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hengband/hengband.git
2020-08-20
deskull
[Refactor] #40514 calc_to_damage_display() を返り値持ちに仕様変更...
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2020-08-20
deskull
[Refactor] #40514 calc_to_damage() を返り値持ちに仕様変更. / calc_...
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2020-08-20
deskull
[Refactor] #40514 calc_to_damage_display() の整理. / Refac...
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2020-08-20
deskull
[Fix] #40514 calc_to_damage() と calc_to_damage_display...
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2020-08-20
deskull
[Refactor] #40514 calc_to_damage() と calc_to_damage_dis...
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2020-08-20
deskull
[Refactor] player_type のマジックナンバーを除去(A_MAX) / Removed...
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2020-08-20
deskull
#39854 r_info.txtから GUARDIAN フラグを削除し, d_info.txtのみから参照す...
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2020-08-20
Hourier
[Refactor] #40577 Unified floor.c/h into floor-util.c/h
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2020-08-20
Hourier
[Refactor] #40577 Removed unused headers in floor.c
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2020-08-20
Hourier
[Refactor] #40577 Moved set_floor() from floor.c/h...
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2020-08-20
Hourier
[Refactor] #40577 Separated object-compressor.c/h from...
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2020-08-20
Hourier
[Refactor] #40577 Moved aaa() from stair.c/h to space...
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2020-08-20
Hourier
[Refactor] #40577 Moved projectable() from floor.c...
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2020-08-20
Hourier
[Refactor] #40577 Separated conv_dungeon_feat() from...
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2020-08-20
Hourier
[Refactor] #40577 Separated object-placer.c/h from...
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2020-08-20
Hourier
[Refactor] #40577 Moved cave_set_feat() from floor...
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2020-08-20
Hourier
[Refactor] #40577 Separated place_random_door() and...
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2020-08-20
Hourier
[Refactor] #40577 Moved delete_monster() from floor...
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2020-08-20
Hourier
[Refactor] #40577 Separated vault-builder.c/h from...
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2020-08-20
Hourier
[Refactor] #40577 Separated line-of-sight.c/h from...
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2020-08-20
Hourier
[Refactor] #40577 Separated door.c/h from floor.c/h
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2020-08-20
Hourier
[Refactor] #40577 Separated calc_projection_others...
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2020-08-20
Hourier
[Refactor] #40577 Separated calc_frac() from projection...
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2020-08-20
Hourier
[Refactor] #40577 Separated calc_projection_to_target...
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2020-08-20
Hourier
[Refactor] #40577 Separated calc_horizontal_projection...
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2020-08-20
Hourier
[Refactor] #40577 Separated calc_vertical_projection...
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2020-08-20
Hourier
[Refactor] #40577 Separated set_asxy() from projection_...
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2020-08-20
Hourier
[Refactor] #40577 projection_path_type to divide projec...
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2020-08-20
Hourier
[Refactor] #40577 Separated projection-path-calculator...
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2020-08-20
Hourier
[Refactor] #40577 Reshaped projection_path()
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2020-08-20
Hourier
[Refactor] #40577 Moved pattern_tile() from floor.c...
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2020-08-20
Hourier
[Refactor] #40560 Separated exe_destroy_item() from...
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2020-08-20
Hourier
[Refactor] #40560 Separated process_destroy_magic_book...
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2020-08-20
Hourier
[Refactor] #40560 Separated gain_exp_by_destroying_magi...
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2020-08-20
Hourier
[Refactor] #40560 Separated decide_magic_book_exp(...
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2020-08-20
Hourier
[Refactor] #40560 Separated select_destroying_item...
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2020-08-20
Hourier
[Refactor] #40560 Separated check_destory_item() from...
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2020-08-20
Hourier
[Refactor] #40560 Made destroy_type to divide do_cmd_de...
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2020-08-20
Hourier
[Refactor] #40650 Separated cmd-destroy.c/h from cmd...
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2020-08-20
Hourier
[Refactor] #40650 Separated cmd-refill.c/h into cmd...
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2020-08-20
Hourier
[Refactor] #40650 Separated cmd-equipment.c/h into...
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2020-08-20
Hourier
[Refactor] #40560 Added inclusion for cmd-floor.c/h...
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2020-08-20
Hourier
[Refactor] #40650 Separated cmd-floor.c/h from cmd...
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2020-08-20
Hourier
[Refactor] #40457 Renamed process-effect.c/h to effect...
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2020-08-20
Hourier
[Refactor] #40634 Removed dependencies for spells-...
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2020-08-20
Hourier
[Refactor] #40634 Separated activation-genocide.c/h...
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2020-08-20
Hourier
[Refactor] #40634 Removed dependencies for spells-sight...
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2020-08-20
Hourier
[Refactor] #40634 Removed dependencies in acivation...
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2020-08-20
Hourier
[Fix] #37285 r_info.txt にて誤訳修正ミスと思われる情報の欠落を補正 / Compens...
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2020-08-19
deskull
#37476 apply_magic_weapon() の無効な(妖刀)処理を削除. / Delete...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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2020-08-19
deskull
[Fix] #40634 宣言不足を修正. / Fixed lack of declaration.
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-08-19
deskull
[Refactor] #40514 have_hold_exp() 整理. / Refactor have_h...
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2020-08-19
deskull
[Refactor] #40514 アイテムスロット型 inventory_slot_type への置換...
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2020-08-19
Hourier
[Refactor] #40634 Separated toragoroshi.c/h from activa...
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2020-08-19
Hourier
[Refactor] #40634 Separated activation-teleport.c/h...
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2020-08-19
Hourier
[Refactor] #40634 Removed unused headers in activation...
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2020-08-19
Hourier
[Refactor] #40634 Separaated blade-turner.c/h from...
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2020-08-19
Hourier
[Refactor] #40634 Separated specific-object/monster...
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2020-08-19
Hourier
[Refactor] #40634 Moved activate_artifact() from activa...
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2020-08-19
Hourier
[Refactor] #40634 Separated activation-others.c/h from...
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2020-08-19
Hourier
[Refactor] #40634 Separated ring-of-power.c/h from...
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2020-08-19
Hourier
[Refactor] #40634 Separated activate_crimson() from...
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2020-08-19
Hourier
[Refactor] #40634 Moved get_bloody_moon_flags() from...
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2020-08-19
Hourier
[Refactor] #40634 Separated bloody-moon.c/h from activa...
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2020-08-19
Hourier
[Refactor] #40634 Separated muramasa.c/h from activatio...
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2020-08-19
Hourier
[Refactor] #40634 Separated activate_*() from switch_ac...
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2020-08-19
Hourier
[Refactor] #40634 Separated activation-resistance.c...
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2020-08-19
Hourier
[Refactor] #40634 Separated activation-charm.c/h from...
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2020-08-19
Hourier
Merge branch 'For2.2.2-Fix-Hourier' of https://scm...
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2020-08-19
Hourier
[Refactor] #40634 Corrected typo in Makefile.am
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2020-08-19
Hourier
[Refactor] #40634 Separated activation-bolt-ball.c...
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2020-08-19
Hourier
[Refactor] #40634 Separated activate_*() from switch_ac...
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2020-08-19
Hourier
[Refactor] #40634 Separated activate_confusion() from...
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2020-08-19
Hourier
[Refactor] #40634 Separated activate_breath_*() from...
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2020-08-19
Hourier
[Refactor] #40634 Removed unused local variable
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2020-08-19
Hourier
[Refactor] #40634 Separated activate_ball_*() from...
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2020-08-19
Hourier
[Refactor] #40634 Separated activate_missile_*() from...
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2020-08-19
Hourier
[Refactor] #40634 Separated activate_bolt_*() from...
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2020-08-19
Hourier
[Refactor] #40634 Separated activate_ball_*() from...
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2020-08-19
Hourier
[Refactor] #40634 Separated activate_ball_cold_*()...
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2020-08-19
Hourier
[Refactor] #40634 Separated activate_bolt_*_1() from...
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2020-08-19
Hourier
[Refactor] #40634 Separated switch_activation() from...
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2020-08-19
Hourier
[Refactor] #40634 Removed unnecessary variable plev...
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2020-08-18
Eric Branlund
Added the files for Visual Studio to EXTRA_DIST so...
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2020-08-18
Eric Branlund
Corrected typo for load/player-attack-loader.h so ...
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2020-08-18
Eric Branlund
Modified so the header files in the subdirectories...
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2020-08-18
Eric Branlund
Added the automake/autoconf boostrapping script to...
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2020-08-18
Eric Branlund
Added readme.txt to EXTRA_DIST so it is included in...
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2020-08-18
Eric Branlund
Rearranged EXTRA_DIST to have one file per line so...
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2020-08-18
Eric Branlund
Added an escape for a newline so the bulk of the wav...
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2020-08-18
Eric Branlund
Removed music.cfg from EXTRA_DIST in lib/xtra/sound...
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2020-08-18
Eric Branlund
Removed delete.me (no longer present in lib/xtra/sound...
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2020-08-18
deskull
[Refactor] #40514 player_type の heavy_shoot を廃止して is_he...
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2020-08-18
deskull
[Refactor] #40514 player_type の monk_armour_aux を廃止して...
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