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[Fix] #39604 Display launching information right on recalls of monsters which have...
[hengband/hengband.git] / src / view /
2020-11-13 iks[Fix] #39604 Display launching information right on...
2020-11-13 Hourier[Fix] #40743 Changed si_ptr to self_ptr because si_ptr...
2020-11-12 Hourier[Refactor] Shift-JISのファイルをUTF-8に変換 / Changed Shift...
2020-11-04 deskullMerge remote-tracking branch 'remotes/OSX/For2.2.2...
2020-10-11 deskullMerge remote-tracking branch 'remotes/OSX/For2.2.2...
2020-10-04 deskullMerge remote-tracking branch 'remotes/origin/For3.0...
2020-09-11 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-09-08 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-08-25 deskull[Refactor] have_flag() を has_flag() に改名. / Rename have_...
2020-08-25 deskull[Refactor] #40514 player-status-*.c/h の have_*() を...
2020-08-23 Hourier[Refactor] #37285 monster_race構造体におけるarena_ratioフィールドの説...
2020-08-21 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-21 deskull[Fix] #40514 player-status-table.h の宣言ミス修正. / Fixed...
2020-08-21 Hourier[Refactor] #40647 Separated display-self-info.c/h from...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-19 deskull[Refactor] #40514 アイテムスロット型 inventory_slot_type への置換...
2020-08-19 HourierMerge branch 'For2.2.2-Fix-Hourier' of https://scm...
2020-08-18 deskull[Refactor] #40514 player_type の two_handed_weapon を廃止して...
2020-08-18 deskull[Refactor] #40514 player_type の left_hand_weapon を廃止して...
2020-08-18 deskull[Refactor] #40514 player_type の right_hand_weapon を廃止して...
2020-08-02 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-02 Hourier[Refactor] #40512 Separated items-spoiler.c/h from...
2020-07-23 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-07-22 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-19 deskull[Refactor] #40514 player_type 内の migite, hidarite,...
2020-07-18 Hourier[Refactor] #40481 Moved now_message from input-key...
2020-07-18 Hourier[Refactor] #40569 Separated floor-type-definition.h...
2020-07-16 Hourier[Refactor] #40233 Separated pricing.c/h from store.c/h
2020-07-16 Hourier[Refactor] #40233 Moved store_prt_gold() from store...
2020-07-16 Hourier[Refactor] #40233 Moved display_store() from store...
2020-07-16 Hourier[Refactor] #40233 Moved display_store_inventory() from...
2020-07-16 Hourier[Refactor] #40233 Separated display-store.c/h from...
2020-07-16 Hourier[Refactor] #40567 Renamed Term_*() to term_*()
2020-07-13 Hourier[Refactor] #40457 Moved window-related files from view...
2020-07-13 Hourier[Refactor] #40535 Separated main-window-equipments...
2020-07-10 Hourier[Refactor] #40534 Moved has_lite_flag() and has_dark_fl...
2020-07-10 Hourier[Refactor] #40534 Separated display-sub-window-items...
2020-07-07 Hourier[Refactor] #40534 Unified vowel-checker.c/h into englis...
2020-07-06 Hourier[Refactor] #40534 Separated flavor-describer.c/h from...
2020-07-06 Hourier[Refactor] #40534 Separated object-flavor-types.h from...
2020-07-06 Hourier[Refactor] #40498 Moved window redrawoing flags from...
2020-07-05 Hourier[Refactor] #40467 Separated rd_timed_effects() from...
2020-07-05 Hourier[Refactor] #37353 Defined MAX_SPELLS constant value...
2020-07-04 Hourier[Refactor] #40482 Renamed spells3.c/h to magic-item...
2020-07-04 Hourier[Refactor] #40482 Separated display-sub-window-spells...
2020-07-04 Hourier[Refactor] #40482 Separated mutation-flag-types.h from...
2020-07-04 Hourier[Refactor] #40521 Separated inventory-slot-types.h...
2020-07-02 Hourier[Refactor] #40521 Separated display-inventory.c/h from...
2020-07-02 Hourier[Refactor] #40521 Separated inventory-describer.c/h...
2020-07-02 Hourier[Refactor] #40521 Moved display_equipment() from player...
2020-07-02 Hourier[Refactor] #40521 Moved toggle_inventory_equipment...
2020-07-01 Hourier[Refactor] #40466 Changed kabe to wall
2020-06-29 Hourier[Refactor] #40466 Separated element-resistance.c/h...
2020-06-29 Hourier[Refactor] #40466 Moved set_multishadow() and set_dustr...
2020-06-29 Hourier[Refactor] #40512 Separated wizard-messages.c/h from...
2020-06-28 Hourier[Refactor] #37353 Separated hook-quest.c/h from object...
2020-06-28 Hourier[Refactor] #38997 Added player_type* argument to item_t...
2020-06-27 Hourier[Refactor] #40482 Separated spell-info.c/h from spells3...
2020-06-27 Hourier[Refactor] #37353 Changed macro function 'object_char...
2020-06-27 Hourier[Refactor] #40498 Separated special-defense-types.h...
2020-06-27 Hourier[Refactor] #40466 Separated stances-table.c/h from...
2020-06-27 Hourier[Refactor] #40483 Renamed display-main-window.c/h to...
2020-06-27 Hourier[Refactor] #40483 Separated cursor.c/h from display...
2020-06-27 Hourier[Refactor] #40483 Moved print_time() from display-main...
2020-06-27 Hourier[Refactor] #40483 Moved apply_default_feat_lighting...
2020-06-27 Hourier[Refactor] #40483 Separated lighting-colors-table.c...
2020-06-27 Hourier[Refactor] #40483 Moved *_track() from display-main...
2020-06-27 Hourier[Refactor] #40483 Separated floor-util.c/h from display...
2020-06-27 Hourier[Refactor] #40483 Moved update_playtime() from display...
2020-06-27 Hourier[Refactor] #37353 Adjusted inclusion relationship in...
2020-06-27 Hourier[Refactor] #37353 Adjusted inclusion relationship in...
2020-06-26 Hourier[Refactor] #40483 Adjusted inclusion relationship
2020-06-26 Hourier[Refactor] #40483 Moved redraw_window() from display...
2020-06-26 Hourier[Refactor] #40483 Separated display-map.c/h from displa...
2020-06-26 Hourier[Refactor] #40483 Separated window-redrawer.c/h from...
2020-06-26 Hourier[Refactor] #40483 Separated display-sub-windows.c/h...
2020-06-26 Hourier[Refactor] #40483 Separated main-window-left-frame.c/h
2020-06-26 Hourier[Refactor] #40483 Removed unused headers in display...
2020-06-26 Hourier[Refactor] #40483 Separated main-window-stat-poster...
2020-06-26 Hourier[Refactor] #40483 Moved print_map(), display_map()...
2020-06-26 Hourier[Refactor] #40483 Changed macro functions to normal...
2020-06-26 Hourier[Refactor] #40483 Separated main-window-util.c/h from...
2020-06-20 Hourier[Refactor] #40483 Moved bar_definition_type from displa...
2020-06-20 Hourier[Refactor] #40483 Reshaped display-main-window.c
2020-06-20 Hourier[Refactor] #40483 Changed panel_contains() from macro...
2020-06-20 Hourier[Refactor] #40483 Separated main-window-row-column...
2020-06-20 Hourier[Refactor] #40483 Separated status-bars-table.c/h from...
2020-06-20 Hourier[Refactor] #40483 Reshaped display-main-window.c automa...
2020-06-20 Hourier[Refactor] #40483 display-main-window.c において1行ごとに挟まれていた...
2020-06-15 Hourier[Refactor] #38844 Removed inclusion of cmd-building...
2020-06-15 Hourier[Refactor] #38844 Continued removing inclusion of monst...
2020-06-15 Hourier[Refactor] #38844 Removed inclusion of monster-race...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/List-Dead...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-14 Hourier[Refactor] #40413 Separated buffer-shper.c/h from util.c/h
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