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[Implement] #1429 ランダムアーティファクトの銘を1つ追加した (日本語版のみ)
2021-09-19
Hourier
[Implement] #1429 ランダムアーティファクトの銘を1つ追加した (日本語版のみ)
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2021-09-18
Hourier
[Implement] #1405 プチモアイに召喚酔いフラグを追加した
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2021-09-18
Hourier
[Refactor] #1405 Unified tense to present tense
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2021-09-18
Hourier
[Implement] #1405 投稿頂いたユニークモンスター1体を実装した
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2021-09-18
Hourier
[Refactor] #1460 Decreased the alert of Pikachau (R...
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2021-09-18
Hourier
[Fix] #1405 多重ミミックのシンタックスエラーを解消した (日本語版のみ)
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2021-09-18
Hourier
[Fix] #1405 Renamed Doneld to Roneld (English version...
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2021-09-18
Hourier
[Fix] #1405 黄衣の修行僧の進化先を間違えていたので修正した / Resolved the...
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2021-09-18
Hourier
[Refactor] #1405 Increased drop items for liches
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2021-09-18
Hourier
[Refactor] #1405 ミミックの像についてフレーバーテキストを修正した (日本語版のみ)
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2021-09-18
Hourier
[Refactor] #1405 Adjusted parameters of chaurus
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2021-09-18
Hourier
[Fix] #1498 環境によっては朦朧が英語表記になってしまう事象を修正した / Resolved...
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2021-09-18
Hourier
[Refactor] #1498 Habu氏から頂いたコメントを反映させた
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2021-09-18
Hourier
[Fix] Resolved compilation warning in item-loader.cpp
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2021-09-18
Hourier
[Refactor] #1498 Defined get_expr() to divide View...
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2021-09-18
Hourier
[Refactor] #1498 Replaced direct substitution to set...
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2021-09-18
Hourier
[Refactor] #1498 Replaced direct damage-decrease calculation...
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2021-09-18
Hourier
[Refactor] #1498 Defined decrease_damage() in PlayerStun
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2021-09-18
Hourier
[Refactor] #1498 Replaced direct fail-rate calculation...
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2021-09-18
Hourier
[Refactor] #1498 Replaced player_ptr->stun to PlayerStun...
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2021-09-18
Hourier
[Refactor] #1498 Defined is_stunned()
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2021-09-18
Hourier
[Refactor] #1498 Defined get_stun_mes()
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2021-09-18
Hourier
[Refactor] #1498 Defined set() and reset()
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2021-09-18
Hourier
[Refactor] #1498 Defined decrease_chance()
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2021-09-18
Hourier
[Refactor] #1498 Defined StunRank and get_rank()
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2021-09-18
Hourier
[Refactor] #1498 Created timed-effect/ for separating...
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2021-09-17
Hourier
[Fix] #1545 モンスターが直接攻撃をしない事象を修正した / Resolved the issue...
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2021-09-16
Hourier
[Refactor] #1507 システム的に世界は1つしかないのでcurrent_world_ptr...
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2021-09-15
Hourier
[Refactor] #1529 arg_wizardを常時偽として削除した
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2021-09-15
Hourier
[Refactor] #1524 arg_fiddleを常時真として削除した
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2021-09-14
Hourier
[Refactor] #1473 Renamed gain_exp_from_hex() to gain_exp...
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2021-09-14
Hourier
[Refactor] #1473 Abandoned add_casting_flag() in order...
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2021-09-14
Hourier
[Fix] #1473 呪術の詠唱停止時に配列外アクセスが発生する事象を修正した / Resolved...
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2021-09-14
Hourier
[Refactor] #1473 Reshaped realm-hex.cpp partially
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2021-09-14
Hourier
[Refactor] #1473 Defined enum class RevengeType to...
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2021-09-14
Hourier
[Refactor] #1473 Replaced hex_revenge_type() to set_revenge_...
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2021-09-14
Hourier
[Refactor] #1473 Replaced hex_revenge_type() to get_revenge_...
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2021-09-14
Hourier
[Refactor] #1473 Replaced hex_revenge_turn() to set_revenge_...
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2021-09-14
Hourier
[Refactor] #1473 Replaced hex_revenge_turn() to get_revenge_...
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2021-09-14
Hourier
[Refactor] #1473 Replaced casting_hex_num() to set_revenge_p...
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2021-09-14
Hourier
[Refactor] #1473 Replaced casting_hex_num() to get_revenge_p...
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2021-09-14
Hourier
[Refactor] #1473 Replaced casting_hex_num() to add_casting_num()
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2021-09-14
Hourier
[Refactor] #1473 Replaced casting_hex_num() to get_casting_num()
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2021-09-14
Hourier
[Refactor] #1473 Replaced casting_hex_num() to the...
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2021-09-14
Hourier
[Refactor] #1473 Replaced casting_hex_flags() to reset_casti...
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2021-09-14
Hourier
[Refactor] #1473 Replaced clearing hex spelling macro...
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2021-09-14
Hourier
[Refactor] #1473 Replaced casting_hex_flags() to set_casting...
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2021-09-14
Hourier
[Refactor] #1473 Changed argument type of do_hex_spell...
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2021-09-14
Hourier
[Refactor] #1473 Changed the name 'RealmHex' to 'SpellHex'
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2021-09-14
Hourier
[Refactor] #1473 Replaced the getting part of casting_hex_fl...
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2021-09-11
Hourier
[Refactor] #1511 「クリーチャー」表記を全て「プレイヤー」に変更した (日本語版のみ...
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2021-09-11
Hourier
[Refactor] #1511 「プレーヤー」表記を全て「プレイヤー」に変更した (日本語版のみ、ほぼDoxygenコメント)
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2021-09-11
Hourier
[Refactor] #1479 Changed o_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed kohmon_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed protected_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed challenger_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed tracer_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed winner_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed summoner_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed touched_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed dead_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed client_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed sniper_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed master_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed customer_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed trapped_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed learner_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed user_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed operator_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed subject_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed shooter_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed caster_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed attacker_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed owner_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed target_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed creature_ptr to player_ptr
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2021-09-10
Hourier
[Refactor] #1464 Removed type alias 'DISCOUNT_RATE'
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2021-09-10
Hourier
[Refactor] #1464 Removed type alias 'FEAT_PRIORITY'
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2021-09-08
Hourier
[Refactor] #1489 Moved is_wizard_class() from player...
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2021-09-08
Hourier
[Refcactor] #1489 Created player-class.cpp/h and defined...
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2021-09-08
Hourier
[Refactor] #1489 Moved player-class.* and player-class...
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2021-09-08
Hourier
[Refactor] #1489 Moved is_specific_player_race() from...
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2021-09-08
Hourier
[Refactor] #1489 Made definitions the kind of mimics...
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2021-09-08
Hourier
[Refactor] #1489 Created player-race.cpp/h and defined...
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2021-09-08
Hourier
[Refactor] #1489 Moved player-race.* and player-race...
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2021-09-08
Hourier
[Refactor] #1489 Renamed player_race to player_race_info
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2021-09-07
Hourier
[Refactor] #1485 Reshaped monster-attack-player.cpp
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2021-09-07
Hourier
[Refactor] #1485 Reshaped eyes_on_eyes() and thief_teleport()
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2021-09-07
Hourier
[Refactor] #1485 Moved eyes_on_eyes() and thief_teleport...
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2021-09-07
Hourier
[Refactor] #1469 Changed the name of variables in order...
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2021-09-07
Hourier
[Refactor] #1469 Added exception in order to find the...
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2021-09-07
Hourier
[Refactor] #1469 Change spells from local variable...
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2021-09-07
Hourier
[Fix] #1469 Resolved the issue that hex spell stops...
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2021-09-07
Hourier
[Refactor] #1469 Habu氏の指摘に対応した (配列の生成と表示を分離した)
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2021-09-07
Hourier
[Refactor] #1469 Separated add_hex_status_flags() from...
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2021-09-07
Hourier
[Fix] #1469 Habu氏の指摘に対応した (配列の生成と表示を除く)
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2021-09-07
Hourier
[Refactor] #1469 Renamed class methods to proper ones
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2021-09-07
Hourier
[Refactor] #1469 Replaced the array of sp to std::vector...
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2021-09-07
Hourier
[Refactor] #1469 Moved hex_spelling_any() from global...
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2021-09-07
Hourier
[Refactor] #1469 Reshaped hex_spelling()
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