2021-11-18 |
Eric Branlund | Fix typo in English message from cast_summon_greater_de... |
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2021-11-18 |
Eric Branlund | English: fix typo in radiation mutation description. |
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2021-11-18 |
Eric Branlund | English: fix subject/verb agreement for messages about... |
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2021-11-18 |
Eric Branlund | To be more idiomatic, reword English message about... |
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2021-11-18 |
Eric Branlund | To be more idiomatic, change preposition in English... |
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2021-11-18 |
Eric Branlund | Correct English typo ("stuned" for "stunned"). |
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2021-11-18 |
Eric Branlund | Fix English typo in wizard message. |
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2021-11-18 |
Eric Branlund | English: use "a" rather than "an" with "spider". |
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2021-11-18 |
Eric Branlund | Add missing "no" in English message for no appropriate... |
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2021-11-18 |
Eric Branlund | To be more idiomatic, slightly change some of the Engli... |
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2021-11-18 |
Eric Branlund | To avoid repeating "power", reword the English message... |
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2021-11-18 |
Eric Branlund | For clarity, reword English messages from effect_monste... |
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2021-11-18 |
Eric Branlund | Use "collapses" rather than "is collapsed" in English... |
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2021-11-18 |
Eric Branlund | For clarity, added some articles and added or changed... |
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2021-11-18 |
Eric Branlund | To be more idiomatic, reworded the English messages... |
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2021-11-18 |
Eric Branlund | To be more idiomatic, insert helper verb in English... |
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2021-11-18 |
Eric Branlund | To be more idiomatic, change "Explosion Device" to... |
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2021-11-18 |
Eric Branlund | For clarity, reword English messages about being too... |
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2021-11-18 |
Eric Branlund | Fix English spelling ("beging" instead of "being"). |
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2021-11-18 |
dis- | Merge pull request #1873 from dis-/feature/add-persiten... |
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2021-11-18 |
dis- | Merge pull request #1879 from dis-/feature/add-heavy... |
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2021-11-18 |
Deskull | Merge pull request #1872 from sikabane-works/feature... |
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2021-11-17 |
Deskull | Merge pull request #1877 from daradarach/feature/diana |
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2021-11-17 |
Deskull | Merge branch 'develop' into feature/diana |
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2021-11-17 |
dis- | [Implement] 強力に呪われているとき、恐怖/狂戦士化の呪いを強化する |
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2021-11-17 |
Deskull | Merge pull request #1878 from daradarach/feature/hero_bless |
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2021-11-16 |
Deskull | Merge branch 'develop' into feature/hero_bless |
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2021-11-16 |
Deskull | Merge pull request #1876 from sikabane-works/feature... |
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2021-11-16 |
daradarach | 発動番号被り回避 |
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2021-11-16 |
daradarach | 発動追加:ヒーロー+祝福 #1693 d25+25で追加する |
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2021-11-16 |
dis- | [Implement] 執拗な呪いの実装 |
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2021-11-16 |
dis- | Merge pull request #1875 from dis-/feature/fix-self... |
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2021-11-16 |
Deskull | [Add] ランダム発動に加速(50+d50)を追加。 |
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2021-11-16 |
daradarach | 改めて★ダイアナの長弓の追加 |
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2021-11-16 |
dis- | [Fix] 自傷フラグの自動生成スポイラー対応 |
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2021-11-16 |
Deskull | [Refactor] モンスター闘技場のモンスター種族評価値を calc_monrace_power... |
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2021-11-14 |
Deskull | Merge pull request #1865 from sikabane-works/release... |
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2021-11-14 |
Deskull | [Release] 3.0.0Alpha46 |
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2021-11-14 |
dis- | Merge pull request #1863 from dis-/feature/fix-drop... |
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2021-11-14 |
dis- | [Fix} 誰得の巻物で固定アーティファクトが生成されない |
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2021-11-12 |
Deskull | Merge pull request #1862 from sikabane-works/feature... |
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2021-11-12 |
Deskull | [Refactor] struct player_type を class PlayerType に置換。 |
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2021-11-12 |
dis- | Merge pull request #1861 from dis-/feature/refactor... |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 WishResult -> WishResultType |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 spoiler_output_status -... |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 SCREEN_LOAD_OPT -> ScreenLoa... |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 PlayerRaceFood -> PlayerRace... |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 PlayerRaceLife -> PlayerRace... |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 MonkStance -> MonkStanceType |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 SamuraiStance -> SamuraiStan... |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 MagicalBrandEffect -> Magica... |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 ElementRealm -> ElementRealmType |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 SmithCategory -> SmithCatego... |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 SmithEffect -> SmithEffectType |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 TRG -> ItemGenerationTraitType |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 SM -> MonsterSmartLearnType |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 TRCS -> CurseSpecialTraitType |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 TRC -> CurseTraitType |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 MFLAG2 -> MonsterConstantFla... |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 MFLAG -> MonsterTemporaryFla... |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 mind_kind_type -> MindKindType |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 FF -> FloorFeatureType |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 DF -> DungeonFeatureType |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 MUTA -> PlayerMutationType |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 RF_ABILITY -> MonsterAbilityType |
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2021-11-10 |
dis- | Merge pull request #1858 from dis-/feature/refactor... |
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2021-11-10 |
dis- | [Refactor] enum spells-typeをenum class AttributeTypeに置換 |
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2021-11-09 |
Deskull | Merge pull request #1857 from sikabane-works/feature... |
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2021-11-08 |
Deskull | [Implement] 『手負いの熊』に適用された生成時初期HPを CURHP_* フラグで%指定できるように汎用化。 |
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2021-11-08 |
dis- | Merge pull request #1855 from dis-/feature/add-multiple... |
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2021-11-08 |
dis- | [Feature] MonsterDamageProseccorに複合属性渡しを許可する |
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2021-11-07 |
dis- | Merge pull request #1854 from dis-/feature/add-frozen... |
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2021-11-07 |
dis- | [Feature] ★『レイトウメカジキ』の追加 |
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2021-11-07 |
dis- | Merge pull request #1853 from dis-/feature/get-mondamag... |
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2021-11-07 |
dis- | [Feature] モンスターにダメージを与えた際の属性を取得 |
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2021-11-06 |
dis- | Merge pull request #1852 from dis-/feature/refactor... |
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2021-11-06 |
dis- | [Refactor] ソースコード内BattleForm表記をStance表記に統一 |
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2021-11-06 |
dis- | Merge pull request #1849 from dis-/feature/add-self... |
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2021-11-06 |
dis- | [Feature] 継続自傷ダメージ装備の導入 |
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2021-11-01 |
Deskull | Merge pull request #1848 from hengband/feature/refactor... |
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2021-10-31 |
Deskull | [Refactor] spell_type 列挙帯に enum をつけ SpellProcessType に改名 |
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2021-10-31 |
Deskull | Merge pull request #1846 from sikabane-works/release... |
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2021-10-31 |
Deskull | [Release] 3.0.0Alpha45 |
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2021-10-31 |
Deskull | Merge pull request #1838 from sikabane-works/feature... |
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2021-10-31 |
Deskull | [Refactor] モンスターの限界最大HP(30000)がマジックナンバーになっていたのを constex... |
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2021-10-31 |
Habu | Merge pull request #1836 from habu1010/feature/refactor... |
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2021-10-31 |
Deskull | Merge pull request #1755 from Thujopsis/feature/add... |
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2021-10-30 |
dis- | Merge pull request #1843 from dis-/feature/refactor... |
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2021-10-30 |
dis- | [Refactor] 変身中の切り傷無効処理の可読性向上 |
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2021-10-29 |
dis- | Merge pull request #1842 from dis-/feature/refactor... |
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2021-10-29 |
dis- | [Refactor] PlayerRace().get_info()を使用した処理の明瞭化 |
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2021-10-29 |
dis- | [Refactor] PlayerRaceクラスに速度腕力器用耐久の修正計算を集約 |
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2021-10-28 |
Habu | Merge pull request #1840 from habu1010/feature/fix... |
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2021-10-26 |
Habu | [Fix] カメレオンを倒した時に変身先のモンスターを倒した扱いになってしまう |
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2021-10-26 |
Habu | [Refactor] 熟練度レベルの定数を enum class にする |
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2021-10-26 |
Habu | Merge pull request #1834 from habu1010/feature/refactor... |
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2021-10-26 |
Habu | Merge pull request #1833 from habu1010/feature/player... |
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2021-10-23 |
Deskull | Merge pull request #1829 from sikabane-works/feature... |
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2021-10-22 |
Deskull | [Rafactor] RBE_TYPE を RaceBlowEffectType に改名して enum... |
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2021-10-22 |
Habu | Merge pull request #1835 from habu1010/feature/workflow... |
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