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2020-06-12 Hourier[Refactor] #40414 Separated display_monster_magic_types...
2020-06-12 Hourier[Refactor] #40414 Separated set_floor_types() from...
2020-06-12 Hourier[Refactor] #40414 Separated set_teleport_types() from...
2020-06-12 Hourier[Refactor] #40414 Separated set_status_types() from...
2020-06-12 Hourier[Refactor] #40414 Separated set_bolt_types() from proce...
2020-06-12 Hourier[Refactor] #40414 Separated set_particular_types()...
2020-06-12 Hourier[Refactor] #40414 Separated set_ball_types() from proce...
2020-06-12 Hourier[Refactor] #40414 Separated display-lore-magics.c/h...
2020-06-12 Hourier[Refactor] #40014 Separated set_breath_types() from...
2020-06-12 Hourier[Refactor] #40014 Separated display_monster_sometimes...
2020-06-12 Hourier[Refactor] #40014 Separated lore-calculator.c/h from...
2020-06-12 Hourier[Refactor] #40014 Incorporated various variables into...
2020-06-12 Hourier[Refactor] #40014 Separated display_monster_collective...
2020-06-12 Hourier[Refactor] #40014 Renamed display-monster-lore.c/h...
2020-06-12 Hourier[Refactor] #40014 Fixed comments in monster-lore.c...
2020-06-12 Hourier[Refctor] #40014 Separated display_lore_this() from...
2020-06-11 Hourier[Refactor] #40414 Separated display_monster_aura()...
2020-06-11 Hourier[Refactor] #40414 Separated display_monster_exp() from...
2020-06-11 Hourier[Refactor] #40414 Separated display_monster_alignment...
2020-06-11 Hourier[Refactor] #40414 Separated display_monster_kind()...
2020-06-11 Hourier[Refactor] #40414 Separated display_never_move() from...
2020-06-11 Hourier[Refactor] #40414 Separated display_move() from process...
2020-06-11 Hourier[Refactor] #40414 Separated display_random_move() from...
2020-06-11 Hourier[Refactor] #40414 Separated set_flags1() from process_m...
2020-06-11 Hourier[Refactor] #40414 Separated set_msex_flags() from proce...
2020-06-11 Hourier[Refactor] #40414 Separated display_where_to_appear...
2020-06-11 Hourier[Refactor] #40014 Separated display_kill_unique() and...
2020-06-11 Hourier[Refactor] #40014 Moved display_kill_numbers() from...
2020-06-11 Hourier[Refactor] #40014 Separated set_drop_flags() from proce...
2020-06-11 Hourier[Refactor] #40014 Replaced various variables to lore_type
2020-06-11 Hourier[Refactor] #40014 Made lore-util.c/h to prepare to...
2020-06-11 Hourier[Refactor] #40014 Moved monster-lore/ to lore/; There...
2020-06-11 Hourier[Refactor] #40014 Renmaed monster2.c/h to monster-list.c/h
2020-06-11 Hourier[Refactor] #40014 Moved monster_drop_carried_objects...
2020-06-11 Hourier[Refactor] #40014 Moved set_target() and reset_target...
2020-06-11 Hourier[Refactor] #40014 Moved update_smart_learn() from monst...
2020-06-11 Hourier[Refactor] #40014 Moved monster_name() from monster2...
2020-06-11 Hourier[Refactor] #40014 Changed argument type in get_monster_...
2020-06-11 Hourier[Refactor] #40014 Moved message_pain() from monster2...
2020-06-11 Hourier[Refactor] #40014 Unified English and Japanese resource...
2020-06-11 Hourier[Refactor] #40014 Unified English and Japanese resource...
2020-06-11 Hourier[Refactor] #40014 Separated monster-compaction.c/h...
2020-06-10 Hourier[Refactor] #40014 Moved monster-generaion-related funct...
2020-06-10 Hourier[Refactor] #40014 Separated monster-remover.c/h from...
2020-06-10 Hourier[Refactor] #40014 Separated monster-generator.c/h
2020-06-10 Hourier[Refactor] #40014 Removed unused inclusion for monster2.h
2020-06-10 Hourier[Refactor] #40014 Moved monster's info-related function...
2020-06-10 Hourier[Refactor] #40014 Separated monster-describer.c/h from...
2020-06-10 Hourier[Refactor] #40014 Moved update_monster() and update_mon...
2020-06-10 Hourier[Refactor] #40014 Reshaped monster2.c semi-automatically
2020-06-10 Hourier[Refactor] #40014 Changed macro functions to normal...
2020-06-10 Hourier[Refactor] #40014 Moved monster1.c/h to monster-info.c/h
2020-06-10 Hourier[Refactor] #40014 Removed unused headers from monster1.c
2020-06-09 Hourier[Refactor] #40014 Separated display-monster-status...
2020-06-09 Hourier[Refactor] #40014 Separated monster-death.c/h from...
2020-06-09 Hourier[Refactor] #40014 Separated cmd-lore.c/h from cmd-item.c/h
2020-06-09 Hourier[Refactor] #40014 Separated display-monster-lore.c...
2020-06-09 Hourier[Refactor] #40414 Renamed display_monster_lore() to...
2020-06-09 Hourier[Refactor] #40014 Separated summon-checker.c/h from...
2020-06-09 Hourier[Refactor] #40014 Separated lore-store.c/h from monster...
2020-06-09 Hourier[Refactor] #40014 Separated monster1.c/h from monster...
2020-06-09 Hourier[Refactor] #40014 Reshaped monster-race.h
2020-06-09 Hourier[Refactor] #40014 Moved some macro function from monste...
2020-06-09 Hourier[Refactor] #40014 Separated race-flags*.c/h from monste...
2020-06-09 Hourier[Refactor] #40014 Moved get_monster_hook(), get_monster...
2020-06-09 Hourier[Refactor] #40014 Separated monster-util.c/h from monst...
2020-06-08 Hourier[Refactor] #40014 *Genocide* inclusion for monster...
2020-06-08 Hourier[Refactor] #40014 Renamed object-util.h to object-type...
2020-06-08 Hourier[Refactor] #40014 Renamed creature.c/h to speed-table.c/h
2020-06-08 Hourier[Refactor] #40014 Renamed monster-process.c/h to monste...
2020-06-08 Hourier[Refactor] #40014 Renamed monster.h to monster-type...
2020-06-08 Hourier[Refactor] #40014 Removed inclusion for monster.h temor...
2020-06-08 Hourier[Refactor] #40014 Separated monster1.h from monster.h
2020-06-08 Hourier[Refactor] #40014 Separated monster2.h from monster.h
2020-06-07 Hourier[Refactor] #40014 Reshaped monster.h
2020-06-07 Hourier[Refactor] #40014 Separated eldritch-horror.c/h from...
2020-06-07 Hourier[Refactor] #40014 Separated monster-timed-effect-types...
2020-06-07 Hourier[Refactor] #40014 Moved MON_*() from monster.h to monst...
2020-06-07 Hourier[Refactor] #40014 Separated monster-description-types...
2020-06-07 Hourier[Refactor] #40014 Separated place-monster-types.h from...
2020-06-07 Hourier[Refactor] #40014 Separated smart-learn-types.h from...
2020-06-07 Hourier[Refactor] #40457 Separated snipe-types.h
2020-06-07 Hourier[Refactor] #40457 Renamed snipe.c/h to mind-sniper.c/h
2020-06-07 Hourier[Refactor] #40457 Unified effect-monster-domination...
2020-06-07 Hourier[Refactor] #40014 Separated monster-flag-types.h from...
2020-06-07 Hourier[Refactor] #40014 Separated drs-types.h from monster.h
2020-06-07 Hourier[Refactor] #40014 Reshaped monster-race.c/h
2020-06-07 Hourier[Refactor] #40014 Automatically reshaped monster-race...
2020-06-07 Hourier[Refactor] #40014 Reshaped monster-race-hook.c
2020-06-07 Hourier[Refactor] #40014 Moved monster-race* from monster...
2020-06-07 Hourier[Refactor] #40014 Separated race-indice-types.h from...
2020-06-07 Hourier[Refactor] #40399 Separated activation-info-table.c...
2020-06-07 Hourier[Refactor] #40399 Separated dragon-breaths-table.c...
2020-06-07 Hourier[Refactor] #40399 Renamed object1.c/h to object-info.c/h
2020-06-07 Hourier[Refactor] #40399 Remvoed unused inclusion for object1.h
2020-06-07 Hourier[Refactor] #40399 Renamed item_activation() to activati...
2020-06-07 Hourier[Refactor] #40399 Reshaped object1.c
2020-06-07 Hourier[Refactor] #40399 Separated object-flags.c/h from objec...
2020-06-07 Hourier[Refactor] Separated random-art-bias-types.h from artif...
2020-06-07 Hourier[Refactor] Separated art-bow-types.h from artifact.h
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