[view.NAME_AMULET1, view.NAME_AMULET2, view.NAME_AMULET3]):
amu_id = self._amulet_name2id_dict[amu_name]
skill_ids = self._amulet_id2skill2_id_dict[amu_id]
- skill_names = [self._skill_id2name_dict[x] for x in skill_ids]
+ skill_names = [view.VAL_NO_SKILL] + [self._skill_id2name_dict[x] for x in skill_ids]
for combo in combo_dict[amu_key]:
- combo.Clear()
- combo.Append(view.VAL_NO_SKILL)
- for name in skill_names:
- combo.Append(name)
- combo.SetSelection(0)
+ combo.SetItems(skill_names)
+ combo.SetSelection(0)
# amulet search
amu_id = self._amulet_name2id_dict[view.NAME_AMULET1]
def _set_skill_list_from_amulet(self, amulet_id):
u""" お守り種類の選択が変わった時の動作 """
+
for i, (combo, skill_dict) in enumerate(zip(
[self.frame_view.combo_box_amulet_search_skill1,
self.frame_view.combo_box_amulet_search_skill2],
[self._amulet_id2skill1_id_dict, self._amulet_id2skill2_id_dict]
)):
skill_ids = skill_dict[amulet_id]
- combo.Clear()
- if i == 1:
- combo.Append(view.VAL_NO_SKILL)
- else:
+ skill_names = [self._skill_id2name_dict[_id] for _id in skill_ids]
+ if i == 0:
+ combo.SetItems(skill_names)
skill1_selected = skill_ids[0]
- for skill_id in skill_ids:
- combo.Append(self._skill_id2name_dict[skill_id])
+ elif i == 1:
+ combo.SetItems([view.VAL_NO_SKILL] + skill_names)
+ else:
+ raise NotImplementedError(u"this iteration must be conducted only twice!")
combo.SetSelection(0) # combo1 = skill1, combo2 = No Skill
self._set_spin_range(amulet_id, skill1_selected, None)
seed_sets = self.db_accessor.select_seeds(amu_id2skill_id_list_dict)
self.frame_view.text_ctrl_seed_result.SetValue(u"""Seedの候補は{0}個です。""".format(len(seed_sets)))
- self.frame_view.list_box_seed.Clear()
if len(seed_sets) > 0:
- for seed in seed_sets:
- self.frame_view.list_box_seed.Append(u"{0}".format(seed))
+ self.frame_view.list_box_seed.SetItems([u"{0}".format(seed) for seed in seed_sets])
self.frame_view.list_box_seed.SetSelection(0)
self.frame_view.button_skill_from_seed_search.Enable()
+ else:
+ self.frame_view.list_box_seed.Clear()
+
def OnClickSeedClear(self, evt):
u""" reset seed search settings of combo box"""
if len(seeds_set) > 0:
self.frame_view.text_ctrl_amulet_search_result.SetValue(
u"{0}個のSeedで出現するお守りです".format(len(seeds_set)))
- list_box.Clear()
- for seed in seeds_set:
- list_box.Append(u"{0}".format(seed))
+ list_box.SetItems([u"{0}".format(seed) for seed in seeds_set])
list_box.SetSelection(0)
self.frame_view.button_amulet_search_skill.Enable()
else:
list_box.Clear()
else:
self.frame_view.text_ctrl_amulet_search_result.SetValue(
- u"指定されたお守りは見つかりませんでした")
+ u"エラー。充足値が計算できません")
self.frame_view.button_amulet_search_skill.Disable()
list_box.Clear()