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Merge branch 'develop' into macos-develop
[hengbandforosx/hengbandosx.git] / src / spell-kind /
2024-03-03 Eric BranlundMerge branch 'develop' into macos-develop vauto3.0.1-beta8-1b09f6c77
2024-03-03 DeskullMerge pull request #3870 from hengband/release/3,0... 3.0.1.8-release
2024-03-03 火炎の飛竜Merge pull request #3814 from Slimebreath6078/feature...
2024-03-03 dis-Merge pull request #3853 from dis-/feature/refactor...
2024-03-03 dis-[Refactor] Grid::has_monster()の定義
2024-03-03 dis-[Refactor] monster_idxと0との比較を関数化する
2024-03-02 dis-[Refactor] 発生源に使用されているwhoをリネーム
2024-02-27 Eric BranlundMerge branch 'develop' into macos-develop
2024-02-27 火炎の飛竜Merge pull request #3864 from Slimebreath6078/feature...
2024-02-18 Slimebreath6078[Refactor] race-flags#.h のインクルードを削除
2024-02-04 DeskullMerge pull request #3855 from hengband/release/3.0...
2024-02-04 Eric BranlundMerge branch 'develop' into macos-develop
2024-02-04 dis-Merge pull request #3847 from dis-/feature/refactor...
2024-02-04 火炎の飛竜Merge pull request #3844 from Slimebreath6078/feature...
2024-02-03 Slimebreath6078[Refactor] EMPTY_MIND を新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] QUESTOR を新定義に合わせた
2024-02-03 Slimebreath6078[Refactor] INVISIBLE を新定義に合わせた
2024-01-31 dis-Merge pull request #3841 from dis-/feature/fix-display...
2024-01-31 火炎の飛竜Merge pull request #3848 from Slimebreath6078/feature...
2024-01-30 Eric BranlundMerge branch 'develop' into macos-develop
2024-01-30 dis-Merge pull request #3845 from dis-/feature/refactor...
2024-01-30 dis[Refactor] get_new_floor_id()のリネーム
2024-01-22 DeskullMerge pull request #3838 from hengband/release/3.0... 3.0.1.6-Beta
2024-01-21 Eric BranlundMerge branch 'develop' into macos-develop
2024-01-21 dis-Merge pull request #3828 from dis-/fix-INI-relativeSavePath
2024-01-21 dis-Merge pull request #3829 from dis-/fix-LevelTeleport...
2024-01-21 火炎の飛竜Merge pull request #3813 from Slimebreath6078/feature...
2024-01-17 dis[Fix] 荒野でレベルテレポートしたときダンジョン内に入らない
2024-01-08 Eric BranlundMerge branch 'develop' into macos-develop
2024-01-08 DeskullMerge pull request #3817 from hengband/release/3.0... 3.0.1.5-Beta
2024-01-08 火炎の飛竜Merge pull request #3810 from Slimebreath6078/feature...
2024-01-08 Slimebreath6078[Implement] 即死耐性が思い出に表示されるようにした
2024-01-08 Slimebreath6078[Refactor] UNIQUE2分離で定義したものを実装した
2023-12-10 DeskullMerge pull request #3789 from hengband/release/3.0...
2023-12-09 Eric BranlundMerge branch 'develop' into macos-develop vauto3.0.1-alpha2-f37d572b4
2023-12-09 HourierMerge pull request #3780 from Hourier/Change-World...
2023-12-09 Hourier[Refactor] #3779 is_daytime() をAngbandWorld のオブジェクトメソッド...
2023-12-07 Eric BranlundMerge branch 'develop' into macos-develop vauto3.0.1-alpha2-2660be31d
2023-12-07 HourierMerge pull request #3776 from Hourier/Reshape-Rooms...
2023-12-07 HourierMerge pull request #3777 from Hourier/Remove-Leave...
2023-12-05 Hourier[Refactor] #3778 PlayerType::leave_bldg を廃止した
2023-11-26 DeskullMerge pull request #3762 from sikabane-works/release... 3.0.1.2-Beta
2023-11-21 Eric BranlundMerge branch 'develop' into macos-develop vauto3.0.1-alpha1-67e702dc6
2023-11-20 HourierMerge pull request #3742 from Hourier/Remove-HasValue-2
2023-11-18 Hourier[Refactor] #3496 optional 型の値取得処理 value() を撤廃した その5
2023-11-12 DeskullMerge pull request #3740 from hengband/release/3.0... 3.0.1.1-Beta
2023-11-12 HourierMerge pull request #3721 from daradarach/feature/nodequest
2023-11-12 DeskullMerge pull request #3704 from whitehara/update-spec
2023-11-09 Eric BranlundMerge branch 'develop' into macos-develop vauto3.0.1-46b785635
2023-11-09 HourierMerge pull request #3695 from Hourier/Remove-Optional...
2023-11-09 Hourier[Refactor] #3496 optional 型の存在判定 has_value() を撤廃した その5
2023-11-09 HourierMerge pull request #3692 from Hourier/Make-GetTerrain
2023-11-09 Hourier[Refactor] #3650 Grid::get_feat_mimic() から地形特性を得ていた箇所をg...
2023-11-07 Eric BranlundMerge branch 'develop' into macos-develop vauto3.0.1-51ce0937d
2023-11-07 HourierMerge pull request #3723 from Hourier/Prepare-Make...
2023-11-07 Hourier[Refactor] #3722 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-11-06 HourierMerge pull request #3719 from Hourier/Prepare-Make...
2023-11-05 Hourier[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-11-02 HourierMerge pull request #3691 from Hourier/Prepare-Make...
2023-11-02 Hourier[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-11-01 Eric BranlundMerge branch 'develop' into macos-develop vauto3.0.1-859d9485d
2023-10-31 火炎の飛竜Merge pull request #3703 from Slimebreath6078/feature...
2023-10-31 HourierMerge pull request #3690 from Hourier/Prepare-Make...
2023-10-31 Hourier[Refactor] #3677 player_bold() を廃止してPlayerType::is_loca...
2023-10-31 Hourier[Refactor] #3677 grid_type 構造体をGrid クラスへ改名した
2023-10-31 Hourier[Refactor] #3677 object_known() をItemEntity のオブジェクトメソッド...
2023-10-29 Eric BranlundMerge branch 'develop' into macos-develop vauto3.0.1-ccafa95d0
2023-10-29 DeskullMerge pull request #3698 from hengband/release/3.0...
2023-10-29 HourierMerge pull request #3666 from Hourier/Make-AngbandSystem
2023-10-29 Hourier[Refactor] #2666 Phase out は専門用語として使われているようなので名称を元に戻した
2023-10-29 Hourier[Refactor] #2666 is_teleport_level_ineffective() をFloor...
2023-10-29 Hourier[Refactor] #2666 is_in_special_floor() をFloorType のオブジェ...
2023-10-29 Hourier[Refactor] #2666 set_hostile() をMonsterEntity のオブジェクトメソ...
2023-10-29 Hourier[Refactor] #2666 player_has_los_bold() をFloorType のオブジェ...
2023-10-28 Hourier[Refactor] #2666 get_max_range() をグローバル関数からAngbandSyste...
2023-10-28 Hourier[Refactor] #2666 PlayerType::phase_out をAngbandSystem...
2023-10-16 DeskullMerge pull request #3664 from Hourier/release/3.0.0... 3.0.0.90-Alpha
2023-10-15 Eric BranlundMerge branch 'develop' into macos-develop vauto3.0.0-alpha89-922cc8c03
2023-10-15 DeskullMerge pull request #3658 from sikabane-works/release...
2023-10-15 HourierMerge pull request #3651 from Hourier/Make-TerrainList
2023-10-15 HourierMerge pull request #3647 from Hourier/Replace-Inventory...
2023-10-15 Eric BranlundMerge branch 'develop' into macos-develop vauto3.0.0-alpha88-e4bdcfb46
2023-10-15 Hourier[Refactor] #3152 choose_object() の引数がitem になっているものをi_id...
2023-10-15 Hourier[Refactor] #3649 terrains_info[] へのアクセスをTerrainList...
2023-10-15 HourierMerge pull request #3644 from Hourier/Make-GetMonrace
2023-10-15 Hourier[Refactor] #3640 'monraces_info[m_ptr->r_idx]' を厳密一致で...
2023-10-15 DeskullMerge pull request #3653 from sikabane-works/homonculou...
2023-10-15 HourierMerge pull request #3616 from Hourier/Change-Artifacts...
2023-10-11 HabuMerge pull request #3608 from habu1010/feature/fix...
2023-10-08 Hourier[Refactor] #3566 get_flags() の戻り値がconst に扱えるところを全てconst...
2023-10-08 Hourier[Refactor] #3566 object_flags() とobject_flags_known...
2023-10-01 Eric BranlundMerge branch 'develop' into macos-develop vauto3.0.0-alpha88-8df86f0b4
2023-10-01 HourierMerge pull request #3634 from Hourier/Prepare-Replace...
2023-09-30 Hourier[Refactor] #3633 FloorType::is_in_quest() を作成し、inside_q...
2023-09-30 Hourier[Refactor] #3633 quest_number() をFloorType::get_quest_i...
2023-09-30 Hourier[Refactor] #3633 random_quest_number() をFloorType:...
2023-08-07 DeskullMerge pull request #3591 from sikabane-works/release... 3.0.0.89-alpha
2023-07-27 Eric BranlundMerge branch 'develop' into macos-develop vauto3.0.0-alpha88-f7411e9d6
2023-07-27 HourierMerge pull request #3564 from Hourier/Change-Format...
2023-07-25 Hourier[Refactor] #3482 q, s の実行時定数値をコンパイル定数値に変えた
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