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In English description of "Boomerang", kept the separate sentences and dropped the...
[hengband/hengband.git] / src / spells-floor.h
2020-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-18 Hourier[Refactor] #38997 note_spot() にplayer_type * 引数を追加...
2020-01-09 Hourier[Refactor] #38997 destroy_area() のfloor_type *引数をplayer...
2019-12-11 deskull[Refactor] #38997 map_area() に player_type * 引数を追加...
2019-11-04 deskull[Refactor] #38997 explosive_rune() に floor_type * と座標引数...
2019-10-27 deskull[Refactor] #38997 earthquake() に player_type * 引数を追加...
2019-10-26 deskull[Refactor] #38997 wiz_dark() に player_type * 引数を追加...
2019-10-26 deskull[Refactor] #38997 destroy_area() に floor_type * 引数を追加...
2019-10-17 deskullMerge branch 'master' into For2.2.2-Refactoring
2019-10-16 deskull[Refactor] #38997 place_mirror() に player_type * 引数を追加...
2019-10-16 deskull[Refactor] #38997 stair_creation() に player_type *...
2019-09-27 deskull[Refactor] #38997 warding_glyph() に player_type * 引数を追加...
2019-09-01 deskull[Refactor] #38997 wiz_lite() に player_type * 引数を追加...
2019-06-13 deskull[Refactor] #37353 *破壊*と地震の処理を spells-floor.c/h へ移動.
2019-04-18 deskull[Refactor] #37353 map_area() を spells-floor.c/h へ移動。
2019-04-17 deskull[Refactor] #37353 stair_creation() を spells-floor.c...
2019-03-06 deskull[Refactor] #37353 place_mirror() to spells-floor.c.
2019-03-06 deskull[Refactor] #37353 explosive_rune() to spells-floor.c.
2019-03-06 deskull[Refactor] #37353 warding_glyph() to spells-floor.c.
2019-02-21 Deskull[Refactor] #37353 spells-floor.c/h 追加。 / Add spells...