case SV_FOOD_RESTORING:
return restore_all_status(player_ptr);
case SV_FOOD_BISCUIT:
- msg_print(_("甘くてサクサクしてとてもおいしい。", "That is sweetly and shortly delicious."));
+ msg_print(_("甘くてサクサクしてとてもおいしい。", "That is sweet, crispy, and very delicious."));
return true;
case SV_FOOD_JERKY:
msg_print(_("歯ごたえがあっておいしい。", "That is chewy and delicious."));
return true;
case SV_FOOD_PINT_OF_ALE:
case SV_FOOD_PINT_OF_WINE:
- msg_print(_("のどごし爽やかだ。", "That is refreshing through the throat."));
+ msg_print(_("のどごし爽やかだ。", "That is refreshing and warms the innards."));
return true;
default:
return false;