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android-x86/external-mesa.git
2015-09-26
Kenneth Graunke
i965: Initialize unused VUE map slots to BRW_VARYING_SL...
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2015-09-26
Kenneth Graunke
i965: Fix BRW_VARYING_SLOT_PAD handling in the scalar...
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2015-09-26
Samuel Iglesias...
main/tests: Enable glShaderStorageBlockBinding() check...
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2015-09-26
Emil Velikov
docs: add news item and link release notes for 11.0.1
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2015-09-26
Emil Velikov
docs: add sha256 checksums for 11.0.1
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2015-09-26
Emil Velikov
docs: add release notes for 11.0.1
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2015-09-26
Timothy Arceri
glsl: calculate component size for arrays of arrays...
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2015-09-26
Timothy Arceri
glsl: validate binding qualifier for AoA
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2015-09-26
Timothy Arceri
glsl: add helper for calculating size of AoA
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2015-09-26
Timothy Arceri
glsl: clean-up link uniform code
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2015-09-25
Marek Olšák
radeonsi: add scratch buffer to the buffer list when...
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2015-09-25
Leo Liu
radeon/vce: fix vui time_scale zero error
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2015-09-25
Matt Turner
mesa: Add locking to programs.
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2015-09-25
Matt Turner
mesa: Add locking to sampler objects.
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2015-09-25
Matt Turner
mesa: Remove debugging code from _mesa_reference_*.
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2015-09-25
Matt Turner
c11/threads: Assert that mtx is non-NULL and check...
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2015-09-25
Tapani Pälli
glsl: fix packed varyings interface type and add defaul...
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2015-09-25
Antia Puentes
glsl: Mark as active all elements of shared/std140...
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2015-09-25
Iago Toral...
docs: Mark ARB_shader_storage_buffer_object as done...
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2015-09-25
Samuel Iglesias...
i965: Enable ARB_shader_storage_buffer_object extension...
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2015-09-25
Samuel Iglesias...
mesa: enable ARB_shader_storage_buffer_object extension...
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2015-09-25
Samuel Iglesias...
mesa: Add getters for the GL_ARB_shader_storage_buffer_...
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2015-09-25
Samuel Iglesias...
glapi: add ARB_shader_storage_block_buffer_object
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2015-09-25
Samuel Iglesias...
main/tests: add ARB_shader_storage_buffer_object tokens...
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2015-09-25
Samuel Iglesias...
main: Add SHADER_STORAGE_BLOCK and BUFFER_VARIABLE...
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2015-09-25
Iago Toral...
glsl: Do not allow reads from write-only buffer variables
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2015-09-25
Iago Toral...
glsl: Do not allow assignments to read-only buffer...
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2015-09-25
Samuel Iglesias...
glsl: Allow memory qualifiers on shader storage buffer...
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2015-09-25
Iago Toral...
glsl: Apply memory qualifiers to buffer variables
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2015-09-25
Iago Toral...
glsl: Allow use of memory qualifiers with ARB_shader_st...
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2015-09-25
Samuel Iglesias...
glsl: fix UNIFORM_BUFFER_START or UNIFORM_BUFFER_SIZE...
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2015-09-25
Iago Toral...
mesa: Add queries for GL_SHADER_STORAGE_BUFFER
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2015-09-25
Samuel Iglesias...
mesa: add glShaderStorageBlockBinding()
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2015-09-25
Iago Toral...
glsl: First argument to atomic functions must be a...
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2015-09-25
Iago Toral...
i965/nir/vec4: Implement nir_intrinsic_ssbo_atomic_*
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2015-09-25
Iago Toral...
i965/nir/fs: Implement nir_intrinsic_ssbo_atomic_*
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2015-09-25
Iago Toral...
nir: Implement lowered SSBO atomic intrinsics
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2015-09-25
Iago Toral...
glsl: lower SSBO atomic intrinsics
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2015-09-25
Samuel Iglesias...
glsl: use ir_rvalue instead of ir_dereference in auxili...
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2015-09-25
Iago Toral...
glsl: Add atomic functions from ARB_shader_storage_buff...
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2015-09-25
Iago Toral...
glsl: Rename atomic counter functions
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2015-09-25
Samuel Iglesias...
glsl: atomic counters can be declared as buffer-qualifi...
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2015-09-25
Iago Toral...
nir/glsl_to_nir: ignore an instruction's dest if it...
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2015-09-25
Iago Toral...
i965/nir/vec4: Implement nir_intrinsic_load_ssbo
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2015-09-25
Iago Toral...
i965/nir/fs: Implement nir_intrinsic_load_ssbo
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2015-09-25
Iago Toral...
nir: Implement __intrinsic_load_ssbo
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2015-09-25
Samuel Iglesias...
nir: modify the instruction insertion in nir_visitor...
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2015-09-25
Iago Toral...
i965/nir/vec4: Implement nir_intrinsic_store_ssbo
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2015-09-25
Iago Toral...
i965/nir/fs: Implement nir_intrinsic_store_ssbo
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2015-09-25
Iago Toral...
nir: Implement __intrinsic_store_ssbo
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2015-09-25
Francisco Jerez
i965/vec4: Import surface message builder functions.
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2015-09-25
Francisco Jerez
i965/vec4: Import helpers to convert vectors into array...
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2015-09-25
Francisco Jerez
i965/vec4: Introduce VEC4 IR builder.
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2015-09-25
Samuel Iglesias...
glsl: shader storage blocks use different max block...
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2015-09-25
Samuel Iglesias...
glsl: ignore buffer variables when counting uniform...
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2015-09-25
Samuel Iglesias...
glsl: number of active shader storage blocks must be...
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2015-09-25
Samuel Iglesias...
glsl: a shader storage buffer must be smaller than...
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2015-09-25
Samuel Iglesias...
glsl: add std430 interface packing support to ssbo...
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2015-09-25
Samuel Iglesias...
glsl: Add std430 support to program_resource_visitor...
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2015-09-25
Samuel Iglesias...
glsl: Add parser/compiler support for std430 interface...
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2015-09-25
Samuel Iglesias...
glsl: Add std430 related member functions to glsl_type...
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2015-09-25
Samuel Iglesias...
glsl: allow default qualifiers for shader storage block...
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2015-09-25
Samuel Iglesias...
glsl: Move interface block processing to glsl_parser_ex...
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2015-09-25
Samuel Iglesias...
glsl: ignore default qualifier declarations when checki...
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2015-09-25
Samuel Iglesias...
glsl: layout qualifier can appear more than once since...
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2015-09-25
Samuel Iglesias...
i965/wm: surfaces should have the API buffer size,...
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2015-09-25
Samuel Iglesias...
i965/wm: emit null buffer surfaces when null buffers...
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2015-09-25
Samuel Iglesias...
i965/fs/nir: implement nir_intrinsic_get_buffer_size
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2015-09-25
Samuel Iglesias...
i965/fs: Implement FS_OPCODE_GET_BUFFER_SIZE
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2015-09-25
Samuel Iglesias...
i965/vec4/nir: implement nir_intrinsic_get_buffer_size
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2015-09-25
Samuel Iglesias...
i965/vec4: Implement VS_OPCODE_GET_BUFFER_SIZE
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2015-09-25
Samuel Iglesias...
nir: Implement ir_unop_get_buffer_size
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2015-09-25
Samuel Iglesias...
glsl: implement unsized array length
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2015-09-25
Samuel Iglesias...
glsl: Add parser/compiler support for unsized array...
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2015-09-25
Samuel Iglesias...
glsl: Add unsized array support to glsl_type::std140_size()
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2015-09-25
Samuel Iglesias...
glsl: fix indention in glsl_types.cpp
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2015-09-25
Samuel Iglesias...
glsl: add support for unsized arrays in shader storage...
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2015-09-25
Samuel Iglesias...
glsl: return error if unsized arrays are found in OpenGL ES
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2015-09-25
Iago Toral...
i965/fs: Do not split buffer variables
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2015-09-25
Iago Toral...
i965: handle visiting of ir_var_shader_storage variables
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2015-09-25
Iago Toral...
i965: Upload Shader Storage Buffer Object surfaces
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2015-09-25
Iago Toral...
i965: Set MaxShaderStorageBuffers for compute shaders
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2015-09-25
Samuel Iglesias...
i965: set ARB_shader_storage_buffer_object related...
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2015-09-25
Iago Toral...
i965: Implement DriverFlags.NewShaderStorageBuffer
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2015-09-25
Iago Toral...
i965: Use 64-byte offset alignment for shader storage...
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2015-09-25
Samuel Iglesias...
mesa: set MAX_SHADER_STORAGE_BUFFERS to 16.
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2015-09-25
Tapani Pälli
glsl: add packed varyings to program resource list
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2015-09-25
Tapani Pälli
mesa: add packed_varyings list to gl_shader
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2015-09-25
Jordan Justen
i965/cs: Implement DispatchComputeIndirect support
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2015-09-25
Jordan Justen
mesa/cs: Implement glDispatchComputeIndirect
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2015-09-25
Jordan Justen
mesa/cs: Support GL_DISPATCH_INDIRECT_BUFFER
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2015-09-25
Jordan Justen
mesa/cs: Add _mesa_validate_DispatchCompute
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2015-09-24
Roland Scheidegger
mesa: fix mipmap generation for immutable, compressed...
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2015-09-24
Matt Turner
glsl: Expose gl_MaxTess{Control,Evaluation}AtomicCounters.
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2015-09-24
Alejandro Piñeiro
i965/vec4: check swizzle before discarding a uniform...
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2015-09-24
Mauro Rossi
android: radeonsi: fix sid_tables.h missing LOCAL_MODUL...
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2015-09-24
Benjamin Bellec
gallium/radeon: remove the percentage symbol from HUD...
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2015-09-24
Marek Olšák
gallium/u_blitter: handle allocation failures
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2015-09-24
Marek Olšák
radeonsi: handle dummy constant buffer allocation failure
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2015-09-24
Marek Olšák
radeonsi: don't forget to update scratch relocations...
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