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Eric Branlund [Fri, 18 Oct 2019 16:02:16 +0000 (09:02 -0700)]
To be more idiomatic, reworded last sentence in the English description of the life realm of magic.
Eric Branlund [Fri, 18 Oct 2019 16:00:50 +0000 (09:00 -0700)]
Changed English description of life magic realm for subject/verb agreement.
Eric Branlund [Fri, 18 Oct 2019 15:58:17 +0000 (08:58 -0700)]
Reworded English description of "ChargeMan" personality type to be more idiomatic and be closer to what Google Translate gives for the Japanese description.
Eric Branlund [Fri, 18 Oct 2019 15:56:52 +0000 (08:56 -0700)]
In the English description, capitalize "munchkin" to match how the other personality types are handled.
Eric Branlund [Fri, 18 Oct 2019 15:55:26 +0000 (08:55 -0700)]
The English description of the "Nimble" personality wasn't clear; trying this as an alternative.
Eric Branlund [Fri, 18 Oct 2019 15:53:31 +0000 (08:53 -0700)]
Reworded third sentence in the English description of beastmasters to be more idiomatic.
Eric Branlund [Fri, 18 Oct 2019 15:52:34 +0000 (08:52 -0700)]
Made "spell" plural in English description of beastmasters.
Eric Branlund [Fri, 18 Oct 2019 15:50:21 +0000 (08:50 -0700)]
Reworded English description of rangers' proficiency with ranged weapons to be more idiomatic.
Eric Branlund [Fri, 18 Oct 2019 15:48:09 +0000 (08:48 -0700)]
Made "weapon" plural for a more idiomatic English description for force-trainers.
Eric Branlund [Fri, 18 Oct 2019 15:45:06 +0000 (08:45 -0700)]
Replaced "armors" with "armor" for more idiomatic English description of ninjas.
Eric Branlund [Fri, 18 Oct 2019 15:43:38 +0000 (08:43 -0700)]
Replaced "armors" with "armor" for more idiomatic English descriptio of weaponsmiths.
Eric Branlund [Fri, 18 Oct 2019 15:26:41 +0000 (08:26 -0700)]
Changed English description of red-mages to match object and subject.
Eric Branlund [Fri, 18 Oct 2019 15:25:38 +0000 (08:25 -0700)]
Changed English description of tourists for subject/verb agreement.
Eric Branlund [Fri, 18 Oct 2019 15:23:13 +0000 (08:23 -0700)]
Changed "huge" to "great" in English description for half-giants since the latter seems a better modifier for "strength".
Eric Branlund [Fri, 18 Oct 2019 08:31:18 +0000 (01:31 -0700)]
Added apostrophe for possessive in the English description for half-giants.
Eric Branlund [Fri, 18 Oct 2019 08:28:15 +0000 (01:28 -0700)]
Reworded English description of half-trolls for the part about warriors having slow digestion at higher levels.
deskull [Mon, 13 Jan 2020 04:48:27 +0000 (13:48 +0900)]
Merge remote-tracking branch 'remotes/origin/feature/Refactoring-Hourier' into For2.2.2-Refactoring
deskull [Mon, 13 Jan 2020 01:24:55 +0000 (10:24 +0900)]
[Fix] #39587 misc-english-usage-part3.txt に従いドワーフの解説校正 / Proofreading English race explanation of Dwarf in compliance with misc-english-usage-part3.
Hourier [Mon, 13 Jan 2020 04:28:42 +0000 (13:28 +0900)]
[Refactor] #38997 warning.c の整形 / Reshaped warning.c
Hourier [Mon, 13 Jan 2020 04:19:54 +0000 (13:19 +0900)]
[Refactor] #38997 choose_warning_item() にplayer_type * 引数を追加 / Added player_type * argument to choose_warning_item()
Hourier [Mon, 13 Jan 2020 04:14:37 +0000 (13:14 +0900)]
Merge branch 'For2.2.2-Refactoring' into feature/Refactoring-Hourier
Hourier [Mon, 13 Jan 2020 04:10:22 +0000 (13:10 +0900)]
[Refactor] #38997 floor.c の整形 / Reshaped floor.c
Hourier [Mon, 13 Jan 2020 03:45:26 +0000 (12:45 +0900)]
[Refactor] #38997 compact_objects() の引数をplayer_type * に変更 / Changed argument of compact_object() to player_type *
Hourier [Mon, 13 Jan 2020 03:37:58 +0000 (12:37 +0900)]
[Refactor] #38997 los()、projectable()、vault_monsters()、project_path()、scatter() の引数をplayer_type * に変更 / Changed argument of los(), projectable(), vault_monsters()m , project_path() and scatter() to player_type *
Hourier [Mon, 13 Jan 2020 01:39:07 +0000 (10:39 +0900)]
[Refactor] #38997 *_door() のfloor_type * 引数をplayer_type * 引数に変更 / Changed argument from floor_type * to player_type * in *_door()
Hourier [Mon, 13 Jan 2020 01:14:10 +0000 (10:14 +0900)]
[Refactor] #38997 place_locked_door() のfloor_type * 引数をplayer_type * 引数に変更 / Changed argument from floor_type * to player_type * in place_locked_door()
Hourier [Mon, 13 Jan 2020 01:08:53 +0000 (10:08 +0900)]
[Refactor] #38997 floor.c にDoxygen用のコメントを追加 / Added comments for Doxygen to floor.c
deskull [Mon, 13 Jan 2020 00:26:20 +0000 (09:26 +0900)]
Merge remote-tracking branch 'remotes/origin/feature/Refactoring-Hourier' into For2.2.2-Refactoring
deskull [Mon, 13 Jan 2020 00:25:21 +0000 (09:25 +0900)]
[Fix] #39587 misc-english-usage-part3.txt に従い mind.c / player-effects.c の英文校正 / Proofreading English messages of mind.c / player-effects.c in compliance with misc-english-usage-part3.txt.
Hourier [Sun, 12 Jan 2020 17:04:54 +0000 (02:04 +0900)]
[Refactor] #38997 regen_monsters() をregenerate_monsters() に改名 / Renamed regen_monsters() to regenerate_monsters()
Hourier [Sun, 12 Jan 2020 17:03:52 +0000 (02:03 +0900)]
[Refactor] #38997 regen_monsters() にplayer_type * 引数を追加 / Added player_type * argument to regen_monsters()
Hourier [Sun, 12 Jan 2020 16:41:40 +0000 (01:41 +0900)]
[Refactor] #38997 melee1.c、grid.c、load.c、save.c 内変数参照修正 / Fixed variable references in melee1.c, grid.c, load.c and save.c
Hourier [Sun, 12 Jan 2020 16:27:03 +0000 (01:27 +0900)]
[Refactor] #38997 place_trees()の引数修正 / Fixed argument place_trees() from floor_type * to player_type *
Hourier [Sun, 12 Jan 2020 16:24:55 +0000 (01:24 +0900)]
[Refactor] #38997 floor-generate.cの引数修正 / Fixed argument floor-generate.c from floor_type * to player_type *
Hourier [Sun, 12 Jan 2020 16:05:51 +0000 (01:05 +0900)]
[Refactor] #38997 floor-events.cの整形 / Reshaped floor-events.c
Hourier [Sun, 12 Jan 2020 15:50:59 +0000 (00:50 +0900)]
[Refactor] #38997 floor-events.c の引数をplayer_type * に統一 / Unified argument of floor-events.c to player_type *
Hourier [Sun, 12 Jan 2020 15:47:56 +0000 (00:47 +0900)]
[Refactor] #38997 glow_deep_lava_and_bldg() の引数をplayer_type * に変更 / Changed argument of day_break() and glow_deep_lava_and_bldg() to player_type *
Hourier [Sun, 12 Jan 2020 15:41:52 +0000 (00:41 +0900)]
[Refactor] #38997 day_break() とnight_falls() の引数をplayer_type * に変更 / Changed argument of day_break() and night_falls() to player_type *
Hourier [Sun, 12 Jan 2020 15:41:08 +0000 (00:41 +0900)]
[Refactor] #38997 view-mainwindow.c の引数修正 / Fix argument in view-mainwindow.c
Hourier [Sun, 12 Jan 2020 15:34:33 +0000 (00:34 +0900)]
[Refactor] #38997 view-mainwindow.c の整形修正 / Fix reshaping view-mainwindow.c
Hourier [Sun, 12 Jan 2020 15:34:13 +0000 (00:34 +0900)]
[Refactor] #38997 view-mainwindow.c の整形 / Reshaped view-mainwindow.c
Hourier [Sun, 12 Jan 2020 14:57:31 +0000 (23:57 +0900)]
[Refactor] #38997 delayed_visual_update() の引数をplayer_type * に変更 / Changed argument of delayed_visual_update() to player_type *
Hourier [Sun, 12 Jan 2020 14:54:58 +0000 (23:54 +0900)]
[Refactor] #38997 view-mainwindow.c 内変数参照修正 / Fix variable references in view-mainwindow.c
Hourier [Sun, 12 Jan 2020 14:54:06 +0000 (23:54 +0900)]
[Refactor] #38997 monster_race_track() と object_kind_track() にplayer_type * 引数を追加 / Added player_type * argument to monster_race_track() and object_kind_track()
Hourier [Sun, 12 Jan 2020 14:42:22 +0000 (23:42 +0900)]
[Refactor] #38997 print_path() にplayer_type * 引数を追加 / Added player_type * argument to print_path()
Hourier [Sun, 12 Jan 2020 14:39:59 +0000 (23:39 +0900)]
[Refactor] #38997 health_track() にplayer_type * 引数を追加 / Added player_type * argument to health_track()
Hourier [Sun, 12 Jan 2020 14:28:14 +0000 (23:28 +0900)]
[Refactor] #38997 do_cmd_view_map() にplayer_type * 引数を追加 / Added player_type * argument to do_cmd_view_map()
Hourier [Sun, 12 Jan 2020 14:19:45 +0000 (23:19 +0900)]
[Refactor] #38997 print_map() にplayer_type * 引数を追加 / Added player_type * argument to print_map()
Hourier [Sun, 12 Jan 2020 14:13:23 +0000 (23:13 +0900)]
[Refactor] #38997 fix_*() にplayer_type * 引数を追加 / Added player_type * argument to fix_*()
Hourier [Sun, 12 Jan 2020 14:11:20 +0000 (23:11 +0900)]
[Refactor] #38997 fix_monster_list() にplayer_type * 引数を追加 / Added player_type * argument to fix_monster_list()
Hourier [Sun, 12 Jan 2020 14:09:57 +0000 (23:09 +0900)]
[Refactor] #38997 fix_inven() にplayer_type * 引数を追加し、fix_inventory() に改名 / Added player_type * argument to fix_inven() and renamed it to fix_inventory()
Hourier [Sun, 12 Jan 2020 14:08:34 +0000 (23:08 +0900)]
[Refactor] #38997 ptint_*() にplayer_type * 引数を追加 / Added player_type * argument to print_*()
Hourier [Sun, 12 Jan 2020 14:06:19 +0000 (23:06 +0900)]
[Refactor] #38997 ptint_speed() にplayer_type * 引数を追加 / Added player_type * argument to print_speed()
Hourier [Sun, 12 Jan 2020 14:04:11 +0000 (23:04 +0900)]
[Refactor] #38997 ptint_state() にplayer_type * 引数を追加 / Added player_type * argument to print_state()
Hourier [Sun, 12 Jan 2020 14:02:46 +0000 (23:02 +0900)]
[Refactor] #38997 print_hunger() と print_frame_extra() にplayer_type * 引数を追加 / Added player_type * argument to print_hunger() and print_frame_extra()
Hourier [Sun, 12 Jan 2020 13:59:48 +0000 (22:59 +0900)]
[Refactor] #38997 change_panel() にplayer_type * 引数を追加 / Added player_type * argument to change_panel()
Hourier [Sun, 12 Jan 2020 13:50:32 +0000 (22:50 +0900)]
[Refactor] #38997 print_depth() にplayer_type * 引数を追加 / Added player_type * argument to print_depth()
Hourier [Sun, 12 Jan 2020 13:48:06 +0000 (22:48 +0900)]
[Refactor] #38997 print_gold() と print_frame_basic() にplayer_type * 引数を追加 / Added player_type * argument to print_gold() and print_frame_basic()
Hourier [Sun, 12 Jan 2020 13:45:04 +0000 (22:45 +0900)]
[Refactor] #37353 prt_*() を print_*() に改名 / Renamed prt_*() to print_*()
Hourier [Sun, 12 Jan 2020 13:40:52 +0000 (22:40 +0900)]
[Refactor] #37353 files.cの整形修正 / Fixed reshaped files.c
Hourier [Sun, 12 Jan 2020 13:40:16 +0000 (22:40 +0900)]
[Refactor] #38997 map_name() にplayer_type * 引数を追加 / Added player_type * argument to map_name()
Hourier [Sun, 12 Jan 2020 13:31:43 +0000 (22:31 +0900)]
[Refactor] #37353 SV_DOKUBARI を SV_POISON_NEEDLE に改名 / Renamed SV_DOKUBARI to SV_POISON_NEEDLE
Hourier [Sun, 12 Jan 2020 13:30:04 +0000 (22:30 +0900)]
[Refactor] #37353 files.cの整形 / Reshaped files.c
Hourier [Sun, 12 Jan 2020 11:35:50 +0000 (20:35 +0900)]
[Refactor] #38997 TODOコメントを追加 / Added comments for TODO
Hourier [Sun, 12 Jan 2020 11:31:18 +0000 (20:31 +0900)]
[Refactor] #38997 counts_write() とcounts_read() にplayer_type * 引数を追加 / Added player_type * argument to counts_write() and counts_read()
Hourier [Sun, 12 Jan 2020 11:24:22 +0000 (20:24 +0900)]
[Refactor] #38997 do_cmd_save_and_exit() にplayer_type * 引数を追加 / Added player_type * argument to do_cmd_save_and_exit()
Hourier [Sun, 12 Jan 2020 10:32:25 +0000 (19:32 +0900)]
[Refactor] #38997 dump_aux_*() にplayer_type * 引数を追加 / Added player_type * argument to dump_aux_*()
Hourier [Sun, 12 Jan 2020 10:23:11 +0000 (19:23 +0900)]
[Refactor] #38997 show_file() にplayer_type * 引数を追加 / Added player_type * argument to show_file()
Hourier [Sun, 12 Jan 2020 10:09:38 +0000 (19:09 +0900)]
[Refactor] #38997 dump_aux_last_message() にplayer_type * 引数を追加 / Added player_type * argument to dump_aux_last_message()
Hourier [Sun, 12 Jan 2020 10:06:23 +0000 (19:06 +0900)]
[Refactor] #38997 dump_aux_class_special() にplayer_type * 引数を追加 / Added player_type * argument to dump_aux_class_special()
Hourier [Sun, 12 Jan 2020 10:04:34 +0000 (19:04 +0900)]
[Refactor] #38997 display_player() 内変数参照修正 / Fixed variable references in display_player()
Hourier [Sun, 12 Jan 2020 10:00:32 +0000 (19:00 +0900)]
[Refactor] #38997 display_flag_aux() にplayer_type * 引数を追加 / Added player_type * argument to display_flag_aux()
Hourier [Sun, 12 Jan 2020 09:57:15 +0000 (18:57 +0900)]
[Refactor] #38997 display_player_equippy() にplayer_type * 引数を追加 / Added player_type * argument to display_player_equippy()
Hourier [Sun, 12 Jan 2020 09:50:24 +0000 (18:50 +0900)]
[Refactor] #38997 display_player_melee_bonus() にplayer_type * 引数を追加 / Added player_type * argument to display_player_melee_bonus()
Hourier [Sun, 12 Jan 2020 09:48:17 +0000 (18:48 +0900)]
[Refactor] #38997 process_pref_file_expr() にplayer_type * 引数を追加 / Added player_type * argument to process_pref_file_expr()
Hourier [Sun, 12 Jan 2020 09:43:45 +0000 (18:43 +0900)]
[Refactor] #38997 process_pref_file_command() にplayer_type * 引数を追加 / Added player_type * argument to process_pref_file_command()
Hourier [Sun, 12 Jan 2020 09:31:43 +0000 (18:31 +0900)]
[Refactor] #38997 CAN_TWO_HANDS_WIELDING() の関数マクロを普通の関数に変更し、player_type * 引数を追加 / Changed macro function CAN_TWO_HANDS_WIELDING() to normal function and added player_type * argument
Hourier [Sun, 12 Jan 2020 09:23:09 +0000 (18:23 +0900)]
[Refactor] #38997 IS_TIM_STEALTH() の関数マクロを普通の関数 is_time_limit_stealth()に変更し、player_type * 引数を追加 / Changed macro function IS_TIM_ESP() to normal function, renamed it is_time_limit_stealth() and added player_type * argument
Hourier [Sun, 12 Jan 2020 09:12:05 +0000 (18:12 +0900)]
[Refactor] #38997 IS_TIM_ESP() の関数マクロを普通の関数 is_time_limit_esp()に変更し、player_type * 引数を追加 / Changed macro function IS_TIM_ESP() to normal function, renamed it is_time_limit_esp() and added player_type * argument
Hourier [Sun, 12 Jan 2020 09:05:11 +0000 (18:05 +0900)]
[Refactor] #38997 IS_OPPOSE_*() の関数マクロを普通の関数に変更し、player_type * 引数を追加 / Changed macro function IS_OPPOSE_*() to normal function and added player_type * argument to them
Hourier [Sun, 12 Jan 2020 08:39:38 +0000 (17:39 +0900)]
[Refactor] #38997 IS_BLESSED() の関数マクロを普通の関数に変更し、store.is_blessed() をis_blessed_item() に変更 / Changed macro function IS_BLESSED() to normal function and is_blessed() in store.c to is_blessed_item()
Hourier [Sun, 12 Jan 2020 07:38:54 +0000 (16:38 +0900)]
[Refactor] #38997 player-status.c 内変数参照修正 / Fixed variable references player-status.c
Hourier [Sun, 12 Jan 2020 07:06:09 +0000 (16:06 +0900)]
[Refactor] #38997 関数マクロ'boundary_floor()' を普通の関数に展開 / Extracted macro funtion 'boundary_floor()' to normal function
Hourier [Sun, 12 Jan 2020 06:49:18 +0000 (15:49 +0900)]
[Refactor] #38997 player-move.c の整形 / Reshaped player-move.c
Hourier [Sun, 12 Jan 2020 06:10:06 +0000 (15:10 +0900)]
[Refactor] #38997 player-move.c 内のstatic関数群にplayer_type * 引数を追加 / Added player_type * argument to static functions in player-move.c
Hourier [Sun, 12 Jan 2020 06:01:40 +0000 (15:01 +0900)]
[Refactor] #38997 run_step() にplayer_type * 引数を追加 / Added player_type * argument to run_step()
Hourier [Sun, 12 Jan 2020 06:00:51 +0000 (15:00 +0900)]
[Refactor] #37353 タイポ修正 / Fixed typo
Hourier [Sun, 12 Jan 2020 05:53:32 +0000 (14:53 +0900)]
[Refactor] #37353 floor.h から使われていないインクルードを削除 / Removed unused include from floor.h
deskull [Sun, 12 Jan 2020 13:04:40 +0000 (22:04 +0900)]
[Fix] #39587 quest-english-message-corrections.txt に従いクエストの英文校正 / Proofreading English messages of quests in compliance with quest-english-message-corrections.txt.
deskull [Sun, 12 Jan 2020 11:53:01 +0000 (20:53 +0900)]
Merge remote-tracking branch 'remotes/origin/feature/Refactoring-Hourier' into For2.2.2-Refactoring
deskull [Sun, 12 Jan 2020 11:47:59 +0000 (20:47 +0900)]
[Fix] #39587 misc_english_usage_patch.txt に従い英文校正 / Proofreading English in compliance with misc_english_usage_patch.txt.
Hourier [Sat, 11 Jan 2020 16:05:45 +0000 (01:05 +0900)]
[Refactor] #38997 player_move.c 微修正 / Fixed a little in player_move.c
Hourier [Sat, 11 Jan 2020 16:04:10 +0000 (01:04 +0900)]
[Refactor] #38997 player_move.c 内変数参照修正 / Fixed variable references player_move.c
Hourier [Sat, 11 Jan 2020 15:59:01 +0000 (00:59 +0900)]
[Refactor] #38997 player_inventory.c の整形 / Reshaped player_inventory.c
Hourier [Sat, 11 Jan 2020 15:40:55 +0000 (00:40 +0900)]
[Refactor] #38997 describe_use() にplayer_type * 引数を追加 / Added player_type * argument to describe_use()
Hourier [Sat, 11 Jan 2020 15:37:40 +0000 (00:37 +0900)]
[Refactor] #38997 py_pickup_floor_aux() にplayer_type * 引数を追加 / Added player_type * argument to py_pickup_floor_aux()
Hourier [Sat, 11 Jan 2020 15:36:12 +0000 (00:36 +0900)]
[Refactor] #38997 verify() とget_item_allow() にplayer_type * 引数を追加 / Added player_type * argument to verify() and get_item_allow()
Hourier [Sat, 11 Jan 2020 15:31:34 +0000 (00:31 +0900)]
[Refactor] #38997 prepare_label_string() にplayer_type * 引数を追加し、object.hからプロトタイプ宣言を削除 / Added player_type * argument to prepare_label_string() and removed prototype decleration from object.h
Hourier [Sat, 11 Jan 2020 15:25:34 +0000 (00:25 +0900)]
[Refactor] #38997 scan_floor() とshow_floor() にplayer_type * 引数を追加 / Added player_type * argument to scan_floor() and show_floor()
Hourier [Sat, 11 Jan 2020 15:03:54 +0000 (00:03 +0900)]
[Refactor] #38997 can_get_item() にplayer_type * 引数を追加 / Added player_type * argument to can_get_item()