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- Removed definitions Gez listed as not actually present in Skulltag.
[zandronum/zandronum-acc.git] / zdefs.acs
2009-04-18 Randy Heit- Removed definitions Gez listed as not actually presen...
2009-04-18 Randy Heit- Updated ACC with current Skulltag definitions. (LSPEC...
2009-02-22 Christoph OelckersACC header additons for Line_SetBlocking.
2009-01-28 Christoph Oelckers- added APROP_Dropped to zdefs.acs
2008-12-07 Randy Heit- Add x and b casts for ACS printing.
2008-09-13 Randy Heit- Added GetPlayerInput() support to ACS.
2008-06-28 Christoph Oelckers- fixed typo in zdefs.acs
2008-05-22 Christoph Oelckers- ACC Changes for morph update.
2008-05-09 Christoph Oelckers- ACC header changes for Sector_ChangeFlags special.
2008-03-22 Christoph Oelckers- added Line_SetTextureOffset to ACC files.
2008-01-28 Christoph Oelckers- Added SnowKate709's APROP_MaxHealth submission.
2007-09-04 Christoph OelckersAdded Hexen spawnables to zdefs.acs
2007-02-24 Christoph Oelckers- Fixed: In the Doom2 cast finale it was impossible...
2006-11-10 Christoph Oelckers- Added a check to P_CheckMissileSpawn to decrease...
2006-09-03 Randy HeitWoops. zdefs.acs was missing the PLAYERINFO #defines...
2006-09-01 Randy Heit- Removed PCD_PRINTCOLOR.
2006-08-22 Randy HeitAdded PCD_PRINTCOLOR support to ACC.
2006-08-10 Christoph OelckersAugust 10, 2006 (Changes by Graf Zahl)
2006-05-13 Christoph Oelckers- Changed: The decision whether blood splatter sprites...
2006-02-24 Randy HeitInitial commit for ACC. 1.36