #40571 Moved targeting.c/h from io/ to target/
2020-07-25 Hourier[Refactor] #40571 Changed macro function cave_drop_bold...
2020-07-25 Hourier[Refactor] #40571 Moved get_max_range() from target...
2020-07-25 Hourier[Refactor] #40571 Renamed targeting.c/h to target-check...
2020-07-25 Hourier[Refactor] #40571 Separated target-getter.c/h from...
2020-07-25 Hourier[Refactor] #40571 Separated target-setter.c/h from...
2020-07-25 Hourier[Refactor] #40571 Separated grid-selector.c/h from...
2020-07-25 Hourier[Refactor] #40571 Separated target-preparation.c/h...
2020-07-24 Hourier[Refactor] #40571 Separated target-types.h
2020-07-24 Hourier[Refactor] #40571 Moved targeting.c/h from io/ to target/
2020-07-23 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-23 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-07-23 Hourier[Refactor] #40479 Separated mspell-lite.c/h from mspell...
2020-07-22 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-18 Hourier[Refactor] #40577 Moved player_has_los_bold() from...
2020-07-18 Hourier[Refactor] #40569 Removed the reference for floor.h...
2020-07-18 Hourier[Refactor] #40569 Moved in_bound() from floor.h to...
2020-07-18 Hourier[Refactor] #40569 Separated cave.c/h from floor.c/h...
2020-07-18 Hourier[Refactor] #40569 Separated dungeon-flag-types.h
2020-07-18 Hourier[Refactor] #40569 Separated floor-type-definition.h...
2020-07-18 Hourier[Refactor] #40569 Moved saved_floors[] from floor.c...
2020-07-18 Hourier[Refactor] #40457 Moved racial*.c/h from mind/ to racial/
2020-07-16 Hourier[Refactor] #40567 Renamed Term_*() to term_*()
2020-07-14 Hourier[Refactor] #40561 Moved artifact.c/h to artifact-type...
2020-07-14 Hourier[Refactor] #40561 Separated random-art-generator.c...
2020-07-13 Hourier[Refactor] #40535 Moved forget_travel_flow() from playe...
2020-07-13 Hourier[Refactor] #40457 Moved cast_meteor() from spells-floor...
2020-07-12 Hourier[Refactor] #40542 Separated travel-execution.c/h from...
2020-07-12 Hourier[Refactor] #40542 Changed macro function cave_have_flag...
2020-07-12 Hourier[Refactor] #40535 Moved the decleration of function...
2020-07-10 Hourier[Refactor] #40457 Moved choosable_realm, realm_choices1...
2020-07-07 Hourier[Refactor] #40534 Separated describe_book_demon() from...
2020-07-06 Hourier[Refactor] #40534 Separated flavor-describer.c/h from...
2020-07-06 Hourier[Refactor] #40534 Separated object-flavor-types.h from...
2020-07-06 Hourier[Refactor] #40457 Unified spells-recall.c/h into spells...
2020-07-06 Hourier[Refactor] #40498 Moved window redrawoing flags from...
2020-07-06 Hourier[Refactor] #40498 Separated player-redraw-types.h from...
2020-07-05 Hourier[Refactor] #40498 Separated player-update-types.h from...
2020-07-04 Hourier[Refactor] #40482 Removed unused headers in magic-item...
2020-07-04 Hourier[Refactor] #40482 Renamed spells3.c/h to magic-item...
2020-07-04 Hourier[Refactor] #40482 Separated spells-enchant.c/h from...
2020-07-04 Hourier[Refactor] #40482 Separated spells-world.c/h from spell...
2020-07-04 Hourier[Refactor] #40482 Separated blood-curse.c/h from spells...
2020-07-04 Hourier[Refactor] #40482 Separated spells-polymorph.c/h from...
2020-07-04 Hourier[Refactor] #40482 Separated spells-equipment.c/h from...
2020-07-04 Hourier[Refactor] #40482 Separated spells-fetcher.c/h from...
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