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- Removed definitions Gez listed as not actually present in Skulltag.
[zandronum/zandronum-acc.git]
/
zdefs.acs
2009-04-18
Randy Heit
- Removed definitions Gez listed as not actually presen...
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2009-04-18
Randy Heit
- Updated ACC with current Skulltag definitions. (LSPEC...
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2009-02-22
Christoph Oelckers
ACC header additons for Line_SetBlocking.
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2009-01-28
Christoph Oelckers
- added APROP_Dropped to zdefs.acs
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2008-12-07
Randy Heit
- Add x and b casts for ACS printing.
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2008-09-13
Randy Heit
- Added GetPlayerInput() support to ACS.
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2008-06-28
Christoph Oelckers
- fixed typo in zdefs.acs
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2008-05-22
Christoph Oelckers
- ACC Changes for morph update.
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2008-05-09
Christoph Oelckers
- ACC header changes for Sector_ChangeFlags special.
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2008-03-22
Christoph Oelckers
- added Line_SetTextureOffset to ACC files.
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2008-01-28
Christoph Oelckers
- Added SnowKate709's APROP_MaxHealth submission.
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2007-09-04
Christoph Oelckers
Added Hexen spawnables to zdefs.acs
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2007-02-24
Christoph Oelckers
- Fixed: In the Doom2 cast finale it was impossible...
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2006-11-10
Christoph Oelckers
- Added a check to P_CheckMissileSpawn to decrease...
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2006-09-03
Randy Heit
Woops. zdefs.acs was missing the PLAYERINFO #defines...
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2006-09-01
Randy Heit
- Removed PCD_PRINTCOLOR.
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2006-08-22
Randy Heit
Added PCD_PRINTCOLOR support to ACC.
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2006-08-10
Christoph Oelckers
August 10, 2006 (Changes by Graf Zahl)
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2006-05-13
Christoph Oelckers
- Changed: The decision whether blood splatter sprites...
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2006-02-24
Randy Heit
Initial commit for ACC.
1.36
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