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Deskull [Sat, 14 Aug 2021 03:21:24 +0000 (12:21 +0900)]
[Fix] 不足しているキャストに追加対応.
Deskull [Sat, 14 Aug 2021 03:05:42 +0000 (12:05 +0900)]
[Refactor] player_race_type の RACE_* 表記が冗長になったので削除.
Deskull [Sat, 14 Aug 2021 03:03:07 +0000 (12:03 +0900)]
[Refactor] player_race_type を enum から enum class に置換.キャストはstatic_cast<>を利用.
Slimebreath6078 [Thu, 12 Aug 2021 15:22:39 +0000 (00:22 +0900)]
Merge pull request #1337 from Slimebreath6078/feature/bug_fix_nezumi-kozou_cloth
鼠小僧の黒装束の性能調整
Slimebreath6078 [Thu, 12 Aug 2021 14:57:21 +0000 (23:57 +0900)]
[Fix]pvalが1だとショボすぎるので7に増加
Habu [Thu, 12 Aug 2021 05:39:00 +0000 (14:39 +0900)]
Merge pull request #1338 from habu1010/feature/fix-liferate-unidentify
[Fix] HPが再計算された時に体力ランクを不明にする
Habu [Thu, 12 Aug 2021 04:22:33 +0000 (13:22 +0900)]
Merge pull request #1322 from backwardsEric/monster-damage-japanese
Fix monster/monster-damage.cpp compilation when world score disabled
Habu [Thu, 12 Aug 2021 04:10:27 +0000 (13:10 +0900)]
[Fix] HPが再計算された時に体力ランクを不明にする
リファクタリングの結果、体力ランクが既知の状態でシャッフルの魔法や
新生の薬等でHPが再計算された時、再計算後もoptions引数の条件により
体力ランクが既知のままとなっている模様。
不自然なので、HP再計算時には必ず体力ランクの既知フラグをリセットする。
Slimebreath6078 [Wed, 11 Aug 2021 14:53:57 +0000 (23:53 +0900)]
[Fix]ネズミ小僧の黒装束に隠密増加フラグを追加
Deskull [Tue, 10 Aug 2021 12:14:35 +0000 (21:14 +0900)]
Merge pull request #1334 from sikabane-works/release/3.0.0Alpha35
[Release] 3.0.0Alpha35
Deskull [Mon, 9 Aug 2021 14:31:28 +0000 (23:31 +0900)]
[Release] 3.0.0Alpha35
Deskull [Mon, 9 Aug 2021 14:42:53 +0000 (23:42 +0900)]
Merge pull request #1330 from hengband/release/3.0.0Alpha34
[Release] 3.0.0Alpha34
Deskull [Mon, 9 Aug 2021 14:31:28 +0000 (23:31 +0900)]
[Release] 3.0.0Alpha34
Deskull [Mon, 9 Aug 2021 14:26:10 +0000 (23:26 +0900)]
Merge pull request #1326 from sikabane-works/feature/fix-endless-dec-status
Feature/fix endless dec status
Slimebreath6078 [Mon, 9 Aug 2021 14:04:10 +0000 (23:04 +0900)]
Merge pull request #1329 from Slimebreath6078/feature/bug_fix_monster_run
モンスターが下に走る現象の修正と関数名の変更
Slimebreath6078 [Mon, 9 Aug 2021 13:19:28 +0000 (22:19 +0900)]
[Bug fix and Refactor]Monster's run & rename func
Deskull [Mon, 9 Aug 2021 10:30:58 +0000 (19:30 +0900)]
[Implement] 処理テストやソースコード改善のためさらに以下の修正を追加.
* ウィザードモードの@コマンドで"ty curse"でactivate_ty_curse()をひとまず起こせる.
* 血の呪いの分岐に念のためdefaultを追加.
* 目印のコメント削除
Deskull [Mon, 9 Aug 2021 10:07:31 +0000 (19:07 +0900)]
[Add] 血の呪いと太古の怨念の能力値減少が無限になる不具合を修正.
Eric Branlund [Sun, 8 Aug 2021 17:49:21 +0000 (10:49 -0700)]
Always include io/files-util.h in monster/monster-damage.cpp since it is used either if Japanese or English has been selected.
Deskull [Sun, 8 Aug 2021 13:10:44 +0000 (22:10 +0900)]
Merge pull request #1320 from sikabane-works/release/3.0.0Alpha33
[Release] 3.0.0Alpha33
Deskull [Sun, 8 Aug 2021 13:00:15 +0000 (22:00 +0900)]
[Release] 3.0.0Alpha33
Hourier [Sun, 8 Aug 2021 12:54:34 +0000 (21:54 +0900)]
Merge pull request #1313 from Hourier/feature/Monster-Sweep-Grid-Adjustment
monster-sweep-grid.cpp/h のクラス化/メソッド分割
確認ありがとうございました!
Hourier [Sun, 8 Aug 2021 12:41:59 +0000 (21:41 +0900)]
Merge branch 'develop' into feature/Monster-Sweep-Grid-Adjustment
Hourier [Sun, 8 Aug 2021 12:30:04 +0000 (21:30 +0900)]
Merge pull request #1309 from Hourier/feature/Adjust-Monster-Status
monster-status.cpp/h の分割
チェックありがとうございました!
Hourier [Thu, 5 Aug 2021 11:46:27 +0000 (20:46 +0900)]
[Fix] #929 Resolved the issue that English version wasn't compiled correctly
Hourier [Thu, 5 Aug 2021 10:03:40 +0000 (19:03 +0900)]
[Refactor] #929 Moved avatar.cpp/h from player-info/ to avatar/
Hourier [Thu, 5 Aug 2021 09:56:16 +0000 (18:56 +0900)]
[Refactor] #929 Removed unused headers in monster-damage.cpp
Hourier [Thu, 5 Aug 2021 09:52:56 +0000 (18:52 +0900)]
[Refactor] #929 Renamed get_virtues() to initialize_virtues()
Hourier [Thu, 5 Aug 2021 09:40:30 +0000 (18:40 +0900)]
[Refactor] #929 Separated avatar-changer.cpp/h from monster-damage.cpp/h
Hourier [Thu, 5 Aug 2021 09:17:00 +0000 (18:17 +0900)]
[Refactor] #929 Separated add_monster_fear() from mon_take_hit()
Hourier [Thu, 5 Aug 2021 09:12:41 +0000 (18:12 +0900)]
[Refactor] #929 Separated process_dead_exp_virtue() from mon_take_hit()
Hourier [Thu, 5 Aug 2021 09:07:41 +0000 (18:07 +0900)]
[Refactor] #929 Separated show_bounty_message() from mon_take_hit()
Hourier [Thu, 5 Aug 2021 09:04:44 +0000 (18:04 +0900)]
[Refactor] #929 Separated show_kill_message() from mon_take_hit()
Hourier [Thu, 5 Aug 2021 09:01:16 +0000 (18:01 +0900)]
[Refactor] #929 Separated change_virtue() from mon_take_hit()
Hourier [Thu, 5 Aug 2021 08:57:30 +0000 (17:57 +0900)]
[Refactor] #929 Separated change_virtue_good_animal() from mon_take_hit()
Hourier [Thu, 5 Aug 2021 08:59:12 +0000 (17:59 +0900)]
[Refactor] #929 Separated change_virtue_wild_thief() from mon_take_hit()
Hourier [Thu, 5 Aug 2021 08:49:39 +0000 (17:49 +0900)]
[Refactor] #929 Separated change_virtue_resonve() from mon_take_hit()
Hourier [Thu, 5 Aug 2021 08:47:07 +0000 (17:47 +0900)]
[Refactor] #929 Separated change_virtue_good_evil() from mon_take_hit()
Hourier [Thu, 5 Aug 2021 08:18:08 +0000 (17:18 +0900)]
[Refactor] #929 Separated change_virtue_unique() from mon_take_hit()
Hourier [Wed, 4 Aug 2021 15:34:22 +0000 (00:34 +0900)]
[Refactor] #929 Added combat-killing messages (English version only)
Hourier [Wed, 4 Aug 2021 15:30:50 +0000 (00:30 +0900)]
[Refactor] #929 Reshaped mon_take_hit()
Hourier [Wed, 4 Aug 2021 15:26:15 +0000 (00:26 +0900)]
[Fix] #929 天使モンスターを倒した時に徳を変化させる処理に誤りがあったので修正;シンボルAではなくANGELフラグを持っているのが正解
Hourier [Wed, 4 Aug 2021 15:25:02 +0000 (00:25 +0900)]
[Refactor] #929 Reshaped mon_take_hit()
Hourier [Wed, 4 Aug 2021 15:15:40 +0000 (00:15 +0900)]
[Refactor] #929 Separated change_virtue_non_beginner() from mon_take_hit()
Hourier [Wed, 4 Aug 2021 15:11:30 +0000 (00:11 +0900)]
[Refactor] #929 Separated dying_scream() from mon_take_hit()
Hourier [Wed, 4 Aug 2021 15:07:50 +0000 (00:07 +0900)]
[Refactor] #929 Removed unnecessary argumment in MonsterDamageProcessor
Hourier [Wed, 4 Aug 2021 14:46:00 +0000 (23:46 +0900)]
[Refactor] #929 Separated death_amberites() from mon_take_hit()
Hourier [Wed, 4 Aug 2021 14:38:34 +0000 (23:38 +0900)]
[Refactor] #929 Separated increase_kill_numbers() from mon_take_hit()
Hourier [Wed, 4 Aug 2021 14:31:03 +0000 (23:31 +0900)]
[Refactor] #929 Reshaped death_unique_monster() from death_special_flag_monster()
Hourier [Wed, 4 Aug 2021 13:51:27 +0000 (22:51 +0900)]
[Refactor] #929 分裂/合体を行う特殊ユニークの死亡処理を拡張な形に修正した / Refined process of special unique who combines and/or splits in order to increase combined unique
Hourier [Wed, 4 Aug 2021 13:15:59 +0000 (22:15 +0900)]
[Refactor] #929 Separated split_unite_uniques() from death_special_flag_monster()
Hourier [Wed, 4 Aug 2021 12:38:12 +0000 (21:38 +0900)]
[Refactor] #929 Separated death_special_flag_monster() from mon_take_hit()
Hourier [Wed, 4 Aug 2021 12:28:11 +0000 (21:28 +0900)]
[Refactor] #929 Separated genocide_chaos_patron() from mon_take_hit()
Hourier [Wed, 4 Aug 2021 12:23:24 +0000 (21:23 +0900)]
[Refactor] #929 Replaced get_exp_from_mon() and mon_take_hit()
Hourier [Wed, 4 Aug 2021 12:22:09 +0000 (21:22 +0900)]
[Refactor] #929 Separated summon_special_unique() from mon_take_hit()
Hourier [Wed, 4 Aug 2021 12:12:57 +0000 (21:12 +0900)]
[Refactor] #929 Removed unnecessary comments
Hourier [Wed, 4 Aug 2021 12:06:13 +0000 (21:06 +0900)]
[Refactor] #929 Made monster-damage to class MonsterDamageProcessor
Hourier [Wed, 4 Aug 2021 10:54:35 +0000 (19:54 +0900)]
[Refactor] #929 Moved mon_take_hit() from monster-status.cpp/h to monster-damage.cpp/h
Hourier [Wed, 4 Aug 2021 10:40:12 +0000 (19:40 +0900)]
[Refactor] #929 Separated monster-damage.cpp/h from monster-status.cpp
Hourier [Wed, 4 Aug 2021 10:30:57 +0000 (19:30 +0900)]
[Refactor] #929 Reshaped monster-status.cpp
Hourier [Wed, 4 Aug 2021 08:52:33 +0000 (17:52 +0900)]
[Refactor] #929 Reshaped monster-status.cpp automatically
Hourier [Sun, 8 Aug 2021 12:11:42 +0000 (21:11 +0900)]
Merge pull request #1294 from Hourier/feature/Adjust-Monsters-Alpha33
確認ありがとうございました!
Hourier [Sun, 8 Aug 2021 12:06:57 +0000 (21:06 +0900)]
Merge pull request #1315 from Hourier/feature/Divide-Grid-Alpha33
確認ありがとうございました!
Hourier [Mon, 2 Aug 2021 14:17:52 +0000 (23:17 +0900)]
[Refactor] #921 Fixed compilation warnings
Hourier [Mon, 2 Aug 2021 14:13:06 +0000 (23:13 +0900)]
[Refactor] #921 Reversed if-condition in calc_run_cost()
Hourier [Mon, 2 Aug 2021 14:10:24 +0000 (23:10 +0900)]
[Refactor] #921 Separated calc_run_cost() from sweep_ranged_attack_grid()
Hourier [Mon, 2 Aug 2021 13:54:08 +0000 (22:54 +0900)]
[Refactor] #921 Separated determine_when_cost() from sweep_movable_grid()
Hourier [Mon, 2 Aug 2021 13:45:29 +0000 (22:45 +0900)]
[Refactor] #921 Separated check_movable_grid() from sweep_movable_grid()
Hourier [Mon, 2 Aug 2021 13:38:19 +0000 (22:38 +0900)]
[Refactor] #921 Separated search_pet_runnable_grid() from get_movable_grid()
Hourier [Mon, 2 Aug 2021 13:30:09 +0000 (22:30 +0900)]
[Refactor] #921 Separated search_room_to_run() from check_hiding_grid()
Hourier [Mon, 2 Aug 2021 13:25:52 +0000 (22:25 +0900)]
[Refacot] #921 Reversed if-condition in check_hiding_grid()
Hourier [Mon, 2 Aug 2021 13:24:32 +0000 (22:24 +0900)]
[Refacot] #921 Reversed if-condition in check_hiding_grid()
Hourier [Mon, 2 Aug 2021 13:19:53 +0000 (22:19 +0900)]
[Refactor] #921 Separated check_hiding_grid() from get_movable_grid()
Hourier [Mon, 2 Aug 2021 13:05:22 +0000 (22:05 +0900)]
[Refactor] #921 Reshaped monster-sweep-grid.cpp
Hourier [Mon, 2 Aug 2021 12:58:23 +0000 (21:58 +0900)]
[Refactor] #921 Added 'this->' to field parameters in MonsterSweepGrid
Hourier [Mon, 2 Aug 2021 11:36:46 +0000 (20:36 +0900)]
[Refactor] #921 Replaced positions of methods in MonsterSweepGrid
Hourier [Mon, 2 Aug 2021 11:32:38 +0000 (20:32 +0900)]
[Refactor] #921 Made monster-sweep-grid.cpp/h to class
Hourier [Mon, 2 Aug 2021 11:25:46 +0000 (20:25 +0900)]
[Refactor] #921 Reshaped monster-direction.cpp automatically
Hourier [Sat, 7 Aug 2021 11:07:18 +0000 (20:07 +0900)]
[Refactor] #919 Adjusted display-map.cpp in order not to mistake to count of parentheses
Hourier [Sat, 7 Aug 2021 05:03:56 +0000 (14:03 +0900)]
[Refactor] #919 Separated feature-action-flags.cpp/h from grid.cpp
Hourier [Sat, 7 Aug 2021 04:53:44 +0000 (13:53 +0900)]
[Refactor] #919 Moved add_cave_info() from grid.cpp/h to rooms-pit-nest.cpp
Hourier [Sat, 7 Aug 2021 04:49:48 +0000 (13:49 +0900)]
[Refactor] #919 Removed cave_los_grid() and moved cave_has_los_grid() from cave.cpp/h to grid.cpp/h
Hourier [Sat, 7 Aug 2021 04:30:46 +0000 (13:30 +0900)]
[Refactor] #919 Moved get_feat_mimic() from grid.cpp/h to grid-type-definition.cpp/h
Hourier [Sat, 7 Aug 2021 04:24:21 +0000 (13:24 +0900)]
[Refactor] #919 Moved grid_cost() and grid_dist() from grid.cpp/h to grid-type-definition.cpp/h and renamed get_cost() and get_distance() each
Hourier [Sat, 7 Aug 2021 04:15:43 +0000 (13:15 +0900)]
[Refactor] #919 Moved is_explosion() from grid.cpp/h to grid-type-definition.cpp/h
Hourier [Sat, 7 Aug 2021 04:12:40 +0000 (13:12 +0900)]
[Refactor] #919 Moved is_protection() from grid.cpp/h to grid-type-definition.cpp/h
Hourier [Sat, 7 Aug 2021 04:04:02 +0000 (13:04 +0900)]
[Refactor] #919 Moved is_mirror() from grid.cpp/h to grid-type-definition.cpp/h
Hourier [Sat, 7 Aug 2021 03:50:32 +0000 (12:50 +0900)]
[Refactor] #919 Defined is_mark() to grid-type-definition.h
Hourier [Sat, 7 Aug 2021 03:28:44 +0000 (12:28 +0900)]
[Refactor] #919 Defined is_object() to grid-type-definition.h
Hourier [Sat, 7 Aug 2021 03:03:31 +0000 (12:03 +0900)]
[Refactor] #919 Removed is_known_trap() because it's not unused at least v2.2.1
Hourier [Sat, 7 Aug 2021 03:02:25 +0000 (12:02 +0900)]
[Refactor] #919 Moved place_bound_perm_wall() from grid.cpp/h to cave-generator.cpp
Hourier [Fri, 6 Aug 2021 15:55:07 +0000 (00:55 +0900)]
[Refactor] #919 Replaced cave_view_hack() from macro function to normal function
Hourier [Fri, 6 Aug 2021 15:50:38 +0000 (00:50 +0900)]
[Refactor] #919 Replaced cave_redraw_later() and cave_note_and_redraw_later() from macro function to normal function
Hourier [Fri, 6 Aug 2021 15:35:51 +0000 (00:35 +0900)]
[Refactor] #919 Replaced cave_lite_hack() from macro function to normal function
Hourier [Fri, 6 Aug 2021 15:29:11 +0000 (00:29 +0900)]
[Refactor] #919 Replaced macro function is_solid_bold() to is_solid()
Hourier [Fri, 6 Aug 2021 15:27:39 +0000 (00:27 +0900)]
[Refactor] #919 Replaced macro function is_inner/outer_bold() to is_inner/outer()
Hourier [Fri, 6 Aug 2021 14:57:47 +0000 (23:57 +0900)]
[Refactor] #919 Replaced macro function is_extra_bold() to is_extra()
Hourier [Fri, 6 Aug 2021 14:52:37 +0000 (23:52 +0900)]
[Refactor] #919 Replaced macro function is_floor_bold() to is_floor()
Hourier [Fri, 6 Aug 2021 14:43:44 +0000 (23:43 +0900)]
[Refactor] #919 Defined is_icky() into grid-type-definition.cpp/h
Hourier [Fri, 6 Aug 2021 14:13:51 +0000 (23:13 +0900)]
[Refactor] #919 Defined is_extra()/is_inner()/is_outer()/is_solid() into grid-type-definition.cpp/h