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Merge pull request #3752 from Hourier/Replace-Pos2D-Beta2
[hengbandforosx/hengbandosx.git] / src / spell-realm / spells-chaos.cpp
2023-11-12 DeskullMerge pull request #3740 from hengband/release/3.0... 3.0.1.1-Beta
2023-11-12 HourierMerge pull request #3721 from daradarach/feature/nodequest
2023-11-12 DeskullMerge pull request #3704 from whitehara/update-spec
2023-11-09 HourierMerge pull request #3692 from Hourier/Make-GetTerrain
2023-11-09 Hourier[Refactor] #3650 Grid::mimic から直接地形特性を得ていた箇所をget_terrai...
2023-11-08 Hourier[Refactor] #3650 Grid::feat から地形特性を得ていた箇所をget_terrain...
2023-11-03 HourierMerge pull request #3712 from Hourier/Prepare-Make...
2023-11-03 Hourier[Refactor] #3711 Separated erase_walls() from vanish_du...
2023-11-03 Hourier[Refactor] #3711 Separated erase_wall() from vanish_dun...
2023-11-03 Hourier[Refactor] #3711 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
2023-10-16 DeskullMerge pull request #3664 from Hourier/release/3.0.0... 3.0.0.90-Alpha
2023-10-15 DeskullMerge pull request #3658 from sikabane-works/release...
2023-10-15 HourierMerge pull request #3651 from Hourier/Make-TerrainList
2023-10-15 Hourier[Refactor] #3649 TerrainType::is_permanent_wall() を定義して...
2023-10-11 HabuMerge pull request #3608 from habu1010/feature/fix...
2023-10-01 HourierMerge pull request #3634 from Hourier/Prepare-Replace...
2023-09-30 Hourier[Refactor] #3633 FloorType::is_in_quest() を作成し、inside_q...
2023-07-23 DeskullMerge pull request #3569 from sikabane-works/release... 3.0.0.88-alpha
2023-07-15 HabuMerge pull request #3552 from habu1010/feature/delete...
2023-07-15 Habu[Chore] UTF-8エンコーディングのファイルからBOMを削除
2023-06-11 DeskullMerge pull request #3416 from sikabane-works/release... 3.0.0.85(Alpha)
2023-06-03 HourierMerge pull request #3374 from Hourier/Constexpr-Redrawi...
2023-06-03 Hourier[Refactor] #3312 StatusRedrawingFlag をStatusRecalculati...
2023-06-03 Hourier[Refactor] #3359 'const auto flags_swrf = {' を'static...
2023-06-03 Hourier[Refactor] #3359 'const auto flags_srf = {' を'static...
2023-05-31 DeskullMerge pull request #3352 from whitehara/update-spec
2023-05-31 HourierMerge pull request #3341 from Hourier/Move-Update-Flags-5
2023-05-31 Hourier[WIP] [Refcator] #3287 PlayerType::window_flags に関わる処理を...
2023-05-28 DeskullMerge pull request #3351 from sikabane-works/release... 3.0.0Alpha84
2023-05-26 HourierMerge pull request #3327 from Hourier/Move-GlobalFuncti...
2023-05-24 HourierMerge pull request #3315 from Hourier/Move-Update-Flags-4
2023-05-20 Hourier[Refactor] #3286 Removed player-redraw-types.h
2023-05-20 Hourier[Refactor] #3286 PlayerType::redraw に関わる処理を、RedrawingFl...
2023-05-17 HabuMerge pull request #3316 from habu1010/feature/fix...
2023-05-17 HabuMerge pull request #3311 from habu1010/feature/implemen...
2023-05-17 HourierMerge pull request #3297 from Hourier/Move-Update-Flags-3
2023-05-14 DeskullMerge pull request #3302 from sikabane-works/release... 3.0.0Alpha83
2023-05-14 Hourier[Refactor] #3230 Removed player-update-types.h
2023-05-14 Hourier[Refactor] #3230 PlayerType::update に関わる処理を、RedrawingFl...
2023-05-09 HabuMerge pull request #3279 from habu1010/feature/display...
2023-05-08 HourierMerge pull request #3261 from Hourier/Move-Update-Flags-1
2023-05-07 Hourier[Refactor] #3230 PlayerType::redraw への読み書きを行っているファイル群につ...
2023-05-01 DeskullMerge pull request #3233 from hengband/release/3.0... 3.0.0Alpha79
2023-05-01 HourierMerge pull request #3227 from Hourier/Change-Signature...
2023-05-01 HourierMerge pull request #3193 from Hourier/Make-RedrawingFla...
2023-04-30 HourierMerge pull request #3216 from Hourier/Make-GetReward...
2023-04-30 Hourier[Refactor] #3215 struct quest_type をclass QuestType...
2023-04-30 Hourier[Refactor] #2886 再描画フラグの分かりにくい単語や名詞でない単語を分かりやすい名詞にした
2023-01-08 DeskullMerge pull request #3049 from sikabane-works/release... 3.0.0Alpha74
2022-12-28 HabuMerge pull request #3028 from habu1010/feature/fix...
2022-12-28 Habu[Fix] 拡張書式 "%^s" を "%s^" に変更
2022-12-25 DeskullMerge pull request #3005 from sikabane-works/release... 3.0.0Alpha73
2022-12-25 HourierMerge pull request #2981 from backwardsEric/sprintf...
2022-12-23 Eric BranlundRefactor monster_desc() to avoid sprintf(). To work...
2022-11-27 DeskullMerge pull request #2856 from sikabane-works/release... 3.0.0Alpha72
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-10-30 DeskullMerge pull request #2751 from sikabane-works/release... 3.0.0Alpha70
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-24 HourierMerge pull request #2725 from Hourier/Move-Feature...
2022-10-15 Hourier[Refactor] #2712 Separated terrain-type-definition...
2022-10-14 Hourier[Refactor] #2712 Renamed enum FloorFeatureType to Terra...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed f_info.txt to GridFeatureDefinit...
2022-09-27 DeskullMerge pull request #2674 from sikabane-works/release... 3.0.0Alpha68
2022-09-19 HourierMerge pull request #2660 from Hourier/hotfix/Fix-Artifa...
2022-09-18 HourierMerge pull request #2652 from Hourier/Enter-MonsterType...
2022-09-18 Hourier[Refactor] #2647 monster_csleep_remaining() を monster_t...
2022-05-15 DeskullMerge pull request #2516 from sikabane-works/release... 3.0.0Alpha60
2022-04-27 DeskullMerge pull request #2501 from sikabane-works/feature...
2022-04-27 Deskull[Fix] 壁際の虚無招来による*破壊*の効果について、地上か否かの判定が逆になっていた不具合を修正。
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-18 HourierMerge pull request #2213 from Hourier/Abolish-Hit-Point...
2022-02-18 Hourier[Refactor] #2204 HIT_POINTエイリアスをintに揃えた
2022-02-16 DeskullMerge pull request #2182 from sikabane-works/feature...
2022-02-16 DeskullMerge pull request #2194 from sikabane-works/feature...
2022-02-16 Deskull[Fix] vanish_dungeon()が通常のダンジョンで効かなくなっていた不具合を修正。
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
2022-02-12 Hourier[Refactor] #2141 floor_type *floor_ptrの宣言をautoに差し替えた
2022-02-12 火炎の飛竜Merge pull request #2098 from Slimebreath6078/feature...
2022-02-12 Slimebreath6078整形
2022-02-12 Slimebreath6078[Refactor]QUEST_IDXを廃止
2022-02-11 Slimebreath6078[Refactor]inside_quest を quest_number に置き換え
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 FF -> FloorFeatureType
2021-11-10 dis-Merge pull request #1858 from dis-/feature/refactor...
2021-11-10 dis-[Refactor] enum spells-typeをenum class AttributeTypeに置換
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-17 DeskullMerge pull request #1803 from sikabane-works/release... 3.0.0Alpha41
2021-10-12 火炎の飛竜Merge pull request #1522 from Slimebreath6078/feature...
2021-10-12 HourierMerge pull request #1767 from Hourier/Change-Tval-Type...
2021-10-12 Hourier[Refactor] #1766 Habu氏の指摘に従いItemKindTypeに改名し、接頭辞の「TV_...
2021-10-11 Hourier[Refactor] #1766 Changed ItemPrimaryType from enum...
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