2 * Copyright © 2009-2011 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
31 #include "intel_decode.h"
32 #include "intel_chipset.h"
33 #include "intel_bufmgr.h"
35 /* Struct for tracking drm_intel_decode state. */
36 struct drm_intel_decode {
40 /** GPU address of the start of the batchbuffer data. */
42 /** CPU Virtual address of the start of the batchbuffer data. */
44 /** Number of DWORDs of batchbuffer data. */
48 * GPU head and tail pointers, which will be noted in the dump, or ~0.
54 * Whether to dump the dwords after MI_BATCHBUFFER_END.
56 * This sometimes provides clues in corrupted batchbuffers,
57 * and is used by the intel-gpu-tools.
63 static uint32_t saved_s2 = 0, saved_s4 = 0;
64 static char saved_s2_set = 0, saved_s4_set = 0;
65 static uint32_t head_offset = 0xffffffff; /* undefined */
66 static uint32_t tail_offset = 0xffffffff; /* undefined */
69 #define ARRAY_SIZE(A) (sizeof(A)/sizeof(A[0]))
72 #define BUFFER_FAIL(_count, _len, _name) do { \
73 fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
74 (_name), (_count), (_len)); \
79 static float int_as_float(uint32_t intval)
91 instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
96 uint32_t offset = hw_offset + index * 4;
98 if (offset == head_offset)
100 else if (offset == tail_offset)
105 fprintf(out, "0x%08x: %s 0x%08x: %s", offset, parseinfo,
106 data[index], index == 0 ? "" : " ");
108 vfprintf(out, fmt, va);
113 decode_mi(uint32_t *data, uint32_t count, uint32_t hw_offset, int *failures)
115 unsigned int opcode, len = -1;
116 char *post_sync_op = "";
121 unsigned int min_len;
122 unsigned int max_len;
125 { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
126 { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
127 { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" },
128 { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" },
129 { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
130 { 0x04, 0, 1, 1, "MI_FLUSH" },
131 { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" },
132 { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
133 { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
134 { 0x00, 0, 1, 1, "MI_NOOP" },
135 { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" },
136 { 0x07, 0, 1, 1, "MI_REPORT_HEAD" },
137 { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT" },
138 { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" },
139 { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" },
140 { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" },
141 { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" },
142 { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" },
143 { 0x16, 0x7f, 3, 3, "MI_SEMAPHORE_MBOX" },
144 { 0x26, 0x1f, 3, 4, "MI_FLUSH_DW" },
145 { 0x0b, 0, 1, 1, "MI_SUSPEND_FLUSH"},
148 /* check instruction length */
149 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
151 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
153 if (opcodes_mi[opcode].max_len > 1) {
155 (data[0] & opcodes_mi[opcode].len_mask) + 2;
156 if (len < opcodes_mi[opcode].min_len
157 || len > opcodes_mi[opcode].max_len) {
159 "Bad length (%d) in %s, [%d, %d]\n",
160 len, opcodes_mi[opcode].name,
161 opcodes_mi[opcode].min_len,
162 opcodes_mi[opcode].max_len);
169 switch ((data[0] & 0x1f800000) >> 23) {
171 instr_out(data, hw_offset, 0, "MI_BATCH_BUFFER_END\n");
174 instr_out(data, hw_offset, 0, "MI_SEMAPHORE_MBOX%s%s%s%s %u\n",
175 data[0] & (1 << 22) ? " global gtt," : "",
176 data[0] & (1 << 21) ? " update semaphore," : "",
177 data[0] & (1 << 20) ? " compare semaphore," : "",
178 data[0] & (1 << 18) ? " use compare reg" : "",
179 (data[0] & (0x3 << 16)) >> 16);
180 instr_out(data, hw_offset, 1, "value\n");
181 instr_out(data, hw_offset, 2, "address\n");
184 instr_out(data, hw_offset, 0, "MI_STORE_DATA_INDEX%s\n",
185 data[0] & (1 << 21) ? " use per-process HWS," : "");
186 instr_out(data, hw_offset, 1, "index\n");
187 instr_out(data, hw_offset, 2, "dword\n");
189 instr_out(data, hw_offset, 3, "upper dword\n");
192 if (data[0] & (1 << 22))
193 instr_out(data, hw_offset, 0,
194 "MI_NOOP write NOPID reg, val=0x%x\n",
195 data[0] & ((1 << 22) - 1));
197 instr_out(data, hw_offset, 0, "MI_NOOP\n");
200 switch (data[0] & (0x3 << 14)) {
202 post_sync_op = "no write";
205 post_sync_op = "write data";
208 post_sync_op = "reserved";
211 post_sync_op = "write TIMESTAMP";
214 instr_out(data, hw_offset, 0,
215 "MI_FLUSH_DW%s%s%s%s post_sync_op='%s' %s%s\n",
216 data[0] & (1 << 22) ?
217 " enable protected mem (BCS-only)," : "",
218 data[0] & (1 << 21) ? " store in hws," : "",
219 data[0] & (1 << 18) ? " invalidate tlb," : "",
220 data[0] & (1 << 17) ? " flush gfdt," : "",
222 data[0] & (1 << 8) ? " enable notify interrupt," : "",
224 " invalidate video state (BCS-only)," : "");
225 if (data[0] & (1 << 21))
226 instr_out(data, hw_offset, 1, "hws index\n");
228 instr_out(data, hw_offset, 1, "address\n");
229 instr_out(data, hw_offset, 2, "dword\n");
231 instr_out(data, hw_offset, 3, "upper dword\n");
235 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
237 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
240 instr_out(data, hw_offset, 0, "%s\n",
241 opcodes_mi[opcode].name);
242 for (i = 1; i < len; i++) {
244 BUFFER_FAIL(count, len,
245 opcodes_mi[opcode].name);
246 instr_out(data, hw_offset, i, "dword %d\n", i);
253 instr_out(data, hw_offset, 0, "MI UNKNOWN\n");
259 decode_2d_br00(uint32_t *data, uint32_t count, uint32_t hw_offset, char *cmd)
261 instr_out(data, hw_offset, 0,
262 "%s (rgb %sabled, alpha %sabled, src tile %d, dst tile %d)\n",
264 (data[count] & (1 << 20)) ? "en" : "dis",
265 (data[count] & (1 << 21)) ? "en" : "dis",
266 (data[count] >> 15) & 1, (data[count] >> 11) & 1);
269 static void decode_2d_br01(uint32_t *data, uint32_t count, uint32_t hw_offset)
272 switch ((data[count] >> 24) & 0x3) {
287 instr_out(data, hw_offset, count, "format %s, pitch %d, rop 0x%02x, "
288 "clipping %sabled, %s%s \n",
290 (short)(data[count] & 0xffff),
291 (data[count] >> 16) & 0xff,
292 data[count] & (1 << 30) ? "en" : "dis",
293 data[count] & (1 << 31) ? "solid pattern enabled, " : "",
294 data[count] & (1 << 31) ?
295 "mono pattern transparency enabled, " : "");
300 decode_2d(uint32_t *data, uint32_t count, uint32_t hw_offset, int *failures)
302 unsigned int opcode, len;
306 unsigned int min_len;
307 unsigned int max_len;
310 { 0x40, 5, 5, "COLOR_BLT" },
311 { 0x43, 6, 6, "SRC_COPY_BLT" },
312 { 0x01, 8, 8, "XY_SETUP_BLT" },
313 { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
314 { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
315 { 0x24, 2, 2, "XY_PIXEL_BLT" },
316 { 0x25, 3, 3, "XY_SCANLINES_BLT" },
317 { 0x26, 4, 4, "Y_TEXT_BLT" },
318 { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
319 { 0x50, 6, 6, "XY_COLOR_BLT" },
320 { 0x51, 6, 6, "XY_PAT_BLT" },
321 { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
322 { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
323 { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
324 { 0x52, 9, 9, "XY_MONO_PAT_BLT" },
325 { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
326 { 0x53, 8, 8, "XY_SRC_COPY_BLT" },
327 { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
328 { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
329 { 0x55, 9, 9, "XY_FULL_BLT" },
330 { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
331 { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
332 { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
333 { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
334 { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT"},
337 switch ((data[0] & 0x1fc00000) >> 22) {
339 instr_out(data, hw_offset, 0,
340 "XY_SCANLINES_BLT (pattern seed (%d, %d), dst tile %d)\n",
341 (data[0] >> 12) & 0x8,
342 (data[0] >> 8) & 0x8, (data[0] >> 11) & 1);
344 len = (data[0] & 0x000000ff) + 2;
346 fprintf(out, "Bad count in XY_SCANLINES_BLT\n");
348 BUFFER_FAIL(count, len, "XY_SCANLINES_BLT");
350 instr_out(data, hw_offset, 1, "dest (%d,%d)\n",
351 data[1] & 0xffff, data[1] >> 16);
352 instr_out(data, hw_offset, 2, "dest (%d,%d)\n",
353 data[2] & 0xffff, data[2] >> 16);
356 decode_2d_br00(data, 0, hw_offset, "XY_SETUP_BLT");
358 len = (data[0] & 0x000000ff) + 2;
360 fprintf(out, "Bad count in XY_SETUP_BLT\n");
362 BUFFER_FAIL(count, len, "XY_SETUP_BLT");
364 decode_2d_br01(data, 1, hw_offset);
365 instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
366 data[2] & 0xffff, data[2] >> 16);
367 instr_out(data, hw_offset, 3, "cliprect (%d,%d)\n",
368 data[3] & 0xffff, data[3] >> 16);
369 instr_out(data, hw_offset, 4, "setup dst offset 0x%08x\n",
371 instr_out(data, hw_offset, 5, "setup background color\n");
372 instr_out(data, hw_offset, 6, "setup foreground color\n");
373 instr_out(data, hw_offset, 7, "color pattern offset\n");
376 decode_2d_br00(data, 0, hw_offset, "XY_SETUP_CLIP_BLT");
378 len = (data[0] & 0x000000ff) + 2;
380 fprintf(out, "Bad count in XY_SETUP_CLIP_BLT\n");
382 BUFFER_FAIL(count, len, "XY_SETUP_CLIP_BLT");
384 instr_out(data, hw_offset, 1, "cliprect (%d,%d)\n",
385 data[1] & 0xffff, data[2] >> 16);
386 instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
387 data[2] & 0xffff, data[3] >> 16);
390 decode_2d_br00(data, 0, hw_offset,
391 "XY_SETUP_MONO_PATTERN_SL_BLT");
393 len = (data[0] & 0x000000ff) + 2;
396 "Bad count in XY_SETUP_MONO_PATTERN_SL_BLT\n");
398 BUFFER_FAIL(count, len, "XY_SETUP_MONO_PATTERN_SL_BLT");
400 decode_2d_br01(data, 1, hw_offset);
401 instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
402 data[2] & 0xffff, data[2] >> 16);
403 instr_out(data, hw_offset, 3, "cliprect (%d,%d)\n",
404 data[3] & 0xffff, data[3] >> 16);
405 instr_out(data, hw_offset, 4, "setup dst offset 0x%08x\n",
407 instr_out(data, hw_offset, 5, "setup background color\n");
408 instr_out(data, hw_offset, 6, "setup foreground color\n");
409 instr_out(data, hw_offset, 7, "mono pattern dw0\n");
410 instr_out(data, hw_offset, 8, "mono pattern dw1\n");
413 decode_2d_br00(data, 0, hw_offset, "XY_COLOR_BLT");
415 len = (data[0] & 0x000000ff) + 2;
417 fprintf(out, "Bad count in XY_COLOR_BLT\n");
419 BUFFER_FAIL(count, len, "XY_COLOR_BLT");
421 decode_2d_br01(data, 1, hw_offset);
422 instr_out(data, hw_offset, 2, "(%d,%d)\n",
423 data[2] & 0xffff, data[2] >> 16);
424 instr_out(data, hw_offset, 3, "(%d,%d)\n",
425 data[3] & 0xffff, data[3] >> 16);
426 instr_out(data, hw_offset, 4, "offset 0x%08x\n", data[4]);
427 instr_out(data, hw_offset, 5, "color\n");
430 decode_2d_br00(data, 0, hw_offset, "XY_SRC_COPY_BLT");
432 len = (data[0] & 0x000000ff) + 2;
434 fprintf(out, "Bad count in XY_SRC_COPY_BLT\n");
436 BUFFER_FAIL(count, len, "XY_SRC_COPY_BLT");
438 decode_2d_br01(data, 1, hw_offset);
439 instr_out(data, hw_offset, 2, "dst (%d,%d)\n",
440 data[2] & 0xffff, data[2] >> 16);
441 instr_out(data, hw_offset, 3, "dst (%d,%d)\n",
442 data[3] & 0xffff, data[3] >> 16);
443 instr_out(data, hw_offset, 4, "dst offset 0x%08x\n", data[4]);
444 instr_out(data, hw_offset, 5, "src (%d,%d)\n",
445 data[5] & 0xffff, data[5] >> 16);
446 instr_out(data, hw_offset, 6, "src pitch %d\n",
447 (short)(data[6] & 0xffff));
448 instr_out(data, hw_offset, 7, "src offset 0x%08x\n", data[7]);
452 for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]);
454 if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) {
458 instr_out(data, hw_offset, 0, "%s\n",
459 opcodes_2d[opcode].name);
460 if (opcodes_2d[opcode].max_len > 1) {
461 len = (data[0] & 0x000000ff) + 2;
462 if (len < opcodes_2d[opcode].min_len ||
463 len > opcodes_2d[opcode].max_len) {
464 fprintf(out, "Bad count in %s\n",
465 opcodes_2d[opcode].name);
469 for (i = 1; i < len; i++) {
471 BUFFER_FAIL(count, len,
472 opcodes_2d[opcode].name);
473 instr_out(data, hw_offset, i, "dword %d\n", i);
480 instr_out(data, hw_offset, 0, "2D UNKNOWN\n");
486 decode_3d_1c(uint32_t *data, uint32_t count, uint32_t hw_offset, int *failures)
490 opcode = (data[0] & 0x00f80000) >> 19;
494 instr_out(data, hw_offset, 0,
495 "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n");
498 instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE %s\n",
499 data[0] & 1 ? "enabled" : "disabled");
502 instr_out(data, hw_offset, 0, "3DSTATE_MAP_COORD_SET_I830\n");
505 instr_out(data, hw_offset, 0, "3DSTATE_MAP_CUBE_I830\n");
508 instr_out(data, hw_offset, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
512 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
518 /** Sets the string dstname to describe the destination of the PS instruction */
520 i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask)
522 uint32_t a0 = data[i];
523 int dst_nr = (a0 >> 14) & 0xf;
528 if (((a0 >> 10) & 0xf) == 0xf) {
531 int dstmask_index = 0;
533 dstmask[dstmask_index++] = '.';
535 dstmask[dstmask_index++] = 'x';
537 dstmask[dstmask_index++] = 'y';
539 dstmask[dstmask_index++] = 'z';
541 dstmask[dstmask_index++] = 'w';
542 dstmask[dstmask_index++] = 0;
554 switch ((a0 >> 19) & 0x7) {
557 fprintf(out, "bad destination reg R%d\n", dst_nr);
558 sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat);
562 fprintf(out, "bad destination reg oC%d\n", dst_nr);
563 sprintf(dstname, "oC%s%s", dstmask, sat);
567 fprintf(out, "bad destination reg oD%d\n", dst_nr);
568 sprintf(dstname, "oD%s%s", dstmask, sat);
572 fprintf(out, "bad destination reg U%d\n", dst_nr);
573 sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat);
576 sprintf(dstname, "RESERVED");
581 static char *i915_get_channel_swizzle(uint32_t select)
583 switch (select & 0x7) {
585 return (select & 8) ? "-x" : "x";
587 return (select & 8) ? "-y" : "y";
589 return (select & 8) ? "-z" : "z";
591 return (select & 8) ? "-w" : "w";
593 return (select & 8) ? "-0" : "0";
595 return (select & 8) ? "-1" : "1";
597 return (select & 8) ? "-bad" : "bad";
602 i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name)
606 sprintf(name, "R%d", src_nr);
608 fprintf(out, "bad src reg %s\n", name);
612 sprintf(name, "T%d", src_nr);
613 else if (src_nr == 8)
614 sprintf(name, "DIFFUSE");
615 else if (src_nr == 9)
616 sprintf(name, "SPECULAR");
617 else if (src_nr == 10)
618 sprintf(name, "FOG");
620 fprintf(out, "bad src reg T%d\n", src_nr);
621 sprintf(name, "RESERVED");
625 sprintf(name, "C%d", src_nr);
627 fprintf(out, "bad src reg %s\n", name);
632 fprintf(out, "bad src reg oC%d\n", src_nr);
637 fprintf(out, "bad src reg oD%d\n", src_nr);
640 sprintf(name, "U%d", src_nr);
642 fprintf(out, "bad src reg %s\n", name);
645 fprintf(out, "bad src reg type %d\n", src_type);
646 sprintf(name, "RESERVED");
651 static void i915_get_instruction_src0(uint32_t *data, int i, char *srcname)
653 uint32_t a0 = data[i];
654 uint32_t a1 = data[i + 1];
655 int src_nr = (a0 >> 2) & 0x1f;
656 char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf);
657 char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf);
658 char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf);
659 char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf);
662 i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname);
663 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
665 if (strcmp(swizzle, ".xyzw") != 0)
666 strcat(srcname, swizzle);
669 static void i915_get_instruction_src1(uint32_t *data, int i, char *srcname)
671 uint32_t a1 = data[i + 1];
672 uint32_t a2 = data[i + 2];
673 int src_nr = (a1 >> 8) & 0x1f;
674 char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf);
675 char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf);
676 char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf);
677 char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf);
680 i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname);
681 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
683 if (strcmp(swizzle, ".xyzw") != 0)
684 strcat(srcname, swizzle);
687 static void i915_get_instruction_src2(uint32_t *data, int i, char *srcname)
689 uint32_t a2 = data[i + 2];
690 int src_nr = (a2 >> 16) & 0x1f;
691 char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf);
692 char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf);
693 char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf);
694 char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf);
697 i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname);
698 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
700 if (strcmp(swizzle, ".xyzw") != 0)
701 strcat(srcname, swizzle);
705 i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name)
709 sprintf(name, "R%d", src_nr);
711 fprintf(out, "bad src reg %s\n", name);
715 sprintf(name, "T%d", src_nr);
716 else if (src_nr == 8)
717 sprintf(name, "DIFFUSE");
718 else if (src_nr == 9)
719 sprintf(name, "SPECULAR");
720 else if (src_nr == 10)
721 sprintf(name, "FOG");
723 fprintf(out, "bad src reg T%d\n", src_nr);
724 sprintf(name, "RESERVED");
730 fprintf(out, "bad src reg oC%d\n", src_nr);
735 fprintf(out, "bad src reg oD%d\n", src_nr);
738 fprintf(out, "bad src reg type %d\n", src_type);
739 sprintf(name, "RESERVED");
745 i915_decode_alu1(uint32_t *data, uint32_t hw_offset,
746 int i, char *instr_prefix, char *op_name)
748 char dst[100], src0[100];
750 i915_get_instruction_dst(data, i, dst, 1);
751 i915_get_instruction_src0(data, i, src0);
753 instr_out(data, hw_offset, i++, "%s: %s %s, %s\n", instr_prefix,
755 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
756 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
760 i915_decode_alu2(uint32_t *data, uint32_t hw_offset,
761 int i, char *instr_prefix, char *op_name)
763 char dst[100], src0[100], src1[100];
765 i915_get_instruction_dst(data, i, dst, 1);
766 i915_get_instruction_src0(data, i, src0);
767 i915_get_instruction_src1(data, i, src1);
769 instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s\n", instr_prefix,
770 op_name, dst, src0, src1);
771 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
772 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
776 i915_decode_alu3(uint32_t *data, uint32_t hw_offset,
777 int i, char *instr_prefix, char *op_name)
779 char dst[100], src0[100], src1[100], src2[100];
781 i915_get_instruction_dst(data, i, dst, 1);
782 i915_get_instruction_src0(data, i, src0);
783 i915_get_instruction_src1(data, i, src1);
784 i915_get_instruction_src2(data, i, src2);
786 instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix,
787 op_name, dst, src0, src1, src2);
788 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
789 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
793 i915_decode_tex(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix,
796 uint32_t t0 = data[i];
797 uint32_t t1 = data[i + 1];
802 i915_get_instruction_dst(data, i, dst_name, 0);
803 i915_get_instruction_addr((t1 >> 24) & 0x7,
804 (t1 >> 17) & 0xf, addr_name);
805 sampler_nr = t0 & 0xf;
807 instr_out(data, hw_offset, i++, "%s: %s %s, S%d, %s\n", instr_prefix,
808 tex_name, dst_name, sampler_nr, addr_name);
809 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
810 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
814 i915_decode_dcl(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix)
816 uint32_t d0 = data[i];
818 int dcl_nr = (d0 >> 14) & 0xf;
819 char *dcl_x = d0 & (1 << 10) ? "x" : "";
820 char *dcl_y = d0 & (1 << 11) ? "y" : "";
821 char *dcl_z = d0 & (1 << 12) ? "z" : "";
822 char *dcl_w = d0 & (1 << 13) ? "w" : "";
825 switch ((d0 >> 19) & 0x3) {
827 sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w);
828 if (strcmp(dcl_mask, ".") == 0)
829 fprintf(out, "bad (empty) dcl mask\n");
832 fprintf(out, "bad T%d dcl register number\n", dcl_nr);
834 if (strcmp(dcl_mask, ".x") != 0 &&
835 strcmp(dcl_mask, ".xy") != 0 &&
836 strcmp(dcl_mask, ".xz") != 0 &&
837 strcmp(dcl_mask, ".w") != 0 &&
838 strcmp(dcl_mask, ".xyzw") != 0) {
839 fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr,
842 instr_out(data, hw_offset, i++, "%s: DCL T%d%s\n",
843 instr_prefix, dcl_nr, dcl_mask);
845 if (strcmp(dcl_mask, ".xz") == 0)
846 fprintf(out, "errataed bad dcl mask %s\n",
848 else if (strcmp(dcl_mask, ".xw") == 0)
849 fprintf(out, "errataed bad dcl mask %s\n",
851 else if (strcmp(dcl_mask, ".xzw") == 0)
852 fprintf(out, "errataed bad dcl mask %s\n",
856 instr_out(data, hw_offset, i++,
857 "%s: DCL DIFFUSE%s\n", instr_prefix,
859 } else if (dcl_nr == 9) {
860 instr_out(data, hw_offset, i++,
861 "%s: DCL SPECULAR%s\n", instr_prefix,
863 } else if (dcl_nr == 10) {
864 instr_out(data, hw_offset, i++,
865 "%s: DCL FOG%s\n", instr_prefix,
869 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
870 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
873 switch ((d0 >> 22) & 0x3) {
884 sampletype = "RESERVED";
888 fprintf(out, "bad S%d dcl register number\n", dcl_nr);
889 instr_out(data, hw_offset, i++, "%s: DCL S%d %s\n",
890 instr_prefix, dcl_nr, sampletype);
891 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
892 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
895 instr_out(data, hw_offset, i++, "%s: DCL RESERVED%d\n",
896 instr_prefix, dcl_nr);
897 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
898 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
903 i915_decode_instruction(uint32_t *data, uint32_t hw_offset,
904 int i, char *instr_prefix)
906 switch ((data[i] >> 24) & 0x1f) {
908 instr_out(data, hw_offset, i++, "%s: NOP\n", instr_prefix);
909 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
910 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
913 i915_decode_alu2(data, hw_offset, i, instr_prefix, "ADD");
916 i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOV");
919 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MUL");
922 i915_decode_alu3(data, hw_offset, i, instr_prefix, "MAD");
925 i915_decode_alu3(data, hw_offset, i, instr_prefix, "DP2ADD");
928 i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP3");
931 i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP4");
934 i915_decode_alu1(data, hw_offset, i, instr_prefix, "FRC");
937 i915_decode_alu1(data, hw_offset, i, instr_prefix, "RCP");
940 i915_decode_alu1(data, hw_offset, i, instr_prefix, "RSQ");
943 i915_decode_alu1(data, hw_offset, i, instr_prefix, "EXP");
946 i915_decode_alu1(data, hw_offset, i, instr_prefix, "LOG");
949 i915_decode_alu2(data, hw_offset, i, instr_prefix, "CMP");
952 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MIN");
955 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MAX");
958 i915_decode_alu1(data, hw_offset, i, instr_prefix, "FLR");
961 i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOD");
964 i915_decode_alu1(data, hw_offset, i, instr_prefix, "TRC");
967 i915_decode_alu2(data, hw_offset, i, instr_prefix, "SGE");
970 i915_decode_alu2(data, hw_offset, i, instr_prefix, "SLT");
973 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLD");
976 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDP");
979 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDB");
982 i915_decode_dcl(data, hw_offset, i, instr_prefix);
985 instr_out(data, hw_offset, i++, "%s: unknown\n", instr_prefix);
986 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
987 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
992 static char *decode_compare_func(uint32_t op)
1015 static char *decode_stencil_op(uint32_t op)
1038 static char *decode_logic_op(uint32_t op)
1077 static char *decode_blend_fact(uint32_t op)
1087 return "inv_src_colr";
1091 return "inv_src_alpha";
1095 return "inv_dst_alpha";
1099 return "inv_dst_colr";
1101 return "src_alpha_sat";
1105 return "inv_cnst_colr";
1107 return "cnst_alpha";
1109 return "inv_const_alpha";
1114 static char *decode_tex_coord_mode(uint32_t mode)
1116 switch (mode & 0x7) {
1122 return "clamp_edge";
1126 return "clamp_border";
1128 return "mirror_once";
1133 static char *decode_sample_filter(uint32_t mode)
1135 switch (mode & 0x7) {
1141 return "anisotropic";
1155 decode_3d_1d(uint32_t *data, uint32_t count,
1156 uint32_t hw_offset, uint32_t devid, int *failures)
1158 unsigned int len, i, c, idx, word, map, sampler, instr;
1159 char *format, *zformat, *type;
1165 unsigned int min_len;
1166 unsigned int max_len;
1168 } opcodes_3d_1d[] = {
1169 { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
1170 { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
1171 { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
1172 { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
1173 { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" },
1174 { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
1175 { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
1176 { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
1177 { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
1178 { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
1179 { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" },
1180 { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" },
1181 { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" },
1182 { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
1183 { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
1184 { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830"},
1187 opcode = (data[0] & 0x00ff0000) >> 16;
1191 /* This instruction is unusual. A 0 length means just
1192 * 1 DWORD instead of 2. The 0 length is specified in
1193 * one place to be unsupported, but stated to be
1194 * required in another, and 0 length LOAD_INDIRECTs
1195 * appear to cause no harm at least.
1197 instr_out(data, hw_offset, 0, "3DSTATE_LOAD_INDIRECT\n");
1198 len = (data[0] & 0x000000ff) + 1;
1200 if (data[0] & (0x01 << 8)) {
1202 BUFFER_FAIL(count, len,
1203 "3DSTATE_LOAD_INDIRECT");
1204 instr_out(data, hw_offset, i++, "SIS.0\n");
1205 instr_out(data, hw_offset, i++, "SIS.1\n");
1207 if (data[0] & (0x02 << 8)) {
1209 BUFFER_FAIL(count, len,
1210 "3DSTATE_LOAD_INDIRECT");
1211 instr_out(data, hw_offset, i++, "DIS.0\n");
1213 if (data[0] & (0x04 << 8)) {
1215 BUFFER_FAIL(count, len,
1216 "3DSTATE_LOAD_INDIRECT");
1217 instr_out(data, hw_offset, i++, "SSB.0\n");
1218 instr_out(data, hw_offset, i++, "SSB.1\n");
1220 if (data[0] & (0x08 << 8)) {
1222 BUFFER_FAIL(count, len,
1223 "3DSTATE_LOAD_INDIRECT");
1224 instr_out(data, hw_offset, i++, "MSB.0\n");
1225 instr_out(data, hw_offset, i++, "MSB.1\n");
1227 if (data[0] & (0x10 << 8)) {
1229 BUFFER_FAIL(count, len,
1230 "3DSTATE_LOAD_INDIRECT");
1231 instr_out(data, hw_offset, i++, "PSP.0\n");
1232 instr_out(data, hw_offset, i++, "PSP.1\n");
1234 if (data[0] & (0x20 << 8)) {
1236 BUFFER_FAIL(count, len,
1237 "3DSTATE_LOAD_INDIRECT");
1238 instr_out(data, hw_offset, i++, "PSC.0\n");
1239 instr_out(data, hw_offset, i++, "PSC.1\n");
1242 fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
1248 instr_out(data, hw_offset, 0,
1249 "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1250 len = (data[0] & 0x0000000f) + 2;
1252 for (word = 0; word <= 8; word++) {
1253 if (data[0] & (1 << (4 + word))) {
1255 BUFFER_FAIL(count, len,
1256 "3DSTATE_LOAD_STATE_IMMEDIATE_1");
1258 /* save vertex state for decode */
1259 if (!IS_GEN2(devid)) {
1271 instr_out(data, hw_offset, i,
1272 "S0: vbo offset: 0x%08x%s\n",
1275 ", auto cache invalidate disabled"
1279 instr_out(data, hw_offset, i,
1280 "S1: vertex width: %i, vertex pitch: %i\n",
1287 instr_out(data, hw_offset, i,
1288 "S2: texcoord formats: ");
1289 for (int tex_num = 0;
1290 tex_num < 8; tex_num++) {
1335 instr_out(data, hw_offset, i,
1336 "S3: not documented\n",
1341 char *cullmode = "";
1342 char *vfmt_xyzw = "";
1343 switch ((data[i] >> 13)
1380 case 1 << 6 | 1 << 2:
1384 case 2 << 6 | 1 << 2:
1388 case 3 << 6 | 1 << 2:
1392 case 4 << 6 | 1 << 2:
1399 "S4: point_width=%i, line_width=%.1f,"
1400 "%s%s%s%s%s cullmode=%s, vfmt=%s%s%s%s%s%s "
1463 "force default diffuse, "
1469 "force default specular, "
1475 "local depth ofs enable, "
1481 "point sprite enable, "
1496 "%s%s%s%s stencil_ref=0x%x, stencil_test=%s, "
1497 "stencil_fail=%s, stencil_pass_z_fail=%s, "
1498 "stencil_pass_z_pass=%s, %s%s%s%s\n",
1528 " force default point size,"
1534 " last pixel enable,"
1540 " global depth ofs enable,"
1566 "stencil write enable, "
1572 "stencil test enable, "
1578 "color dither enable, "
1589 instr_out(data, hw_offset, i,
1590 "S6: %salpha_test=%s, alpha_ref=0x%x, "
1591 "depth_test=%s, %ssrc_blnd_fct=%s, dst_blnd_fct=%s, "
1592 "%s%stristrip_provoking_vertex=%i\n",
1593 data[i] & (1 << 31) ?
1594 "alpha test enable, "
1602 data[i] & (1 << 15) ?
1603 "cbuf blend enable, "
1605 decode_blend_fact(data
1609 decode_blend_fact(data
1613 data[i] & (1 << 3) ?
1614 "depth write enable, "
1616 data[i] & (1 << 2) ?
1617 "cbuf write enable, "
1622 instr_out(data, hw_offset, i,
1623 "S7: depth offset constant: 0x%08x\n",
1628 instr_out(data, hw_offset, i,
1629 "S%d: 0x%08x\n", i, data[i]);
1636 "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1641 instr_out(data, hw_offset, 0,
1642 "3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1643 len = (data[0] & 0x0000000f) + 2;
1645 for (word = 6; word <= 14; word++) {
1646 if (data[0] & (1 << word)) {
1648 BUFFER_FAIL(count, len,
1649 "3DSTATE_LOAD_STATE_IMMEDIATE_2");
1652 instr_out(data, hw_offset, i++,
1654 else if (word >= 7 && word <= 10) {
1655 instr_out(data, hw_offset, i++,
1656 "TB%dC\n", word - 7);
1657 instr_out(data, hw_offset, i++,
1658 "TB%dA\n", word - 7);
1659 } else if (word >= 11 && word <= 14) {
1660 instr_out(data, hw_offset, i,
1661 "TM%dS0: offset=0x%08x, %s\n",
1663 data[i] & 0xfffffffe,
1664 data[i] & 1 ? "use fence" :
1667 instr_out(data, hw_offset, i,
1668 "TM%dS1: height=%i, width=%i, %s\n",
1669 word - 11, data[i] >> 21,
1670 (data[i] >> 10) & 0x3ff,
1671 data[i] & 2 ? (data[i] & 1 ?
1676 instr_out(data, hw_offset, i,
1677 "TM%dS2: pitch=%i, \n",
1679 ((data[i] >> 21) + 1) * 4);
1681 instr_out(data, hw_offset, i++,
1682 "TM%dS3\n", word - 11);
1683 instr_out(data, hw_offset, i++,
1684 "TM%dS4: dflt color\n",
1691 "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1696 instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n");
1697 len = (data[0] & 0x0000003f) + 2;
1698 instr_out(data, hw_offset, 1, "mask\n");
1701 for (map = 0; map <= 15; map++) {
1702 if (data[1] & (1 << map)) {
1703 int width, height, pitch, dword;
1707 BUFFER_FAIL(count, len,
1708 "3DSTATE_MAP_STATE");
1711 instr_out(data, hw_offset, i++,
1712 "map %d MS2 %s%s%s\n", map,
1714 "untrusted surface, " : "",
1716 "vertical line stride enable, " : "",
1718 "vertical ofs enable, " : "");
1721 width = ((dword >> 10) & ((1 << 11) - 1)) + 1;
1722 height = ((dword >> 21) & ((1 << 11) - 1)) + 1;
1725 if (dword & (1 << 2))
1727 else if (dword & (1 << 1))
1728 tiling = dword & (1 << 0) ? "Y" : "X";
1731 switch ((dword >> 7) & 0x7) {
1734 switch ((dword >> 3) & 0xf) {
1751 switch ((dword >> 3) & 0xf) {
1756 format = " argb1555";
1759 format = " argb4444";
1765 format = " bump655";
1780 switch ((dword >> 3) & 0xf) {
1782 format = " argb8888";
1785 format = " abgr8888";
1788 format = " xrgb8888";
1791 format = " xbgr8888";
1794 format = " qwvu8888";
1797 format = " axvu8888";
1800 format = " lxvu8888";
1803 format = " xlvu8888";
1806 format = " argb2101010";
1809 format = " abgr2101010";
1812 format = " awvu2101010";
1833 switch ((dword >> 3) & 0xf) {
1835 format = " yuv_swapy";
1841 format = " yuv_swapuv";
1844 format = " yuv_swapuvy";
1849 type = "compressed";
1850 switch ((dword >> 3) & 0x7) {
1864 format = " dxt1_rb";
1869 type = "4b indexed";
1870 switch ((dword >> 3) & 0xf) {
1872 format = " argb8888";
1878 instr_out(data, hw_offset, i++,
1879 "map %d MS3 [width=%d, height=%d, format=%s%s, tiling=%s%s]\n",
1880 map, width, height, type, format,
1882 dword & (1 << 9) ? " palette select" :
1887 4 * (((dword >> 21) & ((1 << 11) - 1)) + 1);
1888 instr_out(data, hw_offset, i++,
1889 "map %d MS4 [pitch=%d, max_lod=%i, vol_depth=%i, cube_face_ena=%x, %s]\n",
1890 map, pitch, (dword >> 9) & 0x3f,
1891 dword & 0xff, (dword >> 15) & 0x3f,
1892 dword & (1 << 8) ? "miplayout legacy"
1893 : "miplayout right");
1897 fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
1903 instr_out(data, hw_offset, 0,
1904 "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1905 len = (data[0] & 0x000000ff) + 2;
1908 for (c = 0; c <= 31; c++) {
1909 if (data[1] & (1 << c)) {
1911 BUFFER_FAIL(count, len,
1912 "3DSTATE_PIXEL_SHADER_CONSTANTS");
1913 instr_out(data, hw_offset, i, "C%d.X = %f\n", c,
1914 int_as_float(data[i]));
1916 instr_out(data, hw_offset, i, "C%d.Y = %f\n",
1917 c, int_as_float(data[i]));
1919 instr_out(data, hw_offset, i, "C%d.Z = %f\n",
1920 c, int_as_float(data[i]));
1922 instr_out(data, hw_offset, i, "C%d.W = %f\n",
1923 c, int_as_float(data[i]));
1929 "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1934 instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
1935 len = (data[0] & 0x000000ff) + 2;
1936 if ((len - 1) % 3 != 0 || len > 370) {
1938 "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
1942 for (instr = 0; instr < (len - 1) / 3; instr++) {
1943 char instr_prefix[10];
1946 BUFFER_FAIL(count, len,
1947 "3DSTATE_PIXEL_SHADER_PROGRAM");
1948 sprintf(instr_prefix, "PS%03d", instr);
1949 i915_decode_instruction(data, hw_offset, i,
1957 instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
1958 instr_out(data, hw_offset, 1, "mask\n");
1959 len = (data[0] & 0x0000003f) + 2;
1961 for (sampler = 0; sampler <= 15; sampler++) {
1962 if (data[1] & (1 << sampler)) {
1964 char *mip_filter = "";
1966 BUFFER_FAIL(count, len,
1967 "3DSTATE_SAMPLER_STATE");
1969 switch ((dword >> 20) & 0x3) {
1971 mip_filter = "none";
1974 mip_filter = "nearest";
1977 mip_filter = "linear";
1980 instr_out(data, hw_offset, i++,
1981 "sampler %d SS2:%s%s%s "
1982 "base_mip_level=%i, mip_filter=%s, mag_filter=%s, min_filter=%s "
1983 "lod_bias=%.2f,%s max_aniso=%i, shadow_func=%s\n",
1985 dword & (1 << 31) ? " reverse gamma,"
1987 dword & (1 << 30) ? " packed2planar,"
1990 " colorspace conversion," : "",
1991 (dword >> 22) & 0x1f, mip_filter,
1992 decode_sample_filter(dword >> 17),
1993 decode_sample_filter(dword >> 14),
1994 ((dword >> 5) & 0x1ff) / (0x10 * 1.0),
1995 dword & (1 << 4) ? " shadow," : "",
1996 dword & (1 << 3) ? 4 : 2,
1997 decode_compare_func(dword));
1999 instr_out(data, hw_offset, i++,
2000 "sampler %d SS3: min_lod=%.2f,%s "
2001 "tcmode_x=%s, tcmode_y=%s, tcmode_z=%s,%s texmap_idx=%i,%s\n",
2003 ((dword >> 24) & 0xff) / (0x10 * 1.0),
2005 " kill pixel enable," : "",
2006 decode_tex_coord_mode(dword >> 12),
2007 decode_tex_coord_mode(dword >> 9),
2008 decode_tex_coord_mode(dword >> 6),
2010 " normalized coords," : "",
2012 dword & (1 << 0) ? " deinterlacer," :
2015 instr_out(data, hw_offset, i++,
2016 "sampler %d SS4: border color\n",
2018 ((dword >> 24) & 0xff) / (0x10 * 1.0),
2023 fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
2028 len = (data[0] & 0x0000000f) + 2;
2032 "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n");
2034 BUFFER_FAIL(count, len,
2035 "3DSTATE_DEST_BUFFER_VARIABLES");
2037 instr_out(data, hw_offset, 0,
2038 "3DSTATE_DEST_BUFFER_VARIABLES\n");
2040 switch ((data[1] >> 8) & 0xf) {
2045 format = "x1r5g5b5";
2051 format = "a8r8g8b8";
2054 format = "ycrcb_swapy";
2057 format = "ycrcb_normal";
2060 format = "ycrcb_swapuv";
2063 format = "ycrcb_swapuvy";
2066 format = "a4r4g4b4";
2069 format = "a1r5g5b5";
2072 format = "a2r10g10b10";
2078 switch ((data[1] >> 2) & 0x3) {
2092 instr_out(data, hw_offset, 1,
2093 "%s format, %s depth format, early Z %sabled\n",
2095 (data[1] & (1 << 31)) ? "en" : "dis");
2100 const char *name, *tiling;
2102 len = (data[0] & 0x0000000f) + 2;
2105 "Bad count in 3DSTATE_BUFFER_INFO\n");
2107 BUFFER_FAIL(count, len, "3DSTATE_BUFFER_INFO");
2109 switch ((data[1] >> 24) & 0x7) {
2122 if (data[1] & (1 << 23))
2124 else if (data[1] & (1 << 22))
2125 tiling = data[1] & (1 << 21) ? "Y" : "X";
2127 instr_out(data, hw_offset, 0, "3DSTATE_BUFFER_INFO\n");
2128 instr_out(data, hw_offset, 1,
2129 "%s, tiling = %s, pitch=%d\n", name, tiling,
2132 instr_out(data, hw_offset, 2, "address\n");
2136 len = (data[0] & 0x0000000f) + 2;
2140 "Bad count in 3DSTATE_SCISSOR_RECTANGLE\n");
2142 BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_RECTANGLE");
2144 instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_RECTANGLE\n");
2145 instr_out(data, hw_offset, 1, "(%d,%d)\n",
2146 data[1] & 0xffff, data[1] >> 16);
2147 instr_out(data, hw_offset, 2, "(%d,%d)\n",
2148 data[2] & 0xffff, data[2] >> 16);
2152 len = (data[0] & 0x0000000f) + 2;
2156 "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
2158 BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
2160 instr_out(data, hw_offset, 0, "3DSTATE_DRAWING_RECTANGLE\n");
2161 instr_out(data, hw_offset, 1, "%s\n",
2162 data[1] & (1 << 30) ? "depth ofs disabled " : "");
2163 instr_out(data, hw_offset, 2, "(%d,%d)\n",
2164 data[2] & 0xffff, data[2] >> 16);
2165 instr_out(data, hw_offset, 3, "(%d,%d)\n",
2166 data[3] & 0xffff, data[3] >> 16);
2167 instr_out(data, hw_offset, 4, "(%d,%d)\n",
2168 data[4] & 0xffff, data[4] >> 16);
2172 len = (data[0] & 0x0000000f) + 2;
2175 fprintf(out, "Bad count in 3DSTATE_CLEAR_PARAMETERS\n");
2177 BUFFER_FAIL(count, len, "3DSTATE_CLEAR_PARAMETERS");
2179 instr_out(data, hw_offset, 0, "3DSTATE_CLEAR_PARAMETERS\n");
2180 instr_out(data, hw_offset, 1, "prim_type=%s, clear=%s%s%s\n",
2181 data[1] & (1 << 16) ? "CLEAR_RECT" : "ZONE_INIT",
2182 data[1] & (1 << 2) ? "color," : "",
2183 data[1] & (1 << 1) ? "depth," : "",
2184 data[1] & (1 << 0) ? "stencil," : "");
2185 instr_out(data, hw_offset, 2, "clear color\n");
2186 instr_out(data, hw_offset, 3, "clear depth/stencil\n");
2187 instr_out(data, hw_offset, 4, "color value (rgba8888)\n");
2188 instr_out(data, hw_offset, 5, "depth value %f\n",
2189 int_as_float(data[5]));
2190 instr_out(data, hw_offset, 6, "clear stencil\n");
2194 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d_1d); idx++) {
2195 opcode_3d_1d = &opcodes_3d_1d[idx];
2196 if (opcode_3d_1d->i830_only && !IS_GEN2(devid))
2199 if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) {
2202 instr_out(data, hw_offset, 0, "%s\n",
2203 opcode_3d_1d->name);
2204 if (opcode_3d_1d->max_len > 1) {
2205 len = (data[0] & 0x0000ffff) + 2;
2206 if (len < opcode_3d_1d->min_len ||
2207 len > opcode_3d_1d->max_len) {
2208 fprintf(out, "Bad count in %s\n",
2209 opcode_3d_1d->name);
2214 for (i = 1; i < len; i++) {
2216 BUFFER_FAIL(count, len,
2217 opcode_3d_1d->name);
2218 instr_out(data, hw_offset, i, "dword %d\n", i);
2225 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n",
2232 decode_3d_primitive(uint32_t *data, uint32_t count, uint32_t hw_offset,
2235 char immediate = (data[0] & (1 << 23)) == 0;
2236 unsigned int len, i, j, ret;
2238 int original_s2 = saved_s2;
2239 int original_s4 = saved_s4;
2241 switch ((data[0] >> 18) & 0xf) {
2243 primtype = "TRILIST";
2246 primtype = "TRISTRIP";
2249 primtype = "TRISTRIP_REVERSE";
2252 primtype = "TRIFAN";
2255 primtype = "POLYGON";
2258 primtype = "LINELIST";
2261 primtype = "LINESTRIP";
2264 primtype = "RECTLIST";
2267 primtype = "POINTLIST";
2273 primtype = "CLEAR_RECT";
2278 primtype = "unknown";
2282 /* XXX: 3DPRIM_DIB not supported */
2284 len = (data[0] & 0x0003ffff) + 2;
2285 instr_out(data, hw_offset, 0, "3DPRIMITIVE inline %s\n",
2288 BUFFER_FAIL(count, len, "3DPRIMITIVE inline");
2289 if (!saved_s2_set || !saved_s4_set) {
2290 fprintf(out, "unknown vertex format\n");
2291 for (i = 1; i < len; i++) {
2292 instr_out(data, hw_offset, i,
2293 " vertex data (%f float)\n",
2294 int_as_float(data[i]));
2297 unsigned int vertex = 0;
2298 for (i = 1; i < len;) {
2301 #define VERTEX_OUT(fmt, ...) do { \
2303 instr_out(data, hw_offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
2305 fprintf(out, " missing data in V%d\n", vertex); \
2309 VERTEX_OUT("X = %f", int_as_float(data[i]));
2310 VERTEX_OUT("Y = %f", int_as_float(data[i]));
2311 switch (saved_s4 >> 6 & 0x7) {
2313 VERTEX_OUT("Z = %f",
2314 int_as_float(data[i]));
2317 VERTEX_OUT("Z = %f",
2318 int_as_float(data[i]));
2319 VERTEX_OUT("W = %f",
2320 int_as_float(data[i]));
2325 VERTEX_OUT("W = %f",
2326 int_as_float(data[i]));
2329 fprintf(out, "bad S4 position mask\n");
2332 if (saved_s4 & (1 << 10)) {
2334 ("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
2335 "B=0x%02x)", data[i] >> 24,
2336 (data[i] >> 16) & 0xff,
2337 (data[i] >> 8) & 0xff,
2340 if (saved_s4 & (1 << 11)) {
2342 ("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
2343 "B=0x%02x)", data[i] >> 24,
2344 (data[i] >> 16) & 0xff,
2345 (data[i] >> 8) & 0xff,
2348 if (saved_s4 & (1 << 12))
2349 VERTEX_OUT("width = 0x%08x)", data[i]);
2351 for (tc = 0; tc <= 7; tc++) {
2352 switch ((saved_s2 >> (tc * 4)) & 0xf) {
2354 VERTEX_OUT("T%d.X = %f", tc,
2357 VERTEX_OUT("T%d.Y = %f", tc,
2362 VERTEX_OUT("T%d.X = %f", tc,
2365 VERTEX_OUT("T%d.Y = %f", tc,
2368 VERTEX_OUT("T%d.Z = %f", tc,
2373 VERTEX_OUT("T%d.X = %f", tc,
2376 VERTEX_OUT("T%d.Y = %f", tc,
2379 VERTEX_OUT("T%d.Z = %f", tc,
2382 VERTEX_OUT("T%d.W = %f", tc,
2387 VERTEX_OUT("T%d.X = %f", tc,
2393 ("T%d.XY = 0x%08x half-float",
2398 ("T%d.XY = 0x%08x half-float",
2401 ("T%d.ZW = 0x%08x half-float",
2408 "bad S2.T%d format\n",
2418 /* indirect vertices */
2419 len = data[0] & 0x0000ffff; /* index count */
2420 if (data[0] & (1 << 17)) {
2421 /* random vertex access */
2422 if (count < (len + 1) / 2 + 1) {
2423 BUFFER_FAIL(count, (len + 1) / 2 + 1,
2424 "3DPRIMITIVE random indirect");
2426 instr_out(data, hw_offset, 0,
2427 "3DPRIMITIVE random indirect %s (%d)\n",
2430 /* vertex indices continue until 0xffff is
2433 for (i = 1; i < count; i++) {
2434 if ((data[i] & 0xffff) == 0xffff) {
2435 instr_out(data, hw_offset, i,
2436 " indices: (terminator)\n");
2439 } else if ((data[i] >> 16) == 0xffff) {
2440 instr_out(data, hw_offset, i,
2441 " indices: 0x%04x, (terminator)\n",
2446 instr_out(data, hw_offset, i,
2447 " indices: 0x%04x, 0x%04x\n",
2453 "3DPRIMITIVE: no terminator found in index buffer\n");
2458 /* fixed size vertex index buffer */
2459 for (j = 1, i = 0; i < len; i += 2, j++) {
2460 if (i * 2 == len - 1) {
2461 instr_out(data, hw_offset, j,
2462 " indices: 0x%04x\n",
2465 instr_out(data, hw_offset, j,
2466 " indices: 0x%04x, 0x%04x\n",
2472 ret = (len + 1) / 2 + 1;
2475 /* sequential vertex access */
2477 BUFFER_FAIL(count, 2,
2478 "3DPRIMITIVE seq indirect");
2479 instr_out(data, hw_offset, 0,
2480 "3DPRIMITIVE sequential indirect %s, %d starting from "
2481 "%d\n", primtype, len, data[1] & 0xffff);
2482 instr_out(data, hw_offset, 1, " start\n");
2489 saved_s2 = original_s2;
2490 saved_s4 = original_s4;
2495 decode_3d(uint32_t *data, uint32_t count, uint32_t hw_offset, uint32_t devid,
2503 unsigned int min_len;
2504 unsigned int max_len;
2507 { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
2508 { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
2509 { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
2510 { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
2511 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
2512 { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
2513 { 0x0d, 1, 1, "3DSTATE_MODES_4" },
2514 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
2515 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES"},
2518 opcode = (data[0] & 0x1f000000) >> 24;
2522 return decode_3d_primitive(data, count, hw_offset, failures);
2524 return decode_3d_1d(data, count, hw_offset, devid, failures);
2526 return decode_3d_1c(data, count, hw_offset, failures);
2529 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
2530 opcode_3d = &opcodes_3d[idx];
2531 if (opcode == opcode_3d->opcode) {
2532 unsigned int len = 1, i;
2534 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
2535 if (opcode_3d->max_len > 1) {
2536 len = (data[0] & 0xff) + 2;
2537 if (len < opcode_3d->min_len ||
2538 len > opcode_3d->max_len) {
2539 fprintf(out, "Bad count in %s\n",
2544 for (i = 1; i < len; i++) {
2546 BUFFER_FAIL(count, len,
2548 instr_out(data, hw_offset, i, "dword %d\n", i);
2554 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode);
2559 static const char *get_965_surfacetype(unsigned int surfacetype)
2561 switch (surfacetype) {
2579 static const char *get_965_depthformat(unsigned int depthformat)
2581 switch (depthformat) {
2583 return "s8_z24float";
2595 static const char *get_965_element_component(uint32_t data, int component)
2597 uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7;
2599 switch (component_control) {
2603 switch (component) {
2628 static const char *get_965_prim_type(uint32_t data)
2630 uint32_t primtype = (data >> 10) & 0x1f;
2634 return "point list";
2638 return "line strip";
2648 return "quad strip";
2650 return "line list adj";
2652 return "line strip adj";
2654 return "tri list adj";
2656 return "tri strip adj";
2658 return "tri strip reverse";
2666 return "point list bf";
2668 return "line strip cont";
2670 return "line strip bf";
2672 return "line strip cont bf";
2674 return "tri fan no stipple";
2681 i965_decode_urb_fence(uint32_t *data, uint32_t hw_offset, int len, uint32_t count,
2684 uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence;
2687 fprintf(out, "Bad count in URB_FENCE\n");
2689 BUFFER_FAIL(count, len, "URB_FENCE");
2691 vs_fence = data[1] & 0x3ff;
2692 gs_fence = (data[1] >> 10) & 0x3ff;
2693 clip_fence = (data[1] >> 20) & 0x3ff;
2694 sf_fence = data[2] & 0x3ff;
2695 vfe_fence = (data[2] >> 10) & 0x3ff;
2696 cs_fence = (data[2] >> 20) & 0x7ff;
2698 instr_out(data, hw_offset, 0, "URB_FENCE: %s%s%s%s%s%s\n",
2699 (data[0] >> 13) & 1 ? "cs " : "",
2700 (data[0] >> 12) & 1 ? "vfe " : "",
2701 (data[0] >> 11) & 1 ? "sf " : "",
2702 (data[0] >> 10) & 1 ? "clip " : "",
2703 (data[0] >> 9) & 1 ? "gs " : "",
2704 (data[0] >> 8) & 1 ? "vs " : "");
2705 instr_out(data, hw_offset, 1,
2706 "vs fence: %d, clip_fence: %d, gs_fence: %d\n",
2707 vs_fence, clip_fence, gs_fence);
2708 instr_out(data, hw_offset, 2,
2709 "sf fence: %d, vfe_fence: %d, cs_fence: %d\n",
2710 sf_fence, vfe_fence, cs_fence);
2711 if (gs_fence < vs_fence)
2712 fprintf(out, "gs fence < vs fence!\n");
2713 if (clip_fence < gs_fence)
2714 fprintf(out, "clip fence < gs fence!\n");
2715 if (sf_fence < clip_fence)
2716 fprintf(out, "sf fence < clip fence!\n");
2717 if (cs_fence < sf_fence)
2718 fprintf(out, "cs fence < sf fence!\n");
2724 state_base_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
2727 if (data[index] & 1) {
2728 instr_out(data, hw_offset, index,
2729 "%s state base address 0x%08x\n", name,
2732 instr_out(data, hw_offset, index, "%s state base not updated\n",
2738 state_max_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
2741 if (data[index] & 1) {
2742 if (data[index] == 1) {
2743 instr_out(data, hw_offset, index,
2744 "%s state upper bound disabled\n", name);
2746 instr_out(data, hw_offset, index,
2747 "%s state upper bound 0x%08x\n", name,
2751 instr_out(data, hw_offset, index,
2752 "%s state upper bound not updated\n", name);
2757 decode_3d_965(uint32_t *data, uint32_t count, uint32_t hw_offset, uint32_t devid,
2761 unsigned int idx, len;
2762 unsigned int i, sba_len;
2767 int unsigned min_len;
2768 int unsigned max_len;
2771 { 0x6000, 3, 3, "URB_FENCE" },
2772 { 0x6001, 2, 2, "CS_URB_STATE" },
2773 { 0x6002, 2, 2, "CONSTANT_BUFFER" },
2774 { 0x6101, 6, 6, "STATE_BASE_ADDRESS" },
2775 { 0x6102, 2, 2, "STATE_SIP" },
2776 { 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" },
2777 { 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" },
2778 { 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" },
2779 { 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
2780 { 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
2781 { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
2782 { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
2783 { 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" },
2784 { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" },
2785 { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
2786 { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" },
2787 { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" },
2788 { 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
2789 { 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
2790 { 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
2791 { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
2792 { 0x7909, 2, 2, "3DSTATE_CLEAR_PARAMS" },
2793 { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
2794 { 0x790b, 4, 4, "3DSTATE_GS_SVB_INDEX" },
2795 { 0x790d, 3, 3, "3DSTATE_MULTISAMPLE" },
2796 { 0x7910, 2, 2, "3DSTATE_CLEAR_PARAMS" },
2797 { 0x7b00, 6, 6, "3DPRIMITIVE" },
2798 { 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
2799 { 0x7805, 3, 3, "3DSTATE_URB" },
2800 { 0x780d, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" },
2801 { 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" },
2802 { 0x780f, 2, 2, "3DSTATE_SCISSOR_STATE_POINTERS" },
2803 { 0x7810, 6, 6, "3DSTATE_VS_STATE" },
2804 { 0x7811, 7, 7, "3DSTATE_GS_STATE" },
2805 { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
2806 { 0x7813, 20, 20, "3DSTATE_SF_STATE" },
2807 { 0x7814, 9, 9, "3DSTATE_WM_STATE" },
2808 { 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" },
2809 { 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" },
2810 { 0x7817, 5, 5, "3DSTATE_CONSTANT_PS_STATE" },
2811 { 0x7818, 2, 2, "3DSTATE_SAMPLE_MASK"},
2814 len = (data[0] & 0x0000ffff) + 2;
2816 opcode = (data[0] & 0xffff0000) >> 16;
2819 len = (data[0] & 0x000000ff) + 2;
2820 return i965_decode_urb_fence(data, hw_offset, len, count,
2823 instr_out(data, hw_offset, 0, "CS_URB_STATE\n");
2824 instr_out(data, hw_offset, 1,
2825 "entry_size: %d [%d bytes], n_entries: %d\n",
2826 (data[1] >> 4) & 0x1f,
2827 (((data[1] >> 4) & 0x1f) + 1) * 64, data[1] & 0x7);
2830 len = (data[0] & 0x000000ff) + 2;
2831 instr_out(data, hw_offset, 0, "CONSTANT_BUFFER: %s\n",
2832 (data[0] >> 8) & 1 ? "valid" : "invalid");
2833 instr_out(data, hw_offset, 1,
2834 "offset: 0x%08x, length: %d bytes\n", data[1] & ~0x3f,
2835 ((data[1] & 0x3f) + 1) * 64);
2839 instr_out(data, hw_offset, 0, "STATE_BASE_ADDRESS\n");
2842 if (IS_GEN6(devid) || IS_GEN7(devid))
2844 else if (IS_GEN5(devid))
2849 fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
2851 BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS");
2853 state_base_out(data, hw_offset, i++, "general");
2854 state_base_out(data, hw_offset, i++, "surface");
2855 if (IS_GEN6(devid) || IS_GEN7(devid))
2856 state_base_out(data, hw_offset, i++, "dynamic");
2857 state_base_out(data, hw_offset, i++, "indirect");
2858 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
2859 state_base_out(data, hw_offset, i++, "instruction");
2861 state_max_out(data, hw_offset, i++, "general");
2862 if (IS_GEN6(devid) || IS_GEN7(devid))
2863 state_max_out(data, hw_offset, i++, "dynamic");
2864 state_max_out(data, hw_offset, i++, "indirect");
2865 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
2866 state_max_out(data, hw_offset, i++, "instruction");
2872 "Bad count in 3DSTATE_PIPELINED_POINTERS\n");
2874 BUFFER_FAIL(count, len, "3DSTATE_PIPELINED_POINTERS");
2876 instr_out(data, hw_offset, 0, "3DSTATE_PIPELINED_POINTERS\n");
2877 instr_out(data, hw_offset, 1, "VS state\n");
2878 instr_out(data, hw_offset, 2, "GS state\n");
2879 instr_out(data, hw_offset, 3, "Clip state\n");
2880 instr_out(data, hw_offset, 4, "SF state\n");
2881 instr_out(data, hw_offset, 5, "WM state\n");
2882 instr_out(data, hw_offset, 6, "CC state\n");
2885 len = (data[0] & 0x000000ff) + 2;
2886 if (len != 6 && len != 4)
2888 "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
2891 BUFFER_FAIL(count, len,
2892 "3DSTATE_BINDING_TABLE_POINTERS");
2893 instr_out(data, hw_offset, 0,
2894 "3DSTATE_BINDING_TABLE_POINTERS\n");
2895 instr_out(data, hw_offset, 1, "VS binding table\n");
2896 instr_out(data, hw_offset, 2, "GS binding table\n");
2897 instr_out(data, hw_offset, 3, "Clip binding table\n");
2898 instr_out(data, hw_offset, 4, "SF binding table\n");
2899 instr_out(data, hw_offset, 5, "WM binding table\n");
2902 BUFFER_FAIL(count, len,
2903 "3DSTATE_BINDING_TABLE_POINTERS");
2905 instr_out(data, hw_offset, 0,
2906 "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, "
2907 "GS mod %d, PS mod %d\n",
2908 (data[0] & (1 << 8)) != 0,
2909 (data[0] & (1 << 9)) != 0,
2910 (data[0] & (1 << 12)) != 0);
2911 instr_out(data, hw_offset, 1, "VS binding table\n");
2912 instr_out(data, hw_offset, 2, "GS binding table\n");
2913 instr_out(data, hw_offset, 3, "WM binding table\n");
2918 len = (data[0] & 0xff) + 2;
2921 "Bad count in 3DSTATE_SAMPLER_STATE_POINTERS\n");
2923 BUFFER_FAIL(count, len,
2924 "3DSTATE_SAMPLER_STATE_POINTERS");
2925 instr_out(data, hw_offset, 0,
2926 "3DSTATE_SAMPLER_STATE_POINTERS: VS mod %d, "
2927 "GS mod %d, PS mod %d\n", (data[0] & (1 << 8)) != 0,
2928 (data[0] & (1 << 9)) != 0,
2929 (data[0] & (1 << 12)) != 0);
2930 instr_out(data, hw_offset, 1, "VS sampler state\n");
2931 instr_out(data, hw_offset, 2, "GS sampler state\n");
2932 instr_out(data, hw_offset, 3, "WM sampler state\n");
2935 len = (data[0] & 0xff) + 2;
2937 fprintf(out, "Bad count in 3DSTATE_URB\n");
2939 BUFFER_FAIL(count, len, "3DSTATE_URB");
2940 instr_out(data, hw_offset, 0, "3DSTATE_URB\n");
2941 instr_out(data, hw_offset, 1,
2942 "VS entries %d, alloc size %d (1024bit row)\n",
2943 data[1] & 0xffff, ((data[1] >> 16) & 0x07f) + 1);
2944 instr_out(data, hw_offset, 2,
2945 "GS entries %d, alloc size %d (1024bit row)\n",
2946 (data[2] >> 8) & 0x3ff, (data[2] & 7) + 1);
2950 len = (data[0] & 0xff) + 2;
2951 if ((len - 1) % 4 != 0)
2952 fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n");
2954 BUFFER_FAIL(count, len, "3DSTATE_VERTEX_BUFFERS");
2955 instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_BUFFERS\n");
2957 for (i = 1; i < len;) {
2959 if (IS_GEN6(devid)) {
2966 instr_out(data, hw_offset, i,
2967 "buffer %d: %s, pitch %db\n", data[i] >> idx,
2968 data[i] & (1 << access) ? "random" :
2969 "sequential", data[i] & 0x07ff);
2971 instr_out(data, hw_offset, i++, "buffer address\n");
2972 instr_out(data, hw_offset, i++, "max index\n");
2973 instr_out(data, hw_offset, i++, "mbz\n");
2978 len = (data[0] & 0xff) + 2;
2979 if ((len + 1) % 2 != 0)
2980 fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n");
2982 BUFFER_FAIL(count, len, "3DSTATE_VERTEX_ELEMENTS");
2983 instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_ELEMENTS\n");
2985 for (i = 1; i < len;) {
2986 instr_out(data, hw_offset, i,
2987 "buffer %d: %svalid, type 0x%04x, "
2988 "src offset 0x%04x bytes\n",
2989 data[i] >> (IS_GEN6(devid) ? 26 : 27),
2990 data[i] & (1 << (IS_GEN6(devid) ? 25 : 26)) ?
2991 "" : "in", (data[i] >> 16) & 0x1ff,
2994 instr_out(data, hw_offset, i, "(%s, %s, %s, %s), "
2995 "dst offset 0x%02x bytes\n",
2996 get_965_element_component(data[i], 0),
2997 get_965_element_component(data[i], 1),
2998 get_965_element_component(data[i], 2),
2999 get_965_element_component(data[i], 3),
3000 (data[i] & 0xff) * 4);
3006 len = (data[0] & 0xff) + 2;
3009 "Bad count in 3DSTATE_VIEWPORT_STATE_POINTERS\n");
3011 BUFFER_FAIL(count, len,
3012 "3DSTATE_VIEWPORT_STATE_POINTERS");
3013 instr_out(data, hw_offset, 0,
3014 "3DSTATE_VIEWPORT_STATE_POINTERS\n");
3015 instr_out(data, hw_offset, 1, "clip\n");
3016 instr_out(data, hw_offset, 2, "sf\n");
3017 instr_out(data, hw_offset, 3, "cc\n");
3021 len = (data[0] & 0xff) + 2;
3023 fprintf(out, "Bad count in 3DSTATE_INDEX_BUFFER\n");
3025 BUFFER_FAIL(count, len, "3DSTATE_INDEX_BUFFER");
3026 instr_out(data, hw_offset, 0, "3DSTATE_INDEX_BUFFER\n");
3027 instr_out(data, hw_offset, 1, "beginning buffer address\n");
3028 instr_out(data, hw_offset, 2, "ending buffer address\n");
3032 len = (data[0] & 0xff) + 2;
3035 "Bad count in 3DSTATE_CC_STATE_POINTERS\n");
3037 BUFFER_FAIL(count, len, "3DSTATE_CC_STATE_POINTERS");
3038 instr_out(data, hw_offset, 0, "3DSTATE_CC_STATE_POINTERS\n");
3039 instr_out(data, hw_offset, 1, "blend change %d\n", data[1] & 1);
3040 instr_out(data, hw_offset, 2, "depth stencil change %d\n",
3042 instr_out(data, hw_offset, 3, "cc change %d\n", data[3] & 1);
3046 len = (data[0] & 0xff) + 2;
3048 fprintf(out, "Bad count in 3DSTATE_SCISSOR_POINTERS\n");
3050 BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_POINTERS");
3051 instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_POINTERS\n");
3052 instr_out(data, hw_offset, 1, "scissor rect offset\n");
3056 len = (data[0] & 0xff) + 2;
3058 fprintf(out, "Bad count in 3DSTATE_VS\n");
3060 BUFFER_FAIL(count, len, "3DSTATE_VS");
3061 instr_out(data, hw_offset, 0, "3DSTATE_VS\n");
3062 instr_out(data, hw_offset, 1, "kernel pointer\n");
3063 instr_out(data, hw_offset, 2,
3064 "SPF=%d, VME=%d, Sampler Count %d, "
3065 "Binding table count %d\n", (data[2] >> 31) & 1,
3066 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3067 (data[2] >> 18) & 0xff);
3068 instr_out(data, hw_offset, 3, "scratch offset\n");
3069 instr_out(data, hw_offset, 4,
3070 "Dispatch GRF start %d, VUE read length %d, "
3071 "VUE read offset %d\n", (data[4] >> 20) & 0x1f,
3072 (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
3073 instr_out(data, hw_offset, 5,
3074 "Max Threads %d, Vertex Cache %sable, "
3075 "VS func %sable\n", ((data[5] >> 25) & 0x7f) + 1,
3076 (data[5] & (1 << 1)) != 0 ? "dis" : "en",
3077 (data[5] & 1) != 0 ? "en" : "dis");
3081 len = (data[0] & 0xff) + 2;
3083 fprintf(out, "Bad count in 3DSTATE_GS\n");
3085 BUFFER_FAIL(count, len, "3DSTATE_GS");
3086 instr_out(data, hw_offset, 0, "3DSTATE_GS\n");
3087 instr_out(data, hw_offset, 1, "kernel pointer\n");
3088 instr_out(data, hw_offset, 2,
3089 "SPF=%d, VME=%d, Sampler Count %d, "
3090 "Binding table count %d\n", (data[2] >> 31) & 1,
3091 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3092 (data[2] >> 18) & 0xff);
3093 instr_out(data, hw_offset, 3, "scratch offset\n");
3094 instr_out(data, hw_offset, 4,
3095 "Dispatch GRF start %d, VUE read length %d, "
3096 "VUE read offset %d\n", (data[4] & 0xf),
3097 (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
3098 instr_out(data, hw_offset, 5,
3099 "Max Threads %d, Rendering %sable\n",
3100 ((data[5] >> 25) & 0x7f) + 1,
3101 (data[5] & (1 << 8)) != 0 ? "en" : "dis");
3102 instr_out(data, hw_offset, 6,
3103 "Reorder %sable, Discard Adjaceny %sable, "
3105 (data[6] & (1 << 30)) != 0 ? "en" : "dis",
3106 (data[6] & (1 << 29)) != 0 ? "en" : "dis",
3107 (data[6] & (1 << 15)) != 0 ? "en" : "dis");
3111 len = (data[0] & 0xff) + 2;
3113 fprintf(out, "Bad count in 3DSTATE_CLIP\n");
3115 BUFFER_FAIL(count, len, "3DSTATE_CLIP");
3116 instr_out(data, hw_offset, 0, "3DSTATE_CLIP\n");
3117 instr_out(data, hw_offset, 1,
3118 "UserClip distance cull test mask 0x%x\n",
3120 instr_out(data, hw_offset, 2,
3121 "Clip %sable, API mode %s, Viewport XY test %sable, "
3122 "Viewport Z test %sable, Guardband test %sable, Clip mode %d, "
3123 "Perspective Divide %sable, Non-Perspective Barycentric %sable, "
3124 "Tri Provoking %d, Line Provoking %d, Trifan Provoking %d\n",
3125 (data[2] & (1 << 31)) != 0 ? "en" : "dis",
3126 (data[2] & (1 << 30)) != 0 ? "D3D" : "OGL",
3127 (data[2] & (1 << 28)) != 0 ? "en" : "dis",
3128 (data[2] & (1 << 27)) != 0 ? "en" : "dis",
3129 (data[2] & (1 << 26)) != 0 ? "en" : "dis",
3130 (data[2] >> 13) & 7,
3131 (data[2] & (1 << 9)) != 0 ? "dis" : "en",
3132 (data[2] & (1 << 8)) != 0 ? "en" : "dis",
3133 (data[2] >> 4) & 3, (data[2] >> 2) & 3,
3135 instr_out(data, hw_offset, 3,
3136 "Min PointWidth %d, Max PointWidth %d, "
3137 "Force Zero RTAIndex %sable, Max VPIndex %d\n",
3138 (data[3] >> 17) & 0x7ff, (data[3] >> 6) & 0x7ff,
3139 (data[3] & (1 << 5)) != 0 ? "en" : "dis",
3144 len = (data[0] & 0xff) + 2;
3146 fprintf(out, "Bad count in 3DSTATE_SF\n");
3148 BUFFER_FAIL(count, len, "3DSTATE_SF");
3149 instr_out(data, hw_offset, 0, "3DSTATE_SF\n");
3150 instr_out(data, hw_offset, 1,
3151 "Attrib Out %d, Attrib Swizzle %sable, VUE read length %d, "
3152 "VUE read offset %d\n", (data[1] >> 22) & 0x3f,
3153 (data[1] & (1 << 21)) != 0 ? "en" : "dis",
3154 (data[1] >> 11) & 0x1f, (data[1] >> 4) & 0x3f);
3155 instr_out(data, hw_offset, 2,
3156 "Legacy Global DepthBias %sable, FrontFace fill %d, BF fill %d, "
3157 "VP transform %sable, FrontWinding_%s\n",
3158 (data[2] & (1 << 11)) != 0 ? "en" : "dis",
3159 (data[2] >> 5) & 3, (data[2] >> 3) & 3,
3160 (data[2] & (1 << 1)) != 0 ? "en" : "dis",
3161 (data[2] & 1) != 0 ? "CCW" : "CW");
3162 instr_out(data, hw_offset, 3,
3163 "AA %sable, CullMode %d, Scissor %sable, Multisample m ode %d\n",
3164 (data[3] & (1 << 31)) != 0 ? "en" : "dis",
3165 (data[3] >> 29) & 3,
3166 (data[3] & (1 << 11)) != 0 ? "en" : "dis",
3167 (data[3] >> 8) & 3);
3168 instr_out(data, hw_offset, 4,
3169 "Last Pixel %sable, SubPixel Precision %d, Use PixelWidth %d\n",
3170 (data[4] & (1 << 31)) != 0 ? "en" : "dis",
3171 (data[4] & (1 << 12)) != 0 ? 4 : 8,
3172 (data[4] & (1 << 11)) != 0);
3173 instr_out(data, hw_offset, 5,
3174 "Global Depth Offset Constant %f\n", data[5]);
3175 instr_out(data, hw_offset, 6, "Global Depth Offset Scale %f\n",
3177 instr_out(data, hw_offset, 7, "Global Depth Offset Clamp %f\n",
3180 for (i = 0, j = 0; i < 8; i++, j += 2)
3181 instr_out(data, hw_offset, i + 8,
3182 "Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, "
3183 "Source %d); Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d)\n",
3185 (data[8 + i] & (1 << 31)) != 0 ? "W" : "",
3186 (data[8 + i] & (1 << 30)) != 0 ? "Z" : "",
3187 (data[8 + i] & (1 << 29)) != 0 ? "Y" : "",
3188 (data[8 + i] & (1 << 28)) != 0 ? "X" : "",
3189 (data[8 + i] >> 25) & 3,
3190 (data[8 + i] >> 22) & 3,
3191 (data[8 + i] >> 16) & 0x1f, j,
3192 (data[8 + i] & (1 << 15)) != 0 ? "W" : "",
3193 (data[8 + i] & (1 << 14)) != 0 ? "Z" : "",
3194 (data[8 + i] & (1 << 13)) != 0 ? "Y" : "",
3195 (data[8 + i] & (1 << 12)) != 0 ? "X" : "",
3196 (data[8 + i] >> 9) & 3,
3197 (data[8 + i] >> 6) & 3, (data[8 + i] & 0x1f));
3198 instr_out(data, hw_offset, 16,
3199 "Point Sprite TexCoord Enable\n");
3200 instr_out(data, hw_offset, 17, "Const Interp Enable\n");
3201 instr_out(data, hw_offset, 18,
3202 "Attrib 7-0 WrapShortest Enable\n");
3203 instr_out(data, hw_offset, 19,
3204 "Attrib 15-8 WrapShortest Enable\n");
3209 len = (data[0] & 0xff) + 2;
3211 fprintf(out, "Bad count in 3DSTATE_WM\n");
3213 BUFFER_FAIL(count, len, "3DSTATE_WM");
3214 instr_out(data, hw_offset, 0, "3DSTATE_WM\n");
3215 instr_out(data, hw_offset, 1, "kernel start pointer 0\n");
3216 instr_out(data, hw_offset, 2,
3217 "SPF=%d, VME=%d, Sampler Count %d, "
3218 "Binding table count %d\n", (data[2] >> 31) & 1,
3219 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3220 (data[2] >> 18) & 0xff);
3221 instr_out(data, hw_offset, 3, "scratch offset\n");
3222 instr_out(data, hw_offset, 4,
3223 "Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, "
3224 "Dispatch GRF start[0] %d, start[1] %d, start[2] %d\n",
3225 (data[4] & (1 << 30)) != 0,
3226 (data[4] & (1 << 28)) != 0,
3227 (data[4] & (1 << 27)) != 0, (data[4] >> 16) & 0x7f,
3228 (data[4] >> 8) & 0x7f, (data[4] & 0x7f));
3229 instr_out(data, hw_offset, 5,
3230 "MaxThreads %d, PS KillPixel %d, PS computed Z %d, "
3231 "PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, Dispatch32 %d, "
3232 "Dispatch16 %d, Dispatch8 %d\n",
3233 ((data[5] >> 25) & 0x7f) + 1,
3234 (data[5] & (1 << 22)) != 0,
3235 (data[5] & (1 << 21)) != 0,
3236 (data[5] & (1 << 20)) != 0,
3237 (data[5] & (1 << 19)) != 0, (data[5] & (1 << 8)) != 0,
3238 (data[5] & (1 << 2)) != 0, (data[5] & (1 << 1)) != 0,
3239 (data[5] & (1 << 0)) != 0);
3240 instr_out(data, hw_offset, 6,
3241 "Num SF output %d, Pos XY offset %d, ZW interp mode %d , "
3242 "Barycentric interp mode 0x%x, Point raster rule %d, Multisample mode %d, "
3243 "Multisample Dispatch mode %d\n",
3244 (data[6] >> 20) & 0x3f, (data[6] >> 18) & 3,
3245 (data[6] >> 16) & 3, (data[6] >> 10) & 0x3f,
3246 (data[6] & (1 << 9)) != 0, (data[6] >> 1) & 3,
3248 instr_out(data, hw_offset, 7, "kernel start pointer 1\n");
3249 instr_out(data, hw_offset, 8, "kernel start pointer 2\n");
3256 "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
3258 BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
3260 instr_out(data, hw_offset, 0, "3DSTATE_DRAWING_RECTANGLE\n");
3261 instr_out(data, hw_offset, 1, "top left: %d,%d\n",
3262 data[1] & 0xffff, (data[1] >> 16) & 0xffff);
3263 instr_out(data, hw_offset, 2, "bottom right: %d,%d\n",
3264 data[2] & 0xffff, (data[2] >> 16) & 0xffff);
3265 instr_out(data, hw_offset, 3, "origin: %d,%d\n",
3266 (int)data[3] & 0xffff, ((int)data[3] >> 16) & 0xffff);
3271 if (len < 5 || len > 7)
3272 fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n");
3274 BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER");
3276 instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_BUFFER\n");
3277 if (IS_GEN5(devid) || IS_GEN6(devid))
3278 instr_out(data, hw_offset, 1,
3279 "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d\n",
3280 get_965_surfacetype(data[1] >> 29),
3281 get_965_depthformat((data[1] >> 18) & 0x7),
3282 (data[1] & 0x0001ffff) + 1,
3283 data[1] & (1 << 27) ? "" : "not ",
3284 (data[1] & (1 << 22)) != 0,
3285 (data[1] & (1 << 21)) != 0);
3287 instr_out(data, hw_offset, 1,
3288 "%s, %s, pitch = %d bytes, %stiled\n",
3289 get_965_surfacetype(data[1] >> 29),
3290 get_965_depthformat((data[1] >> 18) & 0x7),
3291 (data[1] & 0x0001ffff) + 1,
3292 data[1] & (1 << 27) ? "" : "not ");
3293 instr_out(data, hw_offset, 2, "depth offset\n");
3294 instr_out(data, hw_offset, 3, "%dx%d\n",
3295 ((data[3] & 0x0007ffc0) >> 6) + 1,
3296 ((data[3] & 0xfff80000) >> 19) + 1);
3297 instr_out(data, hw_offset, 4, "volume depth\n");
3299 instr_out(data, hw_offset, 5, "\n");
3302 instr_out(data, hw_offset, 6, "\n");
3304 instr_out(data, hw_offset, 6,
3305 "render target view extent\n");
3311 if (IS_GEN6(devid) || IS_GEN7(devid)) {
3313 len = (data[0] & 0xff) + 2;
3314 if (len != 4 && len != 5)
3315 fprintf(out, "Bad count in PIPE_CONTROL\n");
3317 BUFFER_FAIL(count, len, "PIPE_CONTROL");
3319 switch ((data[1] >> 14) & 0x3) {
3324 desc1 = "qword write";
3327 desc1 = "PS_DEPTH_COUNT write";
3330 desc1 = "TIMESTAMP write";
3333 instr_out(data, hw_offset, 0, "PIPE_CONTROL\n");
3334 instr_out(data, hw_offset, 1,
3335 "%s, %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
3337 data[1] & (1 << 20) ? "cs stall, " : "",
3338 data[1] & (1 << 19) ?
3339 "global snapshot count reset, " : "",
3340 data[1] & (1 << 18) ? "tlb invalidate, " : "",
3341 data[1] & (1 << 17) ? "gfdt flush, " : "",
3342 data[1] & (1 << 17) ? "media state clear, " :
3344 data[1] & (1 << 13) ? "depth stall, " : "",
3345 data[1] & (1 << 12) ?
3346 "render target cache flush, " : "",
3347 data[1] & (1 << 11) ?
3348 "instruction cache invalidate, " : "",
3349 data[1] & (1 << 10) ?
3350 "texture cache invalidate, " : "",
3351 data[1] & (1 << 9) ?
3352 "indirect state invalidate, " : "",
3353 data[1] & (1 << 8) ? "notify irq, " : "",
3354 data[1] & (1 << 7) ? "PIPE_CONTROL flush, " :
3356 data[1] & (1 << 6) ? "protect mem app_id, " :
3357 "", data[1] & (1 << 5) ? "DC flush, " : "",
3358 data[1] & (1 << 4) ? "vf fetch invalidate, " :
3360 data[1] & (1 << 3) ?
3361 "constant cache invalidate, " : "",
3362 data[1] & (1 << 2) ?
3363 "state cache invalidate, " : "",
3364 data[1] & (1 << 1) ? "stall at scoreboard, " :
3366 data[1] & (1 << 0) ? "depth cache flush, " :
3369 instr_out(data, hw_offset, 2,
3370 "destination address\n");
3371 instr_out(data, hw_offset, 3,
3372 "immediate dword low\n");
3373 instr_out(data, hw_offset, 4,
3374 "immediate dword high\n");
3376 for (i = 2; i < len; i++) {
3377 instr_out(data, hw_offset, i, "\n");
3382 len = (data[0] & 0xff) + 2;
3384 fprintf(out, "Bad count in PIPE_CONTROL\n");
3386 BUFFER_FAIL(count, len, "PIPE_CONTROL");
3388 switch ((data[0] >> 14) & 0x3) {
3393 desc1 = "qword write";
3396 desc1 = "PS_DEPTH_COUNT write";
3399 desc1 = "TIMESTAMP write";
3402 instr_out(data, hw_offset, 0,
3403 "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, "
3406 data[0] & (1 << 13) ? "" : "no ",
3407 data[0] & (1 << 12) ? "" : "no ",
3408 data[0] & (1 << 11) ? "" : "no ");
3409 instr_out(data, hw_offset, 1, "destination address\n");
3410 instr_out(data, hw_offset, 2, "immediate dword low\n");
3411 instr_out(data, hw_offset, 3, "immediate dword high\n");
3415 len = (data[0] & 0xff) + 2;
3417 fprintf(out, "Bad count in 3DPRIMITIVE\n");
3419 BUFFER_FAIL(count, len, "3DPRIMITIVE");
3421 instr_out(data, hw_offset, 0,
3422 "3DPRIMITIVE: %s %s\n",
3423 get_965_prim_type(data[0]),
3424 (data[0] & (1 << 15)) ? "random" : "sequential");
3425 instr_out(data, hw_offset, 1, "vertex count\n");
3426 instr_out(data, hw_offset, 2, "start vertex\n");
3427 instr_out(data, hw_offset, 3, "instance count\n");
3428 instr_out(data, hw_offset, 4, "start instance\n");
3429 instr_out(data, hw_offset, 5, "index bias\n");
3433 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
3434 opcode_3d = &opcodes_3d[idx];
3435 if ((data[0] & 0xffff0000) >> 16 == opcode_3d->opcode) {
3439 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
3440 if (opcode_3d->max_len > 1) {
3441 len = (data[0] & 0xff) + 2;
3442 if (len < opcode_3d->min_len ||
3443 len > opcode_3d->max_len) {
3444 fprintf(out, "Bad count in %s\n",
3449 for (i = 1; i < len; i++) {
3451 BUFFER_FAIL(count, len,
3453 instr_out(data, hw_offset, i, "dword %d\n", i);
3459 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n",
3466 decode_3d_i830(uint32_t *data, uint32_t count, uint32_t hw_offset, uint32_t devid,
3474 unsigned int min_len;
3475 unsigned int max_len;
3478 { 0x02, 1, 1, "3DSTATE_MODES_3" },
3479 { 0x03, 1, 1, "3DSTATE_ENABLES_1" },
3480 { 0x04, 1, 1, "3DSTATE_ENABLES_2" },
3481 { 0x05, 1, 1, "3DSTATE_VFT0" },
3482 { 0x06, 1, 1, "3DSTATE_AA" },
3483 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
3484 { 0x08, 1, 1, "3DSTATE_MODES_1" },
3485 { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" },
3486 { 0x0a, 1, 1, "3DSTATE_VFT1" },
3487 { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" },
3488 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
3489 { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" },
3490 { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" },
3491 { 0x0f, 1, 1, "3DSTATE_MODES_2" },
3492 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
3493 { 0x16, 1, 1, "3DSTATE_MODES_4"},
3496 opcode = (data[0] & 0x1f000000) >> 24;
3500 return decode_3d_primitive(data, count, hw_offset, failures);
3502 return decode_3d_1d(data, count, hw_offset, devid, failures);
3504 return decode_3d_1c(data, count, hw_offset, failures);
3507 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
3508 opcode_3d = &opcodes_3d[idx];
3509 if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) {
3510 unsigned int len = 1, i;
3512 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
3513 if (opcode_3d->max_len > 1) {
3514 len = (data[0] & 0xff) + 2;
3515 if (len < opcode_3d->min_len ||
3516 len > opcode_3d->max_len) {
3517 fprintf(out, "Bad count in %s\n",
3522 for (i = 1; i < len; i++) {
3524 BUFFER_FAIL(count, len,
3526 instr_out(data, hw_offset, i, "dword %d\n", i);
3532 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n",
3538 struct drm_intel_decode *
3539 drm_intel_decode_context_alloc(uint32_t devid)
3541 struct drm_intel_decode *ctx;
3543 ctx = calloc(1, sizeof(struct drm_intel_decode));
3553 drm_intel_decode_context_free(struct drm_intel_decode *ctx)
3559 drm_intel_decode_set_dump_past_end(struct drm_intel_decode *ctx,
3562 ctx->dump_past_end = !!dump_past_end;
3566 drm_intel_decode_set_batch_pointer(struct drm_intel_decode *ctx,
3567 void *data, uint32_t hw_offset, int count)
3570 ctx->hw_offset = hw_offset;
3575 drm_intel_decode_set_head_tail(struct drm_intel_decode *ctx,
3576 uint32_t head, uint32_t tail)
3583 * Decodes an i830-i915 batch buffer, writing the output to stdout.
3585 * \param data batch buffer contents
3586 * \param count number of DWORDs to decode in the batch buffer
3587 * \param hw_offset hardware address for the buffer
3590 drm_intel_decode(struct drm_intel_decode *ctx)
3593 unsigned int index = 0;
3596 uint32_t count, hw_offset;
3604 hw_offset = ctx->hw_offset;
3606 head_offset = ctx->head;
3607 tail_offset = ctx->tail;
3614 while (index < count) {
3615 switch ((data[index] & 0xe0000000) >> 29) {
3617 ret = decode_mi(data + index, count - index,
3618 hw_offset + index * 4, &failures);
3620 /* If MI_BATCHBUFFER_END happened, then dump
3621 * the rest of the output in case we some day
3622 * want it in debugging, but don't decode it
3623 * since it'll just confuse in the common
3627 if (ctx->dump_past_end) {
3630 for (index = index + 1; index < count;
3632 instr_out(data, hw_offset,
3640 index += decode_2d(data + index, count - index,
3641 hw_offset + index * 4, &failures);
3644 if (IS_9XX(devid) && !IS_GEN3(devid)) {
3646 decode_3d_965(data + index, count - index,
3647 hw_offset + index * 4, devid,
3649 } else if (IS_GEN3(devid)) {
3650 index += decode_3d(data + index, count - index,
3651 hw_offset + index * 4,
3655 decode_3d_i830(data + index, count - index,
3656 hw_offset + index * 4, devid,
3661 instr_out(data, hw_offset, index, "UNKNOWN\n");