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hengband/hengband.git
2020-04-19 Habu[fix] カオス的効果で余分な効果が発動するバグを修正
2020-04-19 Habu[refactor] 意図したswitch-case文のfall throughをコメント
2020-04-19 Habu[refactor] term.[ch]をgameterm.[ch]に改名
2020-04-19 deskull[Fix] #40233 FILE ポインタの参照処理ミスを修正. / FILE pointer refere...
2020-04-14 deskull[Fix] #40326 チケット place_bold()中、gb_solid処理時に生成する壁を永久壁でな...
2020-04-12 deskull[Fix] #40302 RIVER系フラグを持たないダンジョンに川が生成される問題を修正し、add_rive...
2020-04-10 deskull[Fix] #40233 最終的に一応ビルドが通るまで整理. / Organize until the...
2020-04-10 deskull[Fix] #40233 インクルード忘れを修正. / Fixed missing include.
2020-04-10 deskull[Fix] #40233 重複した open_auto_dump() と close_auto_dump...
2020-04-10 deskull[Fix] #40233 auto_dump_header と auto_dump_footer をconst...
2020-04-10 deskull[Fix] #40233 auto_dump_stream ファイルディスクリプタ周りをビルドが通るように展開...
2020-04-10 deskull[fix] #40282 コンフリクト解決残しを修正. / Resolve conflicts left...
2020-04-10 deskull[fix] #40233 リファクタリングで起きている大量のビルドエラーを修正中。差し当たり、インクルード抜け...
2020-04-10 deskullMerge branch 'For2.2.2-Refactoring' of git.osdn.net...
2020-04-10 deskull[Fix] #40304 魔法棒を振った時の更新フラグ指定ミスを修正. / Correction to...
2020-04-07 deskullMerge branch 'For2.2.2-Refactoring-birth-screen-realm...
2020-04-07 deskullMerge branch 'For2.2.2-Refactoring-English-Diary' of...
2020-03-29 Eric BranlundChanged the English diary entries about the gender...
2020-03-29 Eric BranlundCorrected English diary entry about realm selection...
2020-03-29 Eric BranlundIn the English version, the period at the end of the...
2020-03-26 deskull[Fix] #37353 リファクタリング時にエンバグした get_rnd_line() の分岐処理を修正...
2020-03-26 deskullMerge branch 'fix/xoshiro128starstar-v1.0-bug' into...
2020-03-26 deskullMerge branch 'For2.2.2-Fix-Hourier' into For2.2.2-Refac...
2020-03-25 Eric BranlundCorrected English typo ('Arane' rather than 'Arena...
2020-03-25 Habu[fix] #40237 乱数生成アルゴリズムxoshiro128**をバージョン1.1にする
2020-03-24 deskull[Fix] #38790 ジュラル星人誤認判定変更ミスをさらに修正. / Fix Chargeman...
2020-03-24 Eric BranlundFor consistency, changed English diary entries to use...
2020-03-22 Hourier[Refactor] #40233 Somefunctions moved from store.c...
2020-03-22 Hourier[Refactor] #40233 Unified Japanese/English resources
2020-03-22 Hourier[Refactor] #40233 Separated gold-magnification-table...
2020-03-22 Hourier[Refactor] WIP #40233 Separated store-comments.c/h...
2020-03-22 Hourier[Refactor] #40233 Moved comment_7* from store.c to...
2020-03-22 Hourier[Refactor] #40233 Separated articles-on-sale.c/h from...
2020-03-22 Hourier[Refactor] #40233 Separated store-owner-comments.c...
2020-03-22 Hourier[Refactor] #40233 Separated store-owners.c/h from store.c/h
2020-03-22 Hourier[Refactor] #40275 Separated poker.c/h from bldg.c
2020-03-22 Hourier[Refactor] Added 'extern' to lighting_level_str[]
2020-03-22 Hourier[Refactor] #40236 Separated cmd-visuals.c/h from cmd...
2020-03-22 Hourier[Refactor] #40236 Separated lighting-level-table.c...
2020-03-22 Hourier[Refactor] #40236 Separated cmd-draw.c/h from cmd-dump.c/h
2020-03-22 Hourier[Refactor] #40236 Separated cmd-diary.c/h from cmd...
2020-03-22 Hourier[Refactor] #40236 Unified the number of subtitles in...
2020-03-22 Hourier[Refactor] #40236 Moved get_ordinal_number_suffix(...
2020-03-22 Hourier[Refactor] #40236 Changed return type of init_*() from...
2020-03-22 Hourier[Refactor] #40236 main-win.c において1行ごとに挟まれていたコメントを削除...
2020-03-22 Hourier[Refactor] #40274 Removed unused preprocessors
2020-03-22 Hourier[Refactor] #40274 WIN32のプリプロが有効であることを前提とし、main-win...
2020-03-22 Hourier[Refactor] #40236 Separated cmd-macro.c/h from cmd...
2020-03-22 Hourier[Refactor] #40236 Reshaped do_cmd_macros()
2020-03-22 Hourier[Refactor] #40236 Changed return type from errr to...
2020-03-22 Hourier[Refactor] #40236 Moved remove_auto_dump(), auto_dump_p...
2020-03-22 Hourier[Refactor] #40236 Reshaped cmd-dump.c a little
2020-03-15 deskullMerge branch 'For2.2.2-Refactoring' of git.osdn.net...
2020-03-15 deskull[Fix] #40236 Add not enoughed source description to...
2020-03-15 deskullMerge branch 'For2.2.2-Refactoring' of git.osdn.net...
2020-03-15 deskull[Fix] #38790 ジュラル星人誤認判定変更ミスを修正. / Fix Chargeman's proce...
2020-03-15 deskull[Refactor] #40256 get_mon_num()に 新しく optionを追加し GMN_ARE...
2020-03-15 deskull[Fix] #40256 phase_out フラグが determine_daily_bounty...
2020-03-15 deskull[Feature] #38790 チャージマンによるジュラル星人への誤認処理を調整. / Adjust...
2020-03-13 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-03-08 deskull[Feature] #39581 広域マップでは変異による武器ドロップ処理が起こらないよう変更.当該処理を...
2020-03-08 deskull[Fix] #40051 どうして非ポインタに NULL 使う必要があるのか(憤怒) / Fix NULL...
2020-03-08 deskull[Fix] #40051 item_tester_tvalのリセットを追加して呪文学習後のアイテム処理ミスを修...
2020-03-08 Hourier[Refactor] Separated object-group-table.c/h from cmd...
2020-03-08 Hourier[Refactor] #40236 Separated diary-subtitle-table.c...
2020-03-08 Hourier[Refactor] #40236 Separated monster-group-table.c/h...
2020-03-08 Hourier[Refactor] #40236 Separated feeling-table.c/h from...
2020-03-08 Hourier[Refactor] #40236 cmd-dump.c において1行ごとに挟まれていたコメントを削除...
2020-03-08 Hourier[Refactor] #40236 Separated write_floor() from exe_writ...
2020-03-08 Hourier[Refactor] #40236 Separated open_diary_file() from...
2020-03-08 Hourier[Refactor] #40236 Separated write_diary_pet() from...
2020-03-08 Hourier[Refactor] #40326 Reshaped write-diary.c
2020-03-08 Hourier[Refactor] #40236 Separated write-diary.c/h from cmd...
2020-03-08 Hourier[Refactor] #40236 Reshaped cmd-dump.c a little
2020-03-08 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-03-08 Hourier[Refactor] #40030 Moved process_speak_sound() from...
2020-03-08 Hourier[Refactor] #40030 Moved process_monster_movement()...
2020-03-08 Hourier[Refactor] #40030 Separated monster-sweep-grid.c/h...
2020-03-08 Hourier[Refactor] #40030 Changed function names in monster...
2020-03-08 Hourier[Refactor] #40030 Separated monster-runaway.c/h from...
2020-03-08 Hourier[Refactor] #40030 Moved decide_monster_movement_directi...
2020-03-08 Hourier[Refactor] #40030 Separated monster-direction.c/h from...
2020-03-08 Hourier[Refactor] #40030 Separated monster-safety-hiding.c...
2020-03-08 Hourier[Refactor] #40030 Separated monster-update.c/h from...
2020-03-08 Hourier[Refactor] #40030 Reshaped store_moves_val()
2020-03-08 Hourier[Refactor] #40030 Separated store_moves_val() to get_mo...
2020-03-08 Hourier[Refactor] #40030 Moved *_door() from monster-process...
2020-03-08 Hourier[Refactor] #40030 Separated monster-move.c/h from monst...
2020-03-08 Hourier[Refactor] #40030 Moved decide_monster_speed() from...
2020-03-08 Hourier[Refactor] #40030 Moved update_player_window() from...
2020-03-08 Hourier[Refactor] #40030 Separated monster-attack.c/h from...
2020-03-08 Hourier[Refactor] #40030 Removed unused definitions of monster
2020-03-07 Hourier[Refactor] #40030 Renamed SYURYUUDAN to GRENADE
2020-03-07 Hourier[Refactor] #40030 Reshaped melee1.c
2020-03-07 Hourier[Refactor] #40030 Moved save_old_race_flags() from...
2020-03-07 Hourier[Refactor] #40030 Separated monster-object.c/h from...
2020-03-07 Hourier[Implement] #37285 モンスターを1体追加、アイディアを出して頂いたhdns氏に感謝...
2020-03-07 Hourier[Refactor] #40030 Separaterd monster-util.c/h from...
2020-03-07 Hourier[Refactor] #39962 Separated dump_player_status_with_scr...
2020-03-07 Hourier[Refactor] #39962 Separated player-status-dump.c from...
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