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[Refactor] #3286 Removed player-redraw-types.h
[hengbandforosx/hengbandosx.git] / src / spell-realm / spells-hex.cpp
2023-05-20 Hourier[Refactor] #3286 Removed player-redraw-types.h
2023-05-20 Hourier[Refactor] #3286 PlayerType::redraw に関わる処理を、RedrawingFl...
2023-05-17 HabuMerge pull request #3316 from habu1010/feature/fix...
2023-05-17 HabuMerge pull request #3311 from habu1010/feature/implemen...
2023-05-17 HourierMerge pull request #3297 from Hourier/Move-Update-Flags-3
2023-05-14 Hourier[Refactor] #3230 Removed player-update-types.h
2023-05-14 Hourier[Refactor] #3230 PlayerType::update に関わる処理を、RedrawingFl...
2023-05-01 HourierMerge pull request #3227 from Hourier/Change-Signature...
2023-05-01 HourierMerge pull request #3193 from Hourier/Make-RedrawingFla...
2023-04-30 Hourier[Refactor] #2886 再描画フラグの分かりにくい単語や名詞でない単語を分かりやすい名詞にした
2022-12-25 HourierMerge pull request #2981 from backwardsEric/sprintf...
2022-12-23 Eric BranlundRefactor monster_desc() to avoid sprintf(). To work...
2022-12-20 HabuMerge pull request #2946 from backwardsEric/sprintf...
2022-12-20 HabuMerge pull request #2948 from backwardsEric/sprintf...
2022-12-19 HabuMerge pull request #2957 from habu1010/feature/refactor...
2022-12-19 Habu[Refactor] exe_spell 関数の戻り値の型を変更
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-11-04 DeskullMerge pull request #2757 from sikabane-works/Deskull...
2022-11-03 HourierMerge pull request #2762 from Hourier/Make-GameValues...
2022-11-03 Hourier[Refactor] #2680 MAX_SIGHTとAAF_LIMITが分かりにくかったので分かりやすい定数...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-18 HourierMerge pull request #2213 from Hourier/Abolish-Hit-Point...
2022-02-18 Hourier[Refactor] #2204 HIT_POINTエイリアスをintに揃えた
2022-02-06 DeskullMerge pull request #2122 from sikabane-works/release... 3.0.0Alpha52
2022-02-06 DeskullMerge pull request #2099 from sikabane-works/fearure...
2022-02-06 DeskullMerge pull request #2050 from daradarach/feature/refact...
2022-02-06 HourierMerge pull request #2089 from Hourier/Unite-Monster...
2022-02-06 Hourier[Refactor] #1389 Moved constructor from monster-attack...
2022-02-06 Hourier[Refactor] #1389 Changed monap_type from struct to...
2022-01-24 DeskullMerge pull request #1982 from sikabane-works/feature...
2022-01-23 DeskullMerge pull request #2013 from sikabane-works/release... 3.0.0Alpha51
2022-01-23 DeskullMerge pull request #1977 from backwardsEric/uid-fixes
2022-01-16 DeskullMerge pull request #1998 from sikabane-works/feature...
2022-01-15 dis-Merge pull request #1980 from dis-/feature/define-monst...
2022-01-14 dis-[Refactor] EFFECT_IDの削除
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-10 dis-Merge pull request #1858 from dis-/feature/refactor...
2021-11-10 dis-[Refactor] enum spells-typeをenum class AttributeTypeに置換
2021-11-06 dis-Merge pull request #1849 from dis-/feature/add-self...
2021-11-01 DeskullMerge pull request #1848 from hengband/feature/refactor...
2021-10-31 Deskull[Refactor] spell_type 列挙帯に enum をつけ SpellProcessType に改名
2021-10-31 DeskullMerge pull request #1847 from sikabane-works/release... 3.0.0Alpha45
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-23 DeskullMerge pull request #1829 from sikabane-works/feature...
2021-10-21 DeskullMerge pull request #1832 from sikabane-works/feature...
2021-10-21 HabuMerge pull request #1804 from habu1010/feature/player...
2021-10-17 Habu[Refactor] 魔法の熟練度処理を PlayerSkill クラスに移設
2021-10-17 DeskullMerge pull request #1803 from sikabane-works/release... 3.0.0Alpha41
2021-10-16 DeskullMerge pull request #1779 from sikabane-works/feature...
2021-10-16 HourierMerge pull request #1780 from Hourier/Remove-Unnecessar...
2021-10-15 HabuMerge pull request #1783 from habu1010/feature/refactor...
2021-10-15 HourierMerge pull request #1786 from Hourier/Remove-MIN-Macro...
2021-10-14 Hourier[Refactor] #1432 MIN() のマクロ関数をstd::min() に差し替えた / Repla...
2021-10-03 DeskullMerge pull request #1739 from sikabane-works/release... 3.0.0Alpha40
2021-10-01 HourierMerge pull request #1686 from Hourier/Remove-Easy-Mode
2021-09-30 HourierMerge pull request #1682 from Hourier/New-Stun-Spec
2021-09-30 HabuMerge pull request #1687 from habu1010/feature/fix...
2021-09-30 Habu[Fix] 不足しているヘッダをインクルードする
2021-09-26 HourierMerge pull request #1534 from Hourier/experiment/Remove...
2021-09-25 HabuMerge pull request #1639 from habu1010/feature/bard...
2021-09-25 HabuMerge pull request #1637 from habu1010/feature/fix...
2021-09-25 Habu[Fix] 呪術ハイメイジで詠唱一時中断後に詠唱を再開しなくなっている
2021-09-23 HabuMerge pull request #1617 from habu1010/feature/class...
2021-09-23 Habu[Feature] 職業固有のデータを持てるようにするシステムの導入
2021-09-19 DeskullMerge pull request #1557 from sikabane-works/release... 3.0.0Alpha38
2021-09-15 HabuMerge pull request #1533 from habu1010/feature/refactor...
2021-09-15 Habu[Refactor] 関数テンプレート i2enum を導入
2021-09-15 HourierMerge pull request #1530 from Hourier/feature/Remove...
2021-09-15 HourierMerge pull request #1518 from Hourier/feature/Dismantle...
2021-09-14 Hourier[Refactor] #1473 Renamed gain_exp_from_hex() to gain_ex...
2021-09-14 Hourier[Refactor] #1473 Abandoned add_casting_flag() in order...
2021-09-14 Hourier[Fix] #1473 呪術の詠唱停止時に配列外アクセスが発生する事象を修正した / Resolved...
2021-09-14 Hourier[Refactor] #1473 Reshaped realm-hex.cpp partially
2021-09-14 Hourier[Refactor] #1473 Defined enum class RevengeType to...
2021-09-14 Hourier[Refactor] #1473 Replaced hex_revenge_type() to set_rev...
2021-09-14 Hourier[Refactor] #1473 Replaced hex_revenge_type() to get_rev...
2021-09-14 Hourier[Refactor] #1473 Replaced hex_revenge_turn() to set_rev...
2021-09-14 Hourier[Refactor] #1473 Replaced hex_revenge_turn() to get_rev...
2021-09-14 Hourier[Refactor] #1473 Replaced casting_hex_num() to set_reve...
2021-09-14 Hourier[Refactor] #1473 Replaced casting_hex_num() to get_reve...
2021-09-14 Hourier[Refactor] #1473 Replaced casting_hex_num() to add_cast...
2021-09-14 Hourier[Refactor] #1473 Replaced casting_hex_num() to get_cast...
2021-09-14 Hourier[Refactor] #1473 Replaced casting_hex_num() to the...
2021-09-14 Hourier[Refactor] #1473 Replaced casting_hex_flags() to reset_...
2021-09-14 Hourier[Refactor] #1473 Replaced clearing hex spelling macro...
2021-09-14 Hourier[Refactor] #1473 Replaced casting_hex_flags() to set_ca...
2021-09-14 Hourier[Refactor] #1473 Changed the name 'RealmHex' to 'SpellHex'
2021-09-14 Hourier[Refactor] #1473 Replaced the getting part of casting_h...
2021-09-11 HourierMerge pull request #1512 from Hourier/feature/Rename...
2021-09-11 HabuMerge pull request #1510 from habu1010/feature/refactor...
2021-09-11 Hourier[Refactor] #1511 「プレーヤー」表記を全て「プレイヤー」に変更した (日本語版のみ、ほぼDox...
2021-09-11 HourierMerge pull request #1504 from Hourier/feature/Rename...
2021-09-11 Hourier[Refactor] #1479 Changed caster_ptr to player_ptr
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