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hengbandforosx/hengbandosx.git
2021-08-14
Habu
[Refactor] ビットフラグ操作マクロ群を関数に変更
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2021-08-13
Deskull
Merge pull request #1341 from sikabane-works/feature...
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2021-08-13
Deskull
Merge pull request #1342 from sikabane-works/feature...
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2021-08-13
Deskull
[Refactor] さらに整形.
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2021-08-13
Deskull
check_random_quest_auto_failure()修正
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2021-08-13
Hourier
Merge pull request #1323 from backwardsEric/functional...
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2021-08-13
Deskull
[Fix] check_random_quest_auto_failure()関数によりpattern_tel...
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2021-08-13
Deskull
[Implement] パターン終着点ワープデバッグ用にウィザードモードコマンドに"pattern telep...
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2021-08-13
Deskull
[Refactor] execute_recall()中の鉄獄帰還時ランクエ失敗処理の分岐をリファクタリング.
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2021-08-13
Deskull
[Fix] ヨグ=ソトートの落とし子の日本語版の通常monspeakが死に際になっていたのを修正.
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2021-08-12
Slimebreath6078
Merge pull request #1337 from Slimebreath6078/feature...
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2021-08-12
Slimebreath6078
[Fix]pvalが1だとショボすぎるので7に増加
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2021-08-12
Habu
Merge pull request #1338 from habu1010/feature/fix...
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2021-08-12
Habu
Merge pull request #1322 from backwardsEric/monster...
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2021-08-12
Habu
[Fix] HPが再計算された時に体力ランクを不明にする
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2021-08-11
Slimebreath6078
[Fix]ネズミ小僧の黒装束に隠密増加フラグを追加
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2021-08-10
Deskull
Merge pull request #1334 from sikabane-works/release...
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2021-08-10
Deskull
[Release] 3.0.0Alpha35
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2021-08-09
Deskull
Merge pull request #1330 from hengband/release/3.0...
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2021-08-09
Deskull
[Release] 3.0.0Alpha34
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2021-08-09
Deskull
Merge pull request #1326 from sikabane-works/feature...
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2021-08-09
Slimebreath6078
Merge pull request #1329 from Slimebreath6078/feature...
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2021-08-09
Slimebreath6078
[Bug fix and Refactor]Monster's run & rename func
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2021-08-09
Deskull
[Implement] 処理テストやソースコード改善のためさらに以下の修正を追加.
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2021-08-09
Deskull
[Add] 血の呪いと太古の怨念の能力値減少が無限になる不具合を修正.
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2021-08-08
Eric Branlund
Include functional in more places since they use std...
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2021-08-08
Eric Branlund
Always include io/files-util.h in monster/monster-damag...
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2021-08-08
Deskull
Merge pull request #1320 from sikabane-works/release...
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2021-08-08
Deskull
[Release] 3.0.0Alpha33
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2021-08-08
Hourier
Merge pull request #1313 from Hourier/feature/Monster...
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2021-08-08
Hourier
Merge branch 'develop' into feature/Monster-Sweep-Grid...
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2021-08-08
Hourier
Merge pull request #1309 from Hourier/feature/Adjust...
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2021-08-08
Hourier
[Fix] #929 Resolved the issue that English version...
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2021-08-08
Hourier
[Refactor] #929 Moved avatar.cpp/h from player-info...
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2021-08-08
Hourier
[Refactor] #929 Removed unused headers in monster-damag...
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2021-08-08
Hourier
[Refactor] #929 Renamed get_virtues() to initialize_vir...
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2021-08-08
Hourier
[Refactor] #929 Separated avatar-changer.cpp/h from...
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2021-08-08
Hourier
[Refactor] #929 Separated add_monster_fear() from mon_t...
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2021-08-08
Hourier
[Refactor] #929 Separated process_dead_exp_virtue(...
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2021-08-08
Hourier
[Refactor] #929 Separated show_bounty_message() from...
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2021-08-08
Hourier
[Refactor] #929 Separated show_kill_message() from...
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2021-08-08
Hourier
[Refactor] #929 Separated change_virtue() from mon_take...
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2021-08-08
Hourier
[Refactor] #929 Separated change_virtue_good_animal...
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2021-08-08
Hourier
[Refactor] #929 Separated change_virtue_wild_thief...
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2021-08-08
Hourier
[Refactor] #929 Separated change_virtue_resonve() from...
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2021-08-08
Hourier
[Refactor] #929 Separated change_virtue_good_evil(...
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2021-08-08
Hourier
[Refactor] #929 Separated change_virtue_unique() from...
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2021-08-08
Hourier
[Refactor] #929 Added combat-killing messages (English...
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2021-08-08
Hourier
[Refactor] #929 Reshaped mon_take_hit()
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2021-08-08
Hourier
[Fix] #929 天使モンスターを倒した時に徳を変化させる処理に誤りがあったので修正;シンボルAではなくA...
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2021-08-08
Hourier
[Refactor] #929 Reshaped mon_take_hit()
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2021-08-08
Hourier
[Refactor] #929 Separated change_virtue_non_beginner...
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2021-08-08
Hourier
[Refactor] #929 Separated dying_scream() from mon_take_...
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2021-08-08
Hourier
[Refactor] #929 Removed unnecessary argumment in Monste...
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2021-08-08
Hourier
[Refactor] #929 Separated death_amberites() from mon_ta...
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2021-08-08
Hourier
[Refactor] #929 Separated increase_kill_numbers() from...
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2021-08-08
Hourier
[Refactor] #929 Reshaped death_unique_monster() from...
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2021-08-08
Hourier
[Refactor] #929 分裂/合体を行う特殊ユニークの死亡処理を拡張な形に修正した / Refined...
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2021-08-08
Hourier
[Refactor] #929 Separated split_unite_uniques() from...
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2021-08-08
Hourier
[Refactor] #929 Separated death_special_flag_monster...
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2021-08-08
Hourier
[Refactor] #929 Separated genocide_chaos_patron() from...
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2021-08-08
Hourier
[Refactor] #929 Replaced get_exp_from_mon() and mon_tak...
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2021-08-08
Hourier
[Refactor] #929 Separated summon_special_unique() from...
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2021-08-08
Hourier
[Refactor] #929 Removed unnecessary comments
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2021-08-08
Hourier
[Refactor] #929 Made monster-damage to class MonsterDam...
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2021-08-08
Hourier
[Refactor] #929 Moved mon_take_hit() from monster-statu...
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2021-08-08
Hourier
[Refactor] #929 Separated monster-damage.cpp/h from...
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2021-08-08
Hourier
[Refactor] #929 Reshaped monster-status.cpp
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2021-08-08
Hourier
[Refactor] #929 Reshaped monster-status.cpp automatically
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2021-08-08
Hourier
Merge pull request #1294 from Hourier/feature/Adjust...
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2021-08-08
Hourier
Merge pull request #1315 from Hourier/feature/Divide...
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2021-08-08
Hourier
[Refactor] #921 Fixed compilation warnings
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2021-08-08
Hourier
[Refactor] #921 Reversed if-condition in calc_run_cost()
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2021-08-08
Hourier
[Refactor] #921 Separated calc_run_cost() from sweep_ra...
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2021-08-08
Hourier
[Refactor] #921 Separated determine_when_cost() from...
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2021-08-08
Hourier
[Refactor] #921 Separated check_movable_grid() from...
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2021-08-08
Hourier
[Refactor] #921 Separated search_pet_runnable_grid...
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2021-08-08
Hourier
[Refactor] #921 Separated search_room_to_run() from...
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2021-08-08
Hourier
[Refacot] #921 Reversed if-condition in check_hiding_grid()
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2021-08-08
Hourier
[Refacot] #921 Reversed if-condition in check_hiding_grid()
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2021-08-08
Hourier
[Refactor] #921 Separated check_hiding_grid() from...
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2021-08-08
Hourier
[Refactor] #921 Reshaped monster-sweep-grid.cpp
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2021-08-08
Hourier
[Refactor] #921 Added 'this->' to field parameters...
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2021-08-08
Hourier
[Refactor] #921 Replaced positions of methods in Monste...
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2021-08-08
Hourier
[Refactor] #921 Made monster-sweep-grid.cpp/h to class
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2021-08-08
Hourier
[Refactor] #921 Reshaped monster-direction.cpp automati...
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2021-08-08
Hourier
[Refactor] #919 Adjusted display-map.cpp in order not...
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2021-08-08
Hourier
[Refactor] #919 Separated feature-action-flags.cpp...
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2021-08-08
Hourier
[Refactor] #919 Moved add_cave_info() from grid.cpp...
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2021-08-08
Hourier
[Refactor] #919 Removed cave_los_grid() and moved cave_...
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2021-08-08
Hourier
[Refactor] #919 Moved get_feat_mimic() from grid.cpp...
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2021-08-08
Hourier
[Refactor] #919 Moved grid_cost() and grid_dist() from...
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2021-08-08
Hourier
[Refactor] #919 Moved is_explosion() from grid.cpp...
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2021-08-08
Hourier
[Refactor] #919 Moved is_protection() from grid.cpp...
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2021-08-08
Hourier
[Refactor] #919 Moved is_mirror() from grid.cpp/h to...
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2021-08-08
Hourier
[Refactor] #919 Defined is_mark() to grid-type-definition.h
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2021-08-08
Hourier
[Refactor] #919 Defined is_object() to grid-type-defini...
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2021-08-08
Hourier
[Refactor] #919 Removed is_known_trap() because it...
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2021-08-08
Hourier
[Refactor] #919 Moved place_bound_perm_wall() from...
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2021-08-08
Hourier
[Refactor] #919 Replaced cave_view_hack() from macro...
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