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[Refactor] #39962 display_player_stat_info() からdisplay_mutation_compensation() を分離...
2020-02-27
Hourier
[Refactor] #39962 display_player_stat_info() からdisplay_mutat...
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2020-02-27
Hourier
[Refactor] change_display_by_mutation() からcompensation_stat_...
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2020-02-27
Hourier
[Refactor] #39962 display_player_stat_info() からcompensate_st...
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2020-02-27
Hourier
[Refactor] #39962 display_player_stat_info() からdiaplay_equip...
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2020-02-27
Hourier
[Refactor] #39962 display_player_stat_info() からcompensate_st...
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2020-02-27
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[Refactor] #39962 display_player_stat_info() からprocess_stats...
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2020-02-27
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[Refactor] #39962 display_player_stat_info() からdisplay_basic...
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2020-02-27
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[Refactor] #39962 compensate_special_race() の返り値を修正...
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2020-02-27
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[Refactor] #39962 display_player_stat_info() からcalc_basic_st...
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2020-02-27
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[Refactor] #39962 display_player_stat_info() からcompensate_sp...
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2020-02-27
Hourier
[Refactor] #39962 files.c からgf-descriptions.c/h を分離...
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2020-02-26
Hourier
[Refactor] #39962 初期化フラグをutil.h へ移動 / Moved initialization...
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2020-02-26
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[Refactor] #39962 display-player.c からview-mainwindow...
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2020-02-26
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[Refactor] #39962 process-death.* をview/ からplayer/ に移動
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2020-02-26
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[Refactor] #39962 files.c からdisplay-player.h への参照を削除...
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2020-02-26
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[Refactor] #39962 display_player_flag_info_1() からdisplay_oth...
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2020-02-26
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[Refactor] #39962 display_player_flag_info_1() からdisplay_adv...
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2020-02-26
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[Refactor] #39962 display_player_flag_info() からdisplay_basic...
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2020-02-26
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[Refactor] #39962 files.h にあったフラグと構造体をdisplay-characteristic...
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2020-02-26
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[Refactor] #39962 display_player_flag_info_2() からdisplay_oth...
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2020-02-26
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[Refactor] #39962 display_player_flag_info_2() からdisplay_esp...
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2020-02-26
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[Refactor] #39962 display_player_other_flag_info()...
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2020-02-26
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[Refactor] #39962 permanent-resistances.c の、外から呼ばれない関数にstati...
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2020-02-26
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[Refactor] #39962 player_flags() からadd_class_flags...
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2020-02-26
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[Refactor] #39962 player_flags() からadd_personality_flags...
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2020-02-26
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[Refactor] #39962 player_flags() からadd_kata_flags(...
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2020-02-26
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[Refactor] #39962 player_flags() からadd_mutation_flags...
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2020-02-26
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[Refactor] #39962 player_flags() からadd_mimic_form_flags...
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2020-02-26
Hourier
[Refactor] #39962 permanent-resistances.c の整形 / Reshaped...
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2020-02-25
Hourier
[Refactor] #39962 display_player_*flag_info() をdisplay...
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2020-02-25
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[Refactor] #39962 display_player_flag_info() の呼び出しをコールバックに置換...
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2020-02-25
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[Refacotr] #39962 display-player.c からdisplay-characteristic...
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2020-02-25
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[Refactor] #39962 display_flag_aux() をdisplay_one_characteri...
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2020-02-25
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[Refactor] #39962 *_immunity() とplayer_vulnerability_flags...
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2020-02-25
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[Refactor] #39962 コメント調整 / Adjusted comments
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2020-02-25
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[Refactor] #39962 files.c/h から display-player.c/h にdisplay_p...
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2020-02-25
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[Refactor] #39962 files.c/h から display-player.c/h を分離...
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2020-02-24
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[Refactor] #39962 temporary-resistances.c/h の微修正 /...
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2020-02-24
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[Refactor] #39962 files.c からtemporary-resistances.c...
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2020-02-24
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[Refactor] #39962 files.c からpermanent-resistances.c...
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2020-02-24
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[Refactor] #39962 files.c において1行ごとに挟まれていたコメントを削除 /...
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2020-02-24
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[Fix] #39962 dump_aux_class_special() の判定を修正 / Fixed...
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2020-02-24
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[Refactor] #39962 make_character_dump() の返り値をvoid に変更...
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2020-02-24
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[Refactor] #39912 files.c から使われていないインクルードを削除 / Removed...
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2020-02-24
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[Refactor] #39962 files.c からcharacter-dump.c/h を分離...
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2020-02-24
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[Refactor] #39962 make_character_dump() にupdate_playtime...
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2020-02-24
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[Refactor] #39912 score.c から使われていないインクルードを削除 / Removed...
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2020-02-24
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[Refactor] #39962 files.c からコメント削除+整形少し / Removed comments...
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2020-02-24
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[Refactor] #39962 process_pref_file_command() の整形 ...
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2020-02-24
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[Refactor] #39962 process-death.c の整形 / Reshaped process...
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2020-02-24
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[Refactor] #39962 export_player_info() をshow_info(...
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2020-02-24
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[Refactor] #39962 show_dead_home_items() をshow_info...
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2020-02-24
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[Refactor] #39962 show_dead_player_items() をshow_info...
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2020-02-24
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[Refactor] #39962 inventory_aware() とhome_aware() をshow_info...
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2020-02-24
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[Refactor] #39962 show_tomb_detail() (英語版) をprint_tomb...
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2020-02-24
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[Refactor] #39962 英語版でコンパイル警告が出ないようにプリプロを調整 / Adjusted...
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2020-02-24
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[Refactor] #39962 show_basic_params() をprint_tomb(...
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2020-02-24
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[Refactor] #39962 show_tomb_detail() をprint_tomb()...
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2020-02-24
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[Refactor] #39962 process-death.c において、tmp をtomb_message...
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2020-02-24
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[Refactor] #39962 show_killing_monster() をprint_tomb...
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2020-02-24
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[Fix] #39962 read_dead_file() にsize_t 引数を追加 / Added...
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2020-02-24
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[Refactor] #39962 print_tomb() からshow_killing_monster...
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2020-02-24
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[Refactor] #39962 print_tomb() からread_dead_file() を分離しfiles...
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2020-02-24
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[Refactor] #37353 文字コードをUTF-8 (BOMあり)に変換 / Changed...
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2020-02-24
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[Refactor] #39962 process-death.c の整形 / Reshaped process...
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2020-02-24
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[Refactor] #39962 使われていない(*tombstone_aux)() を削除 / Removed...
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2020-02-24
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[Refactor] #37353 文字コードをUTF-8 に変換 / Changed character...
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2020-02-24
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[Refactor] #39962 files.c からprocess-death.c/h を分離 ...
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2020-02-23
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[Refactor] #39962 files.c からuid-checker.c/h を分離 / Separated...
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2020-02-23
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[Refactor] #39962 files.c からdisplay-util.c/h を分離 /...
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2020-02-23
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[Refactor] #39962 display_player_various() からcalc_two_hands...
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2020-02-23
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[Refactor] #39962 display_player_various() からstrengthen_base...
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2020-02-23
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[Refactor] #39962 display_player_various() からcalc_weapon_one...
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2020-02-23
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[Refactor] #39962 display_player_various() からcalc_weapon_dam...
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2020-02-23
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[Refactor] #39962 display_player_various() からcalc_shot_param...
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2020-02-23
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[Refactor] #39962 display_player_various() からdisplay_first_p...
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2020-02-23
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[Refactor] #39962 status-first-page.c の整形 / Reshaped...
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2020-02-23
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[Refactor] #39962 files.c からstatus-first-page.c/h を分離...
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2020-02-23
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[Refactor] #37353 readdib.c からhugeポインタを削除 / Removed...
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2020-02-23
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[Refactor] #37353 OS/2サポートを打ち切り / Finished supporting...
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2020-02-23
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[Refactor] #39962 Makefile.am にsignal-handlers.c/h...
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2020-02-23
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[Refactor] #39962 files.c/h から signal-handlers.c/h...
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2020-02-23
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[Refactor] #39912 term.h で使われていないインクルードを削除 / Removed...
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2020-02-23
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[Refactor] #39670 chuukei.h にあるべきプロトタイプ宣言を inet.h から移動...
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2020-02-22
Hourier
[Refactor] #39912 他のファイルと統一を計るため、h-type.h のインクルードをangband...
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2020-02-22
Hourier
[Implement] #40020 狂気を誘う形容詞の選択ルーチンを追加 / Added the function...
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2020-02-22
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[Refactor] #40020 horror-descriptions.c/h に、中立モンスターの形容詞を追加し...
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2020-02-22
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[Refactor] #40020 player-status.c からhorrir-descriptions...
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2020-02-22
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[Refactor] #39912 geometry.c で使われていないインクルードを削除 / Removed...
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2020-02-22
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[Refactor] #37353 FARポインタを*抹殺* / *Genocide* FAR pointers
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2020-02-22
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[Refactor] #40030 monster-process.c からmonster-dist...
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2020-02-22
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[Fix] #37353 クリアしたクエスト情報が正しく表示されない不具合を修正 / Fixed the...
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2020-02-21
Hourier
[Refactor] #40045 GCCでのコンパイル警告を除去 の続き / Removed compilation...
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2020-02-21
Hourier
[Refactor] #40045 GCCでのコンパイル警告を除去 / Removed compilation...
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2020-02-20
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[Refactor] #37353 使われていないtypedefを削除 / Removed unused...
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2020-02-20
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[Refactor] #37353 AMIGAサポート打ち切りに伴い、byte_hack型のtypedefを削除...
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2020-02-20
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[Refactor] #40041 main-gcu.c を少し整形、ついでにAMIGAサポート打ち切り...
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2020-02-20
Hourier
[Fix] #40041 バッファオーバーランが起きる問題を修正、Becky42氏に感謝 / Fixed...
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2020-02-19
Hourier
[Fix] ポインタの値ではなくアドレスの方をインクリメントしていたのを修正、Habu氏に感謝 / Fixed...
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2020-02-19
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
...Refactoring' into For2.2.2-Fix-
Hourier
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