2 * Copyright © 2009-2011 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
36 #include "libdrm_macros.h"
38 #include "intel_chipset.h"
39 #include "intel_bufmgr.h"
42 /* Struct for tracking drm_intel_decode state. */
43 struct drm_intel_decode {
44 /** stdio file where the output should land. Defaults to stdout. */
51 * Shorthand device identifier: 3 is 915, 4 is 965, 5 is
56 /** GPU address of the start of the current packet. */
58 /** CPU virtual address of the start of the current packet. */
60 /** DWORDs of remaining batchbuffer data starting from the packet. */
63 /** GPU address of the start of the batchbuffer data. */
64 uint32_t base_hw_offset;
65 /** CPU Virtual address of the start of the batchbuffer data. */
67 /** Number of DWORDs of batchbuffer data. */
71 * GPU head and tail pointers, which will be noted in the dump, or ~0.
77 * Whether to dump the dwords after MI_BATCHBUFFER_END.
79 * This sometimes provides clues in corrupted batchbuffers,
80 * and is used by the intel-gpu-tools.
88 static uint32_t saved_s2 = 0, saved_s4 = 0;
89 static char saved_s2_set = 0, saved_s4_set = 0;
90 static uint32_t head_offset = 0xffffffff; /* undefined */
91 static uint32_t tail_offset = 0xffffffff; /* undefined */
94 #define ARRAY_SIZE(A) (sizeof(A)/sizeof(A[0]))
97 #define BUFFER_FAIL(_count, _len, _name) do { \
98 fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
99 (_name), (_count), (_len)); \
103 static float int_as_float(uint32_t intval)
114 static void DRM_PRINTFLIKE(3, 4)
115 instr_out(struct drm_intel_decode *ctx, unsigned int index,
116 const char *fmt, ...)
119 const char *parseinfo;
120 uint32_t offset = ctx->hw_offset + index * 4;
122 if (index > ctx->count) {
123 if (!ctx->overflowed) {
124 fprintf(out, "ERROR: Decode attempted to continue beyond end of batchbuffer\n");
125 ctx->overflowed = true;
130 if (offset == head_offset)
132 else if (offset == tail_offset)
137 fprintf(out, "0x%08x: %s 0x%08x: %s", offset, parseinfo,
138 ctx->data[index], index == 0 ? "" : " ");
140 vfprintf(out, fmt, va);
145 decode_MI_SET_CONTEXT(struct drm_intel_decode *ctx)
147 uint32_t data = ctx->data[1];
151 instr_out(ctx, 0, "MI_SET_CONTEXT\n");
152 instr_out(ctx, 1, "gtt offset = 0x%x%s%s\n",
154 data & (1<<1)? ", Force Restore": "",
155 data & (1<<0)? ", Restore Inhibit": "");
161 decode_MI_WAIT_FOR_EVENT(struct drm_intel_decode *ctx)
165 uint32_t data = ctx->data[0];
172 switch ((data >> cc_shift) & 0x1f) {
174 cc_wait = ", cc wait 1";
177 cc_wait = ", cc wait 2";
180 cc_wait = ", cc wait 3";
183 cc_wait = ", cc wait 4";
186 cc_wait = ", cc wait 4";
194 instr_out(ctx, 0, "MI_WAIT_FOR_EVENT%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
195 data & (1<<18)? ", pipe B start vblank wait": "",
196 data & (1<<17)? ", pipe A start vblank wait": "",
197 data & (1<<16)? ", overlay flip pending wait": "",
198 data & (1<<14)? ", pipe B hblank wait": "",
199 data & (1<<13)? ", pipe A hblank wait": "",
201 data & (1<<8)? ", plane C pending flip wait": "",
202 data & (1<<7)? ", pipe B vblank wait": "",
203 data & (1<<6)? ", plane B pending flip wait": "",
204 data & (1<<5)? ", pipe B scan line wait": "",
205 data & (1<<4)? ", fbc idle wait": "",
206 data & (1<<3)? ", pipe A vblank wait": "",
207 data & (1<<2)? ", plane A pending flip wait": "",
208 data & (1<<1)? ", plane A scan line wait": "");
210 instr_out(ctx, 0, "MI_WAIT_FOR_EVENT%s%s%s%s%s%s%s%s%s%s%s%s\n",
211 data & (1<<20)? ", sprite C pending flip wait": "", /* ivb */
213 data & (1<<13)? ", pipe B hblank wait": "",
214 data & (1<<11)? ", pipe B vblank wait": "",
215 data & (1<<10)? ", sprite B pending flip wait": "",
216 data & (1<<9)? ", plane B pending flip wait": "",
217 data & (1<<8)? ", plane B scan line wait": "",
218 data & (1<<5)? ", pipe A hblank wait": "",
219 data & (1<<3)? ", pipe A vblank wait": "",
220 data & (1<<2)? ", sprite A pending flip wait": "",
221 data & (1<<1)? ", plane A pending flip wait": "",
222 data & (1<<0)? ", plane A scan line wait": "");
229 decode_mi(struct drm_intel_decode *ctx)
231 unsigned int opcode, len = -1;
232 const char *post_sync_op = "";
233 uint32_t *data = ctx->data;
238 unsigned int min_len;
239 unsigned int max_len;
241 int (*func)(struct drm_intel_decode *ctx);
243 { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
244 { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
245 { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" },
246 { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" },
247 { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
248 { 0x04, 0, 1, 1, "MI_FLUSH" },
249 { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" },
250 { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
251 { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
252 { 0x00, 0, 1, 1, "MI_NOOP" },
253 { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" },
254 { 0x07, 0, 1, 1, "MI_REPORT_HEAD" },
255 { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT", decode_MI_SET_CONTEXT },
256 { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" },
257 { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" },
258 { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" },
259 { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" },
260 { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT", decode_MI_WAIT_FOR_EVENT },
261 { 0x16, 0x7f, 3, 3, "MI_SEMAPHORE_MBOX" },
262 { 0x26, 0x1f, 3, 4, "MI_FLUSH_DW" },
263 { 0x28, 0x3f, 3, 3, "MI_REPORT_PERF_COUNT" },
264 { 0x29, 0xff, 3, 3, "MI_LOAD_REGISTER_MEM" },
265 { 0x0b, 0, 1, 1, "MI_SUSPEND_FLUSH"},
266 }, *opcode_mi = NULL;
268 /* check instruction length */
269 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
271 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
273 if (opcodes_mi[opcode].max_len > 1) {
275 (data[0] & opcodes_mi[opcode].len_mask) + 2;
276 if (len < opcodes_mi[opcode].min_len
277 || len > opcodes_mi[opcode].max_len) {
279 "Bad length (%d) in %s, [%d, %d]\n",
280 len, opcodes_mi[opcode].name,
281 opcodes_mi[opcode].min_len,
282 opcodes_mi[opcode].max_len);
285 opcode_mi = &opcodes_mi[opcode];
290 if (opcode_mi && opcode_mi->func)
291 return opcode_mi->func(ctx);
293 switch ((data[0] & 0x1f800000) >> 23) {
295 instr_out(ctx, 0, "MI_BATCH_BUFFER_END\n");
298 instr_out(ctx, 0, "MI_SEMAPHORE_MBOX%s%s%s%s %u\n",
299 data[0] & (1 << 22) ? " global gtt," : "",
300 data[0] & (1 << 21) ? " update semaphore," : "",
301 data[0] & (1 << 20) ? " compare semaphore," : "",
302 data[0] & (1 << 18) ? " use compare reg" : "",
303 (data[0] & (0x3 << 16)) >> 16);
304 instr_out(ctx, 1, "value\n");
305 instr_out(ctx, 2, "address\n");
308 instr_out(ctx, 0, "MI_STORE_DATA_INDEX%s\n",
309 data[0] & (1 << 21) ? " use per-process HWS," : "");
310 instr_out(ctx, 1, "index\n");
311 instr_out(ctx, 2, "dword\n");
313 instr_out(ctx, 3, "upper dword\n");
316 if (data[0] & (1 << 22))
318 "MI_NOOP write NOPID reg, val=0x%x\n",
319 data[0] & ((1 << 22) - 1));
321 instr_out(ctx, 0, "MI_NOOP\n");
324 switch (data[0] & (0x3 << 14)) {
326 post_sync_op = "no write";
329 post_sync_op = "write data";
332 post_sync_op = "reserved";
335 post_sync_op = "write TIMESTAMP";
339 "MI_FLUSH_DW%s%s%s%s post_sync_op='%s' %s%s\n",
340 data[0] & (1 << 22) ?
341 " enable protected mem (BCS-only)," : "",
342 data[0] & (1 << 21) ? " store in hws," : "",
343 data[0] & (1 << 18) ? " invalidate tlb," : "",
344 data[0] & (1 << 17) ? " flush gfdt," : "",
346 data[0] & (1 << 8) ? " enable notify interrupt," : "",
348 " invalidate video state (BCS-only)," : "");
349 if (data[0] & (1 << 21))
350 instr_out(ctx, 1, "hws index\n");
352 instr_out(ctx, 1, "address\n");
353 instr_out(ctx, 2, "dword\n");
355 instr_out(ctx, 3, "upper dword\n");
359 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
361 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
364 instr_out(ctx, 0, "%s\n",
365 opcodes_mi[opcode].name);
366 for (i = 1; i < len; i++) {
367 instr_out(ctx, i, "dword %d\n", i);
374 instr_out(ctx, 0, "MI UNKNOWN\n");
379 decode_2d_br00(struct drm_intel_decode *ctx, const char *cmd)
382 "%s (rgb %sabled, alpha %sabled, src tile %d, dst tile %d)\n",
384 (ctx->data[0] & (1 << 20)) ? "en" : "dis",
385 (ctx->data[0] & (1 << 21)) ? "en" : "dis",
386 (ctx->data[0] >> 15) & 1,
387 (ctx->data[0] >> 11) & 1);
391 decode_2d_br01(struct drm_intel_decode *ctx)
394 switch ((ctx->data[1] >> 24) & 0x3) {
410 "format %s, pitch %d, rop 0x%02x, "
411 "clipping %sabled, %s%s \n",
413 (short)(ctx->data[1] & 0xffff),
414 (ctx->data[1] >> 16) & 0xff,
415 ctx->data[1] & (1 << 30) ? "en" : "dis",
416 ctx->data[1] & (1 << 31) ? "solid pattern enabled, " : "",
417 ctx->data[1] & (1 << 31) ?
418 "mono pattern transparency enabled, " : "");
423 decode_2d(struct drm_intel_decode *ctx)
425 unsigned int opcode, len;
426 uint32_t *data = ctx->data;
430 unsigned int min_len;
431 unsigned int max_len;
434 { 0x40, 5, 5, "COLOR_BLT" },
435 { 0x43, 6, 6, "SRC_COPY_BLT" },
436 { 0x01, 8, 8, "XY_SETUP_BLT" },
437 { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
438 { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
439 { 0x24, 2, 2, "XY_PIXEL_BLT" },
440 { 0x25, 3, 3, "XY_SCANLINES_BLT" },
441 { 0x26, 4, 4, "Y_TEXT_BLT" },
442 { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
443 { 0x50, 6, 6, "XY_COLOR_BLT" },
444 { 0x51, 6, 6, "XY_PAT_BLT" },
445 { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
446 { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
447 { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
448 { 0x52, 9, 9, "XY_MONO_PAT_BLT" },
449 { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
450 { 0x53, 8, 8, "XY_SRC_COPY_BLT" },
451 { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
452 { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
453 { 0x55, 9, 9, "XY_FULL_BLT" },
454 { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
455 { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
456 { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
457 { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
458 { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT"},
461 switch ((data[0] & 0x1fc00000) >> 22) {
464 "XY_SCANLINES_BLT (pattern seed (%d, %d), dst tile %d)\n",
465 (data[0] >> 12) & 0x8,
466 (data[0] >> 8) & 0x8, (data[0] >> 11) & 1);
468 len = (data[0] & 0x000000ff) + 2;
470 fprintf(out, "Bad count in XY_SCANLINES_BLT\n");
472 instr_out(ctx, 1, "dest (%d,%d)\n",
473 data[1] & 0xffff, data[1] >> 16);
474 instr_out(ctx, 2, "dest (%d,%d)\n",
475 data[2] & 0xffff, data[2] >> 16);
478 decode_2d_br00(ctx, "XY_SETUP_BLT");
480 len = (data[0] & 0x000000ff) + 2;
482 fprintf(out, "Bad count in XY_SETUP_BLT\n");
485 instr_out(ctx, 2, "cliprect (%d,%d)\n",
486 data[2] & 0xffff, data[2] >> 16);
487 instr_out(ctx, 3, "cliprect (%d,%d)\n",
488 data[3] & 0xffff, data[3] >> 16);
489 instr_out(ctx, 4, "setup dst offset 0x%08x\n",
491 instr_out(ctx, 5, "setup background color\n");
492 instr_out(ctx, 6, "setup foreground color\n");
493 instr_out(ctx, 7, "color pattern offset\n");
496 decode_2d_br00(ctx, "XY_SETUP_CLIP_BLT");
498 len = (data[0] & 0x000000ff) + 2;
500 fprintf(out, "Bad count in XY_SETUP_CLIP_BLT\n");
502 instr_out(ctx, 1, "cliprect (%d,%d)\n",
503 data[1] & 0xffff, data[2] >> 16);
504 instr_out(ctx, 2, "cliprect (%d,%d)\n",
505 data[2] & 0xffff, data[3] >> 16);
508 decode_2d_br00(ctx, "XY_SETUP_MONO_PATTERN_SL_BLT");
510 len = (data[0] & 0x000000ff) + 2;
513 "Bad count in XY_SETUP_MONO_PATTERN_SL_BLT\n");
516 instr_out(ctx, 2, "cliprect (%d,%d)\n",
517 data[2] & 0xffff, data[2] >> 16);
518 instr_out(ctx, 3, "cliprect (%d,%d)\n",
519 data[3] & 0xffff, data[3] >> 16);
520 instr_out(ctx, 4, "setup dst offset 0x%08x\n",
522 instr_out(ctx, 5, "setup background color\n");
523 instr_out(ctx, 6, "setup foreground color\n");
524 instr_out(ctx, 7, "mono pattern dw0\n");
525 instr_out(ctx, 8, "mono pattern dw1\n");
528 decode_2d_br00(ctx, "XY_COLOR_BLT");
530 len = (data[0] & 0x000000ff) + 2;
532 fprintf(out, "Bad count in XY_COLOR_BLT\n");
535 instr_out(ctx, 2, "(%d,%d)\n",
536 data[2] & 0xffff, data[2] >> 16);
537 instr_out(ctx, 3, "(%d,%d)\n",
538 data[3] & 0xffff, data[3] >> 16);
539 instr_out(ctx, 4, "offset 0x%08x\n", data[4]);
540 instr_out(ctx, 5, "color\n");
543 decode_2d_br00(ctx, "XY_SRC_COPY_BLT");
545 len = (data[0] & 0x000000ff) + 2;
547 fprintf(out, "Bad count in XY_SRC_COPY_BLT\n");
550 instr_out(ctx, 2, "dst (%d,%d)\n",
551 data[2] & 0xffff, data[2] >> 16);
552 instr_out(ctx, 3, "dst (%d,%d)\n",
553 data[3] & 0xffff, data[3] >> 16);
554 instr_out(ctx, 4, "dst offset 0x%08x\n", data[4]);
555 instr_out(ctx, 5, "src (%d,%d)\n",
556 data[5] & 0xffff, data[5] >> 16);
557 instr_out(ctx, 6, "src pitch %d\n",
558 (short)(data[6] & 0xffff));
559 instr_out(ctx, 7, "src offset 0x%08x\n", data[7]);
563 for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]);
565 if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) {
569 instr_out(ctx, 0, "%s\n",
570 opcodes_2d[opcode].name);
571 if (opcodes_2d[opcode].max_len > 1) {
572 len = (data[0] & 0x000000ff) + 2;
573 if (len < opcodes_2d[opcode].min_len ||
574 len > opcodes_2d[opcode].max_len) {
575 fprintf(out, "Bad count in %s\n",
576 opcodes_2d[opcode].name);
580 for (i = 1; i < len; i++) {
581 instr_out(ctx, i, "dword %d\n", i);
588 instr_out(ctx, 0, "2D UNKNOWN\n");
593 decode_3d_1c(struct drm_intel_decode *ctx)
595 uint32_t *data = ctx->data;
598 opcode = (data[0] & 0x00f80000) >> 19;
603 "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n");
606 instr_out(ctx, 0, "3DSTATE_SCISSOR_ENABLE %s\n",
607 data[0] & 1 ? "enabled" : "disabled");
610 instr_out(ctx, 0, "3DSTATE_MAP_COORD_SET_I830\n");
613 instr_out(ctx, 0, "3DSTATE_MAP_CUBE_I830\n");
616 instr_out(ctx, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
620 instr_out(ctx, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
625 /** Sets the string dstname to describe the destination of the PS instruction */
627 i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask)
629 uint32_t a0 = data[i];
630 int dst_nr = (a0 >> 14) & 0xf;
635 if (((a0 >> 10) & 0xf) == 0xf) {
638 int dstmask_index = 0;
640 dstmask[dstmask_index++] = '.';
642 dstmask[dstmask_index++] = 'x';
644 dstmask[dstmask_index++] = 'y';
646 dstmask[dstmask_index++] = 'z';
648 dstmask[dstmask_index++] = 'w';
649 dstmask[dstmask_index++] = 0;
661 switch ((a0 >> 19) & 0x7) {
664 fprintf(out, "bad destination reg R%d\n", dst_nr);
665 sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat);
669 fprintf(out, "bad destination reg oC%d\n", dst_nr);
670 sprintf(dstname, "oC%s%s", dstmask, sat);
674 fprintf(out, "bad destination reg oD%d\n", dst_nr);
675 sprintf(dstname, "oD%s%s", dstmask, sat);
679 fprintf(out, "bad destination reg U%d\n", dst_nr);
680 sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat);
683 sprintf(dstname, "RESERVED");
689 i915_get_channel_swizzle(uint32_t select)
691 switch (select & 0x7) {
693 return (select & 8) ? "-x" : "x";
695 return (select & 8) ? "-y" : "y";
697 return (select & 8) ? "-z" : "z";
699 return (select & 8) ? "-w" : "w";
701 return (select & 8) ? "-0" : "0";
703 return (select & 8) ? "-1" : "1";
705 return (select & 8) ? "-bad" : "bad";
710 i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name)
714 sprintf(name, "R%d", src_nr);
716 fprintf(out, "bad src reg %s\n", name);
720 sprintf(name, "T%d", src_nr);
721 else if (src_nr == 8)
722 sprintf(name, "DIFFUSE");
723 else if (src_nr == 9)
724 sprintf(name, "SPECULAR");
725 else if (src_nr == 10)
726 sprintf(name, "FOG");
728 fprintf(out, "bad src reg T%d\n", src_nr);
729 sprintf(name, "RESERVED");
733 sprintf(name, "C%d", src_nr);
735 fprintf(out, "bad src reg %s\n", name);
740 fprintf(out, "bad src reg oC%d\n", src_nr);
745 fprintf(out, "bad src reg oD%d\n", src_nr);
748 sprintf(name, "U%d", src_nr);
750 fprintf(out, "bad src reg %s\n", name);
753 fprintf(out, "bad src reg type %d\n", src_type);
754 sprintf(name, "RESERVED");
759 static void i915_get_instruction_src0(uint32_t *data, int i, char *srcname)
761 uint32_t a0 = data[i];
762 uint32_t a1 = data[i + 1];
763 int src_nr = (a0 >> 2) & 0x1f;
764 const char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf);
765 const char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf);
766 const char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf);
767 const char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf);
770 i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname);
771 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
773 if (strcmp(swizzle, ".xyzw") != 0)
774 strcat(srcname, swizzle);
777 static void i915_get_instruction_src1(uint32_t *data, int i, char *srcname)
779 uint32_t a1 = data[i + 1];
780 uint32_t a2 = data[i + 2];
781 int src_nr = (a1 >> 8) & 0x1f;
782 const char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf);
783 const char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf);
784 const char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf);
785 const char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf);
788 i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname);
789 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
791 if (strcmp(swizzle, ".xyzw") != 0)
792 strcat(srcname, swizzle);
795 static void i915_get_instruction_src2(uint32_t *data, int i, char *srcname)
797 uint32_t a2 = data[i + 2];
798 int src_nr = (a2 >> 16) & 0x1f;
799 const char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf);
800 const char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf);
801 const char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf);
802 const char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf);
805 i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname);
806 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
808 if (strcmp(swizzle, ".xyzw") != 0)
809 strcat(srcname, swizzle);
813 i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name)
817 sprintf(name, "R%d", src_nr);
819 fprintf(out, "bad src reg %s\n", name);
823 sprintf(name, "T%d", src_nr);
824 else if (src_nr == 8)
825 sprintf(name, "DIFFUSE");
826 else if (src_nr == 9)
827 sprintf(name, "SPECULAR");
828 else if (src_nr == 10)
829 sprintf(name, "FOG");
831 fprintf(out, "bad src reg T%d\n", src_nr);
832 sprintf(name, "RESERVED");
838 fprintf(out, "bad src reg oC%d\n", src_nr);
843 fprintf(out, "bad src reg oD%d\n", src_nr);
846 fprintf(out, "bad src reg type %d\n", src_type);
847 sprintf(name, "RESERVED");
853 i915_decode_alu1(struct drm_intel_decode *ctx,
854 int i, char *instr_prefix, const char *op_name)
856 char dst[100], src0[100];
858 i915_get_instruction_dst(ctx->data, i, dst, 1);
859 i915_get_instruction_src0(ctx->data, i, src0);
861 instr_out(ctx, i++, "%s: %s %s, %s\n", instr_prefix,
863 instr_out(ctx, i++, "%s\n", instr_prefix);
864 instr_out(ctx, i++, "%s\n", instr_prefix);
868 i915_decode_alu2(struct drm_intel_decode *ctx,
869 int i, char *instr_prefix, const char *op_name)
871 char dst[100], src0[100], src1[100];
873 i915_get_instruction_dst(ctx->data, i, dst, 1);
874 i915_get_instruction_src0(ctx->data, i, src0);
875 i915_get_instruction_src1(ctx->data, i, src1);
877 instr_out(ctx, i++, "%s: %s %s, %s, %s\n", instr_prefix,
878 op_name, dst, src0, src1);
879 instr_out(ctx, i++, "%s\n", instr_prefix);
880 instr_out(ctx, i++, "%s\n", instr_prefix);
884 i915_decode_alu3(struct drm_intel_decode *ctx,
885 int i, char *instr_prefix, const char *op_name)
887 char dst[100], src0[100], src1[100], src2[100];
889 i915_get_instruction_dst(ctx->data, i, dst, 1);
890 i915_get_instruction_src0(ctx->data, i, src0);
891 i915_get_instruction_src1(ctx->data, i, src1);
892 i915_get_instruction_src2(ctx->data, i, src2);
894 instr_out(ctx, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix,
895 op_name, dst, src0, src1, src2);
896 instr_out(ctx, i++, "%s\n", instr_prefix);
897 instr_out(ctx, i++, "%s\n", instr_prefix);
901 i915_decode_tex(struct drm_intel_decode *ctx, int i,
902 const char *instr_prefix, const char *tex_name)
904 uint32_t t0 = ctx->data[i];
905 uint32_t t1 = ctx->data[i + 1];
910 i915_get_instruction_dst(ctx->data, i, dst_name, 0);
911 i915_get_instruction_addr((t1 >> 24) & 0x7,
912 (t1 >> 17) & 0xf, addr_name);
913 sampler_nr = t0 & 0xf;
915 instr_out(ctx, i++, "%s: %s %s, S%d, %s\n", instr_prefix,
916 tex_name, dst_name, sampler_nr, addr_name);
917 instr_out(ctx, i++, "%s\n", instr_prefix);
918 instr_out(ctx, i++, "%s\n", instr_prefix);
922 i915_decode_dcl(struct drm_intel_decode *ctx, int i, char *instr_prefix)
924 uint32_t d0 = ctx->data[i];
925 const char *sampletype;
926 int dcl_nr = (d0 >> 14) & 0xf;
927 const char *dcl_x = d0 & (1 << 10) ? "x" : "";
928 const char *dcl_y = d0 & (1 << 11) ? "y" : "";
929 const char *dcl_z = d0 & (1 << 12) ? "z" : "";
930 const char *dcl_w = d0 & (1 << 13) ? "w" : "";
933 switch ((d0 >> 19) & 0x3) {
935 sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w);
936 if (strcmp(dcl_mask, ".") == 0)
937 fprintf(out, "bad (empty) dcl mask\n");
940 fprintf(out, "bad T%d dcl register number\n", dcl_nr);
942 if (strcmp(dcl_mask, ".x") != 0 &&
943 strcmp(dcl_mask, ".xy") != 0 &&
944 strcmp(dcl_mask, ".xz") != 0 &&
945 strcmp(dcl_mask, ".w") != 0 &&
946 strcmp(dcl_mask, ".xyzw") != 0) {
947 fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr,
950 instr_out(ctx, i++, "%s: DCL T%d%s\n",
951 instr_prefix, dcl_nr, dcl_mask);
953 if (strcmp(dcl_mask, ".xz") == 0)
954 fprintf(out, "errataed bad dcl mask %s\n",
956 else if (strcmp(dcl_mask, ".xw") == 0)
957 fprintf(out, "errataed bad dcl mask %s\n",
959 else if (strcmp(dcl_mask, ".xzw") == 0)
960 fprintf(out, "errataed bad dcl mask %s\n",
965 "%s: DCL DIFFUSE%s\n", instr_prefix,
967 } else if (dcl_nr == 9) {
969 "%s: DCL SPECULAR%s\n", instr_prefix,
971 } else if (dcl_nr == 10) {
973 "%s: DCL FOG%s\n", instr_prefix,
977 instr_out(ctx, i++, "%s\n", instr_prefix);
978 instr_out(ctx, i++, "%s\n", instr_prefix);
981 switch ((d0 >> 22) & 0x3) {
992 sampletype = "RESERVED";
996 fprintf(out, "bad S%d dcl register number\n", dcl_nr);
997 instr_out(ctx, i++, "%s: DCL S%d %s\n",
998 instr_prefix, dcl_nr, sampletype);
999 instr_out(ctx, i++, "%s\n", instr_prefix);
1000 instr_out(ctx, i++, "%s\n", instr_prefix);
1003 instr_out(ctx, i++, "%s: DCL RESERVED%d\n",
1004 instr_prefix, dcl_nr);
1005 instr_out(ctx, i++, "%s\n", instr_prefix);
1006 instr_out(ctx, i++, "%s\n", instr_prefix);
1011 i915_decode_instruction(struct drm_intel_decode *ctx,
1012 int i, char *instr_prefix)
1014 switch ((ctx->data[i] >> 24) & 0x1f) {
1016 instr_out(ctx, i++, "%s: NOP\n", instr_prefix);
1017 instr_out(ctx, i++, "%s\n", instr_prefix);
1018 instr_out(ctx, i++, "%s\n", instr_prefix);
1021 i915_decode_alu2(ctx, i, instr_prefix, "ADD");
1024 i915_decode_alu1(ctx, i, instr_prefix, "MOV");
1027 i915_decode_alu2(ctx, i, instr_prefix, "MUL");
1030 i915_decode_alu3(ctx, i, instr_prefix, "MAD");
1033 i915_decode_alu3(ctx, i, instr_prefix, "DP2ADD");
1036 i915_decode_alu2(ctx, i, instr_prefix, "DP3");
1039 i915_decode_alu2(ctx, i, instr_prefix, "DP4");
1042 i915_decode_alu1(ctx, i, instr_prefix, "FRC");
1045 i915_decode_alu1(ctx, i, instr_prefix, "RCP");
1048 i915_decode_alu1(ctx, i, instr_prefix, "RSQ");
1051 i915_decode_alu1(ctx, i, instr_prefix, "EXP");
1054 i915_decode_alu1(ctx, i, instr_prefix, "LOG");
1057 i915_decode_alu2(ctx, i, instr_prefix, "CMP");
1060 i915_decode_alu2(ctx, i, instr_prefix, "MIN");
1063 i915_decode_alu2(ctx, i, instr_prefix, "MAX");
1066 i915_decode_alu1(ctx, i, instr_prefix, "FLR");
1069 i915_decode_alu1(ctx, i, instr_prefix, "MOD");
1072 i915_decode_alu1(ctx, i, instr_prefix, "TRC");
1075 i915_decode_alu2(ctx, i, instr_prefix, "SGE");
1078 i915_decode_alu2(ctx, i, instr_prefix, "SLT");
1081 i915_decode_tex(ctx, i, instr_prefix, "TEXLD");
1084 i915_decode_tex(ctx, i, instr_prefix, "TEXLDP");
1087 i915_decode_tex(ctx, i, instr_prefix, "TEXLDB");
1090 i915_decode_dcl(ctx, i, instr_prefix);
1093 instr_out(ctx, i++, "%s: unknown\n", instr_prefix);
1094 instr_out(ctx, i++, "%s\n", instr_prefix);
1095 instr_out(ctx, i++, "%s\n", instr_prefix);
1101 decode_compare_func(uint32_t op)
1125 decode_stencil_op(uint32_t op)
1150 decode_logic_op(uint32_t op)
1191 decode_blend_fact(uint32_t op)
1201 return "inv_src_colr";
1205 return "inv_src_alpha";
1209 return "inv_dst_alpha";
1213 return "inv_dst_colr";
1215 return "src_alpha_sat";
1219 return "inv_cnst_colr";
1221 return "cnst_alpha";
1223 return "inv_const_alpha";
1229 decode_tex_coord_mode(uint32_t mode)
1231 switch (mode & 0x7) {
1237 return "clamp_edge";
1241 return "clamp_border";
1243 return "mirror_once";
1249 decode_sample_filter(uint32_t mode)
1251 switch (mode & 0x7) {
1257 return "anisotropic";
1271 decode_3d_1d(struct drm_intel_decode *ctx)
1273 unsigned int len, i, c, idx, word, map, sampler, instr;
1274 const char *format, *zformat, *type;
1276 uint32_t *data = ctx->data;
1277 uint32_t devid = ctx->devid;
1282 unsigned int min_len;
1283 unsigned int max_len;
1285 } opcodes_3d_1d[] = {
1286 { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
1287 { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
1288 { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
1289 { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
1290 { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" },
1291 { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
1292 { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
1293 { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
1294 { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
1295 { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
1296 { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" },
1297 { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" },
1298 { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" },
1299 { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
1300 { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
1301 { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830"},
1304 opcode = (data[0] & 0x00ff0000) >> 16;
1308 /* This instruction is unusual. A 0 length means just
1309 * 1 DWORD instead of 2. The 0 length is specified in
1310 * one place to be unsupported, but stated to be
1311 * required in another, and 0 length LOAD_INDIRECTs
1312 * appear to cause no harm at least.
1314 instr_out(ctx, 0, "3DSTATE_LOAD_INDIRECT\n");
1315 len = (data[0] & 0x000000ff) + 1;
1317 if (data[0] & (0x01 << 8)) {
1318 instr_out(ctx, i++, "SIS.0\n");
1319 instr_out(ctx, i++, "SIS.1\n");
1321 if (data[0] & (0x02 << 8)) {
1322 instr_out(ctx, i++, "DIS.0\n");
1324 if (data[0] & (0x04 << 8)) {
1325 instr_out(ctx, i++, "SSB.0\n");
1326 instr_out(ctx, i++, "SSB.1\n");
1328 if (data[0] & (0x08 << 8)) {
1329 instr_out(ctx, i++, "MSB.0\n");
1330 instr_out(ctx, i++, "MSB.1\n");
1332 if (data[0] & (0x10 << 8)) {
1333 instr_out(ctx, i++, "PSP.0\n");
1334 instr_out(ctx, i++, "PSP.1\n");
1336 if (data[0] & (0x20 << 8)) {
1337 instr_out(ctx, i++, "PSC.0\n");
1338 instr_out(ctx, i++, "PSC.1\n");
1341 fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
1347 "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1348 len = (data[0] & 0x0000000f) + 2;
1350 for (word = 0; word <= 8; word++) {
1351 if (data[0] & (1 << (4 + word))) {
1352 /* save vertex state for decode */
1353 if (!IS_GEN2(devid)) {
1368 "S0: vbo offset: 0x%08x%s\n",
1371 ", auto cache invalidate disabled"
1376 "S1: vertex width: %i, vertex pitch: %i\n",
1384 "S2: texcoord formats: ");
1386 tex_num < 8; tex_num++) {
1432 "S3: not documented\n");
1436 const char *cullmode = "";
1437 const char *vfmt_xyzw = "";
1438 switch ((data[i] >> 13)
1475 case 1 << 6 | 1 << 2:
1479 case 2 << 6 | 1 << 2:
1483 case 3 << 6 | 1 << 2:
1487 case 4 << 6 | 1 << 2:
1493 "S4: point_width=%i, line_width=%.1f,"
1494 "%s%s%s%s%s cullmode=%s, vfmt=%s%s%s%s%s%s "
1557 "force default diffuse, "
1563 "force default specular, "
1569 "local depth ofs enable, "
1575 "point sprite enable, "
1589 "%s%s%s%s stencil_ref=0x%x, stencil_test=%s, "
1590 "stencil_fail=%s, stencil_pass_z_fail=%s, "
1591 "stencil_pass_z_pass=%s, %s%s%s%s\n",
1621 " force default point size,"
1627 " last pixel enable,"
1633 " global depth ofs enable,"
1659 "stencil write enable, "
1665 "stencil test enable, "
1671 "color dither enable, "
1683 "S6: %salpha_test=%s, alpha_ref=0x%x, "
1684 "depth_test=%s, %ssrc_blnd_fct=%s, dst_blnd_fct=%s, "
1685 "%s%stristrip_provoking_vertex=%i\n",
1686 data[i] & (1 << 31) ?
1687 "alpha test enable, "
1695 data[i] & (1 << 15) ?
1696 "cbuf blend enable, "
1698 decode_blend_fact(data
1702 decode_blend_fact(data
1706 data[i] & (1 << 3) ?
1707 "depth write enable, "
1709 data[i] & (1 << 2) ?
1710 "cbuf write enable, "
1716 "S7: depth offset constant: 0x%08x\n",
1722 "S%d: 0x%08x\n", word, data[i]);
1729 "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1734 "3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1735 len = (data[0] & 0x0000000f) + 2;
1737 for (word = 6; word <= 14; word++) {
1738 if (data[0] & (1 << word)) {
1742 else if (word >= 7 && word <= 10) {
1744 "TB%dC\n", word - 7);
1746 "TB%dA\n", word - 7);
1747 } else if (word >= 11 && word <= 14) {
1749 "TM%dS0: offset=0x%08x, %s\n",
1751 data[i] & 0xfffffffe,
1752 data[i] & 1 ? "use fence" :
1756 "TM%dS1: height=%i, width=%i, %s\n",
1757 word - 11, data[i] >> 21,
1758 (data[i] >> 10) & 0x3ff,
1759 data[i] & 2 ? (data[i] & 1 ?
1765 "TM%dS2: pitch=%i, \n",
1767 ((data[i] >> 21) + 1) * 4);
1770 "TM%dS3\n", word - 11);
1772 "TM%dS4: dflt color\n",
1779 "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1783 instr_out(ctx, 0, "3DSTATE_MAP_STATE\n");
1784 len = (data[0] & 0x0000003f) + 2;
1785 instr_out(ctx, 1, "mask\n");
1788 for (map = 0; map <= 15; map++) {
1789 if (data[1] & (1 << map)) {
1790 int width, height, pitch, dword;
1795 "map %d MS2 %s%s%s\n", map,
1797 "untrusted surface, " : "",
1799 "vertical line stride enable, " : "",
1801 "vertical ofs enable, " : "");
1804 width = ((dword >> 10) & ((1 << 11) - 1)) + 1;
1805 height = ((dword >> 21) & ((1 << 11) - 1)) + 1;
1808 if (dword & (1 << 2))
1810 else if (dword & (1 << 1))
1811 tiling = dword & (1 << 0) ? "Y" : "X";
1814 switch ((dword >> 7) & 0x7) {
1817 switch ((dword >> 3) & 0xf) {
1834 switch ((dword >> 3) & 0xf) {
1839 format = " argb1555";
1842 format = " argb4444";
1848 format = " bump655";
1863 switch ((dword >> 3) & 0xf) {
1865 format = " argb8888";
1868 format = " abgr8888";
1871 format = " xrgb8888";
1874 format = " xbgr8888";
1877 format = " qwvu8888";
1880 format = " axvu8888";
1883 format = " lxvu8888";
1886 format = " xlvu8888";
1889 format = " argb2101010";
1892 format = " abgr2101010";
1895 format = " awvu2101010";
1916 switch ((dword >> 3) & 0xf) {
1918 format = " yuv_swapy";
1924 format = " yuv_swapuv";
1927 format = " yuv_swapuvy";
1932 type = "compressed";
1933 switch ((dword >> 3) & 0x7) {
1947 format = " dxt1_rb";
1952 type = "4b indexed";
1953 switch ((dword >> 3) & 0xf) {
1955 format = " argb8888";
1962 "map %d MS3 [width=%d, height=%d, format=%s%s, tiling=%s%s]\n",
1963 map, width, height, type, format,
1965 dword & (1 << 9) ? " palette select" :
1970 4 * (((dword >> 21) & ((1 << 11) - 1)) + 1);
1972 "map %d MS4 [pitch=%d, max_lod=%i, vol_depth=%i, cube_face_ena=%x, %s]\n",
1973 map, pitch, (dword >> 9) & 0x3f,
1974 dword & 0xff, (dword >> 15) & 0x3f,
1975 dword & (1 << 8) ? "miplayout legacy"
1976 : "miplayout right");
1980 fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
1986 "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1987 len = (data[0] & 0x000000ff) + 2;
1990 for (c = 0; c <= 31; c++) {
1991 if (data[1] & (1 << c)) {
1992 instr_out(ctx, i, "C%d.X = %f\n", c,
1993 int_as_float(data[i]));
1995 instr_out(ctx, i, "C%d.Y = %f\n",
1996 c, int_as_float(data[i]));
1998 instr_out(ctx, i, "C%d.Z = %f\n",
1999 c, int_as_float(data[i]));
2001 instr_out(ctx, i, "C%d.W = %f\n",
2002 c, int_as_float(data[i]));
2008 "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n");
2012 instr_out(ctx, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
2013 len = (data[0] & 0x000000ff) + 2;
2014 if ((len - 1) % 3 != 0 || len > 370) {
2016 "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
2019 for (instr = 0; instr < (len - 1) / 3; instr++) {
2020 char instr_prefix[10];
2022 sprintf(instr_prefix, "PS%03d", instr);
2023 i915_decode_instruction(ctx, i,
2031 instr_out(ctx, 0, "3DSTATE_SAMPLER_STATE\n");
2032 instr_out(ctx, 1, "mask\n");
2033 len = (data[0] & 0x0000003f) + 2;
2035 for (sampler = 0; sampler <= 15; sampler++) {
2036 if (data[1] & (1 << sampler)) {
2038 const char *mip_filter = "";
2041 switch ((dword >> 20) & 0x3) {
2043 mip_filter = "none";
2046 mip_filter = "nearest";
2049 mip_filter = "linear";
2053 "sampler %d SS2:%s%s%s "
2054 "base_mip_level=%i, mip_filter=%s, mag_filter=%s, min_filter=%s "
2055 "lod_bias=%.2f,%s max_aniso=%i, shadow_func=%s\n",
2057 dword & (1 << 31) ? " reverse gamma,"
2059 dword & (1 << 30) ? " packed2planar,"
2062 " colorspace conversion," : "",
2063 (dword >> 22) & 0x1f, mip_filter,
2064 decode_sample_filter(dword >> 17),
2065 decode_sample_filter(dword >> 14),
2066 ((dword >> 5) & 0x1ff) / (0x10 * 1.0),
2067 dword & (1 << 4) ? " shadow," : "",
2068 dword & (1 << 3) ? 4 : 2,
2069 decode_compare_func(dword));
2072 "sampler %d SS3: min_lod=%.2f,%s "
2073 "tcmode_x=%s, tcmode_y=%s, tcmode_z=%s,%s texmap_idx=%i,%s\n",
2075 ((dword >> 24) & 0xff) / (0x10 * 1.0),
2077 " kill pixel enable," : "",
2078 decode_tex_coord_mode(dword >> 12),
2079 decode_tex_coord_mode(dword >> 9),
2080 decode_tex_coord_mode(dword >> 6),
2082 " normalized coords," : "",
2084 dword & (1 << 0) ? " deinterlacer," :
2088 "sampler %d SS4: border color\n",
2093 fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
2097 len = (data[0] & 0x0000000f) + 2;
2101 "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n");
2104 "3DSTATE_DEST_BUFFER_VARIABLES\n");
2106 switch ((data[1] >> 8) & 0xf) {
2111 format = "x1r5g5b5";
2117 format = "a8r8g8b8";
2120 format = "ycrcb_swapy";
2123 format = "ycrcb_normal";
2126 format = "ycrcb_swapuv";
2129 format = "ycrcb_swapuvy";
2132 format = "a4r4g4b4";
2135 format = "a1r5g5b5";
2138 format = "a2r10g10b10";
2144 switch ((data[1] >> 2) & 0x3) {
2159 "%s format, %s depth format, early Z %sabled\n",
2161 (data[1] & (1 << 31)) ? "en" : "dis");
2166 const char *name, *tiling;
2168 len = (data[0] & 0x0000000f) + 2;
2171 "Bad count in 3DSTATE_BUFFER_INFO\n");
2173 switch ((data[1] >> 24) & 0x7) {
2186 if (data[1] & (1 << 23))
2188 else if (data[1] & (1 << 22))
2189 tiling = data[1] & (1 << 21) ? "Y" : "X";
2191 instr_out(ctx, 0, "3DSTATE_BUFFER_INFO\n");
2193 "%s, tiling = %s, pitch=%d\n", name, tiling,
2196 instr_out(ctx, 2, "address\n");
2200 len = (data[0] & 0x0000000f) + 2;
2204 "Bad count in 3DSTATE_SCISSOR_RECTANGLE\n");
2206 instr_out(ctx, 0, "3DSTATE_SCISSOR_RECTANGLE\n");
2207 instr_out(ctx, 1, "(%d,%d)\n",
2208 data[1] & 0xffff, data[1] >> 16);
2209 instr_out(ctx, 2, "(%d,%d)\n",
2210 data[2] & 0xffff, data[2] >> 16);
2214 len = (data[0] & 0x0000000f) + 2;
2218 "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
2220 instr_out(ctx, 0, "3DSTATE_DRAWING_RECTANGLE\n");
2221 instr_out(ctx, 1, "%s\n",
2222 data[1] & (1 << 30) ? "depth ofs disabled " : "");
2223 instr_out(ctx, 2, "(%d,%d)\n",
2224 data[2] & 0xffff, data[2] >> 16);
2225 instr_out(ctx, 3, "(%d,%d)\n",
2226 data[3] & 0xffff, data[3] >> 16);
2227 instr_out(ctx, 4, "(%d,%d)\n",
2228 data[4] & 0xffff, data[4] >> 16);
2232 len = (data[0] & 0x0000000f) + 2;
2235 fprintf(out, "Bad count in 3DSTATE_CLEAR_PARAMETERS\n");
2237 instr_out(ctx, 0, "3DSTATE_CLEAR_PARAMETERS\n");
2238 instr_out(ctx, 1, "prim_type=%s, clear=%s%s%s\n",
2239 data[1] & (1 << 16) ? "CLEAR_RECT" : "ZONE_INIT",
2240 data[1] & (1 << 2) ? "color," : "",
2241 data[1] & (1 << 1) ? "depth," : "",
2242 data[1] & (1 << 0) ? "stencil," : "");
2243 instr_out(ctx, 2, "clear color\n");
2244 instr_out(ctx, 3, "clear depth/stencil\n");
2245 instr_out(ctx, 4, "color value (rgba8888)\n");
2246 instr_out(ctx, 5, "depth value %f\n",
2247 int_as_float(data[5]));
2248 instr_out(ctx, 6, "clear stencil\n");
2252 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d_1d); idx++) {
2253 opcode_3d_1d = &opcodes_3d_1d[idx];
2254 if (opcode_3d_1d->i830_only && !IS_GEN2(devid))
2257 if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) {
2260 instr_out(ctx, 0, "%s\n",
2261 opcode_3d_1d->name);
2262 if (opcode_3d_1d->max_len > 1) {
2263 len = (data[0] & 0x0000ffff) + 2;
2264 if (len < opcode_3d_1d->min_len ||
2265 len > opcode_3d_1d->max_len) {
2266 fprintf(out, "Bad count in %s\n",
2267 opcode_3d_1d->name);
2271 for (i = 1; i < len; i++) {
2272 instr_out(ctx, i, "dword %d\n", i);
2279 instr_out(ctx, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n",
2285 decode_3d_primitive(struct drm_intel_decode *ctx)
2287 uint32_t *data = ctx->data;
2288 uint32_t count = ctx->count;
2289 char immediate = (data[0] & (1 << 23)) == 0;
2290 unsigned int len, i, j, ret;
2291 const char *primtype;
2292 int original_s2 = saved_s2;
2293 int original_s4 = saved_s4;
2295 switch ((data[0] >> 18) & 0xf) {
2297 primtype = "TRILIST";
2300 primtype = "TRISTRIP";
2303 primtype = "TRISTRIP_REVERSE";
2306 primtype = "TRIFAN";
2309 primtype = "POLYGON";
2312 primtype = "LINELIST";
2315 primtype = "LINESTRIP";
2318 primtype = "RECTLIST";
2321 primtype = "POINTLIST";
2327 primtype = "CLEAR_RECT";
2332 primtype = "unknown";
2336 /* XXX: 3DPRIM_DIB not supported */
2338 len = (data[0] & 0x0003ffff) + 2;
2339 instr_out(ctx, 0, "3DPRIMITIVE inline %s\n",
2342 BUFFER_FAIL(count, len, "3DPRIMITIVE inline");
2343 if (!saved_s2_set || !saved_s4_set) {
2344 fprintf(out, "unknown vertex format\n");
2345 for (i = 1; i < len; i++) {
2347 " vertex data (%f float)\n",
2348 int_as_float(data[i]));
2351 unsigned int vertex = 0;
2352 for (i = 1; i < len;) {
2355 #define VERTEX_OUT(fmt, ...) do { \
2357 instr_out(ctx, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
2359 fprintf(out, " missing data in V%d\n", vertex); \
2363 VERTEX_OUT("X = %f", int_as_float(data[i]));
2364 VERTEX_OUT("Y = %f", int_as_float(data[i]));
2365 switch (saved_s4 >> 6 & 0x7) {
2367 VERTEX_OUT("Z = %f",
2368 int_as_float(data[i]));
2371 VERTEX_OUT("Z = %f",
2372 int_as_float(data[i]));
2373 VERTEX_OUT("W = %f",
2374 int_as_float(data[i]));
2379 VERTEX_OUT("W = %f",
2380 int_as_float(data[i]));
2383 fprintf(out, "bad S4 position mask\n");
2386 if (saved_s4 & (1 << 10)) {
2388 ("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
2389 "B=0x%02x)", data[i] >> 24,
2390 (data[i] >> 16) & 0xff,
2391 (data[i] >> 8) & 0xff,
2394 if (saved_s4 & (1 << 11)) {
2396 ("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
2397 "B=0x%02x)", data[i] >> 24,
2398 (data[i] >> 16) & 0xff,
2399 (data[i] >> 8) & 0xff,
2402 if (saved_s4 & (1 << 12))
2403 VERTEX_OUT("width = 0x%08x)", data[i]);
2405 for (tc = 0; tc <= 7; tc++) {
2406 switch ((saved_s2 >> (tc * 4)) & 0xf) {
2408 VERTEX_OUT("T%d.X = %f", tc,
2411 VERTEX_OUT("T%d.Y = %f", tc,
2416 VERTEX_OUT("T%d.X = %f", tc,
2419 VERTEX_OUT("T%d.Y = %f", tc,
2422 VERTEX_OUT("T%d.Z = %f", tc,
2427 VERTEX_OUT("T%d.X = %f", tc,
2430 VERTEX_OUT("T%d.Y = %f", tc,
2433 VERTEX_OUT("T%d.Z = %f", tc,
2436 VERTEX_OUT("T%d.W = %f", tc,
2441 VERTEX_OUT("T%d.X = %f", tc,
2447 ("T%d.XY = 0x%08x half-float",
2452 ("T%d.XY = 0x%08x half-float",
2455 ("T%d.ZW = 0x%08x half-float",
2462 "bad S2.T%d format\n",
2472 /* indirect vertices */
2473 len = data[0] & 0x0000ffff; /* index count */
2474 if (data[0] & (1 << 17)) {
2475 /* random vertex access */
2476 if (count < (len + 1) / 2 + 1) {
2477 BUFFER_FAIL(count, (len + 1) / 2 + 1,
2478 "3DPRIMITIVE random indirect");
2481 "3DPRIMITIVE random indirect %s (%d)\n",
2484 /* vertex indices continue until 0xffff is
2487 for (i = 1; i < count; i++) {
2488 if ((data[i] & 0xffff) == 0xffff) {
2490 " indices: (terminator)\n");
2493 } else if ((data[i] >> 16) == 0xffff) {
2495 " indices: 0x%04x, (terminator)\n",
2501 " indices: 0x%04x, 0x%04x\n",
2507 "3DPRIMITIVE: no terminator found in index buffer\n");
2511 /* fixed size vertex index buffer */
2512 for (j = 1, i = 0; i < len; i += 2, j++) {
2513 if (i * 2 == len - 1) {
2515 " indices: 0x%04x\n",
2519 " indices: 0x%04x, 0x%04x\n",
2525 ret = (len + 1) / 2 + 1;
2528 /* sequential vertex access */
2530 "3DPRIMITIVE sequential indirect %s, %d starting from "
2531 "%d\n", primtype, len, data[1] & 0xffff);
2532 instr_out(ctx, 1, " start\n");
2539 saved_s2 = original_s2;
2540 saved_s4 = original_s4;
2545 decode_3d(struct drm_intel_decode *ctx)
2549 uint32_t *data = ctx->data;
2553 unsigned int min_len;
2554 unsigned int max_len;
2557 { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
2558 { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
2559 { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
2560 { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
2561 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
2562 { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
2563 { 0x0d, 1, 1, "3DSTATE_MODES_4" },
2564 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
2565 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES"},
2568 opcode = (data[0] & 0x1f000000) >> 24;
2572 return decode_3d_primitive(ctx);
2574 return decode_3d_1d(ctx);
2576 return decode_3d_1c(ctx);
2579 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
2580 opcode_3d = &opcodes_3d[idx];
2581 if (opcode == opcode_3d->opcode) {
2582 unsigned int len = 1, i;
2584 instr_out(ctx, 0, "%s\n", opcode_3d->name);
2585 if (opcode_3d->max_len > 1) {
2586 len = (data[0] & 0xff) + 2;
2587 if (len < opcode_3d->min_len ||
2588 len > opcode_3d->max_len) {
2589 fprintf(out, "Bad count in %s\n",
2594 for (i = 1; i < len; i++) {
2595 instr_out(ctx, i, "dword %d\n", i);
2601 instr_out(ctx, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode);
2605 static const char *get_965_surfacetype(unsigned int surfacetype)
2607 switch (surfacetype) {
2625 static const char *get_965_depthformat(unsigned int depthformat)
2627 switch (depthformat) {
2629 return "s8_z24float";
2641 static const char *get_965_element_component(uint32_t data, int component)
2643 uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7;
2645 switch (component_control) {
2649 switch (component) {
2674 static const char *get_965_prim_type(uint32_t primtype)
2678 return "point list";
2682 return "line strip";
2692 return "quad strip";
2694 return "line list adj";
2696 return "line strip adj";
2698 return "tri list adj";
2700 return "tri strip adj";
2702 return "tri strip reverse";
2710 return "point list bf";
2712 return "line strip cont";
2714 return "line strip bf";
2716 return "line strip cont bf";
2718 return "tri fan no stipple";
2725 i965_decode_urb_fence(struct drm_intel_decode *ctx, int len)
2727 uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence;
2728 uint32_t *data = ctx->data;
2731 fprintf(out, "Bad count in URB_FENCE\n");
2733 vs_fence = data[1] & 0x3ff;
2734 gs_fence = (data[1] >> 10) & 0x3ff;
2735 clip_fence = (data[1] >> 20) & 0x3ff;
2736 sf_fence = data[2] & 0x3ff;
2737 vfe_fence = (data[2] >> 10) & 0x3ff;
2738 cs_fence = (data[2] >> 20) & 0x7ff;
2740 instr_out(ctx, 0, "URB_FENCE: %s%s%s%s%s%s\n",
2741 (data[0] >> 13) & 1 ? "cs " : "",
2742 (data[0] >> 12) & 1 ? "vfe " : "",
2743 (data[0] >> 11) & 1 ? "sf " : "",
2744 (data[0] >> 10) & 1 ? "clip " : "",
2745 (data[0] >> 9) & 1 ? "gs " : "",
2746 (data[0] >> 8) & 1 ? "vs " : "");
2748 "vs fence: %d, clip_fence: %d, gs_fence: %d\n",
2749 vs_fence, clip_fence, gs_fence);
2751 "sf fence: %d, vfe_fence: %d, cs_fence: %d\n",
2752 sf_fence, vfe_fence, cs_fence);
2753 if (gs_fence < vs_fence)
2754 fprintf(out, "gs fence < vs fence!\n");
2755 if (clip_fence < gs_fence)
2756 fprintf(out, "clip fence < gs fence!\n");
2757 if (sf_fence < clip_fence)
2758 fprintf(out, "sf fence < clip fence!\n");
2759 if (cs_fence < sf_fence)
2760 fprintf(out, "cs fence < sf fence!\n");
2766 state_base_out(struct drm_intel_decode *ctx, unsigned int index,
2769 if (ctx->data[index] & 1) {
2770 instr_out(ctx, index,
2771 "%s state base address 0x%08x\n", name,
2772 ctx->data[index] & ~1);
2774 instr_out(ctx, index, "%s state base not updated\n",
2780 state_max_out(struct drm_intel_decode *ctx, unsigned int index,
2783 if (ctx->data[index] & 1) {
2784 if (ctx->data[index] == 1) {
2785 instr_out(ctx, index,
2786 "%s state upper bound disabled\n", name);
2788 instr_out(ctx, index,
2789 "%s state upper bound 0x%08x\n", name,
2790 ctx->data[index] & ~1);
2793 instr_out(ctx, index,
2794 "%s state upper bound not updated\n", name);
2799 gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC(struct drm_intel_decode *ctx)
2801 instr_out(ctx, 0, "3DSTATE_VIEWPORT_STATE_POINTERS_CC\n");
2802 instr_out(ctx, 1, "pointer to CC viewport\n");
2808 gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP(struct drm_intel_decode *ctx)
2810 instr_out(ctx, 0, "3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP\n");
2811 instr_out(ctx, 1, "pointer to SF_CLIP viewport\n");
2817 gen7_3DSTATE_BLEND_STATE_POINTERS(struct drm_intel_decode *ctx)
2819 instr_out(ctx, 0, "3DSTATE_BLEND_STATE_POINTERS\n");
2820 instr_out(ctx, 1, "pointer to BLEND_STATE at 0x%08x (%s)\n",
2822 (ctx->data[1] & 1) ? "changed" : "unchanged");
2828 gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(struct drm_intel_decode *ctx)
2830 instr_out(ctx, 0, "3DSTATE_DEPTH_STENCIL_STATE_POINTERS\n");
2832 "pointer to DEPTH_STENCIL_STATE at 0x%08x (%s)\n",
2834 (ctx->data[1] & 1) ? "changed" : "unchanged");
2840 gen7_3DSTATE_HIER_DEPTH_BUFFER(struct drm_intel_decode *ctx)
2842 instr_out(ctx, 0, "3DSTATE_HIER_DEPTH_BUFFER\n");
2843 instr_out(ctx, 1, "pitch %db\n",
2844 (ctx->data[1] & 0x1ffff) + 1);
2845 instr_out(ctx, 2, "pointer to HiZ buffer\n");
2851 gen6_3DSTATE_CC_STATE_POINTERS(struct drm_intel_decode *ctx)
2853 instr_out(ctx, 0, "3DSTATE_CC_STATE_POINTERS\n");
2854 instr_out(ctx, 1, "blend change %d\n", ctx->data[1] & 1);
2855 instr_out(ctx, 2, "depth stencil change %d\n",
2857 instr_out(ctx, 3, "cc change %d\n", ctx->data[3] & 1);
2863 gen7_3DSTATE_CC_STATE_POINTERS(struct drm_intel_decode *ctx)
2865 instr_out(ctx, 0, "3DSTATE_CC_STATE_POINTERS\n");
2866 instr_out(ctx, 1, "pointer to COLOR_CALC_STATE at 0x%08x "
2869 (ctx->data[1] & 1) ? "changed" : "unchanged");
2875 gen7_3DSTATE_URB_unit(struct drm_intel_decode *ctx, const char *unit)
2877 int start_kb = ((ctx->data[1] >> 25) & 0x3f) * 8;
2878 /* the field is # of 512-bit rows - 1, we print bytes */
2879 int entry_size = (((ctx->data[1] >> 16) & 0x1ff) + 1);
2880 int nr_entries = ctx->data[1] & 0xffff;
2882 instr_out(ctx, 0, "3DSTATE_URB_%s\n", unit);
2884 "%dKB start, size=%d 64B rows, nr_entries=%d, total size %dB\n",
2885 start_kb, entry_size, nr_entries, nr_entries * 64 * entry_size);
2891 gen7_3DSTATE_URB_VS(struct drm_intel_decode *ctx)
2893 return gen7_3DSTATE_URB_unit(ctx, "VS");
2897 gen7_3DSTATE_URB_HS(struct drm_intel_decode *ctx)
2899 return gen7_3DSTATE_URB_unit(ctx, "HS");
2903 gen7_3DSTATE_URB_DS(struct drm_intel_decode *ctx)
2905 return gen7_3DSTATE_URB_unit(ctx, "DS");
2909 gen7_3DSTATE_URB_GS(struct drm_intel_decode *ctx)
2911 return gen7_3DSTATE_URB_unit(ctx, "GS");
2915 gen7_3DSTATE_CONSTANT(struct drm_intel_decode *ctx, const char *unit)
2919 rlen[0] = (ctx->data[1] >> 0) & 0xffff;
2920 rlen[1] = (ctx->data[1] >> 16) & 0xffff;
2921 rlen[2] = (ctx->data[2] >> 0) & 0xffff;
2922 rlen[3] = (ctx->data[2] >> 16) & 0xffff;
2924 instr_out(ctx, 0, "3DSTATE_CONSTANT_%s\n", unit);
2925 instr_out(ctx, 1, "len 0 = %d, len 1 = %d\n", rlen[0], rlen[1]);
2926 instr_out(ctx, 2, "len 2 = %d, len 3 = %d\n", rlen[2], rlen[3]);
2927 instr_out(ctx, 3, "pointer to constbuf 0\n");
2928 instr_out(ctx, 4, "pointer to constbuf 1\n");
2929 instr_out(ctx, 5, "pointer to constbuf 2\n");
2930 instr_out(ctx, 6, "pointer to constbuf 3\n");
2936 gen7_3DSTATE_CONSTANT_VS(struct drm_intel_decode *ctx)
2938 return gen7_3DSTATE_CONSTANT(ctx, "VS");
2942 gen7_3DSTATE_CONSTANT_GS(struct drm_intel_decode *ctx)
2944 return gen7_3DSTATE_CONSTANT(ctx, "GS");
2948 gen7_3DSTATE_CONSTANT_PS(struct drm_intel_decode *ctx)
2950 return gen7_3DSTATE_CONSTANT(ctx, "PS");
2954 gen7_3DSTATE_CONSTANT_DS(struct drm_intel_decode *ctx)
2956 return gen7_3DSTATE_CONSTANT(ctx, "DS");
2960 gen7_3DSTATE_CONSTANT_HS(struct drm_intel_decode *ctx)
2962 return gen7_3DSTATE_CONSTANT(ctx, "HS");
2967 gen6_3DSTATE_WM(struct drm_intel_decode *ctx)
2969 instr_out(ctx, 0, "3DSTATE_WM\n");
2970 instr_out(ctx, 1, "kernel start pointer 0\n");
2972 "SPF=%d, VME=%d, Sampler Count %d, "
2973 "Binding table count %d\n",
2974 (ctx->data[2] >> 31) & 1,
2975 (ctx->data[2] >> 30) & 1,
2976 (ctx->data[2] >> 27) & 7,
2977 (ctx->data[2] >> 18) & 0xff);
2978 instr_out(ctx, 3, "scratch offset\n");
2980 "Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, "
2981 "Dispatch GRF start[0] %d, start[1] %d, start[2] %d\n",
2982 (ctx->data[4] & (1 << 30)) != 0,
2983 (ctx->data[4] & (1 << 28)) != 0,
2984 (ctx->data[4] & (1 << 27)) != 0,
2985 (ctx->data[4] >> 16) & 0x7f,
2986 (ctx->data[4] >> 8) & 0x7f,
2987 (ctx->data[4] & 0x7f));
2989 "MaxThreads %d, PS KillPixel %d, PS computed Z %d, "
2990 "PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, "
2991 "Dispatch32 %d, Dispatch16 %d, Dispatch8 %d\n",
2992 ((ctx->data[5] >> 25) & 0x7f) + 1,
2993 (ctx->data[5] & (1 << 22)) != 0,
2994 (ctx->data[5] & (1 << 21)) != 0,
2995 (ctx->data[5] & (1 << 20)) != 0,
2996 (ctx->data[5] & (1 << 19)) != 0,
2997 (ctx->data[5] & (1 << 8)) != 0,
2998 (ctx->data[5] & (1 << 2)) != 0,
2999 (ctx->data[5] & (1 << 1)) != 0,
3000 (ctx->data[5] & (1 << 0)) != 0);
3002 "Num SF output %d, Pos XY offset %d, ZW interp mode %d , "
3003 "Barycentric interp mode 0x%x, Point raster rule %d, "
3004 "Multisample mode %d, "
3005 "Multisample Dispatch mode %d\n",
3006 (ctx->data[6] >> 20) & 0x3f,
3007 (ctx->data[6] >> 18) & 3,
3008 (ctx->data[6] >> 16) & 3,
3009 (ctx->data[6] >> 10) & 0x3f,
3010 (ctx->data[6] & (1 << 9)) != 0,
3011 (ctx->data[6] >> 1) & 3,
3012 (ctx->data[6] & 1));
3013 instr_out(ctx, 7, "kernel start pointer 1\n");
3014 instr_out(ctx, 8, "kernel start pointer 2\n");
3020 gen7_3DSTATE_WM(struct drm_intel_decode *ctx)
3022 const char *computed_depth = "";
3023 const char *early_depth = "";
3024 const char *zw_interp = "";
3026 switch ((ctx->data[1] >> 23) & 0x3) {
3028 computed_depth = "";
3031 computed_depth = "computed depth";
3034 computed_depth = "computed depth >=";
3037 computed_depth = "computed depth <=";
3041 switch ((ctx->data[1] >> 21) & 0x3) {
3046 early_depth = ", EDSC_PSEXEC";
3049 early_depth = ", EDSC_PREPS";
3052 early_depth = ", BAD EDSC";
3056 switch ((ctx->data[1] >> 17) & 0x3) {
3061 early_depth = ", BAD ZW interp";
3064 early_depth = ", ZW centroid";
3067 early_depth = ", ZW sample";
3071 instr_out(ctx, 0, "3DSTATE_WM\n");
3072 instr_out(ctx, 1, "(%s%s%s%s%s%s)%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
3073 (ctx->data[1] & (1 << 11)) ? "PP " : "",
3074 (ctx->data[1] & (1 << 12)) ? "PC " : "",
3075 (ctx->data[1] & (1 << 13)) ? "PS " : "",
3076 (ctx->data[1] & (1 << 14)) ? "NPP " : "",
3077 (ctx->data[1] & (1 << 15)) ? "NPC " : "",
3078 (ctx->data[1] & (1 << 16)) ? "NPS " : "",
3079 (ctx->data[1] & (1 << 30)) ? ", depth clear" : "",
3080 (ctx->data[1] & (1 << 29)) ? "" : ", disabled",
3081 (ctx->data[1] & (1 << 28)) ? ", depth resolve" : "",
3082 (ctx->data[1] & (1 << 27)) ? ", hiz resolve" : "",
3083 (ctx->data[1] & (1 << 25)) ? ", kill" : "",
3087 (ctx->data[1] & (1 << 20)) ? ", source depth" : "",
3088 (ctx->data[1] & (1 << 19)) ? ", source W" : "",
3089 (ctx->data[1] & (1 << 10)) ? ", coverage" : "",
3090 (ctx->data[1] & (1 << 4)) ? ", poly stipple" : "",
3091 (ctx->data[1] & (1 << 3)) ? ", line stipple" : "",
3092 (ctx->data[1] & (1 << 2)) ? ", point UL" : ", point UR"
3094 instr_out(ctx, 2, "MS\n");
3100 gen4_3DPRIMITIVE(struct drm_intel_decode *ctx)
3103 "3DPRIMITIVE: %s %s\n",
3104 get_965_prim_type((ctx->data[0] >> 10) & 0x1f),
3105 (ctx->data[0] & (1 << 15)) ? "random" : "sequential");
3106 instr_out(ctx, 1, "vertex count\n");
3107 instr_out(ctx, 2, "start vertex\n");
3108 instr_out(ctx, 3, "instance count\n");
3109 instr_out(ctx, 4, "start instance\n");
3110 instr_out(ctx, 5, "index bias\n");
3116 gen7_3DPRIMITIVE(struct drm_intel_decode *ctx)
3118 bool indirect = !!(ctx->data[0] & (1 << 10));
3121 "3DPRIMITIVE: %s%s\n",
3122 indirect ? " indirect" : "",
3123 (ctx->data[0] & (1 << 8)) ? " predicated" : "");
3124 instr_out(ctx, 1, "%s %s\n",
3125 get_965_prim_type(ctx->data[1] & 0x3f),
3126 (ctx->data[1] & (1 << 8)) ? "random" : "sequential");
3127 instr_out(ctx, 2, indirect ? "ignored" : "vertex count\n");
3128 instr_out(ctx, 3, indirect ? "ignored" : "start vertex\n");
3129 instr_out(ctx, 4, indirect ? "ignored" : "instance count\n");
3130 instr_out(ctx, 5, indirect ? "ignored" : "start instance\n");
3131 instr_out(ctx, 6, indirect ? "ignored" : "index bias\n");
3137 decode_3d_965(struct drm_intel_decode *ctx)
3141 unsigned int i, j, sba_len;
3142 const char *desc1 = NULL;
3143 uint32_t *data = ctx->data;
3144 uint32_t devid = ctx->devid;
3149 int unsigned min_len;
3150 int unsigned max_len;
3153 int (*func)(struct drm_intel_decode *ctx);
3155 { 0x6000, 0x00ff, 3, 3, "URB_FENCE" },
3156 { 0x6001, 0xffff, 2, 2, "CS_URB_STATE" },
3157 { 0x6002, 0x00ff, 2, 2, "CONSTANT_BUFFER" },
3158 { 0x6101, 0xffff, 6, 10, "STATE_BASE_ADDRESS" },
3159 { 0x6102, 0xffff, 2, 2, "STATE_SIP" },
3160 { 0x6104, 0xffff, 1, 1, "3DSTATE_PIPELINE_SELECT" },
3161 { 0x680b, 0xffff, 1, 1, "3DSTATE_VF_STATISTICS" },
3162 { 0x6904, 0xffff, 1, 1, "3DSTATE_PIPELINE_SELECT" },
3163 { 0x7800, 0xffff, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
3164 { 0x7801, 0x00ff, 4, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
3165 { 0x7802, 0x00ff, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
3166 { 0x7805, 0x00ff, 7, 7, "3DSTATE_DEPTH_BUFFER", 7 },
3167 { 0x7805, 0x00ff, 3, 3, "3DSTATE_URB" },
3168 { 0x7804, 0x00ff, 3, 3, "3DSTATE_CLEAR_PARAMS" },
3169 { 0x7806, 0x00ff, 3, 3, "3DSTATE_STENCIL_BUFFER" },
3170 { 0x790f, 0x00ff, 3, 3, "3DSTATE_HIER_DEPTH_BUFFER", 6 },
3171 { 0x7807, 0x00ff, 3, 3, "3DSTATE_HIER_DEPTH_BUFFER", 7, gen7_3DSTATE_HIER_DEPTH_BUFFER },
3172 { 0x7808, 0x00ff, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
3173 { 0x7809, 0x00ff, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
3174 { 0x780a, 0x00ff, 3, 3, "3DSTATE_INDEX_BUFFER" },
3175 { 0x780b, 0xffff, 1, 1, "3DSTATE_VF_STATISTICS" },
3176 { 0x780d, 0x00ff, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" },
3177 { 0x780e, 0xffff, 4, 4, NULL, 6, gen6_3DSTATE_CC_STATE_POINTERS },
3178 { 0x780e, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_CC_STATE_POINTERS },
3179 { 0x780f, 0x00ff, 2, 2, "3DSTATE_SCISSOR_POINTERS" },
3180 { 0x7810, 0x00ff, 6, 6, "3DSTATE_VS" },
3181 { 0x7811, 0x00ff, 7, 7, "3DSTATE_GS" },
3182 { 0x7812, 0x00ff, 4, 4, "3DSTATE_CLIP" },
3183 { 0x7813, 0x00ff, 20, 20, "3DSTATE_SF", 6 },
3184 { 0x7813, 0x00ff, 7, 7, "3DSTATE_SF", 7 },
3185 { 0x7814, 0x00ff, 3, 3, "3DSTATE_WM", 7, gen7_3DSTATE_WM },
3186 { 0x7814, 0x00ff, 9, 9, "3DSTATE_WM", 6, gen6_3DSTATE_WM },
3187 { 0x7815, 0x00ff, 5, 5, "3DSTATE_CONSTANT_VS_STATE", 6 },
3188 { 0x7815, 0x00ff, 7, 7, "3DSTATE_CONSTANT_VS", 7, gen7_3DSTATE_CONSTANT_VS },
3189 { 0x7816, 0x00ff, 5, 5, "3DSTATE_CONSTANT_GS_STATE", 6 },
3190 { 0x7816, 0x00ff, 7, 7, "3DSTATE_CONSTANT_GS", 7, gen7_3DSTATE_CONSTANT_GS },
3191 { 0x7817, 0x00ff, 5, 5, "3DSTATE_CONSTANT_PS_STATE", 6 },
3192 { 0x7817, 0x00ff, 7, 7, "3DSTATE_CONSTANT_PS", 7, gen7_3DSTATE_CONSTANT_PS },
3193 { 0x7818, 0xffff, 2, 2, "3DSTATE_SAMPLE_MASK" },
3194 { 0x7819, 0x00ff, 7, 7, "3DSTATE_CONSTANT_HS", 7, gen7_3DSTATE_CONSTANT_HS },
3195 { 0x781a, 0x00ff, 7, 7, "3DSTATE_CONSTANT_DS", 7, gen7_3DSTATE_CONSTANT_DS },
3196 { 0x781b, 0x00ff, 7, 7, "3DSTATE_HS" },
3197 { 0x781c, 0x00ff, 4, 4, "3DSTATE_TE" },
3198 { 0x781d, 0x00ff, 6, 6, "3DSTATE_DS" },
3199 { 0x781e, 0x00ff, 3, 3, "3DSTATE_STREAMOUT" },
3200 { 0x781f, 0x00ff, 14, 14, "3DSTATE_SBE" },
3201 { 0x7820, 0x00ff, 8, 8, "3DSTATE_PS" },
3202 { 0x7821, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP },
3203 { 0x7823, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC },
3204 { 0x7824, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_BLEND_STATE_POINTERS },
3205 { 0x7825, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS },
3206 { 0x7826, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_VS" },
3207 { 0x7827, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_HS" },
3208 { 0x7828, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_DS" },
3209 { 0x7829, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_GS" },
3210 { 0x782a, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_PS" },
3211 { 0x782b, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_VS" },
3212 { 0x782c, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_HS" },
3213 { 0x782d, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_DS" },
3214 { 0x782e, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_GS" },
3215 { 0x782f, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_PS" },
3216 { 0x7830, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_VS },
3217 { 0x7831, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_HS },
3218 { 0x7832, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_DS },
3219 { 0x7833, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_GS },
3220 { 0x7900, 0xffff, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
3221 { 0x7901, 0xffff, 5, 5, "3DSTATE_CONSTANT_COLOR" },
3222 { 0x7905, 0xffff, 5, 7, "3DSTATE_DEPTH_BUFFER" },
3223 { 0x7906, 0xffff, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
3224 { 0x7907, 0xffff, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
3225 { 0x7908, 0xffff, 3, 3, "3DSTATE_LINE_STIPPLE" },
3226 { 0x7909, 0xffff, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
3227 { 0x7909, 0xffff, 2, 2, "3DSTATE_CLEAR_PARAMS" },
3228 { 0x790a, 0xffff, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
3229 { 0x790b, 0xffff, 4, 4, "3DSTATE_GS_SVB_INDEX" },
3230 { 0x790d, 0xffff, 3, 3, "3DSTATE_MULTISAMPLE", 6 },
3231 { 0x790d, 0xffff, 4, 4, "3DSTATE_MULTISAMPLE", 7 },
3232 { 0x7910, 0x00ff, 2, 2, "3DSTATE_CLEAR_PARAMS" },
3233 { 0x7912, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_VS" },
3234 { 0x7913, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_HS" },
3235 { 0x7914, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_DS" },
3236 { 0x7915, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_GS" },
3237 { 0x7916, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_PS" },
3238 { 0x7917, 0x00ff, 2, 2+128*2, "3DSTATE_SO_DECL_LIST" },
3239 { 0x7918, 0x00ff, 4, 4, "3DSTATE_SO_BUFFER" },
3240 { 0x7a00, 0x00ff, 4, 6, "PIPE_CONTROL" },
3241 { 0x7b00, 0x00ff, 7, 7, NULL, 7, gen7_3DPRIMITIVE },
3242 { 0x7b00, 0x00ff, 6, 6, NULL, 0, gen4_3DPRIMITIVE },
3243 }, *opcode_3d = NULL;
3245 opcode = (data[0] & 0xffff0000) >> 16;
3247 for (i = 0; i < ARRAY_SIZE(opcodes_3d); i++) {
3248 if (opcode != opcodes_3d[i].opcode)
3251 /* If it's marked as not our gen, skip. */
3252 if (opcodes_3d[i].gen && opcodes_3d[i].gen != ctx->gen)
3255 opcode_3d = &opcodes_3d[i];
3260 if (opcode_3d->max_len == 1)
3263 len = (data[0] & opcode_3d->len_mask) + 2;
3265 if (len < opcode_3d->min_len ||
3266 len > opcode_3d->max_len) {
3267 fprintf(out, "Bad length %d in %s, expected %d-%d\n",
3268 len, opcode_3d->name,
3269 opcode_3d->min_len, opcode_3d->max_len);
3272 len = (data[0] & 0x0000ffff) + 2;
3277 return i965_decode_urb_fence(ctx, len);
3279 instr_out(ctx, 0, "CS_URB_STATE\n");
3281 "entry_size: %d [%d bytes], n_entries: %d\n",
3282 (data[1] >> 4) & 0x1f,
3283 (((data[1] >> 4) & 0x1f) + 1) * 64, data[1] & 0x7);
3286 instr_out(ctx, 0, "CONSTANT_BUFFER: %s\n",
3287 (data[0] >> 8) & 1 ? "valid" : "invalid");
3289 "offset: 0x%08x, length: %d bytes\n", data[1] & ~0x3f,
3290 ((data[1] & 0x3f) + 1) * 64);
3294 instr_out(ctx, 0, "STATE_BASE_ADDRESS\n");
3297 if (IS_GEN6(devid) || IS_GEN7(devid))
3299 else if (IS_GEN5(devid))
3304 fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
3306 state_base_out(ctx, i++, "general");
3307 state_base_out(ctx, i++, "surface");
3308 if (IS_GEN6(devid) || IS_GEN7(devid))
3309 state_base_out(ctx, i++, "dynamic");
3310 state_base_out(ctx, i++, "indirect");
3311 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
3312 state_base_out(ctx, i++, "instruction");
3314 state_max_out(ctx, i++, "general");
3315 if (IS_GEN6(devid) || IS_GEN7(devid))
3316 state_max_out(ctx, i++, "dynamic");
3317 state_max_out(ctx, i++, "indirect");
3318 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
3319 state_max_out(ctx, i++, "instruction");
3323 instr_out(ctx, 0, "3DSTATE_PIPELINED_POINTERS\n");
3324 instr_out(ctx, 1, "VS state\n");
3325 instr_out(ctx, 2, "GS state\n");
3326 instr_out(ctx, 3, "Clip state\n");
3327 instr_out(ctx, 4, "SF state\n");
3328 instr_out(ctx, 5, "WM state\n");
3329 instr_out(ctx, 6, "CC state\n");
3332 if (len != 6 && len != 4)
3334 "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
3337 "3DSTATE_BINDING_TABLE_POINTERS\n");
3338 instr_out(ctx, 1, "VS binding table\n");
3339 instr_out(ctx, 2, "GS binding table\n");
3340 instr_out(ctx, 3, "Clip binding table\n");
3341 instr_out(ctx, 4, "SF binding table\n");
3342 instr_out(ctx, 5, "WM binding table\n");
3345 "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, "
3346 "GS mod %d, PS mod %d\n",
3347 (data[0] & (1 << 8)) != 0,
3348 (data[0] & (1 << 9)) != 0,
3349 (data[0] & (1 << 12)) != 0);
3350 instr_out(ctx, 1, "VS binding table\n");
3351 instr_out(ctx, 2, "GS binding table\n");
3352 instr_out(ctx, 3, "WM binding table\n");
3358 "3DSTATE_SAMPLER_STATE_POINTERS: VS mod %d, "
3359 "GS mod %d, PS mod %d\n", (data[0] & (1 << 8)) != 0,
3360 (data[0] & (1 << 9)) != 0,
3361 (data[0] & (1 << 12)) != 0);
3362 instr_out(ctx, 1, "VS sampler state\n");
3363 instr_out(ctx, 2, "GS sampler state\n");
3364 instr_out(ctx, 3, "WM sampler state\n");
3367 /* Actually 3DSTATE_DEPTH_BUFFER on gen7. */
3371 instr_out(ctx, 0, "3DSTATE_URB\n");
3373 "VS entries %d, alloc size %d (1024bit row)\n",
3374 data[1] & 0xffff, ((data[1] >> 16) & 0x07f) + 1);
3376 "GS entries %d, alloc size %d (1024bit row)\n",
3377 (data[2] >> 8) & 0x3ff, (data[2] & 7) + 1);
3381 if ((len - 1) % 4 != 0)
3382 fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n");
3383 instr_out(ctx, 0, "3DSTATE_VERTEX_BUFFERS\n");
3385 for (i = 1; i < len;) {
3387 if (IS_GEN6(devid)) {
3395 "buffer %d: %s, pitch %db\n", data[i] >> idx,
3396 data[i] & (1 << access) ? "random" :
3397 "sequential", data[i] & 0x07ff);
3399 instr_out(ctx, i++, "buffer address\n");
3400 instr_out(ctx, i++, "max index\n");
3401 instr_out(ctx, i++, "mbz\n");
3406 if ((len + 1) % 2 != 0)
3407 fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n");
3408 instr_out(ctx, 0, "3DSTATE_VERTEX_ELEMENTS\n");
3410 for (i = 1; i < len;) {
3412 "buffer %d: %svalid, type 0x%04x, "
3413 "src offset 0x%04x bytes\n",
3414 data[i] >> ((IS_GEN6(devid) || IS_GEN7(devid)) ? 26 : 27),
3415 data[i] & (1 << ((IS_GEN6(devid) || IS_GEN7(devid)) ? 25 : 26)) ?
3416 "" : "in", (data[i] >> 16) & 0x1ff,
3419 instr_out(ctx, i, "(%s, %s, %s, %s), "
3420 "dst offset 0x%02x bytes\n",
3421 get_965_element_component(data[i], 0),
3422 get_965_element_component(data[i], 1),
3423 get_965_element_component(data[i], 2),
3424 get_965_element_component(data[i], 3),
3425 (data[i] & 0xff) * 4);
3432 "3DSTATE_VIEWPORT_STATE_POINTERS\n");
3433 instr_out(ctx, 1, "clip\n");
3434 instr_out(ctx, 2, "sf\n");
3435 instr_out(ctx, 3, "cc\n");
3439 instr_out(ctx, 0, "3DSTATE_INDEX_BUFFER\n");
3440 instr_out(ctx, 1, "beginning buffer address\n");
3441 instr_out(ctx, 2, "ending buffer address\n");
3445 instr_out(ctx, 0, "3DSTATE_SCISSOR_POINTERS\n");
3446 instr_out(ctx, 1, "scissor rect offset\n");
3450 instr_out(ctx, 0, "3DSTATE_VS\n");
3451 instr_out(ctx, 1, "kernel pointer\n");
3453 "SPF=%d, VME=%d, Sampler Count %d, "
3454 "Binding table count %d\n", (data[2] >> 31) & 1,
3455 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3456 (data[2] >> 18) & 0xff);
3457 instr_out(ctx, 3, "scratch offset\n");
3459 "Dispatch GRF start %d, VUE read length %d, "
3460 "VUE read offset %d\n", (data[4] >> 20) & 0x1f,
3461 (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
3463 "Max Threads %d, Vertex Cache %sable, "
3464 "VS func %sable\n", ((data[5] >> 25) & 0x7f) + 1,
3465 (data[5] & (1 << 1)) != 0 ? "dis" : "en",
3466 (data[5] & 1) != 0 ? "en" : "dis");
3470 instr_out(ctx, 0, "3DSTATE_GS\n");
3471 instr_out(ctx, 1, "kernel pointer\n");
3473 "SPF=%d, VME=%d, Sampler Count %d, "
3474 "Binding table count %d\n", (data[2] >> 31) & 1,
3475 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3476 (data[2] >> 18) & 0xff);
3477 instr_out(ctx, 3, "scratch offset\n");
3479 "Dispatch GRF start %d, VUE read length %d, "
3480 "VUE read offset %d\n", (data[4] & 0xf),
3481 (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
3483 "Max Threads %d, Rendering %sable\n",
3484 ((data[5] >> 25) & 0x7f) + 1,
3485 (data[5] & (1 << 8)) != 0 ? "en" : "dis");
3487 "Reorder %sable, Discard Adjaceny %sable, "
3489 (data[6] & (1 << 30)) != 0 ? "en" : "dis",
3490 (data[6] & (1 << 29)) != 0 ? "en" : "dis",
3491 (data[6] & (1 << 15)) != 0 ? "en" : "dis");
3495 instr_out(ctx, 0, "3DSTATE_CLIP\n");
3497 "UserClip distance cull test mask 0x%x\n",
3500 "Clip %sable, API mode %s, Viewport XY test %sable, "
3501 "Viewport Z test %sable, Guardband test %sable, Clip mode %d, "
3502 "Perspective Divide %sable, Non-Perspective Barycentric %sable, "
3503 "Tri Provoking %d, Line Provoking %d, Trifan Provoking %d\n",
3504 (data[2] & (1 << 31)) != 0 ? "en" : "dis",
3505 (data[2] & (1 << 30)) != 0 ? "D3D" : "OGL",
3506 (data[2] & (1 << 28)) != 0 ? "en" : "dis",
3507 (data[2] & (1 << 27)) != 0 ? "en" : "dis",
3508 (data[2] & (1 << 26)) != 0 ? "en" : "dis",
3509 (data[2] >> 13) & 7,
3510 (data[2] & (1 << 9)) != 0 ? "dis" : "en",
3511 (data[2] & (1 << 8)) != 0 ? "en" : "dis",
3512 (data[2] >> 4) & 3, (data[2] >> 2) & 3,
3515 "Min PointWidth %d, Max PointWidth %d, "
3516 "Force Zero RTAIndex %sable, Max VPIndex %d\n",
3517 (data[3] >> 17) & 0x7ff, (data[3] >> 6) & 0x7ff,
3518 (data[3] & (1 << 5)) != 0 ? "en" : "dis",
3526 instr_out(ctx, 0, "3DSTATE_SF\n");
3528 "Attrib Out %d, Attrib Swizzle %sable, VUE read length %d, "
3529 "VUE read offset %d\n", (data[1] >> 22) & 0x3f,
3530 (data[1] & (1 << 21)) != 0 ? "en" : "dis",
3531 (data[1] >> 11) & 0x1f, (data[1] >> 4) & 0x3f);
3533 "Legacy Global DepthBias %sable, FrontFace fill %d, BF fill %d, "
3534 "VP transform %sable, FrontWinding_%s\n",
3535 (data[2] & (1 << 11)) != 0 ? "en" : "dis",
3536 (data[2] >> 5) & 3, (data[2] >> 3) & 3,
3537 (data[2] & (1 << 1)) != 0 ? "en" : "dis",
3538 (data[2] & 1) != 0 ? "CCW" : "CW");
3540 "AA %sable, CullMode %d, Scissor %sable, Multisample m ode %d\n",
3541 (data[3] & (1 << 31)) != 0 ? "en" : "dis",
3542 (data[3] >> 29) & 3,
3543 (data[3] & (1 << 11)) != 0 ? "en" : "dis",
3544 (data[3] >> 8) & 3);
3546 "Last Pixel %sable, SubPixel Precision %d, Use PixelWidth %d\n",
3547 (data[4] & (1 << 31)) != 0 ? "en" : "dis",
3548 (data[4] & (1 << 12)) != 0 ? 4 : 8,
3549 (data[4] & (1 << 11)) != 0);
3551 "Global Depth Offset Constant %f\n",
3552 *(float *)(&data[5]));
3553 instr_out(ctx, 6, "Global Depth Offset Scale %f\n",
3554 *(float *)(&data[6]));
3555 instr_out(ctx, 7, "Global Depth Offset Clamp %f\n",
3556 *(float *)(&data[7]));
3558 for (i = 0, j = 0; i < 8; i++, j += 2)
3559 instr_out(ctx, i + 8,
3560 "Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, "
3561 "Source %d); Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d)\n",
3563 (data[8 + i] & (1 << 31)) != 0 ? "W" : "",
3564 (data[8 + i] & (1 << 30)) != 0 ? "Z" : "",
3565 (data[8 + i] & (1 << 29)) != 0 ? "Y" : "",
3566 (data[8 + i] & (1 << 28)) != 0 ? "X" : "",
3567 (data[8 + i] >> 25) & 3,
3568 (data[8 + i] >> 22) & 3,
3569 (data[8 + i] >> 16) & 0x1f, j,
3570 (data[8 + i] & (1 << 15)) != 0 ? "W" : "",
3571 (data[8 + i] & (1 << 14)) != 0 ? "Z" : "",
3572 (data[8 + i] & (1 << 13)) != 0 ? "Y" : "",
3573 (data[8 + i] & (1 << 12)) != 0 ? "X" : "",
3574 (data[8 + i] >> 9) & 3,
3575 (data[8 + i] >> 6) & 3, (data[8 + i] & 0x1f));
3577 "Point Sprite TexCoord Enable\n");
3578 instr_out(ctx, 17, "Const Interp Enable\n");
3580 "Attrib 7-0 WrapShortest Enable\n");
3582 "Attrib 15-8 WrapShortest Enable\n");
3587 instr_out(ctx, 0, "3DSTATE_DRAWING_RECTANGLE\n");
3588 instr_out(ctx, 1, "top left: %d,%d\n",
3589 data[1] & 0xffff, (data[1] >> 16) & 0xffff);
3590 instr_out(ctx, 2, "bottom right: %d,%d\n",
3591 data[2] & 0xffff, (data[2] >> 16) & 0xffff);
3592 instr_out(ctx, 3, "origin: %d,%d\n",
3593 (int)data[3] & 0xffff, ((int)data[3] >> 16) & 0xffff);
3598 instr_out(ctx, 0, "3DSTATE_DEPTH_BUFFER\n");
3599 if (IS_GEN5(devid) || IS_GEN6(devid))
3601 "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Separate Stencil %d\n",
3602 get_965_surfacetype(data[1] >> 29),
3603 get_965_depthformat((data[1] >> 18) & 0x7),
3604 (data[1] & 0x0001ffff) + 1,
3605 data[1] & (1 << 27) ? "" : "not ",
3606 (data[1] & (1 << 22)) != 0,
3607 (data[1] & (1 << 21)) != 0);
3610 "%s, %s, pitch = %d bytes, %stiled\n",
3611 get_965_surfacetype(data[1] >> 29),
3612 get_965_depthformat((data[1] >> 18) & 0x7),
3613 (data[1] & 0x0001ffff) + 1,
3614 data[1] & (1 << 27) ? "" : "not ");
3615 instr_out(ctx, 2, "depth offset\n");
3616 instr_out(ctx, 3, "%dx%d\n",
3617 ((data[3] & 0x0007ffc0) >> 6) + 1,
3618 ((data[3] & 0xfff80000) >> 19) + 1);
3619 instr_out(ctx, 4, "volume depth\n");
3621 instr_out(ctx, 5, "\n");
3624 instr_out(ctx, 6, "\n");
3627 "render target view extent\n");
3633 if (IS_GEN6(devid) || IS_GEN7(devid)) {
3634 if (len != 4 && len != 5)
3635 fprintf(out, "Bad count in PIPE_CONTROL\n");
3637 switch ((data[1] >> 14) & 0x3) {
3642 desc1 = "qword write";
3645 desc1 = "PS_DEPTH_COUNT write";
3648 desc1 = "TIMESTAMP write";
3651 instr_out(ctx, 0, "PIPE_CONTROL\n");
3653 "%s, %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
3655 data[1] & (1 << 20) ? "cs stall, " : "",
3656 data[1] & (1 << 19) ?
3657 "global snapshot count reset, " : "",
3658 data[1] & (1 << 18) ? "tlb invalidate, " : "",
3659 data[1] & (1 << 17) ? "gfdt flush, " : "",
3660 data[1] & (1 << 17) ? "media state clear, " :
3662 data[1] & (1 << 13) ? "depth stall, " : "",
3663 data[1] & (1 << 12) ?
3664 "render target cache flush, " : "",
3665 data[1] & (1 << 11) ?
3666 "instruction cache invalidate, " : "",
3667 data[1] & (1 << 10) ?
3668 "texture cache invalidate, " : "",
3669 data[1] & (1 << 9) ?
3670 "indirect state invalidate, " : "",
3671 data[1] & (1 << 8) ? "notify irq, " : "",
3672 data[1] & (1 << 7) ? "PIPE_CONTROL flush, " :
3674 data[1] & (1 << 6) ? "protect mem app_id, " :
3675 "", data[1] & (1 << 5) ? "DC flush, " : "",
3676 data[1] & (1 << 4) ? "vf fetch invalidate, " :
3678 data[1] & (1 << 3) ?
3679 "constant cache invalidate, " : "",
3680 data[1] & (1 << 2) ?
3681 "state cache invalidate, " : "",
3682 data[1] & (1 << 1) ? "stall at scoreboard, " :
3684 data[1] & (1 << 0) ? "depth cache flush, " :
3688 "destination address\n");
3690 "immediate dword low\n");
3692 "immediate dword high\n");
3694 for (i = 2; i < len; i++) {
3695 instr_out(ctx, i, "\n");
3701 fprintf(out, "Bad count in PIPE_CONTROL\n");
3703 switch ((data[0] >> 14) & 0x3) {
3708 desc1 = "qword write";
3711 desc1 = "PS_DEPTH_COUNT write";
3714 desc1 = "TIMESTAMP write";
3718 "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, "
3721 data[0] & (1 << 13) ? "" : "no ",
3722 data[0] & (1 << 12) ? "" : "no ",
3723 data[0] & (1 << 11) ? "" : "no ");
3724 instr_out(ctx, 1, "destination address\n");
3725 instr_out(ctx, 2, "immediate dword low\n");
3726 instr_out(ctx, 3, "immediate dword high\n");
3732 if (opcode_3d->func) {
3733 return opcode_3d->func(ctx);
3735 instr_out(ctx, 0, "%s\n", opcode_3d->name);
3737 for (i = 1; i < len; i++) {
3738 instr_out(ctx, i, "dword %d\n", i);
3744 instr_out(ctx, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n",
3750 decode_3d_i830(struct drm_intel_decode *ctx)
3754 uint32_t *data = ctx->data;
3758 unsigned int min_len;
3759 unsigned int max_len;
3762 { 0x02, 1, 1, "3DSTATE_MODES_3" },
3763 { 0x03, 1, 1, "3DSTATE_ENABLES_1" },
3764 { 0x04, 1, 1, "3DSTATE_ENABLES_2" },
3765 { 0x05, 1, 1, "3DSTATE_VFT0" },
3766 { 0x06, 1, 1, "3DSTATE_AA" },
3767 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
3768 { 0x08, 1, 1, "3DSTATE_MODES_1" },
3769 { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" },
3770 { 0x0a, 1, 1, "3DSTATE_VFT1" },
3771 { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" },
3772 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
3773 { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" },
3774 { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" },
3775 { 0x0f, 1, 1, "3DSTATE_MODES_2" },
3776 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
3777 { 0x16, 1, 1, "3DSTATE_MODES_4"},
3780 opcode = (data[0] & 0x1f000000) >> 24;
3784 return decode_3d_primitive(ctx);
3786 return decode_3d_1d(ctx);
3788 return decode_3d_1c(ctx);
3791 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
3792 opcode_3d = &opcodes_3d[idx];
3793 if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) {
3794 unsigned int len = 1, i;
3796 instr_out(ctx, 0, "%s\n", opcode_3d->name);
3797 if (opcode_3d->max_len > 1) {
3798 len = (data[0] & 0xff) + 2;
3799 if (len < opcode_3d->min_len ||
3800 len > opcode_3d->max_len) {
3801 fprintf(out, "Bad count in %s\n",
3806 for (i = 1; i < len; i++) {
3807 instr_out(ctx, i, "dword %d\n", i);
3813 instr_out(ctx, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n",
3818 struct drm_intel_decode *
3819 drm_intel_decode_context_alloc(uint32_t devid)
3821 struct drm_intel_decode *ctx;
3823 ctx = calloc(1, sizeof(struct drm_intel_decode));
3830 if (IS_GEN10(devid))
3832 else if (IS_GEN9(devid))
3834 else if (IS_GEN8(devid))
3836 else if (IS_GEN7(devid))
3838 else if (IS_GEN6(devid))
3840 else if (IS_GEN5(devid))
3842 else if (IS_GEN4(devid))
3844 else if (IS_9XX(devid))
3847 assert(IS_GEN2(devid));
3855 drm_intel_decode_context_free(struct drm_intel_decode *ctx)
3861 drm_intel_decode_set_dump_past_end(struct drm_intel_decode *ctx,
3864 ctx->dump_past_end = !!dump_past_end;
3868 drm_intel_decode_set_batch_pointer(struct drm_intel_decode *ctx,
3869 void *data, uint32_t hw_offset, int count)
3871 ctx->base_data = data;
3872 ctx->base_hw_offset = hw_offset;
3873 ctx->base_count = count;
3877 drm_intel_decode_set_head_tail(struct drm_intel_decode *ctx,
3878 uint32_t head, uint32_t tail)
3885 drm_intel_decode_set_output_file(struct drm_intel_decode *ctx,
3892 * Decodes an i830-i915 batch buffer, writing the output to stdout.
3894 * \param data batch buffer contents
3895 * \param count number of DWORDs to decode in the batch buffer
3896 * \param hw_offset hardware address for the buffer
3899 drm_intel_decode(struct drm_intel_decode *ctx)
3902 unsigned int index = 0;
3910 /* Put a scratch page full of obviously undefined data after
3911 * the batchbuffer. This lets us avoid a bunch of length
3912 * checking in statically sized packets.
3914 size = ctx->base_count * 4;
3915 temp = malloc(size + 4096);
3916 memcpy(temp, ctx->base_data, size);
3917 memset((char *)temp + size, 0xd0, 4096);
3920 ctx->hw_offset = ctx->base_hw_offset;
3921 ctx->count = ctx->base_count;
3924 head_offset = ctx->head;
3925 tail_offset = ctx->tail;
3931 while (ctx->count > 0) {
3934 switch ((ctx->data[index] & 0xe0000000) >> 29) {
3936 ret = decode_mi(ctx);
3938 /* If MI_BATCHBUFFER_END happened, then dump
3939 * the rest of the output in case we some day
3940 * want it in debugging, but don't decode it
3941 * since it'll just confuse in the common
3945 if (ctx->dump_past_end) {
3948 for (index = index + 1; index < ctx->count;
3950 instr_out(ctx, index, "\n");
3957 index += decode_2d(ctx);
3960 if (IS_9XX(devid) && !IS_GEN3(devid)) {
3963 } else if (IS_GEN3(devid)) {
3964 index += decode_3d(ctx);
3967 decode_3d_i830(ctx);
3971 instr_out(ctx, index, "UNKNOWN\n");
3977 if (ctx->count < index)
3980 ctx->count -= index;
3982 ctx->hw_offset += 4 * index;