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hengbandforosx/hengbandosx.git
2021-08-08
Hourier
Merge pull request #1309 from Hourier/feature/Adjust...
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2021-08-08
Hourier
[Fix] #929 Resolved the issue that English version...
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2021-08-08
Hourier
[Refactor] #929 Moved avatar.cpp/h from player-info...
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2021-08-08
Hourier
[Refactor] #929 Removed unused headers in monster-damag...
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2021-08-08
Hourier
[Refactor] #929 Renamed get_virtues() to initialize_vir...
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2021-08-08
Hourier
[Refactor] #929 Separated avatar-changer.cpp/h from...
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2021-08-08
Hourier
[Refactor] #929 Separated add_monster_fear() from mon_t...
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2021-08-08
Hourier
[Refactor] #929 Separated process_dead_exp_virtue(...
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2021-08-08
Hourier
[Refactor] #929 Separated show_bounty_message() from...
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2021-08-08
Hourier
[Refactor] #929 Separated show_kill_message() from...
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2021-08-08
Hourier
[Refactor] #929 Separated change_virtue() from mon_take...
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2021-08-08
Hourier
[Refactor] #929 Separated change_virtue_good_animal...
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2021-08-08
Hourier
[Refactor] #929 Separated change_virtue_wild_thief...
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2021-08-08
Hourier
[Refactor] #929 Separated change_virtue_resonve() from...
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2021-08-08
Hourier
[Refactor] #929 Separated change_virtue_good_evil(...
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2021-08-08
Hourier
[Refactor] #929 Separated change_virtue_unique() from...
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2021-08-08
Hourier
[Refactor] #929 Added combat-killing messages (English...
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2021-08-08
Hourier
[Refactor] #929 Reshaped mon_take_hit()
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2021-08-08
Hourier
[Fix] #929 天使モンスターを倒した時に徳を変化させる処理に誤りがあったので修正;シンボルAではなくA...
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2021-08-08
Hourier
[Refactor] #929 Reshaped mon_take_hit()
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2021-08-08
Hourier
[Refactor] #929 Separated change_virtue_non_beginner...
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2021-08-08
Hourier
[Refactor] #929 Separated dying_scream() from mon_take_...
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2021-08-08
Hourier
[Refactor] #929 Removed unnecessary argumment in Monste...
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2021-08-08
Hourier
[Refactor] #929 Separated death_amberites() from mon_ta...
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2021-08-08
Hourier
[Refactor] #929 Separated increase_kill_numbers() from...
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2021-08-08
Hourier
[Refactor] #929 Reshaped death_unique_monster() from...
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2021-08-08
Hourier
[Refactor] #929 分裂/合体を行う特殊ユニークの死亡処理を拡張な形に修正した / Refined...
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2021-08-08
Hourier
[Refactor] #929 Separated split_unite_uniques() from...
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2021-08-08
Hourier
[Refactor] #929 Separated death_special_flag_monster...
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2021-08-08
Hourier
[Refactor] #929 Separated genocide_chaos_patron() from...
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2021-08-08
Hourier
[Refactor] #929 Replaced get_exp_from_mon() and mon_tak...
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2021-08-08
Hourier
[Refactor] #929 Separated summon_special_unique() from...
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2021-08-08
Hourier
[Refactor] #929 Removed unnecessary comments
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2021-08-08
Hourier
[Refactor] #929 Made monster-damage to class MonsterDam...
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2021-08-08
Hourier
[Refactor] #929 Moved mon_take_hit() from monster-statu...
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2021-08-08
Hourier
[Refactor] #929 Separated monster-damage.cpp/h from...
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2021-08-08
Hourier
[Refactor] #929 Reshaped monster-status.cpp
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2021-08-08
Hourier
[Refactor] #929 Reshaped monster-status.cpp automatically
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2021-08-08
Hourier
Merge pull request #1294 from Hourier/feature/Adjust...
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2021-08-08
Hourier
Merge pull request #1315 from Hourier/feature/Divide...
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2021-08-08
Hourier
[Refactor] #919 Adjusted display-map.cpp in order not...
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2021-08-08
Hourier
[Refactor] #919 Separated feature-action-flags.cpp...
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2021-08-08
Hourier
[Refactor] #919 Moved add_cave_info() from grid.cpp...
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2021-08-08
Hourier
[Refactor] #919 Removed cave_los_grid() and moved cave_...
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2021-08-08
Hourier
[Refactor] #919 Moved get_feat_mimic() from grid.cpp...
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2021-08-08
Hourier
[Refactor] #919 Moved grid_cost() and grid_dist() from...
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2021-08-08
Hourier
[Refactor] #919 Moved is_explosion() from grid.cpp...
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2021-08-08
Hourier
[Refactor] #919 Moved is_protection() from grid.cpp...
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2021-08-08
Hourier
[Refactor] #919 Moved is_mirror() from grid.cpp/h to...
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2021-08-08
Hourier
[Refactor] #919 Defined is_mark() to grid-type-definition.h
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2021-08-08
Hourier
[Refactor] #919 Defined is_object() to grid-type-defini...
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2021-08-08
Hourier
[Refactor] #919 Removed is_known_trap() because it...
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2021-08-08
Hourier
[Refactor] #919 Moved place_bound_perm_wall() from...
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2021-08-08
Hourier
[Refactor] #919 Replaced cave_view_hack() from macro...
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2021-08-08
Hourier
[Refactor] #919 Replaced cave_redraw_later() and cave_n...
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2021-08-08
Hourier
[Refactor] #919 Replaced cave_lite_hack() from macro...
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2021-08-08
Hourier
[Refactor] #919 Replaced macro function is_solid_bold...
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2021-08-08
Hourier
[Refactor] #919 Replaced macro function is_inner/outer_...
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2021-08-08
Hourier
[Refactor] #919 Replaced macro function is_extra_bold...
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2021-08-08
Hourier
[Refactor] #919 Replaced macro function is_floor_bold...
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2021-08-08
Hourier
[Refactor] #919 Defined is_icky() into grid-type-defini...
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2021-08-08
Hourier
[Refactor] #919 Defined is_extra()/is_inner()/is_outer...
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2021-08-08
Hourier
[Refactor] #919 Defined is_room() into grid-type-defini...
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2021-08-08
Hourier
[Refactor] #919 Included is_floor_grid() into grid_type...
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2021-08-08
Hourier
[Refactor] #919 Moved place_rublle() from grid.h to...
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2021-08-08
Hourier
[Refactor] #919 Moved door_kind_type from grid.h to...
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2021-08-08
Hourier
[Refactor] #919 Moved CONVERT_* from grid.h to feature.cpp
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2021-08-08
Hourier
[Refactor] #919 Moved definitions CAVE_* from grid...
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2021-08-08
Hourier
[Refactor] #919 Separated grid_type from grid.h to...
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2021-08-08
Hourier
[Refactor] #1148 Reshaped monster-attack-status.cpp
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2021-08-08
Hourier
[Implement] #1148 @が骸骨の時、『ディオ・ブランドー』の目潰しを無効化した / Disabl...
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2021-08-08
Hourier
[Implement] #1148 『鼠小僧』のドロップを新規★に変更した / Added fixed...
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2021-08-08
Hourier
[Implement] #1148 『ヌル』に量子生物フラグを追加した / Added QUANTUM...
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2021-08-08
Hourier
[Refactor] #1148 Removed 'The ' from monster spoiler...
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2021-08-08
Hourier
[Refactor] #1148 『サウロンのロ』にFTを追加した / Added flavor text...
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2021-08-08
Hourier
[Refactor] #1148 たこぶえのパラメータを調整した / Adjusted Takobue...
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2021-08-08
Hourier
[Refactor] #1148 火蜂のパラメータを調整した / Adjusted Hibachi's...
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2021-08-08
Hourier
[Implement] #1148 黙示録の乗り手を追加した / Added 3 riders of...
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2021-08-08
Hourier
[Implement] #1148 ミミック(ミミック(像)の像)のデッドアタック (ミミック(像)の召喚...
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2021-08-08
Hourier
[Refactor] #1148 ピンク・ホラーが分裂した時の効果音を追加した / Added sound...
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2021-08-08
Hourier
[Refactor] #1148 異常なモンスターが召喚される可能性を予防した / Prevented...
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2021-08-08
Hourier
[Implement] #1148 ミミック3種を実装した / Added 3 mimics
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2021-08-08
Hourier
[Implement] #1148 ギャグ漫画枠系ユニークを実装した / Added unique races...
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2021-08-08
Hourier
[Fix] #1153 ロケット発射のみ、または射撃のみのモンスターについても確率を表示するようにした...
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2021-08-08
Hourier
[Implement] #1148 『リー・ナス』の悲鳴を無効化する代わりに魔法使用率を上げた / Disab...
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2021-08-08
Hourier
[Implement] #1148 ××クラゲを追加した / Added jellyfish
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2021-08-08
Hourier
[Refactor] #1148 ライオンの色を間違えていたので修正 / Resolved the issue...
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2021-08-08
Hourier
Merge pull request #1299 from Hourier/feature/Remove...
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2021-08-07
Hourier
[Refactor] #939 Removed HIT_RELIABILITY alias
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2021-08-07
Hourier
[Refactor] #939 Removed ALIGNMENT and ARTIFACT_BIAS_IDX...
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2021-08-07
Hourier
[Refactor] #939 C言語ではコンパイル不可能な記述 (クラス等)があるのでC++かどうかを調べる...
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2021-08-07
Hourier
[Refactor] #939 Removed unused types from h-type.h
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2021-08-07
Hourier
[Refactor] #939 Removed MAGIC_NUM1 and MAGIC_NUM2 aliases
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2021-08-06
Slimebreath6078
Merge pull request #1311 from Slimebreath6078/feature...
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2021-08-06
Slimebreath6078
set_bits()の二重括弧も除去
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2021-08-06
Hourier
Merge pull request #1304 from Hourier/feature/Make...
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2021-08-06
Hourier
[Refactor] #1301 Reflected an indication; '!this->power...
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2021-08-05
Slimebreath6078
二重括弧を除去
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2021-08-05
Slimebreath6078
二重括弧を除去
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2021-08-05
Slimebreath6078
Update one-monster-placer.cpp and wizard-spells.cpp
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