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[Refactor] item_tester_tval をグローバル変数から排除. fix_inventory(),fix_equip() のみ未サポート化. /
2020-05-03
deskull
[Refactor] item_tester_tval をグローバル変数から排除. fix_inventory...
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2020-04-28
deskull
[Fix] #40301 本を読んだ後のitem_tester_tval, item_tester_hookの解消抜けを...
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2020-04-27
deskull
[Fix] #37353 未使用変数削除. / Delete unused variable.
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2020-04-25
deskull
[Refactor] #39964 忍者の鎖鎌処理を spells3.c の fetch_monster...
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2020-04-24
deskull
[Fix] #37284 コンパイルエラー修正. / Fix compile errors.
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2020-04-24
deskull
[Modify] #37284 hradish氏が2017年寄稿してくれたNASTY生成の処理を反映...
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2020-04-24
deskull
[Add] #37285 hdns氏寄稿のモンスター5件追加. / Added 5 monsters...
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2020-04-23
deskull
[Fix] #40059 cmd-quaff.c と melee1.c との重複を削除. / Delete...
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2020-04-23
deskull
[Feature] #38635 v_info2件追加。 / Add 2 fixed rooms.
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2020-04-20
deskull
[Fix] マージ後のVisualStudio上の警告を修正. / Fixed post-merge...
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2020-04-20
deskull
Merge branch 'refactor-fix/For2.2.2-habu' into For2...
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2020-04-19
deskull
[Fix] #40233 FILE ポインタの参照処理ミスを修正. / FILE pointer reference...
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2020-04-14
deskull
[Fix] #40326 チケット place_bold()中、gb_solid処理時に生成する壁を永久壁でなく内壁に修...
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2020-04-12
deskull
[Fix] #40302 RIVER系フラグを持たないダンジョンに川が生成される問題を修正し、add_river...
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2020-04-10
deskull
[Fix] #40233 最終的に一応ビルドが通るまで整理. / Organize until the...
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2020-04-10
deskull
[Fix] #40233 インクルード忘れを修正. / Fixed missing include.
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2020-04-10
deskull
[Fix] #40233 重複した open_auto_dump() と close_auto_dump...
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2020-04-10
deskull
[Fix] #40233 auto_dump_header と auto_dump_footer をconstにしてヘッ...
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2020-04-10
deskull
[Fix] #40233 auto_dump_stream ファイルディスクリプタ周りをビルドが通るように展開...
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2020-04-10
deskull
[fix] #40282 コンフリクト解決残しを修正. / Resolve conflicts left...
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2020-04-10
deskull
[fix] #40233 リファクタリングで起きている大量のビルドエラーを修正中。差し当たり、インクルード抜けを1件修正...
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2020-04-10
deskull
Merge branch 'For2.2.2-Refactoring' of git.osdn.net...
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2020-04-10
deskull
[Fix] #40304 魔法棒を振った時の更新フラグ指定ミスを修正. / Correction to...
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2020-04-07
deskull
Merge branch 'For2.2.2-Refactoring-birth-screen-realm...
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2020-04-07
deskull
Merge branch 'For2.2.2-Refactoring-English-Diary' of...
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2020-03-26
deskull
[Fix] #37353 リファクタリング時にエンバグした get_rnd_line() の分岐処理を修正...
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2020-03-26
deskull
Merge branch 'fix/xoshiro128starstar-v1.0-bug' into...
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2020-03-26
deskull
Merge branch 'For2.2.2-Fix-Hourier' into For2.2.2-Refactoring
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2020-03-24
deskull
[Fix] #38790 ジュラル星人誤認判定変更ミスをさらに修正. / Fix Chargeman...
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2020-03-15
deskull
Merge branch 'For2.2.2-Refactoring' of git.osdn.net...
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2020-03-15
deskull
[Fix] #38790 ジュラル星人誤認判定変更ミスを修正. / Fix Chargeman's process...
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2020-03-15
deskull
[Refactor] #40256 get_mon_num()に 新しく optionを追加し GMN_ARENA...
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2020-03-15
deskull
[Fix] #40256 phase_out フラグが determine_daily_bounty...
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2020-03-15
deskull
[Feature] #38790 チャージマンによるジュラル星人への誤認処理を調整. / Adjust...
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2020-03-13
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-03-08
deskull
[Feature] #39581 広域マップでは変異による武器ドロップ処理が起こらないよう変更.当該処理を...
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2020-03-08
deskull
[Fix] #40051 どうして非ポインタに NULL 使う必要があるのか(憤怒) / Fix NULL...
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2020-03-08
deskull
[Fix] #40051 item_tester_tvalのリセットを追加して呪文学習後のアイテム処理ミスを修正...
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2020-03-08
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-03-04
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-03-04
deskull
Merge branch 'For2.2.2-Refactoring' of git.osdn.net...
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2020-02-20
deskull
Merge branch 'For2.2.2-Refactoring' of git.osdn.net...
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2020-02-20
deskull
[Fix] #44040 USE_SOUND周りのプリプロ整理時( #40030 )に抜けていたdad周り初期化処理を修...
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2020-02-18
deskull
[fix] #40030 リファクタリングで Linux ビルドが通らなくなっている問題を修正 (X11エラーはまだ残っ...
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2020-02-18
deskull
[fix] #39507 メイクファイルの不足部分を整理. / Fix distcheck errors...
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2020-02-17
deskull
[Fix] #40030 teleport_away_followable() の条件文ミス修正. ...
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2020-02-17
deskull
[Fix] #38836 shimitei氏に指摘いただいたsetlocaleの壊滅的なヘマを修正....
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2020-02-16
deskull
[Refactor] #37353 IDENT_MENTAL を IDENT_FULL_KNOWN に改名...
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2020-02-12
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-02-11
deskull
[Refactor] #39912 インクルード無用になった realm-song.h などを削除....
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2020-02-11
deskull
[Refactor] #37353 歌唱状態の判定関数とマクロを player-status.c/h...
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2020-02-11
deskull
[Refactor] #39912 cmd-dump.c の不要インクルード削除. / Deleted...
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2020-02-11
deskull
[Refactor] #37353 exe_spell() を spells1.c/spells.h...
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2020-02-11
deskull
[Refactor] #37353 calculate_upkeep() を player-status...
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2020-02-11
deskull
[Refactor] #39912 cmd-basic.c の不要インクルード削除. / Deleted...
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2020-02-11
deskull
[Refactor] #37353 IS_ECHIZEN() マクロを定義して処理整理. / defined...
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2020-02-11
deskull
[Refactor] #37353 stop_mouth() を player-status.c/h...
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2020-02-11
deskull
[Refactor] #37353 stop_singing() を player-status.c...
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2020-02-11
deskull
[Refactor] #39912 cmd-activate.c の不要インクルード削除. / Deleted...
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2020-02-10
deskull
[Refactor] #39912 不要インクルードファイル整理中. / Refactoring unused...
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2020-02-10
deskull
[Fix] #40013 monster_death() 中の固定アーティファクトドロップ処理が、配列の最後しか反映され...
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2020-02-10
deskull
[Refactor] #39912 不要インクルードファイル整理中. / Refactoring unused...
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2020-02-09
deskull
[Fix] #38790 性格チャージマンのジュラル星人誤認条件があいまいだったのでさらに修正 / Fix...
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2020-02-09
Eric Branlund
Aligned English level display with items below it in...
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2020-02-09
Eric Branlund
The multiplier for slay (without *) evil is two according...
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2020-02-09
Eric Branlund
Inserted definite article for more idiomatic English...
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2020-02-09
Eric Branlund
Corrected typo in English ability description.
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2020-02-09
Eric Branlund
Inserted format specifier for English possesive rather...
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2020-02-09
Eric Branlund
Changed plural subject to a singular one to match what...
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2020-02-09
Eric Branlund
Added space after a period in English persontality...
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2020-02-09
Eric Branlund
Changed English description of hex realm to say that...
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2020-02-09
Eric Branlund
Made fourth sentence a complete one in the English...
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2020-02-09
Eric Branlund
Corrected spelling and moved adverb to be closer to...
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2020-02-09
Eric Branlund
Switched to an indefinite pronoun in an English message...
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2020-02-09
Eric Branlund
Changed another instance of "spelling" to "spell casting...
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2020-02-09
Eric Branlund
Removed extra space after period to match other English...
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2020-02-09
Eric Branlund
Corrected subject/verb agreement in English spell descriptio...
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2020-02-09
Eric Branlund
Included missing format specifier for object name in...
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2020-02-09
Eric Branlund
Added space after a comma in the English description...
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2020-02-09
Eric Branlund
Removed extra space after period to match other English...
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2020-02-09
Eric Branlund
Corrected typo in English spell description.
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2020-02-09
Eric Branlund
Added a preposition for a more idiomatic English spell...
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2020-02-09
Eric Branlund
Inserted preposition for a more idiomatic English ability...
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2020-02-09
Eric Branlund
Corrected spelling mistake in English ability description.
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2020-02-09
Eric Branlund
Removed preposition for a more idiomatic English message.
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2020-02-09
Eric Branlund
Corrected typo in English message.
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2020-02-09
Eric Branlund
Replaced current_world_ptr->game_turn with turn in...
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2020-02-09
Eric Branlund
Inserted extra space after a period to match the rest...
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2020-02-09
Eric Branlund
Removed commas before conjunctions in two places since...
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2020-02-09
Eric Branlund
Corrected typo.
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2020-02-09
Eric Branlund
Corrected spelling.
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2020-02-09
Eric Branlund
Changed English name from "of Dwarven" to "of the Dwarves...
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2020-02-09
Eric Branlund
For English descriptions of Heaven and Hell, took out...
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2020-02-09
Eric Branlund
Adopted the more compact form used in the master branch...
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2020-02-09
Eric Branlund
Added an English description for the sexy swimsuit...
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2020-02-09
Eric Branlund
Changed "of The Bonze Octopus" to "of The Bronze Octopus...
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2020-02-09
Eric Branlund
Added an English description for the metal shod boots...
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2020-02-09
Eric Branlund
Added an English description for the metal lamellar...
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2020-02-09
Eric Branlund
Added an English description for the awl-pike 'Ama...
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2020-02-09
Eric Branlund
Added an English description for the blue dragon scale...
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