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[Modify] boostライブラリに依存した処理をコメントアウトによる一時的措置を含めて完了.
2019-06-23
deskull
[Modify] boostライブラリに依存した処理をコメントアウトによる一時的措置を含めて完了.
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2019-06-22
deskull
[Modify] SDL系ライブラリとインクルードファイルの配置位置を整理.
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2019-06-22
deskull
[Modify] boostライブラリに依存した処理を削除中.
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2019-01-06
Deskull
プロジェクトファイル修正。 / Fix project file.
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2018-09-06
Deskull
vcxproj.filters 追加。 / Add vcxproj.filters.
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2018-09-06
Deskull
Combatに仮組要素追加。 / Add prototype methods to Combat class.
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2014-05-21
Deskull
Fix Stair:serialize().
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2014-05-21
Deskull
Fix Feature::serialize().
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2014-05-21
Deskull
Fix FixedArtifact:serialize().
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2014-05-20
Deskull
Fix Item:serialize().
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2014-05-20
Deskull
Remove duplicated member from Species class.
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2014-05-19
Deskull
Fix Species.xml to new format.
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2014-05-19
Deskull
[BUGGY]
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2014-05-19
Deskull
[BUGGY]
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2014-05-19
Deskull
Add lists of creature, traps, and door to Floor class.
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2014-05-19
Deskull
Implement Dungeon:GetBaseSize().
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2014-05-18
Deskull
Implement reference from dungeon data on generating...
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2014-05-18
Deskull
Add FeatureTag to Dungeon class.
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2014-05-18
Deskull
Change Dungeon::GetOuterWallFeatureID() to Dungeon...
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2014-05-18
Deskull
Reimplement constructor of Floor class.
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2014-05-18
Deskull
Add Square::SetFeatureTag().
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2014-05-18
Deskull
Fix error of naming rule in Square class.
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2014-05-18
Deskull
Fix output of field symbols in GameSurfaceSDL:drawFloor().
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2014-05-18
Deskull
Omit old XML files.
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2014-05-18
Deskull
Add XML element to Feature class.
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2014-05-17
Deskull
Add feature data.
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2014-05-17
Deskull
Implement other separating functions from GameWorld...
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2014-05-17
Deskull
Implement some separated functions from GameWorld:XMLLoad().
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2014-05-17
Deskull
Fix careless change of GameWorld::serialize().
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2014-05-17
Deskull
[BUGGY]Change saved information from Trap to TrapBase.
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2014-05-17
Deskull
Add Doxygen comments.
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2014-05-17
Deskull
Game:xmlSave*() functions return bool type.
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2014-05-17
Deskull
Fix implementation of XML save.
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2014-05-17
Deskull
Implements others separated XML data files.
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2014-05-17
Deskull
Implement some separated XML data files.
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2014-05-17
Deskull
Add Feature.xml.
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2014-05-16
Deskull
Add pregenerated World.xml.
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2014-05-16
Deskull
Add Doxygen comment to Karma class.
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2014-05-16
Deskull
Remove duplicates members between super class and sub...
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2014-05-16
Deskull
Add Doxygen comment to Creature Trait class.
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2014-05-16
Deskull
Add Doxygen comment to Dice class.
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2014-05-16
Deskull
Add Doxygen comment for FixedFloor class.
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2014-05-16
Deskull
Add Doxygen comment to Camp class.
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2014-05-16
Deskull
Add list members to Floor class.
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2014-05-16
Deskull
Add Doxygen comments to Floor class.
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2014-05-16
Deskull
Add Doxygen comment to Coordinates Class.
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2014-05-15
Deskull
Add Floor::SetSize().
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2014-05-15
Deskull
Fix Floor:serialize().
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2014-05-15
Deskull
Add new constructor to Floor class.
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2014-05-15
Deskull
Add comment to Dungeon class.
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2014-05-15
Deskull
Add comment to ItemEgo class.
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2014-05-15
Deskull
Add Comments to ItemBase Class.
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2014-05-14
Deskull
Add Doxygen comment to Door class.
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2014-05-14
Deskull
Add Door::status.
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2014-05-14
Deskull
Add Floor:GenerateTrap().
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2014-05-14
Deskull
Add member to serialize() of TrapBase and Trap classes.
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2014-05-14
Deskull
Add some members to TrapBase and Trap classes.
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2014-05-14
Deskull
Add members and comment about them to TrapBase class.
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2014-05-14
Deskull
Remove duplicated GetName() of TrapBase class.
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2014-05-14
Deskull
Fix warnings of Doxygen.
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2014-05-14
Deskull
Fix position of @todo.
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2014-05-14
Deskull
Remove duplicated GetName() of ItemTrait class.
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2014-05-11
Deskull
Fix Doxygen warnings.
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2014-05-11
Deskull
Fix Doxygen Warning.
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2014-05-11
Deskull
Define ThrowItem() and ReadItem() to Creature class.
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2014-05-11
Deskull
Define Creature::EatItem()/Creature::QuaffItem()/Creature...
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2014-05-11
Deskull
Define Creature::DropItem().
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2014-05-11
Deskull
Define Creature:GetItem().
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2014-05-11
Deskull
Add Creature::Melee().
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2014-05-09
Deskull
Implement GAME_COMMAND_[DIRECTION] to GameSurfaceSDL...
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2014-05-09
Deskull
Implement Creature::Walk().
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2014-05-09
Deskull
Reimplement DirectionVector to Direction class.
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2014-05-09
Deskull
Add Direction class.
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2014-05-09
Deskull
Define GameEngine::directionVector.
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2014-05-07
Deskull
Add Creature::Walk().
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2014-05-07
Deskull
Add playerPtr to GameWorld class.
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2014-05-07
Deskull
Add new commands to GameEngine::DoGameCommand().
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2014-05-07
Deskull
Add member to GAME_COMMAND enum.
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2014-05-06
Deskull
Remove name from FixedFloor for already implemented...
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2014-05-06
Deskull
Add description member to GameElement class.
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2014-05-06
Deskull
Add finalQuest TAG to GameCampaign class.
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2014-05-06
Deskull
Implementing GameCampaign class.
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2014-05-06
Deskull
Add members to GameCampaign class.
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2014-05-06
Deskull
Fix members and functions of GameElement and Dungeon...
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2014-05-06
Deskull
Add Deeangband::GenerateFloor().
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2014-05-06
Deskull
Fix version for serialization.
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2014-05-06
Deskull
FixedFloor class becomes a subclass of Floor class.
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2014-05-06
Deskull
Add version number to some classes.
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2014-05-05
Deskull
Fix member and serialization of GameElement class.
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2014-05-05
Deskull
Fix constructors.
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2014-05-05
Deskull
Implement constructor of Dungeon class.
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2014-05-05
Deskull
Add Dungeon::baseSize.
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2014-05-01
Deskull
Add name member and version number for Serialization...
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2014-05-01
Deskull
Add CreatureTemplate::HasSkill().
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2014-04-29
Deskull
Add GameWorld::WipeCreature().
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2014-04-22
Deskull
Add test code of drawing side creature status.
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2014-04-22
Deskull
Implement drawSideCreatureStatus() and updateSideCreatureSta...
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2014-04-22
Deskull
Add GameSurfaceSDL::updateCreatureStatus().
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2014-04-22
Deskull
Add GameSurfaceSDL::updateSideCreatureStatus().
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2014-04-22
Deskull
Add GameSurfaceSDL::drawSideCreatureStatus().
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