#define TEXTURE_MIDDLE 1\r
#define TEXTURE_BOTTOM 2\r
\r
+// same information as combinable bit flags\r
+#define TEXFLAG_TOP 1\r
+#define TEXFLAG_MIDDLE 2\r
+#define TEXFLAG_BOTTOM 4\r
+\r
#define GAME_SINGLE_PLAYER 0\r
#define GAME_NET_COOPERATIVE 1\r
#define GAME_NET_DEATHMATCH 2\r
#define CHANGELEVEL_NOMONSTERS 4\r
#define CHANGELEVEL_CHANGESKILL 8\r
#define CHANGELEVEL_NOINTERMISSION 16\r
+\r
+#define NO_CHANGE -32767.0\r
+\r
49:GlassBreak(0,1),\r
51:Sector_SetLink(4),\r
52:Scroll_Wall(5),\r
+ 53:Line_SetTextureOffset(5),\r
76:TeleportOther(3),\r
77:TeleportGroup(5),\r
78:TeleportInSector(4,5),\r