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hengbandforosx/hengbandosx.git
2023-05-31
Hourier
[Refactor] #3230 sniper_data_type を構造体からクラスへ変更し、メソッドを追加した
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2023-05-31
Hourier
Merge pull request #3341 from Hourier/Move-Update-Flags-5
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2023-05-31
Hourier
[Refactor] #3287 Removed window_redraw_type and window_...
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2023-05-31
Hourier
[Refactor] #3287 Reshaped rd_options()
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2023-05-31
Hourier
[Refactor] #3287 g_window_flags を生配列からstd::array に...
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2023-05-31
Hourier
[WIP] #3287 option-flags.cpp/h に定義されている単数形変数名の配列を複数形にし...
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2023-05-31
Hourier
[WIP] [Refactor] #3287 PlayerType への依存がなくなった関数から引数を削除した
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2023-05-31
Hourier
[WIP] [Refcator] #3287 PlayerType::window_flags に関わる処理を...
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2023-05-30
Hourier
Merge pull request #3347 from Hourier/Make-UnixUserIds
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2023-05-30
Hourier
[Refactor] #3346 safe_setuid_grab() からPlayerType への依存を削除した
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2023-05-30
Hourier
Merge pull request #3355 from Hourier/Fix-String-Null
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2023-05-30
Hourier
[Fix] string 型にnullptrを代入していた潜在的不具合を解消した (正式に禁止されるのがC...
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2023-05-30
Hourier
[Refactor] #3346 player_egid をUnixUserIds::user_egid...
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2023-05-30
Hourier
[Refactor] #3346 player_euid をUnixUserIds::user_euid...
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2023-05-30
Hourier
[Refactor] #3346 player_uid をUnixUserIds::user_id に差し替えた
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2023-05-30
Deskull
Merge pull request #3350 from sikabane-works/release...
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2023-05-28
Deskull
[Release] 3.0.0Alpha84
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2023-05-27
Hourier
[Refactor] #3346 Reshaped main()
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2023-05-27
Hourier
[Refactor] #3346 X11 にだけ依存するコードをmain/ からmain-unix/...
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2023-05-27
Hourier
[Refactor] #3346 UnixUserIds クラスを定義した
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2023-05-26
Hourier
Merge pull request #3327 from Hourier/Move-GlobalFuncti...
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2023-05-26
Hourier
Merge pull request #3338 from Hourier/Change-ExeWriteDi...
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2023-05-24
Hourier
[Refactor] #3336 Reshaped msg_print_wizard()
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2023-05-24
Hourier
[Refactor] #3336 exe_write_diary() の引数にstrnfmt() で文字列を作...
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2023-05-24
Hourier
[Refactor] #3336 Reshaped mutation-execution.cpp
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2023-05-24
Hourier
[Refactor] #3336 Reshaped exe_write_diary()
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2023-05-24
Hourier
[Refactor] #3336 exe_write_diary() の引数をconcptr からstring...
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2023-05-24
Hourier
[Refactor] #3336 get_ordinal_number_suffix() の返り値をconcp...
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2023-05-24
Hourier
Merge pull request #3315 from Hourier/Move-Update-Flags-4
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2023-05-24
Hourier
Merge pull request #3335 from Hourier/Unify-DungeonInde...
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2023-05-23
Hourier
[Refactor] #2713 PlayerType::dungeon_idx をFloorType...
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2023-05-23
Hourier
Merge pull request #3337 from Hourier/Remove-Unnecessar...
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2023-05-22
Hourier
[Refactor] 呼ぶ必要のない.data() を削除した
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2023-05-20
Hourier
[Refactor] #3286 Removed player-redraw-types.h
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2023-05-20
Hourier
[Refactor] #3286 MainWindowRedrawingFlag::MISC が絶対にONにな...
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2023-05-20
Hourier
[Refactor] #3286 reset_concentration_flag() から不要になったPla...
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2023-05-20
Hourier
[Refactor] #3286 PlayerType::redraw に関わる処理を、RedrawingFl...
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2023-05-20
Hourier
[Refactor] #3286 Extracted change_birth_flags() from...
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2023-05-20
Hourier
[Refactor] #3325 変更範囲のコード調整
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2023-05-20
Hourier
[Refactor] #3325 単数形のMonsterRaceInfo::blow をblows に修正した
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2023-05-20
Hourier
[Refactor] #3325 no_questor_or_bounty_uniques() をMonste...
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2023-05-20
Hourier
[Refactor] #3325 effect_monster_type::note/note_dies...
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2023-05-20
Hourier
[Refactor] #3325 MonsterEntity/MonsterRace::is_explodab...
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2023-05-20
Hourier
[Refactor] #3325 mon_take_hit_mon()、mon_take_hit()...
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2023-05-20
Hourier
[Refactor] #3325 extract_note_dies() をMonsterEntity...
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2023-05-20
Hourier
[Refactor] #3325 monster_living() をMonsterEntity/Monste...
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2023-05-20
Hourier
Merge pull request #3328 from Hourier/Unify-Decrease...
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2023-05-20
Habu
Merge pull request #3324 from habu1010/feature/fix...
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2023-05-20
Hourier
Merge pull request #3331 from Hourier/Move-PlayerRace...
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2023-05-20
Hourier
Merge pull request #3332 from Hourier/Refactor-TakeHitMon
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2023-05-20
Hourier
[Refactor] #3330 PlayerClass にだけ依存する関数get_subtitle_cand...
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2023-05-20
Hourier
[Refactor] #3330 PlayerRace にだけ依存する関数get_summon_symbol_...
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2023-05-20
Hourier
[Refactor] take_hit_mon() 及び関連する関数群の引数をconcptr からstring...
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2023-05-20
Hourier
[Refactor] #3326 アビリティスコア減少処理をdecrease_ability_*()...
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2023-05-19
Habu
[Refactor] *鑑定*時のサブウィンドウ更新処理
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2023-05-19
Habu
Merge pull request #3323 from habu1010/feature/refactor...
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2023-05-19
Habu
Merge pull request #3322 from habu1010/feature/refactor...
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2023-05-19
Habu
[Refactor] ブラッディムーン発動時のフラグ選択に rand_choice を使用する
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2023-05-18
Habu
[Refactor] switch (randint1(x)) のパターンを rand_choice...
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2023-05-18
Habu
Merge pull request #3321 from habu1010/feature/ci-workf...
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2023-05-18
Habu
[Feature] CIでmake distcheckを行う
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2023-05-18
Hourier
Merge pull request #3320 from Hourier/Fix-Books-Compilation
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2023-05-18
Habu
Merge pull request #3318 from habu1010/feature/fix...
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2023-05-18
Hourier
[Fix] #3319 羊皮紙の脱字を修正した
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2023-05-18
Hourier
[Fix] #3319 lib/file/books/ のためのMakefile.am を追加した
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2023-05-18
Habu
[Fix] MSVCの警告C4868の対策
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2023-05-17
Deskull
Merge pull request #3317 from whitehara/modify-specfile
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2023-05-17
Shiro Hara
Update the version and macros in the spec file.
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2023-05-17
Habu
Merge pull request #3316 from habu1010/feature/fix...
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2023-05-17
Habu
Merge pull request #3311 from habu1010/feature/implemen...
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2023-05-17
Habu
[Fix] 記録の表示でゲームの乱数シードを消費してしまう
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2023-05-17
Hourier
Merge pull request #3297 from Hourier/Move-Update-Flags-3
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2023-05-17
Hourier
Merge pull request #3309 from Hourier/Remove-ObjectSubt...
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2023-05-17
Hourier
Merge pull request #3303 from Hourier/Add-Parchments
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2023-05-16
Habu
[Refactor] 定数や即値でのrandintによる選択をrand_choiceで書き換え
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2023-05-16
Habu
[Refactor] 幻覚時のシンボル選択を rand_choice で置き換え
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2023-05-16
Habu
[Refactor] list[randint0(list.size())]のパターンをrand_choice...
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2023-05-16
Habu
[Refactor] switch (randint0(x)) のパターンを rand_choice...
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2023-05-16
Hourier
[Refactor] #3308 OBJECT_SUBTYPE_VALUE 型エイリアスを削除した
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2023-05-16
Habu
[Implement] 範囲/リストから等確率で1つ要素を選ぶ関数
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2023-05-16
Hourier
Merge pull request #3306 from Hourier/Remove-BaseStatus...
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2023-05-16
Hourier
[Refactor] #3264 Habu氏のコメントに従い、テーブルをコンパイル時定数へ変えると共に...
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2023-05-16
Hourier
[Refactor] #3264 BASE_STATUS 型エイリアスを削除した
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2023-05-16
Hourier
Merge pull request #3305 from Hourier/Divide-Init-Alloc
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2023-05-16
Hourier
Merge pull request #3304 from Hourier/Change-Enum-Class...
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2023-05-15
Habu
Merge pull request #3307 from habu1010/feature/remove...
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2023-05-15
Habu
[Fix] 不要になったLLVMのAPTリポジトリを削除
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2023-05-15
Hourier
[Refactor] #2838 init_alloc() をinit_monsters_alloc...
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2023-05-15
Hourier
[Refactor] #2450 birth_kind をenum からenum class に変えた
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2023-05-14
Hourier
[Feature] #2744 宝の地図を追加した
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2023-05-14
Hourier
[Feature] #2744 日本語版の羊皮紙を追加し、読めるようにコードを拡張した
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2023-05-14
Hourier
[Feature] #2744 ToME2 から羊皮紙を追加した (タイトルのみ和訳済)
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2023-05-14
Deskull
Merge pull request #3301 from sikabane-works/release...
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2023-05-14
Deskull
[Release] 3.0.0Alpha83
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2023-05-14
Bardur Arantsson
Import tome-2.3.5.
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2023-05-14
Hourier
[Fix] #3230 GCC のコンパイルエラーに対応するため、process_dungeon()...
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2023-05-14
Hourier
[Refactor] #3230 Removed player-update-types.h
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2023-05-14
Hourier
[Refactor] #3230 PlayerType::update に関わる処理を、RedrawingFl...
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2023-05-14
Hourier
Merge pull request #3300 from Hourier/Refactor-Town...
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2023-05-14
Hourier
[Refactor] #2769 town_type::stores の型をvector からmap...
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