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hengbandforosx/hengbandosx.git
2022-02-06
Hourier
[Refactor] #1389 Changed monap_type from struct to...
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2022-02-06
Hourier
[Refactor] #1389 Changed return type from bool to void...
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2022-02-06
Hourier
Merge pull request #2080 from daradarach/feature/null
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2022-02-06
daradarach
has_pass_wallはboolで返しているので元に戻す
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2022-02-06
daradarach
耐性有無判定を逆に間違えてたので再修正。has_pass_wallはboolで返しているので元に戻す
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2022-02-06
daradarach
has_*がBIT_FLAGSを返しているのでif()内の判定で使うのがboolとなるよう修正
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2022-02-06
daradarach
レビューをもとにr_infoの書き方を修正
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2022-02-05
daradarach
和訳修正漏れの修正
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2022-02-05
火炎の飛竜
Merge pull request #2081 from Slimebreath6078/feature...
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2022-02-05
火炎の飛竜
Merge pull request #2049 from Slimebreath6078/feature...
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2022-02-05
Slimebreath6078
if文を整形
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2022-02-05
Slimebreath6078
[Refactor]変愚蛮怒以外ではh_older_thanによる互換性確保は作動しないように
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2022-02-05
Slimebreath6078
整形
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2022-02-05
Slimebreath6078
[Change]アイテムとモンスターのロードクラスを当分同じクラスに
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2022-02-05
Slimebreath6078
[Refactor]トークン定義を合わせる
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2022-02-05
Slimebreath6078
[Refactor]定数を再定義したものに置換
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2022-02-05
Slimebreath6078
struct定義のtypedefを消す
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2022-02-05
Slimebreath6078
動作(習性?)を再定義
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2022-02-05
daradarach
[fix]voidは虚空ではなく虚無。一括修正
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2022-02-05
daradarach
[Implement]虚空・深淵属性のボルト・ボール・ブレスを実装(対応漏れの修正)
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2022-02-05
daradarach
[Implement]虚空・深淵属性のボルト・ボール・ブレスを実装
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2022-02-05
daradarach
#2077 虚無・深淵属性にプレイヤーへのダメージが定義されていなかったのを修正
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2022-02-05
daradarach
ダメージ警告で深淵・虚無属性の最大ダメージ倍率が計算されていないのも併せて修正する
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2022-02-05
daradarach
player-status-resist.cpp内でプレイヤーのみの(浮遊・壁抜け・反テレ)を参照している部分...
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2022-02-05
daradarach
深淵属性、虚無属性が敵モンスターに反射された時のために作られていた@へのエフェクトが実際には使える状態になって...
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2022-02-04
Habu
Merge pull request #2037 from OwenGHB/curses-fix
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2022-02-03
Hourier
Merge pull request #2028 from Hourier/Remove-Old-Varian...
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2022-02-03
Hourier
[Refactor] #1743 飛竜氏の指摘に従い、define文時代の名残でバリアント名の文字数をリテラル...
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2022-01-31
Gwilim Owen
Merge pull request #2 from habu1010/feature/fix-curses...
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2022-01-31
Habu
[Fix] The cursor will no longer be displayed
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2022-01-31
Habu
[Refactor] Use built-in literals for bool types
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2022-01-31
Habu
[Style] Code formatting with clang-format
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2022-01-31
Gwilim
undo accidental change
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2022-01-31
Gwilim
Secondary colour fix, dimensions fix
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2022-01-30
Gwilim Owen
Merge pull request #1 from habu1010/feature/apply-clang...
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2022-01-30
Hourier
[Refactor] #1743 Habu氏の指摘に従って文法を修正した
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2022-01-30
Habu
Apply code formatting with clang-format
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2022-01-30
Hourier
[Refactor] #1743 Reshaped load.cpp
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2022-01-30
Hourier
[Refactor] #1743 angband-version.h で定義されていたdefine文の内...
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2022-01-30
Hourier
[Fix] #2028 Habu氏の調査に基づき、バージョン番号の後に1バイト読み込みをスキップするようにした
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2022-01-30
Hourier
[Fix] #2028 Resolved the compilation errors
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2022-01-30
Hourier
[Implement] #1743 バリアント名をセーブデータに含めた
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2022-01-30
Gwilim
implement bigscreen by default, an option to use the...
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2022-01-30
Deskull
Merge pull request #1940 from sikabane-works/feature...
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2022-01-30
Hourier
Merge pull request #1991 from Hourier/Fix-Uid-Checker...
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2022-01-30
Gwilim
Habu's cursor flickering fix
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2022-01-30
Habu
Merge pull request #2022 from habu1010/feature/disable...
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2022-01-30
Deskull
[Refactor] room_typeをenumクラス化し、ループ処理を適示整理。
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2022-01-30
Hourier
Merge pull request #2031 from Hourier/Fix-Discount...
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2022-01-30
Hourier
[Fix] #2030 種族や職業に依存する割引が動作していない事象を修正した
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2022-01-30
Hourier
[Refactor] #1974 Included error code into the error...
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2022-01-30
Hourier
[Fix] #1971 Fixed the failure of compilation in Cygwin
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2022-01-28
Gwilim
declare iterand inside loop
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2022-01-28
Gwilim
Colour patch for 88 and 256 colour terminals
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2022-01-28
Habu
[Fix] 英語バージョンでスコア送信機能を無効にする
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2022-01-28
Deskull
Merge pull request #2021 from sikabane-works/feature...
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2022-01-28
Deskull
[Fix] アングマールの魔王のテキスト送り仮名ミス修正。
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2022-01-24
Deskull
Merge pull request #1982 from sikabane-works/feature...
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2022-01-23
Deskull
Merge pull request #2012 from sikabane-works/release...
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2022-01-23
Deskull
[Release] 3.0.0Alpha51
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2022-01-23
Deskull
Merge pull request #1977 from backwardsEric/uid-fixes
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2022-01-22
dis-
Merge pull request #2009 from dis-/feature/fix-quest...
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2022-01-22
dis-
Merge pull request #2008 from dis-/feature/modify-tower...
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2022-01-22
dis-
Merge pull request #2010 from dis-/feature/fix-death...
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2022-01-22
dis-
[Fix] 死亡時召喚でクローンフラグが維持されない
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2022-01-21
Deskull
Merge pull request #2005 from sikabane-works/feature...
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2022-01-21
dis-
[Feature] クエスト『宝物庫』のバランス調整
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2022-01-20
dis-
Merge pull request #2004 from dis-/feature/buff-deep...
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2022-01-19
Deskull
[Fix] ドワーフ『ナル』のフレーバーが多方面にひどすぎるので直してみた。
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2022-01-19
dis-
[Feature] クエスト「塔」のバランス調整
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2022-01-19
dis-
[Feature] 80F-100Fユニークモンスターの戦闘能力調整
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2022-01-18
dis-
[Feature] 80F-100Fユニークモンスターの報酬系強化
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2022-01-17
Habu
Merge pull request #1999 from habu1010/feature/fix...
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2022-01-16
Deskull
Merge pull request #1998 from sikabane-works/feature...
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2022-01-16
Habu
[Fix] #1993 「既知のモンスター」を開いた際に落ちる
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2022-01-16
Deskull
[Refactor] floor-base-definitions.h 内定数の constexpr...
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2022-01-15
dis-
Merge pull request #1980 from dis-/feature/define-monst...
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2022-01-14
dis-
[Refactor] EFFECT_IDの削除
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2022-01-14
火炎の飛竜
Merge pull request #1979 from Slimebreath6078/feature...
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2022-01-13
Deskull
(Refactor) ウィザードモードの任意地形変更におけるID指定処理をget_valueに置換。
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2022-01-13
Slimebreath6078
[Fix]カコデーモンとアラクノトロンの説明文を修正
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2022-01-12
dis-
[Refactor] attribute-types.hのコード整形
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2022-01-12
dis-
[Implement] モンスターの近接攻撃/射撃の属性を定義する
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2022-01-11
火炎の飛竜
Merge pull request #1978 from backwardsEric/doom-english
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2022-01-11
Deskull
Merge pull request #1976 from backwardsEric/disable...
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2022-01-11
Eric Branlund
English: change the descriptions of Mancubus and Cacod...
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2022-01-11
Eric Branlund
Resolve _POSIX_SAVED_IDS issues on Debian.
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2022-01-10
Eric Branlund
Fix compilation error if WORLD_SCORE not set.
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2022-01-10
Hourier
Merge pull request #1968 from Hourier/Fix-Death-By...
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2022-01-10
Hourier
[Refactor] #1965 Habuのアドバイスに従い文法の微調整をした
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2022-01-10
Hourier
[Fix] #1965 プレイヤーの現在地や死亡原因の表示行数を可変長にし、以ってモンスター名が長くともダンプ...
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2022-01-10
Hourier
[Refactor] #1965 Reshaped display_player()
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2022-01-10
Hourier
[Refactor] #1965 Reshaped player-status-dump.cpp
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2022-01-10
Hourier
[Fix] [Refactor] #1965 display_player() への関数ポインタをなくした...
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2022-01-10
Hourier
[Fix] #1965 ぬるぽが出る箇所を修正し、Habu氏の指摘に対応してchar[] をstringに置き換えた
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2022-01-10
Hourier
[Fix] #1965 Habu氏の指摘に対応し、stringの使用箇所を細切れにした
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2022-01-10
Hourier
[WIP] [Fix] #1965 長い名前のモンスターに殺されるとダンプが見切れる事象を解決した ...
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2022-01-10
Deskull
Merge pull request #1969 from sikabane-works/feature...
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2022-01-09
Deskull
Merge pull request #1972 from sikabane-works/release...
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2022-01-09
Deskull
[Release] 3.0.0Alpha50
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