For some reason, all_objects was not listing objects generated from
objective-C sources. We need these for the emulator (which builds its
own version of SDL which uses Quartz on OS X).
+ Fix a typo in transform-host-m-to-o definition.
This also explains why https://review.source.android.com/#change,21074
had to be reverted, since it gets rid of the prebuilt SDL libraries when
building the emulator.
Change-Id: I173811cf11cdb5b045073aade59364236145bc77
$(gen_asm_objects) \
$(c_objects) \
$(gen_c_objects) \
+ $(objc_objects) \
$(yacc_objects) \
$(lex_objects) \
$(addprefix $(TOPDIR)$(LOCAL_PATH)/,$(LOCAL_PREBUILT_OBJ_FILES))
$(call transform-host-c-or-s-to-o-no-deps)
endef
-define tranform-host-m-to-o
+define transform-host-m-to-o
$(transform-host-m-to-o-no-deps)
$(transform-d-to-p)
endef