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[Refactor] #37353 使われていないVERIFY_SAVEFILEを削除 / Removed unused preprocessors VERIFY_SAV...
[hengband/hengband.git]
/
src
/
world.h
2020-01-13
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-13
Hourier
[Refactor] #38997 extract_day_hour_min() にplayer_type...
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2020-01-05
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-05
Hourier
[Refactor] #37353 'kubi'/'shoukinkubi'を'bounty'に変更...
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2020-01-02
deskull
[Refactor] #37353 total_winner を world_type へ移動. /...
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2020-01-01
deskull
[Refactor] #37353 noscore を world_type へ移動. / Move...
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2019-12-29
deskull
[Fix] #39076 コメント整理。 / Fix comments.
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2019-11-05
deskull
[Fix] #39525 コメント置換ミス修正. / Fix comment replacing error.
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2019-10-17
deskull
Merge branch 'master' into For2.2.2-Refactoring
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2019-09-21
deskull
[Refactor] #38844 max_d_idx を world_type 構造体に加える. ...
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2019-09-21
deskull
[Refactor] #38844 current_floor_ptr を player_type 構造体に加...
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2019-08-18
deskull
[Refactor] #37353 ウィザードモードフラグ を player_type 構造体から world...
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2019-07-13
deskull
[Refactor] #38997 sanity_blast() に player_type * 引数を追加.
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2019-05-30
deskull
[Refactor] #37353 MAX_KUBI を bldg.h へ移動.
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2019-05-19
deskull
[Refactor] #38844 start_time を world_type 構造体へ移動.
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2019-05-13
deskull
[Refactor] #37353 inkey_* を util.c/h へ移動.
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2019-05-11
deskull
[Refactor] #38844 ゲームシステム進行フラグを world_type 構造体へ移動.
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2019-05-06
deskull
[Refactor] #37353 セーブファイル情報を world_type へ移動.
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2019-05-05
deskull
[Refactor] #38844 is_loading_now を world_type 構造体へ移動.
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2019-04-30
deskull
[Refactor] #38995 seed_town, seed_flavor を world_type...
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2019-04-26
deskull
[Refactor] #37353 world_type を world.c/h へ移動。
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2019-02-11
Deskull
[Refactor] #38932 文字コードを UTF-8(BOM) / LF に統一。 / Unify...
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/CHARGEMAN'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/MERFOLK'
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2019-01-04
Deskull
[Refactor] #37353 xtra1.c から world.c を分離。 / Separate...
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