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2023-06-01 Hourier[Refactor] #3334 FloorType にset/reset/get_dungeon(...
2023-05-31 HourierMerge pull request #3344 from Hourier/Fix-Potential...
2023-05-31 HourierMerge pull request #3345 from Hourier/Remove-Wizard...
2023-05-31 Hourier[Fix] get_random_art_filename() でstring_view を不必要に使っていた...
2023-05-31 HourierMerge pull request #3340 from Hourier/Change-SniperData...
2023-05-31 DeskullMerge pull request #3352 from whitehara/update-spec
2023-05-31 Hourier[Refactor] #3334 msg_print_wizard() の引数をconcptr からstrin...
2023-05-31 Hourier[Refactor] #3339 DIARY_HOGE define 定数をenum class DiaryK...
2023-05-31 Hourier[Refactor] #3339 ウィザードコマンドによる強制帰還処理を日記に書く仕様を廃止した
2023-05-31 Hourier[Refactor] #3230 sniper_data_type を構造体からクラスへ変更し、メソッドを追加した
2023-05-31 HourierMerge pull request #3341 from Hourier/Move-Update-Flags-5
2023-05-31 Hourier[Refactor] #3287 Removed window_redraw_type and window_...
2023-05-31 Hourier[Refactor] #3287 Reshaped rd_options()
2023-05-31 Hourier[Refactor] #3287 g_window_flags を生配列からstd::array に...
2023-05-31 Hourier[WIP] #3287 option-flags.cpp/h に定義されている単数形変数名の配列を複数形にし...
2023-05-31 Hourier[WIP] [Refactor] #3287 PlayerType への依存がなくなった関数から引数を削除した
2023-05-31 Hourier[WIP] [Refcator] #3287 PlayerType::window_flags に関わる処理を...
2023-05-30 HourierMerge pull request #3347 from Hourier/Make-UnixUserIds
2023-05-30 Hourier[Refactor] #3346 safe_setuid_grab() からPlayerType への依存を削除した
2023-05-30 HourierMerge pull request #3355 from Hourier/Fix-String-Null
2023-05-30 Hourier[Fix] string 型にnullptrを代入していた潜在的不具合を解消した (正式に禁止されるのがC...
2023-05-30 Hourier[Refactor] #3346 player_egid をUnixUserIds::user_egid...
2023-05-30 Hourier[Refactor] #3346 player_euid をUnixUserIds::user_euid...
2023-05-30 Hourier[Refactor] #3346 player_uid をUnixUserIds::user_id に差し替えた
2023-05-30 DeskullMerge pull request #3350 from sikabane-works/release...
2023-05-29 whiteharaUpdate the version in hengband.spec
2023-05-28 Deskull[Release] 3.0.0Alpha84
2023-05-27 Hourier[Refactor] #3346 Reshaped main()
2023-05-27 Hourier[Refactor] #3346 X11 にだけ依存するコードをmain/ からmain-unix/...
2023-05-27 Hourier[Refactor] #3346 UnixUserIds クラスを定義した
2023-05-26 HourierMerge pull request #3327 from Hourier/Move-GlobalFuncti...
2023-05-26 HourierMerge pull request #3338 from Hourier/Change-ExeWriteDi...
2023-05-24 Hourier[Refactor] #3336 Reshaped msg_print_wizard()
2023-05-24 Hourier[Refactor] #3336 exe_write_diary() の引数にstrnfmt() で文字列を作...
2023-05-24 Hourier[Refactor] #3336 Reshaped mutation-execution.cpp
2023-05-24 Hourier[Refactor] #3336 Reshaped exe_write_diary()
2023-05-24 Hourier[Refactor] #3336 exe_write_diary() の引数をconcptr からstring...
2023-05-24 Hourier[Refactor] #3336 get_ordinal_number_suffix() の返り値をconcp...
2023-05-24 HourierMerge pull request #3315 from Hourier/Move-Update-Flags-4
2023-05-24 HourierMerge pull request #3335 from Hourier/Unify-DungeonInde...
2023-05-23 Hourier[Refactor] #2713 PlayerType::dungeon_idx をFloorType...
2023-05-23 HourierMerge pull request #3337 from Hourier/Remove-Unnecessar...
2023-05-22 Hourier[Refactor] 呼ぶ必要のない.data() を削除した
2023-05-20 Hourier[Refactor] #3286 Removed player-redraw-types.h
2023-05-20 Hourier[Refactor] #3286 MainWindowRedrawingFlag::MISC が絶対にONにな...
2023-05-20 Hourier[Refactor] #3286 reset_concentration_flag() から不要になったPla...
2023-05-20 Hourier[Refactor] #3286 PlayerType::redraw に関わる処理を、RedrawingFl...
2023-05-20 Hourier[Refactor] #3286 Extracted change_birth_flags() from...
2023-05-20 Hourier[Refactor] #3325 変更範囲のコード調整
2023-05-20 Hourier[Refactor] #3325 単数形のMonsterRaceInfo::blow をblows に修正した
2023-05-20 Hourier[Refactor] #3325 no_questor_or_bounty_uniques() をMonste...
2023-05-20 Hourier[Refactor] #3325 effect_monster_type::note/note_dies...
2023-05-20 Hourier[Refactor] #3325 MonsterEntity/MonsterRace::is_explodab...
2023-05-20 Hourier[Refactor] #3325 mon_take_hit_mon()、mon_take_hit()...
2023-05-20 Hourier[Refactor] #3325 extract_note_dies() をMonsterEntity...
2023-05-20 Hourier[Refactor] #3325 monster_living() をMonsterEntity/Monste...
2023-05-20 HourierMerge pull request #3328 from Hourier/Unify-Decrease...
2023-05-20 HabuMerge pull request #3324 from habu1010/feature/fix...
2023-05-20 HourierMerge pull request #3331 from Hourier/Move-PlayerRace...
2023-05-20 HourierMerge pull request #3332 from Hourier/Refactor-TakeHitMon
2023-05-20 Hourier[Refactor] #3330 PlayerClass にだけ依存する関数get_subtitle_cand...
2023-05-20 Hourier[Refactor] #3330 PlayerRace にだけ依存する関数get_summon_symbol_...
2023-05-20 Hourier[Refactor] take_hit_mon() 及び関連する関数群の引数をconcptr からstring...
2023-05-20 Hourier[Refactor] #3326 アビリティスコア減少処理をdecrease_ability_*()...
2023-05-19 Habu[Refactor] *鑑定*時のサブウィンドウ更新処理
2023-05-19 HabuMerge pull request #3323 from habu1010/feature/refactor...
2023-05-19 HabuMerge pull request #3322 from habu1010/feature/refactor...
2023-05-19 Habu[Refactor] ブラッディムーン発動時のフラグ選択に rand_choice を使用する
2023-05-18 Habu[Refactor] switch (randint1(x)) のパターンを rand_choice...
2023-05-18 HabuMerge pull request #3321 from habu1010/feature/ci-workf...
2023-05-18 Habu[Feature] CIでmake distcheckを行う
2023-05-18 HourierMerge pull request #3320 from Hourier/Fix-Books-Compilation
2023-05-18 HabuMerge pull request #3318 from habu1010/feature/fix...
2023-05-18 Hourier[Fix] #3319 羊皮紙の脱字を修正した
2023-05-18 Hourier[Fix] #3319 lib/file/books/ のためのMakefile.am を追加した
2023-05-18 Habu[Fix] MSVCの警告C4868の対策
2023-05-17 DeskullMerge pull request #3317 from whitehara/modify-specfile
2023-05-17 Shiro HaraUpdate the version and macros in the spec file.
2023-05-17 HabuMerge pull request #3316 from habu1010/feature/fix...
2023-05-17 HabuMerge pull request #3311 from habu1010/feature/implemen...
2023-05-17 Habu[Fix] 記録の表示でゲームの乱数シードを消費してしまう
2023-05-17 HourierMerge pull request #3297 from Hourier/Move-Update-Flags-3
2023-05-17 HourierMerge pull request #3309 from Hourier/Remove-ObjectSubt...
2023-05-17 HourierMerge pull request #3303 from Hourier/Add-Parchments
2023-05-16 Habu[Refactor] 定数や即値でのrandintによる選択をrand_choiceで書き換え
2023-05-16 Habu[Refactor] 幻覚時のシンボル選択を rand_choice で置き換え
2023-05-16 Habu[Refactor] list[randint0(list.size())]のパターンをrand_choice...
2023-05-16 Habu[Refactor] switch (randint0(x)) のパターンを rand_choice...
2023-05-16 Hourier[Refactor] #3308 OBJECT_SUBTYPE_VALUE 型エイリアスを削除した
2023-05-16 Habu[Implement] 範囲/リストから等確率で1つ要素を選ぶ関数
2023-05-16 HourierMerge pull request #3306 from Hourier/Remove-BaseStatus...
2023-05-16 Hourier[Refactor] #3264 Habu氏のコメントに従い、テーブルをコンパイル時定数へ変えると共に...
2023-05-16 Hourier[Refactor] #3264 BASE_STATUS 型エイリアスを削除した
2023-05-16 HourierMerge pull request #3305 from Hourier/Divide-Init-Alloc
2023-05-16 HourierMerge pull request #3304 from Hourier/Change-Enum-Class...
2023-05-15 HabuMerge pull request #3307 from habu1010/feature/remove...
2023-05-15 Habu[Fix] 不要になったLLVMのAPTリポジトリを削除
2023-05-15 Hourier[Refactor] #2838 init_alloc() をinit_monsters_alloc...
2023-05-15 Hourier[Refactor] #2450 birth_kind をenum からenum class に変えた
2023-05-14 Hourier[Feature] #2744 宝の地図を追加した
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