2 * Copyright © 2009-2011 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
29 #include "intel_decode.h"
30 #include "intel_chipset.h"
31 #include "intel_gpu_tools.h"
34 static uint32_t saved_s2 = 0, saved_s4 = 0;
35 static char saved_s2_set = 0, saved_s4_set = 0;
36 static uint32_t head_offset = 0xffffffff; /* undefined */
37 static uint32_t tail_offset = 0xffffffff; /* undefined */
40 #define ARRAY_SIZE(A) (sizeof(A)/sizeof(A[0]))
43 #define BUFFER_FAIL(_count, _len, _name) do { \
44 fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
45 (_name), (_count), (_len)); \
52 int_as_float(uint32_t intval)
64 instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
69 uint32_t offset = hw_offset + index * 4;
71 if (offset == head_offset)
73 else if (offset == tail_offset)
78 fprintf(out, "0x%08x: %s 0x%08x: %s", offset, parseinfo,
80 index == 0 ? "" : " ");
82 vfprintf(out, fmt, va);
87 decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures)
89 unsigned int opcode, len = -1;
90 char *post_sync_op = "";
99 { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
100 { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
101 { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" },
102 { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" },
103 { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
104 { 0x04, 0, 1, 1, "MI_FLUSH" },
105 { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" },
106 { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
107 { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
108 { 0x00, 0, 1, 1, "MI_NOOP" },
109 { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" },
110 { 0x07, 0, 1, 1, "MI_REPORT_HEAD" },
111 { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT" },
112 { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" },
113 { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" },
114 { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" },
115 { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" },
116 { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" },
117 { 0x16, 0x7f, 3, 3, "MI_SEMAPHORE_MBOX" },
118 { 0x26, 0x1f, 3, 4, "MI_FLUSH_DW" },
119 { 0x0b, 0, 1, 1, "MI_SUSPEND_FLUSH" },
122 /* check instruction length */
123 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
125 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
127 if (opcodes_mi[opcode].max_len > 1) {
128 len = (data[0] & opcodes_mi[opcode].len_mask) + 2;
129 if (len < opcodes_mi[opcode].min_len ||
130 len > opcodes_mi[opcode].max_len)
132 fprintf(out, "Bad length (%d) in %s, [%d, %d]\n",
133 len, opcodes_mi[opcode].name,
134 opcodes_mi[opcode].min_len,
135 opcodes_mi[opcode].max_len);
142 switch ((data[0] & 0x1f800000) >> 23) {
144 instr_out(data, hw_offset, 0, "MI_BATCH_BUFFER_END\n");
147 instr_out(data, hw_offset, 0, "MI_SEMAPHORE_MBOX%s%s%s%s %u\n",
148 data[0] & (1<<22) ? " global gtt," : "",
149 data[0] & (1<<21) ? " update semaphore," : "",
150 data[0] & (1<<20) ? " compare semaphore," : "",
151 data[0] & (1<<18) ? " use compare reg" : "",
152 (data[0] & (0x3<<16)) >> 16);
153 instr_out(data, hw_offset, 1, "value\n");
154 instr_out(data, hw_offset, 2, "address\n");
157 instr_out(data, hw_offset, 0, "MI_STORE_DATA_INDEX%s\n",
158 data[0] & (1<<21) ? " use per-process HWS," : "");
159 instr_out(data, hw_offset, 1, "index\n");
160 instr_out(data, hw_offset, 2, "dword\n");
162 instr_out(data, hw_offset, 3, "upper dword\n");
165 if (data[0] & (1<<22))
166 instr_out(data, hw_offset, 0, "MI_NOOP write NOPID reg, val=0x%x\n",
167 data[0] & ((1<<22) - 1));
169 instr_out(data, hw_offset, 0, "MI_NOOP\n");
172 switch (data[0] & (0x3<<14)) {
173 case (0<<14): post_sync_op = "no write"; break;
174 case (1<<14): post_sync_op = "write data"; break;
175 case (2<<14): post_sync_op = "reserved"; break;
176 case (3<<14): post_sync_op = "write TIMESTAMP"; break;
178 instr_out(data, hw_offset, 0, "MI_FLUSH_DW%s%s%s%s post_sync_op='%s' %s%s\n",
179 data[0] & (1<<22) ? " enable protected mem (BCS-only)," : "",
180 data[0] & (1<<21) ? " store in hws," : "",
181 data[0] & (1<<18) ? " invalidate tlb," : "",
182 data[0] & (1<<17) ? " flush gfdt," : "",
184 data[0] & (1<<8) ? " enable notify interrupt," : "",
185 data[0] & (1<<7) ? " invalidate video state (BCS-only)," : "");
186 if (data[0] & (1<<21))
187 instr_out(data, hw_offset, 1, "hws index\n");
189 instr_out(data, hw_offset, 1, "address\n");
190 instr_out(data, hw_offset, 2, "dword\n");
192 instr_out(data, hw_offset, 3, "upper dword\n");
196 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
198 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
200 instr_out(data, hw_offset, 0, "%s\n", opcodes_mi[opcode].name);
201 for (int i = 1; i < len; i++) {
203 BUFFER_FAIL(count, len, opcodes_mi[opcode].name);
204 instr_out(data, hw_offset, i, "dword %d\n", i);
211 instr_out(data, hw_offset, 0, "MI UNKNOWN\n");
217 decode_2d_br00(uint32_t *data, int count, uint32_t hw_offset, char *cmd)
219 instr_out(data, hw_offset, 0,
220 "%s (rgb %sabled, alpha %sabled, src tile %d, dst tile %d)\n",
222 (data[count] & (1 << 20)) ? "en" : "dis",
223 (data[count] & (1 << 21)) ? "en" : "dis",
224 (data[count] >> 15) & 1,
225 (data[count] >> 11) & 1);
229 decode_2d_br01(uint32_t *data, int count, uint32_t hw_offset)
232 switch ((data[count] >> 24) & 0x3) {
247 instr_out(data, hw_offset, count, "format %s, pitch %d, rop 0x%02x, "
248 "clipping %sabled, %s%s \n",
251 (short)(data[count] & 0xffff),
252 (data[count] >> 16) &0xff,
253 data[count] & (1 << 30) ? "en" : "dis",
254 data[count] & (1 << 31) ? "solid pattern enabled, " : "",
255 data[count] & (1 << 31) ? "mono pattern transparency enabled, " : "");
260 decode_2d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
262 unsigned int opcode, len;
270 { 0x40, 5, 5, "COLOR_BLT" },
271 { 0x43, 6, 6, "SRC_COPY_BLT" },
272 { 0x01, 8, 8, "XY_SETUP_BLT" },
273 { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
274 { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
275 { 0x24, 2, 2, "XY_PIXEL_BLT" },
276 { 0x25, 3, 3, "XY_SCANLINES_BLT" },
277 { 0x26, 4, 4, "Y_TEXT_BLT" },
278 { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
279 { 0x50, 6, 6, "XY_COLOR_BLT" },
280 { 0x51, 6, 6, "XY_PAT_BLT" },
281 { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
282 { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
283 { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
284 { 0x52, 9, 9, "XY_MONO_PAT_BLT" },
285 { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
286 { 0x53, 8, 8, "XY_SRC_COPY_BLT" },
287 { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
288 { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
289 { 0x55, 9, 9, "XY_FULL_BLT" },
290 { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
291 { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
292 { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
293 { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
294 { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT" },
297 switch ((data[0] & 0x1fc00000) >> 22) {
299 instr_out(data, hw_offset, 0,
300 "XY_SCANLINES_BLT (pattern seed (%d, %d), dst tile %d)\n",
301 (data[0] >> 12) &0x8,
303 (data[0] >> 11) & 1);
305 len = (data[0] & 0x000000ff) + 2;
307 fprintf(out, "Bad count in XY_SCANLINES_BLT\n");
309 BUFFER_FAIL(count, len, "XY_SCANLINES_BLT");
311 instr_out(data, hw_offset, 1, "dest (%d,%d)\n",
312 data[1] & 0xffff, data[1] >> 16);
313 instr_out(data, hw_offset, 2, "dest (%d,%d)\n",
314 data[2] & 0xffff, data[2] >> 16);
317 decode_2d_br00(data, 0, hw_offset, "XY_SETUP_BLT");
319 len = (data[0] & 0x000000ff) + 2;
321 fprintf(out, "Bad count in XY_SETUP_BLT\n");
323 BUFFER_FAIL(count, len, "XY_SETUP_BLT");
325 decode_2d_br01(data, 1, hw_offset);
326 instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
327 data[2] & 0xffff, data[2] >> 16);
328 instr_out(data, hw_offset, 3, "cliprect (%d,%d)\n",
329 data[3] & 0xffff, data[3] >> 16);
330 instr_out(data, hw_offset, 4, "setup dst offset 0x%08x\n", data[4]);
331 instr_out(data, hw_offset, 5, "setup background color\n");
332 instr_out(data, hw_offset, 6, "setup foreground color\n");
333 instr_out(data, hw_offset, 7, "color pattern offset\n");
336 decode_2d_br00(data, 0, hw_offset, "XY_SETUP_CLIP_BLT");
338 len = (data[0] & 0x000000ff) + 2;
340 fprintf(out, "Bad count in XY_SETUP_CLIP_BLT\n");
342 BUFFER_FAIL(count, len, "XY_SETUP_CLIP_BLT");
344 instr_out(data, hw_offset, 1, "cliprect (%d,%d)\n",
345 data[1] & 0xffff, data[2] >> 16);
346 instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
347 data[2] & 0xffff, data[3] >> 16);
350 decode_2d_br00(data, 0, hw_offset, "XY_SETUP_MONO_PATTERN_SL_BLT");
352 len = (data[0] & 0x000000ff) + 2;
354 fprintf(out, "Bad count in XY_SETUP_MONO_PATTERN_SL_BLT\n");
356 BUFFER_FAIL(count, len, "XY_SETUP_MONO_PATTERN_SL_BLT");
358 decode_2d_br01(data, 1, hw_offset);
359 instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
360 data[2] & 0xffff, data[2] >> 16);
361 instr_out(data, hw_offset, 3, "cliprect (%d,%d)\n",
362 data[3] & 0xffff, data[3] >> 16);
363 instr_out(data, hw_offset, 4, "setup dst offset 0x%08x\n", data[4]);
364 instr_out(data, hw_offset, 5, "setup background color\n");
365 instr_out(data, hw_offset, 6, "setup foreground color\n");
366 instr_out(data, hw_offset, 7, "mono pattern dw0\n");
367 instr_out(data, hw_offset, 8, "mono pattern dw1\n");
370 decode_2d_br00(data, 0, hw_offset, "XY_COLOR_BLT");
372 len = (data[0] & 0x000000ff) + 2;
374 fprintf(out, "Bad count in XY_COLOR_BLT\n");
376 BUFFER_FAIL(count, len, "XY_COLOR_BLT");
378 decode_2d_br01(data, 1, hw_offset);
379 instr_out(data, hw_offset, 2, "(%d,%d)\n",
380 data[2] & 0xffff, data[2] >> 16);
381 instr_out(data, hw_offset, 3, "(%d,%d)\n",
382 data[3] & 0xffff, data[3] >> 16);
383 instr_out(data, hw_offset, 4, "offset 0x%08x\n", data[4]);
384 instr_out(data, hw_offset, 5, "color\n");
387 decode_2d_br00(data, 0, hw_offset, "XY_SRC_COPY_BLT");
389 len = (data[0] & 0x000000ff) + 2;
391 fprintf(out, "Bad count in XY_SRC_COPY_BLT\n");
393 BUFFER_FAIL(count, len, "XY_SRC_COPY_BLT");
395 decode_2d_br01(data, 1, hw_offset);
396 instr_out(data, hw_offset, 2, "dst (%d,%d)\n",
397 data[2] & 0xffff, data[2] >> 16);
398 instr_out(data, hw_offset, 3, "dst (%d,%d)\n",
399 data[3] & 0xffff, data[3] >> 16);
400 instr_out(data, hw_offset, 4, "dst offset 0x%08x\n", data[4]);
401 instr_out(data, hw_offset, 5, "src (%d,%d)\n",
402 data[5] & 0xffff, data[5] >> 16);
403 instr_out(data, hw_offset, 6, "src pitch %d\n",
404 (short)(data[6] & 0xffff));
405 instr_out(data, hw_offset, 7, "src offset 0x%08x\n", data[7]);
409 for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]);
411 if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) {
415 instr_out(data, hw_offset, 0, "%s\n", opcodes_2d[opcode].name);
416 if (opcodes_2d[opcode].max_len > 1) {
417 len = (data[0] & 0x000000ff) + 2;
418 if (len < opcodes_2d[opcode].min_len ||
419 len > opcodes_2d[opcode].max_len)
421 fprintf(out, "Bad count in %s\n", opcodes_2d[opcode].name);
425 for (i = 1; i < len; i++) {
427 BUFFER_FAIL(count, len, opcodes_2d[opcode].name);
428 instr_out(data, hw_offset, i, "dword %d\n", i);
435 instr_out(data, hw_offset, 0, "2D UNKNOWN\n");
441 decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures)
445 opcode = (data[0] & 0x00f80000) >> 19;
449 instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n");
452 instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE %s\n",
453 data[0]&1?"enabled":"disabled");
456 instr_out(data, hw_offset, 0, "3DSTATE_MAP_COORD_SET_I830\n");
459 instr_out(data, hw_offset, 0, "3DSTATE_MAP_CUBE_I830\n");
462 instr_out(data, hw_offset, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
466 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
472 /** Sets the string dstname to describe the destination of the PS instruction */
474 i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask)
476 uint32_t a0 = data[i];
477 int dst_nr = (a0 >> 14) & 0xf;
482 if (((a0 >> 10) & 0xf) == 0xf) {
485 int dstmask_index = 0;
487 dstmask[dstmask_index++] = '.';
489 dstmask[dstmask_index++] = 'x';
491 dstmask[dstmask_index++] = 'y';
493 dstmask[dstmask_index++] = 'z';
495 dstmask[dstmask_index++] = 'w';
496 dstmask[dstmask_index++] = 0;
508 switch ((a0 >> 19) & 0x7) {
511 fprintf(out, "bad destination reg R%d\n", dst_nr);
512 sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat);
516 fprintf(out, "bad destination reg oC%d\n", dst_nr);
517 sprintf(dstname, "oC%s%s", dstmask, sat);
521 fprintf(out, "bad destination reg oD%d\n", dst_nr);
522 sprintf(dstname, "oD%s%s", dstmask, sat);
526 fprintf(out, "bad destination reg U%d\n", dst_nr);
527 sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat);
530 sprintf(dstname, "RESERVED");
536 i915_get_channel_swizzle(uint32_t select)
538 switch (select & 0x7) {
540 return (select & 8) ? "-x" : "x";
542 return (select & 8) ? "-y" : "y";
544 return (select & 8) ? "-z" : "z";
546 return (select & 8) ? "-w" : "w";
548 return (select & 8) ? "-0" : "0";
550 return (select & 8) ? "-1" : "1";
552 return (select & 8) ? "-bad" : "bad";
557 i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name)
561 sprintf(name, "R%d", src_nr);
563 fprintf(out, "bad src reg %s\n", name);
567 sprintf(name, "T%d", src_nr);
568 else if (src_nr == 8)
569 sprintf(name, "DIFFUSE");
570 else if (src_nr == 9)
571 sprintf(name, "SPECULAR");
572 else if (src_nr == 10)
573 sprintf(name, "FOG");
575 fprintf(out, "bad src reg T%d\n", src_nr);
576 sprintf(name, "RESERVED");
580 sprintf(name, "C%d", src_nr);
582 fprintf(out, "bad src reg %s\n", name);
587 fprintf(out, "bad src reg oC%d\n", src_nr);
592 fprintf(out, "bad src reg oD%d\n", src_nr);
595 sprintf(name, "U%d", src_nr);
597 fprintf(out, "bad src reg %s\n", name);
600 fprintf(out, "bad src reg type %d\n", src_type);
601 sprintf(name, "RESERVED");
607 i915_get_instruction_src0(uint32_t *data, int i, char *srcname)
609 uint32_t a0 = data[i];
610 uint32_t a1 = data[i + 1];
611 int src_nr = (a0 >> 2) & 0x1f;
612 char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf);
613 char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf);
614 char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf);
615 char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf);
618 i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname);
619 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
620 if (strcmp(swizzle, ".xyzw") != 0)
621 strcat(srcname, swizzle);
625 i915_get_instruction_src1(uint32_t *data, int i, char *srcname)
627 uint32_t a1 = data[i + 1];
628 uint32_t a2 = data[i + 2];
629 int src_nr = (a1 >> 8) & 0x1f;
630 char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf);
631 char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf);
632 char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf);
633 char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf);
636 i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname);
637 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
638 if (strcmp(swizzle, ".xyzw") != 0)
639 strcat(srcname, swizzle);
643 i915_get_instruction_src2(uint32_t *data, int i, char *srcname)
645 uint32_t a2 = data[i + 2];
646 int src_nr = (a2 >> 16) & 0x1f;
647 char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf);
648 char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf);
649 char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf);
650 char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf);
653 i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname);
654 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
655 if (strcmp(swizzle, ".xyzw") != 0)
656 strcat(srcname, swizzle);
660 i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name)
664 sprintf(name, "R%d", src_nr);
666 fprintf(out, "bad src reg %s\n", name);
670 sprintf(name, "T%d", src_nr);
671 else if (src_nr == 8)
672 sprintf(name, "DIFFUSE");
673 else if (src_nr == 9)
674 sprintf(name, "SPECULAR");
675 else if (src_nr == 10)
676 sprintf(name, "FOG");
678 fprintf(out, "bad src reg T%d\n", src_nr);
679 sprintf(name, "RESERVED");
685 fprintf(out, "bad src reg oC%d\n", src_nr);
690 fprintf(out, "bad src reg oD%d\n", src_nr);
693 fprintf(out, "bad src reg type %d\n", src_type);
694 sprintf(name, "RESERVED");
700 i915_decode_alu1(uint32_t *data, uint32_t hw_offset,
701 int i, char *instr_prefix, char *op_name)
703 char dst[100], src0[100];
705 i915_get_instruction_dst(data, i, dst, 1);
706 i915_get_instruction_src0(data, i, src0);
708 instr_out(data, hw_offset, i++, "%s: %s %s, %s\n", instr_prefix,
710 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
711 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
715 i915_decode_alu2(uint32_t *data, uint32_t hw_offset,
716 int i, char *instr_prefix, char *op_name)
718 char dst[100], src0[100], src1[100];
720 i915_get_instruction_dst(data, i, dst, 1);
721 i915_get_instruction_src0(data, i, src0);
722 i915_get_instruction_src1(data, i, src1);
724 instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s\n", instr_prefix,
725 op_name, dst, src0, src1);
726 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
727 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
731 i915_decode_alu3(uint32_t *data, uint32_t hw_offset,
732 int i, char *instr_prefix, char *op_name)
734 char dst[100], src0[100], src1[100], src2[100];
736 i915_get_instruction_dst(data, i, dst, 1);
737 i915_get_instruction_src0(data, i, src0);
738 i915_get_instruction_src1(data, i, src1);
739 i915_get_instruction_src2(data, i, src2);
741 instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix,
742 op_name, dst, src0, src1, src2);
743 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
744 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
748 i915_decode_tex(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix,
751 uint32_t t0 = data[i];
752 uint32_t t1 = data[i + 1];
757 i915_get_instruction_dst(data, i, dst_name, 0);
758 i915_get_instruction_addr((t1 >> 24) & 0x7,
761 sampler_nr = t0 & 0xf;
763 instr_out(data, hw_offset, i++, "%s: %s %s, S%d, %s\n", instr_prefix,
764 tex_name, dst_name, sampler_nr, addr_name);
765 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
766 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
770 i915_decode_dcl(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix)
772 uint32_t d0 = data[i];
774 int dcl_nr = (d0 >> 14) & 0xf;
775 char *dcl_x = d0 & (1 << 10) ? "x" : "";
776 char *dcl_y = d0 & (1 << 11) ? "y" : "";
777 char *dcl_z = d0 & (1 << 12) ? "z" : "";
778 char *dcl_w = d0 & (1 << 13) ? "w" : "";
781 switch ((d0 >> 19) & 0x3) {
783 sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w);
784 if (strcmp(dcl_mask, ".") == 0)
785 fprintf(out, "bad (empty) dcl mask\n");
788 fprintf(out, "bad T%d dcl register number\n", dcl_nr);
790 if (strcmp(dcl_mask, ".x") != 0 &&
791 strcmp(dcl_mask, ".xy") != 0 &&
792 strcmp(dcl_mask, ".xz") != 0 &&
793 strcmp(dcl_mask, ".w") != 0 &&
794 strcmp(dcl_mask, ".xyzw") != 0) {
795 fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr, dcl_mask);
797 instr_out(data, hw_offset, i++, "%s: DCL T%d%s\n", instr_prefix,
800 if (strcmp(dcl_mask, ".xz") == 0)
801 fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
802 else if (strcmp(dcl_mask, ".xw") == 0)
803 fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
804 else if (strcmp(dcl_mask, ".xzw") == 0)
805 fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
808 instr_out(data, hw_offset, i++, "%s: DCL DIFFUSE%s\n", instr_prefix,
810 } else if (dcl_nr == 9) {
811 instr_out(data, hw_offset, i++, "%s: DCL SPECULAR%s\n", instr_prefix,
813 } else if (dcl_nr == 10) {
814 instr_out(data, hw_offset, i++, "%s: DCL FOG%s\n", instr_prefix,
818 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
819 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
822 switch ((d0 >> 22) & 0x3) {
833 sampletype = "RESERVED";
837 fprintf(out, "bad S%d dcl register number\n", dcl_nr);
838 instr_out(data, hw_offset, i++, "%s: DCL S%d %s\n", instr_prefix,
840 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
841 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
844 instr_out(data, hw_offset, i++, "%s: DCL RESERVED%d\n", instr_prefix, dcl_nr);
845 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
846 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
851 i915_decode_instruction(uint32_t *data, uint32_t hw_offset,
852 int i, char *instr_prefix)
854 switch ((data[i] >> 24) & 0x1f) {
856 instr_out(data, hw_offset, i++, "%s: NOP\n", instr_prefix);
857 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
858 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
861 i915_decode_alu2(data, hw_offset, i, instr_prefix, "ADD");
864 i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOV");
867 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MUL");
870 i915_decode_alu3(data, hw_offset, i, instr_prefix, "MAD");
873 i915_decode_alu3(data, hw_offset, i, instr_prefix, "DP2ADD");
876 i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP3");
879 i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP4");
882 i915_decode_alu1(data, hw_offset, i, instr_prefix, "FRC");
885 i915_decode_alu1(data, hw_offset, i, instr_prefix, "RCP");
888 i915_decode_alu1(data, hw_offset, i, instr_prefix, "RSQ");
891 i915_decode_alu1(data, hw_offset, i, instr_prefix, "EXP");
894 i915_decode_alu1(data, hw_offset, i, instr_prefix, "LOG");
897 i915_decode_alu2(data, hw_offset, i, instr_prefix, "CMP");
900 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MIN");
903 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MAX");
906 i915_decode_alu1(data, hw_offset, i, instr_prefix, "FLR");
909 i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOD");
912 i915_decode_alu1(data, hw_offset, i, instr_prefix, "TRC");
915 i915_decode_alu2(data, hw_offset, i, instr_prefix, "SGE");
918 i915_decode_alu2(data, hw_offset, i, instr_prefix, "SLT");
921 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLD");
924 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDP");
927 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDB");
930 i915_decode_dcl(data, hw_offset, i, instr_prefix);
933 instr_out(data, hw_offset, i++, "%s: unknown\n", instr_prefix);
934 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
935 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
941 decode_compare_func(uint32_t op)
944 case 0: return "always";
945 case 1: return "never";
946 case 2: return "less";
947 case 3: return "equal";
948 case 4: return "lequal";
949 case 5: return "greater";
950 case 6: return "notequal";
951 case 7: return "gequal";
957 decode_stencil_op(uint32_t op)
960 case 0: return "keep";
961 case 1: return "zero";
962 case 2: return "replace";
963 case 3: return "incr_sat";
964 case 4: return "decr_sat";
965 case 5: return "greater";
966 case 6: return "incr";
967 case 7: return "decr";
973 decode_logic_op(uint32_t op)
976 case 0: return "clear";
977 case 1: return "nor";
978 case 2: return "and_inv";
979 case 3: return "copy_inv";
980 case 4: return "and_rvrse";
981 case 5: return "inv";
982 case 6: return "xor";
983 case 7: return "nand";
984 case 8: return "and";
985 case 9: return "equiv";
986 case 10: return "noop";
987 case 11: return "or_inv";
988 case 12: return "copy";
989 case 13: return "or_rvrse";
990 case 14: return "or";
991 case 15: return "set";
997 decode_blend_fact(uint32_t op)
1000 case 1: return "zero";
1001 case 2: return "one";
1002 case 3: return "src_colr";
1003 case 4: return "inv_src_colr";
1004 case 5: return "src_alpha";
1005 case 6: return "inv_src_alpha";
1006 case 7: return "dst_alpha";
1007 case 8: return "inv_dst_alpha";
1008 case 9: return "dst_colr";
1009 case 10: return "inv_dst_colr";
1010 case 11: return "src_alpha_sat";
1011 case 12: return "cnst_colr";
1012 case 13: return "inv_cnst_colr";
1013 case 14: return "cnst_alpha";
1014 case 15: return "inv_const_alpha";
1020 decode_tex_coord_mode(uint32_t mode)
1023 case 0: return "wrap";
1024 case 1: return "mirror";
1025 case 2: return "clamp_edge";
1026 case 3: return "cube";
1027 case 4: return "clamp_border";
1028 case 5: return "mirror_once";
1034 decode_sample_filter(uint32_t mode)
1037 case 0: return "nearest";
1038 case 1: return "linear";
1039 case 2: return "anisotropic";
1040 case 3: return "4x4_1";
1041 case 4: return "4x4_2";
1042 case 5: return "4x4_flat";
1043 case 6: return "6x5_mono";
1049 decode_3d_1d(uint32_t *data, int count,
1054 unsigned int len, i, c, idx, word, map, sampler, instr;
1055 char *format, *zformat, *type;
1064 } opcodes_3d_1d[] = {
1065 { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
1066 { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
1067 { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
1068 { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
1069 { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" },
1070 { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
1071 { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
1072 { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
1073 { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
1074 { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
1075 { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" },
1076 { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" },
1077 { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" },
1078 { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
1079 { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
1080 { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830" },
1083 opcode = (data[0] & 0x00ff0000) >> 16;
1087 /* This instruction is unusual. A 0 length means just 1 DWORD instead of
1088 * 2. The 0 length is specified in one place to be unsupported, but
1089 * stated to be required in another, and 0 length LOAD_INDIRECTs appear
1090 * to cause no harm at least.
1092 instr_out(data, hw_offset, 0, "3DSTATE_LOAD_INDIRECT\n");
1093 len = (data[0] & 0x000000ff) + 1;
1095 if (data[0] & (0x01 << 8)) {
1097 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
1098 instr_out(data, hw_offset, i++, "SIS.0\n");
1099 instr_out(data, hw_offset, i++, "SIS.1\n");
1101 if (data[0] & (0x02 << 8)) {
1103 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
1104 instr_out(data, hw_offset, i++, "DIS.0\n");
1106 if (data[0] & (0x04 << 8)) {
1108 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
1109 instr_out(data, hw_offset, i++, "SSB.0\n");
1110 instr_out(data, hw_offset, i++, "SSB.1\n");
1112 if (data[0] & (0x08 << 8)) {
1114 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
1115 instr_out(data, hw_offset, i++, "MSB.0\n");
1116 instr_out(data, hw_offset, i++, "MSB.1\n");
1118 if (data[0] & (0x10 << 8)) {
1120 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
1121 instr_out(data, hw_offset, i++, "PSP.0\n");
1122 instr_out(data, hw_offset, i++, "PSP.1\n");
1124 if (data[0] & (0x20 << 8)) {
1126 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
1127 instr_out(data, hw_offset, i++, "PSC.0\n");
1128 instr_out(data, hw_offset, i++, "PSC.1\n");
1131 fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
1137 instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1138 len = (data[0] & 0x0000000f) + 2;
1140 for (word = 0; word <= 8; word++) {
1141 if (data[0] & (1 << (4 + word))) {
1143 BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_1");
1145 /* save vertex state for decode */
1146 if (!IS_GEN2(devid)) {
1158 instr_out(data, hw_offset, i, "S0: vbo offset: 0x%08x%s\n",
1159 data[i]&(~1),data[i]&1?", auto cache invalidate disabled":"");
1162 instr_out(data, hw_offset, i, "S1: vertex width: %i, vertex pitch: %i\n",
1163 (data[i]>>24)&0x3f,(data[i]>>16)&0x3f);
1166 instr_out(data, hw_offset, i, "S2: texcoord formats: ");
1167 for (int tex_num = 0; tex_num < 8; tex_num++) {
1168 switch((data[i]>>tex_num*4)&0xf) {
1169 case 0: fprintf(out, "%i=2D ", tex_num); break;
1170 case 1: fprintf(out, "%i=3D ", tex_num); break;
1171 case 2: fprintf(out, "%i=4D ", tex_num); break;
1172 case 3: fprintf(out, "%i=1D ", tex_num); break;
1173 case 4: fprintf(out, "%i=2D_16 ", tex_num); break;
1174 case 5: fprintf(out, "%i=4D_16 ", tex_num); break;
1175 case 0xf: fprintf(out, "%i=NP ", tex_num); break;
1182 instr_out(data, hw_offset, i, "S3: not documented\n", word);
1186 char *cullmode = "";
1187 char *vfmt_xyzw = "";
1188 switch((data[i]>>13)&0x3) {
1189 case 0: cullmode = "both"; break;
1190 case 1: cullmode = "none"; break;
1191 case 2: cullmode = "cw"; break;
1192 case 3: cullmode = "ccw"; break;
1194 switch(data[i] & (7<<6 | 1<<2)) {
1195 case 1<<6: vfmt_xyzw = "XYZ,"; break;
1196 case 2<<6: vfmt_xyzw = "XYZW,"; break;
1197 case 3<<6: vfmt_xyzw = "XY,"; break;
1198 case 4<<6: vfmt_xyzw = "XYW,"; break;
1199 case 1<<6 | 1<<2: vfmt_xyzw = "XYZF,"; break;
1200 case 2<<6 | 1<<2: vfmt_xyzw = "XYZWF,"; break;
1201 case 3<<6 | 1<<2: vfmt_xyzw = "XYF,"; break;
1202 case 4<<6 | 1<<2: vfmt_xyzw = "XYWF,"; break;
1204 instr_out(data, hw_offset, i, "S4: point_width=%i, line_width=%.1f,"
1205 "%s%s%s%s%s cullmode=%s, vfmt=%s%s%s%s%s%s "
1207 (data[i]>>23)&0x1ff,
1208 ((data[i]>>19)&0xf) / 2.0,
1209 data[i]&(0xf<<15)?" flatshade=":"",
1210 data[i]&(1<<18)?"Alpha,":"",
1211 data[i]&(1<<17)?"Fog,":"",
1212 data[i]&(1<<16)?"Specular,":"",
1213 data[i]&(1<<15)?"Color,":"",
1215 data[i]&(1<<12)?"PointWidth,":"",
1216 data[i]&(1<<11)?"SpecFog,":"",
1217 data[i]&(1<<10)?"Color,":"",
1218 data[i]&(1<<9)?"DepthOfs,":"",
1220 data[i]&(1<<9)?"FogParam,":"",
1221 data[i]&(1<<5)?"force default diffuse, ":"",
1222 data[i]&(1<<4)?"force default specular, ":"",
1223 data[i]&(1<<3)?"local depth ofs enable, ":"",
1224 data[i]&(1<<1)?"point sprite enable, ":"",
1225 data[i]&(1<<0)?"line AA enable, ":"");
1230 instr_out(data, hw_offset, i, "S5:%s%s%s%s%s"
1231 "%s%s%s%s stencil_ref=0x%x, stencil_test=%s, "
1232 "stencil_fail=%s, stencil_pass_z_fail=%s, "
1233 "stencil_pass_z_pass=%s, %s%s%s%s\n",
1234 data[i]&(0xf<<28)?" write_disable=":"",
1235 data[i]&(1<<31)?"Alpha,":"",
1236 data[i]&(1<<30)?"Red,":"",
1237 data[i]&(1<<29)?"Green,":"",
1238 data[i]&(1<<28)?"Blue,":"",
1239 data[i]&(1<<27)?" force default point size,":"",
1240 data[i]&(1<<26)?" last pixel enable,":"",
1241 data[i]&(1<<25)?" global depth ofs enable,":"",
1242 data[i]&(1<<24)?" fog enable,":"",
1244 decode_compare_func(data[i]>>13),
1245 decode_stencil_op(data[i]>>10),
1246 decode_stencil_op(data[i]>>7),
1247 decode_stencil_op(data[i]>>4),
1248 data[i]&(1<<3)?"stencil write enable, ":"",
1249 data[i]&(1<<2)?"stencil test enable, ":"",
1250 data[i]&(1<<1)?"color dither enable, ":"",
1251 data[i]&(1<<0)?"logicop enable, ":"");
1255 instr_out(data, hw_offset, i, "S6: %salpha_test=%s, alpha_ref=0x%x, "
1256 "depth_test=%s, %ssrc_blnd_fct=%s, dst_blnd_fct=%s, "
1257 "%s%stristrip_provoking_vertex=%i\n",
1258 data[i]&(1<<31)?"alpha test enable, ":"",
1259 decode_compare_func(data[i]>>28),
1261 decode_compare_func(data[i]>>16),
1262 data[i]&(1<<15)?"cbuf blend enable, ":"",
1263 decode_blend_fact(data[i]>>8),
1264 decode_blend_fact(data[i]>>4),
1265 data[i]&(1<<3)?"depth write enable, ":"",
1266 data[i]&(1<<2)?"cbuf write enable, ":"",
1270 instr_out(data, hw_offset, i, "S7: depth offset constant: 0x%08x\n", data[i]);
1274 instr_out(data, hw_offset, i, "S%d: 0x%08x\n", i, data[i]);
1280 fprintf(out, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1285 instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1286 len = (data[0] & 0x0000000f) + 2;
1288 for (word = 6; word <= 14; word++) {
1289 if (data[0] & (1 << word)) {
1291 BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_2");
1294 instr_out(data, hw_offset, i++, "TBCF\n");
1295 else if (word >= 7 && word <= 10) {
1296 instr_out(data, hw_offset, i++, "TB%dC\n", word - 7);
1297 instr_out(data, hw_offset, i++, "TB%dA\n", word - 7);
1298 } else if (word >= 11 && word <= 14) {
1299 instr_out(data, hw_offset, i, "TM%dS0: offset=0x%08x, %s\n",
1302 data[i]&1?"use fence":"");
1304 instr_out(data, hw_offset, i, "TM%dS1: height=%i, width=%i, %s\n",
1306 data[i]>>21, (data[i]>>10)&0x3ff,
1307 data[i]&2?(data[i]&1?"y-tiled":"x-tiled"):"");
1309 instr_out(data, hw_offset, i, "TM%dS2: pitch=%i, \n",
1311 ((data[i]>>21) + 1)*4);
1313 instr_out(data, hw_offset, i++, "TM%dS3\n", word - 11);
1314 instr_out(data, hw_offset, i++, "TM%dS4: dflt color\n", word - 11);
1319 fprintf(out, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1324 instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n");
1325 len = (data[0] & 0x0000003f) + 2;
1326 instr_out(data, hw_offset, 1, "mask\n");
1329 for (map = 0; map <= 15; map++) {
1330 if (data[1] & (1 << map)) {
1331 int width, height, pitch, dword;
1335 BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE");
1338 instr_out(data, hw_offset, i++, "map %d MS2 %s%s%s\n", map,
1339 dword&(1<<31)?"untrusted surface, ":"",
1340 dword&(1<<1)?"vertical line stride enable, ":"",
1341 dword&(1<<0)?"vertical ofs enable, ":"");
1344 width = ((dword >> 10) & ((1 << 11) - 1))+1;
1345 height = ((dword >> 21) & ((1 << 11) - 1))+1;
1348 if (dword & (1 << 2))
1350 else if (dword & (1 << 1))
1351 tiling = dword & (1 << 0) ? "Y" : "X";
1354 switch ((dword>>7) & 0x7) {
1357 switch ((dword>>3) & 0xf) {
1358 case 0: format = "I"; break;
1359 case 1: format = "L"; break;
1360 case 4: format = "A"; break;
1361 case 5: format = " mono"; break; }
1365 switch ((dword>>3) & 0xf) {
1366 case 0: format = " rgb565"; break;
1367 case 1: format = " argb1555"; break;
1368 case 2: format = " argb4444"; break;
1369 case 5: format = " ay88"; break;
1370 case 6: format = " bump655"; break;
1371 case 7: format = "I"; break;
1372 case 8: format = "L"; break;
1373 case 9: format = "A"; break; }
1377 switch ((dword>>3) & 0xf) {
1378 case 0: format = " argb8888"; break;
1379 case 1: format = " abgr8888"; break;
1380 case 2: format = " xrgb8888"; break;
1381 case 3: format = " xbgr8888"; break;
1382 case 4: format = " qwvu8888"; break;
1383 case 5: format = " axvu8888"; break;
1384 case 6: format = " lxvu8888"; break;
1385 case 7: format = " xlvu8888"; break;
1386 case 8: format = " argb2101010"; break;
1387 case 9: format = " abgr2101010"; break;
1388 case 10: format = " awvu2101010"; break;
1389 case 11: format = " gr1616"; break;
1390 case 12: format = " vu1616"; break;
1391 case 13: format = " xI824"; break;
1392 case 14: format = " xA824"; break;
1393 case 15: format = " xL824"; break; }
1397 switch ((dword>>3) & 0xf) {
1398 case 0: format = " yuv_swapy"; break;
1399 case 1: format = " yuv"; break;
1400 case 2: format = " yuv_swapuv"; break;
1401 case 3: format = " yuv_swapuvy"; break; }
1404 type = "compressed";
1405 switch ((dword>>3) & 0x7) {
1406 case 0: format = " dxt1"; break;
1407 case 1: format = " dxt2_3"; break;
1408 case 2: format = " dxt4_5"; break;
1409 case 3: format = " fxt1"; break;
1410 case 4: format = " dxt1_rb"; break; }
1413 type = "4b indexed";
1414 switch ((dword>>3) & 0xf) {
1415 case 7: format = " argb8888"; break; }
1419 instr_out(data, hw_offset, i++, "map %d MS3 [width=%d, height=%d, format=%s%s, tiling=%s%s]\n",
1420 map, width, height, type, format, tiling,
1421 dword&(1<<9)?" palette select":"");
1424 pitch = 4*(((dword >> 21) & ((1 << 11) - 1))+1);
1425 instr_out(data, hw_offset, i++, "map %d MS4 [pitch=%d, max_lod=%i, vol_depth=%i, cube_face_ena=%x, %s]\n",
1427 (dword>>9)&0x3f, dword&0xff, (dword>>15)&0x3f,
1428 dword&(1<<8)?"miplayout legacy":"miplayout right");
1432 fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
1438 instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1439 len = (data[0] & 0x000000ff) + 2;
1442 for (c = 0; c <= 31; c++) {
1443 if (data[1] & (1 << c)) {
1445 BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_CONSTANTS");
1446 instr_out(data, hw_offset, i, "C%d.X = %f\n",
1447 c, int_as_float(data[i]));
1449 instr_out(data, hw_offset, i, "C%d.Y = %f\n",
1450 c, int_as_float(data[i]));
1452 instr_out(data, hw_offset, i, "C%d.Z = %f\n",
1453 c, int_as_float(data[i]));
1455 instr_out(data, hw_offset, i, "C%d.W = %f\n",
1456 c, int_as_float(data[i]));
1461 fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1466 instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
1467 len = (data[0] & 0x000000ff) + 2;
1468 if ((len - 1) % 3 != 0 || len > 370) {
1469 fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
1473 for (instr = 0; instr < (len - 1) / 3; instr++) {
1474 char instr_prefix[10];
1477 BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_PROGRAM");
1478 sprintf(instr_prefix, "PS%03d", instr);
1479 i915_decode_instruction(data, hw_offset, i, instr_prefix);
1486 instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
1487 instr_out(data, hw_offset, 1, "mask\n");
1488 len = (data[0] & 0x0000003f) + 2;
1490 for (sampler = 0; sampler <= 15; sampler++) {
1491 if (data[1] & (1 << sampler)) {
1493 char *mip_filter = "";
1495 BUFFER_FAIL(count, len, "3DSTATE_SAMPLER_STATE");
1497 switch ((dword>>20)&0x3) {
1498 case 0: mip_filter = "none"; break;
1499 case 1: mip_filter = "nearest"; break;
1500 case 3: mip_filter = "linear"; break;
1502 instr_out(data, hw_offset, i++, "sampler %d SS2:%s%s%s "
1503 "base_mip_level=%i, mip_filter=%s, mag_filter=%s, min_filter=%s "
1504 "lod_bias=%.2f,%s max_aniso=%i, shadow_func=%s\n", sampler,
1505 dword&(1<<31)?" reverse gamma,":"",
1506 dword&(1<<30)?" packed2planar,":"",
1507 dword&(1<<29)?" colorspace conversion,":"",
1510 decode_sample_filter(dword>>17),
1511 decode_sample_filter(dword>>14),
1512 ((dword>>5)&0x1ff)/(0x10*1.0),
1513 dword&(1<<4)?" shadow,":"",
1515 decode_compare_func(dword));
1517 instr_out(data, hw_offset, i++, "sampler %d SS3: min_lod=%.2f,%s "
1518 "tcmode_x=%s, tcmode_y=%s, tcmode_z=%s,%s texmap_idx=%i,%s\n",
1519 sampler, ((dword>>24)&0xff)/(0x10*1.0),
1520 dword&(1<<17)?" kill pixel enable,":"",
1521 decode_tex_coord_mode(dword>>12),
1522 decode_tex_coord_mode(dword>>9),
1523 decode_tex_coord_mode(dword>>6),
1524 dword&(1<<5)?" normalized coords,":"",
1526 dword&(1<<0)?" deinterlacer,":"");
1528 instr_out(data, hw_offset, i++, "sampler %d SS4: border color\n",
1529 sampler, ((dword>>24)&0xff)/(0x10*1.0),
1534 fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
1539 len = (data[0] & 0x0000000f) + 2;
1542 fprintf(out, "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n");
1544 BUFFER_FAIL(count, len, "3DSTATE_DEST_BUFFER_VARIABLES");
1546 instr_out(data, hw_offset, 0,
1547 "3DSTATE_DEST_BUFFER_VARIABLES\n");
1549 switch ((data[1] >> 8) & 0xf) {
1550 case 0x0: format = "g8"; break;
1551 case 0x1: format = "x1r5g5b5"; break;
1552 case 0x2: format = "r5g6b5"; break;
1553 case 0x3: format = "a8r8g8b8"; break;
1554 case 0x4: format = "ycrcb_swapy"; break;
1555 case 0x5: format = "ycrcb_normal"; break;
1556 case 0x6: format = "ycrcb_swapuv"; break;
1557 case 0x7: format = "ycrcb_swapuvy"; break;
1558 case 0x8: format = "a4r4g4b4"; break;
1559 case 0x9: format = "a1r5g5b5"; break;
1560 case 0xa: format = "a2r10g10b10"; break;
1561 default: format = "BAD"; break;
1563 switch ((data[1] >> 2) & 0x3) {
1564 case 0x0: zformat = "u16"; break;
1565 case 0x1: zformat = "f16"; break;
1566 case 0x2: zformat = "u24x8"; break;
1567 default: zformat = "BAD"; break;
1569 instr_out(data, hw_offset, 1, "%s format, %s depth format, early Z %sabled\n",
1571 (data[1] & (1 << 31)) ? "en" : "dis");
1576 const char *name, *tiling;
1578 len = (data[0] & 0x0000000f) + 2;
1580 fprintf(out, "Bad count in 3DSTATE_BUFFER_INFO\n");
1582 BUFFER_FAIL(count, len, "3DSTATE_BUFFER_INFO");
1584 switch((data[1] >> 24) & 0x7) {
1585 case 0x3: name = "color"; break;
1586 case 0x7: name = "depth"; break;
1587 default: name = "unknown"; break;
1591 if (data[1] & (1 << 23))
1593 else if (data[1] & (1 << 22))
1594 tiling = data[1] & (1 << 21) ? "Y" : "X";
1596 instr_out(data, hw_offset, 0, "3DSTATE_BUFFER_INFO\n");
1597 instr_out(data, hw_offset, 1, "%s, tiling = %s, pitch=%d\n", name, tiling, data[1]&0xffff);
1599 instr_out(data, hw_offset, 2, "address\n");
1603 len = (data[0] & 0x0000000f) + 2;
1606 fprintf(out, "Bad count in 3DSTATE_SCISSOR_RECTANGLE\n");
1608 BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_RECTANGLE");
1610 instr_out(data, hw_offset, 0,
1611 "3DSTATE_SCISSOR_RECTANGLE\n");
1612 instr_out(data, hw_offset, 1, "(%d,%d)\n",
1613 data[1] & 0xffff, data[1] >> 16);
1614 instr_out(data, hw_offset, 2, "(%d,%d)\n",
1615 data[2] & 0xffff, data[2] >> 16);
1619 len = (data[0] & 0x0000000f) + 2;
1622 fprintf(out, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
1624 BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
1626 instr_out(data, hw_offset, 0,
1627 "3DSTATE_DRAWING_RECTANGLE\n");
1628 instr_out(data, hw_offset, 1, "%s\n",
1629 data[1]&(1<<30)?"depth ofs disabled ":"");
1630 instr_out(data, hw_offset, 2, "(%d,%d)\n",
1631 data[2] & 0xffff, data[2] >> 16);
1632 instr_out(data, hw_offset, 3, "(%d,%d)\n",
1633 data[3] & 0xffff, data[3] >> 16);
1634 instr_out(data, hw_offset, 4, "(%d,%d)\n",
1635 data[4] & 0xffff, data[4] >> 16);
1639 len = (data[0] & 0x0000000f) + 2;
1642 fprintf(out, "Bad count in 3DSTATE_CLEAR_PARAMETERS\n");
1644 BUFFER_FAIL(count, len, "3DSTATE_CLEAR_PARAMETERS");
1646 instr_out(data, hw_offset, 0,
1647 "3DSTATE_CLEAR_PARAMETERS\n");
1648 instr_out(data, hw_offset, 1, "prim_type=%s, clear=%s%s%s\n",
1649 data[1]&(1<<16)?"CLEAR_RECT":"ZONE_INIT",
1650 data[1]&(1<<2)?"color,":"",
1651 data[1]&(1<<1)?"depth,":"",
1652 data[1]&(1<<0)?"stencil,":"");
1653 instr_out(data, hw_offset, 2, "clear color\n");
1654 instr_out(data, hw_offset, 3, "clear depth/stencil\n");
1655 instr_out(data, hw_offset, 4, "color value (rgba8888)\n");
1656 instr_out(data, hw_offset, 5, "depth value %f\n",
1657 int_as_float(data[5]));
1658 instr_out(data, hw_offset, 6, "clear stencil\n");
1662 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d_1d); idx++)
1664 opcode_3d_1d = &opcodes_3d_1d[idx];
1665 if (opcode_3d_1d->i830_only && !IS_GEN2(devid))
1668 if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) {
1671 instr_out(data, hw_offset, 0, "%s\n", opcode_3d_1d->name);
1672 if (opcode_3d_1d->max_len > 1) {
1673 len = (data[0] & 0x0000ffff) + 2;
1674 if (len < opcode_3d_1d->min_len ||
1675 len > opcode_3d_1d->max_len)
1677 fprintf(out, "Bad count in %s\n",
1678 opcode_3d_1d->name);
1683 for (i = 1; i < len; i++) {
1685 BUFFER_FAIL(count, len, opcode_3d_1d->name);
1686 instr_out(data, hw_offset, i, "dword %d\n", i);
1693 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n", opcode);
1699 decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset,
1702 char immediate = (data[0] & (1 << 23)) == 0;
1703 unsigned int len, i, j, ret;
1705 int original_s2 = saved_s2;
1706 int original_s4 = saved_s4;
1708 switch ((data[0] >> 18) & 0xf) {
1709 case 0x0: primtype = "TRILIST"; break;
1710 case 0x1: primtype = "TRISTRIP"; break;
1711 case 0x2: primtype = "TRISTRIP_REVERSE"; break;
1712 case 0x3: primtype = "TRIFAN"; break;
1713 case 0x4: primtype = "POLYGON"; break;
1714 case 0x5: primtype = "LINELIST"; break;
1715 case 0x6: primtype = "LINESTRIP"; break;
1716 case 0x7: primtype = "RECTLIST"; break;
1717 case 0x8: primtype = "POINTLIST"; break;
1718 case 0x9: primtype = "DIB"; break;
1719 case 0xa: primtype = "CLEAR_RECT"; saved_s4 = 3 << 6; saved_s2 = ~0; break;
1720 default: primtype = "unknown"; break;
1723 /* XXX: 3DPRIM_DIB not supported */
1725 len = (data[0] & 0x0003ffff) + 2;
1726 instr_out(data, hw_offset, 0, "3DPRIMITIVE inline %s\n", primtype);
1728 BUFFER_FAIL(count, len, "3DPRIMITIVE inline");
1729 if (!saved_s2_set || !saved_s4_set) {
1730 fprintf(out, "unknown vertex format\n");
1731 for (i = 1; i < len; i++) {
1732 instr_out(data, hw_offset, i,
1733 " vertex data (%f float)\n",
1734 int_as_float(data[i]));
1737 unsigned int vertex = 0;
1738 for (i = 1; i < len;) {
1741 #define VERTEX_OUT(fmt, ...) do { \
1743 instr_out(data, hw_offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
1745 fprintf(out, " missing data in V%d\n", vertex); \
1749 VERTEX_OUT("X = %f", int_as_float(data[i]));
1750 VERTEX_OUT("Y = %f", int_as_float(data[i]));
1751 switch (saved_s4 >> 6 & 0x7) {
1753 VERTEX_OUT("Z = %f", int_as_float(data[i]));
1756 VERTEX_OUT("Z = %f", int_as_float(data[i]));
1757 VERTEX_OUT("W = %f", int_as_float(data[i]));
1762 VERTEX_OUT("W = %f", int_as_float(data[i]));
1765 fprintf(out, "bad S4 position mask\n");
1768 if (saved_s4 & (1 << 10)) {
1769 VERTEX_OUT("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
1772 (data[i] >> 16) & 0xff,
1773 (data[i] >> 8) & 0xff,
1776 if (saved_s4 & (1 << 11)) {
1777 VERTEX_OUT("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
1780 (data[i] >> 16) & 0xff,
1781 (data[i] >> 8) & 0xff,
1784 if (saved_s4 & (1 << 12))
1785 VERTEX_OUT("width = 0x%08x)", data[i]);
1787 for (tc = 0; tc <= 7; tc++) {
1788 switch ((saved_s2 >> (tc * 4)) & 0xf) {
1790 VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
1791 VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
1794 VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
1795 VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
1796 VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i]));
1799 VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
1800 VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
1801 VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i]));
1802 VERTEX_OUT("T%d.W = %f", tc, int_as_float(data[i]));
1805 VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
1808 VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]);
1811 VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]);
1812 VERTEX_OUT("T%d.ZW = 0x%08x half-float", tc, data[i]);
1817 fprintf(out, "bad S2.T%d format\n", tc);
1826 /* indirect vertices */
1827 len = data[0] & 0x0000ffff; /* index count */
1828 if (data[0] & (1 << 17)) {
1829 /* random vertex access */
1830 if (count < (len + 1) / 2 + 1) {
1831 BUFFER_FAIL(count, (len + 1) / 2 + 1,
1832 "3DPRIMITIVE random indirect");
1834 instr_out(data, hw_offset, 0,
1835 "3DPRIMITIVE random indirect %s (%d)\n", primtype, len);
1837 /* vertex indices continue until 0xffff is found */
1838 for (i = 1; i < count; i++) {
1839 if ((data[i] & 0xffff) == 0xffff) {
1840 instr_out(data, hw_offset, i,
1841 " indices: (terminator)\n");
1844 } else if ((data[i] >> 16) == 0xffff) {
1845 instr_out(data, hw_offset, i,
1846 " indices: 0x%04x, (terminator)\n",
1851 instr_out(data, hw_offset, i,
1852 " indices: 0x%04x, 0x%04x\n",
1853 data[i] & 0xffff, data[i] >> 16);
1857 "3DPRIMITIVE: no terminator found in index buffer\n");
1862 /* fixed size vertex index buffer */
1863 for (j = 1, i = 0; i < len; i += 2, j++) {
1864 if (i * 2 == len - 1) {
1865 instr_out(data, hw_offset, j,
1866 " indices: 0x%04x\n",
1869 instr_out(data, hw_offset, j,
1870 " indices: 0x%04x, 0x%04x\n",
1871 data[j] & 0xffff, data[j] >> 16);
1875 ret = (len + 1) / 2 + 1;
1878 /* sequential vertex access */
1880 BUFFER_FAIL(count, 2, "3DPRIMITIVE seq indirect");
1881 instr_out(data, hw_offset, 0,
1882 "3DPRIMITIVE sequential indirect %s, %d starting from "
1883 "%d\n", primtype, len, data[1] & 0xffff);
1884 instr_out(data, hw_offset, 1, " start\n");
1891 saved_s2 = original_s2;
1892 saved_s4 = original_s4;
1897 decode_3d(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
1908 { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
1909 { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
1910 { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
1911 { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
1912 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
1913 { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
1914 { 0x0d, 1, 1, "3DSTATE_MODES_4" },
1915 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
1916 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
1919 opcode = (data[0] & 0x1f000000) >> 24;
1923 return decode_3d_primitive(data, count, hw_offset, failures);
1925 return decode_3d_1d(data, count, hw_offset, devid, failures);
1927 return decode_3d_1c(data, count, hw_offset, failures);
1930 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
1931 opcode_3d = &opcodes_3d[idx];
1932 if (opcode == opcode_3d->opcode) {
1933 unsigned int len = 1, i;
1935 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
1936 if (opcode_3d->max_len > 1) {
1937 len = (data[0] & 0xff) + 2;
1938 if (len < opcode_3d->min_len ||
1939 len > opcode_3d->max_len)
1941 fprintf(out, "Bad count in %s\n", opcode_3d->name);
1945 for (i = 1; i < len; i++) {
1947 BUFFER_FAIL(count, len, opcode_3d->name);
1948 instr_out(data, hw_offset, i, "dword %d\n", i);
1954 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode);
1960 get_965_surfacetype(unsigned int surfacetype)
1962 switch (surfacetype) {
1963 case 0: return "1D";
1964 case 1: return "2D";
1965 case 2: return "3D";
1966 case 3: return "CUBE";
1967 case 4: return "BUFFER";
1968 case 7: return "NULL";
1969 default: return "unknown";
1974 get_965_depthformat(unsigned int depthformat)
1976 switch (depthformat) {
1977 case 0: return "s8_z24float";
1978 case 1: return "z32float";
1979 case 2: return "z24s8";
1980 case 5: return "z16";
1981 default: return "unknown";
1986 get_965_element_component(uint32_t data, int component)
1988 uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7;
1990 switch (component_control) {
1994 switch (component) {
1999 default: return "fail";
2015 get_965_prim_type(uint32_t data)
2017 uint32_t primtype = (data >> 10) & 0x1f;
2020 case 0x01: return "point list";
2021 case 0x02: return "line list";
2022 case 0x03: return "line strip";
2023 case 0x04: return "tri list";
2024 case 0x05: return "tri strip";
2025 case 0x06: return "tri fan";
2026 case 0x07: return "quad list";
2027 case 0x08: return "quad strip";
2028 case 0x09: return "line list adj";
2029 case 0x0a: return "line strip adj";
2030 case 0x0b: return "tri list adj";
2031 case 0x0c: return "tri strip adj";
2032 case 0x0d: return "tri strip reverse";
2033 case 0x0e: return "polygon";
2034 case 0x0f: return "rect list";
2035 case 0x10: return "line loop";
2036 case 0x11: return "point list bf";
2037 case 0x12: return "line strip cont";
2038 case 0x13: return "line strip bf";
2039 case 0x14: return "line strip cont bf";
2040 case 0x15: return "tri fan no stipple";
2041 default: return "fail";
2046 i965_decode_urb_fence(uint32_t *data, uint32_t hw_offset, int len, int count,
2049 uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence;
2052 fprintf(out, "Bad count in URB_FENCE\n");
2054 BUFFER_FAIL(count, len, "URB_FENCE");
2056 vs_fence = data[1] & 0x3ff;
2057 gs_fence = (data[1] >> 10) & 0x3ff;
2058 clip_fence = (data[1] >> 20) & 0x3ff;
2059 sf_fence = data[2] & 0x3ff;
2060 vfe_fence = (data[2] >> 10) & 0x3ff;
2061 cs_fence = (data[2] >> 20) & 0x7ff;
2063 instr_out(data, hw_offset, 0, "URB_FENCE: %s%s%s%s%s%s\n",
2064 (data[0] >> 13) & 1 ? "cs " : "",
2065 (data[0] >> 12) & 1 ? "vfe " : "",
2066 (data[0] >> 11) & 1 ? "sf " : "",
2067 (data[0] >> 10) & 1 ? "clip " : "",
2068 (data[0] >> 9) & 1 ? "gs " : "",
2069 (data[0] >> 8) & 1 ? "vs " : "");
2070 instr_out(data, hw_offset, 1,
2071 "vs fence: %d, clip_fence: %d, gs_fence: %d\n",
2072 vs_fence, clip_fence, gs_fence);
2073 instr_out(data, hw_offset, 2,
2074 "sf fence: %d, vfe_fence: %d, cs_fence: %d\n",
2075 sf_fence, vfe_fence, cs_fence);
2076 if (gs_fence < vs_fence)
2077 fprintf(out, "gs fence < vs fence!\n");
2078 if (clip_fence < gs_fence)
2079 fprintf(out, "clip fence < gs fence!\n");
2080 if (sf_fence < clip_fence)
2081 fprintf(out, "sf fence < clip fence!\n");
2082 if (cs_fence < sf_fence)
2083 fprintf(out, "cs fence < sf fence!\n");
2089 state_base_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
2092 if (data[index] & 1) {
2093 instr_out(data, hw_offset, index, "%s state base address 0x%08x\n",
2094 name, data[index] & ~1);
2096 instr_out(data, hw_offset, index, "%s state base not updated\n",
2102 state_max_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
2105 if (data[index] & 1) {
2106 if (data[index] == 1) {
2107 instr_out(data, hw_offset, index,
2108 "%s state upper bound disabled\n", name);
2110 instr_out(data, hw_offset, index, "%s state upper bound 0x%08x\n",
2111 name, data[index] & ~1);
2114 instr_out(data, hw_offset, index, "%s state upper bound not updated\n",
2120 decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
2123 unsigned int idx, len;
2133 { 0x6000, 3, 3, "URB_FENCE" },
2134 { 0x6001, 2, 2, "CS_URB_STATE" },
2135 { 0x6002, 2, 2, "CONSTANT_BUFFER" },
2136 { 0x6101, 6, 6, "STATE_BASE_ADDRESS" },
2137 { 0x6102, 2, 2 , "STATE_SIP" },
2138 { 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" },
2139 { 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" },
2140 { 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" },
2141 { 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
2142 { 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
2143 { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
2144 { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
2145 { 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" },
2146 { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" },
2147 { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
2148 { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" },
2149 { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" },
2150 { 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
2151 { 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
2152 { 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
2153 { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
2154 { 0x7909, 2, 2, "3DSTATE_CLEAR_PARAMS" },
2155 { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
2156 { 0x790b, 4, 4, "3DSTATE_GS_SVB_INDEX" },
2157 { 0x790d, 3, 3, "3DSTATE_MULTISAMPLE" },
2158 { 0x7910, 2, 2, "3DSTATE_CLEAR_PARAMS" },
2159 { 0x7b00, 6, 6, "3DPRIMITIVE" },
2160 { 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
2161 { 0x7805, 3, 3, "3DSTATE_URB" },
2162 { 0x780d, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" },
2163 { 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" },
2164 { 0x780f, 2, 2, "3DSTATE_SCISSOR_STATE_POINTERS" },
2165 { 0x7810, 6, 6, "3DSTATE_VS_STATE" },
2166 { 0x7811, 7, 7, "3DSTATE_GS_STATE" },
2167 { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
2168 { 0x7813, 20, 20, "3DSTATE_SF_STATE" },
2169 { 0x7814, 9, 9, "3DSTATE_WM_STATE" },
2170 { 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" },
2171 { 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" },
2172 { 0x7817, 5, 5, "3DSTATE_CONSTANT_PS_STATE" },
2173 { 0x7818, 2, 2, "3DSTATE_SAMPLE_MASK" },
2176 len = (data[0] & 0x0000ffff) + 2;
2178 opcode = (data[0] & 0xffff0000) >> 16;
2181 len = (data[0] & 0x000000ff) + 2;
2182 return i965_decode_urb_fence(data, hw_offset, len, count, failures);
2184 instr_out(data, hw_offset, 0, "CS_URB_STATE\n");
2185 instr_out(data, hw_offset, 1, "entry_size: %d [%d bytes], n_entries: %d\n",
2186 (data[1] >> 4) & 0x1f,
2187 (((data[1] >> 4) & 0x1f) + 1) * 64,
2191 len = (data[0] & 0x000000ff) + 2;
2192 instr_out(data, hw_offset, 0, "CONSTANT_BUFFER: %s\n",
2193 (data[0] >> 8) & 1 ? "valid" : "invalid");
2194 instr_out(data, hw_offset, 1, "offset: 0x%08x, length: %d bytes\n",
2195 data[1] & ~0x3f, ((data[1] & 0x3f) + 1) * 64);
2199 instr_out(data, hw_offset, 0,
2200 "STATE_BASE_ADDRESS\n");
2203 if (IS_GEN6(devid) || IS_GEN7(devid))
2205 else if (IS_GEN5(devid))
2210 fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
2212 BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS");
2214 state_base_out(data, hw_offset, i++, "general");
2215 state_base_out(data, hw_offset, i++, "surface");
2216 if (IS_GEN6(devid) || IS_GEN7(devid))
2217 state_base_out(data, hw_offset, i++, "dynamic");
2218 state_base_out(data, hw_offset, i++, "indirect");
2219 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
2220 state_base_out(data, hw_offset, i++, "instruction");
2222 state_max_out(data, hw_offset, i++, "general");
2223 if (IS_GEN6(devid) || IS_GEN7(devid))
2224 state_max_out(data, hw_offset, i++, "dynamic");
2225 state_max_out(data, hw_offset, i++, "indirect");
2226 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
2227 state_max_out(data, hw_offset, i++, "instruction");
2232 fprintf(out, "Bad count in 3DSTATE_PIPELINED_POINTERS\n");
2234 BUFFER_FAIL(count, len, "3DSTATE_PIPELINED_POINTERS");
2236 instr_out(data, hw_offset, 0,
2237 "3DSTATE_PIPELINED_POINTERS\n");
2238 instr_out(data, hw_offset, 1, "VS state\n");
2239 instr_out(data, hw_offset, 2, "GS state\n");
2240 instr_out(data, hw_offset, 3, "Clip state\n");
2241 instr_out(data, hw_offset, 4, "SF state\n");
2242 instr_out(data, hw_offset, 5, "WM state\n");
2243 instr_out(data, hw_offset, 6, "CC state\n");
2246 len = (data[0] & 0x000000ff) + 2;
2247 if (len != 6 && len != 4)
2248 fprintf(out, "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
2251 BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS");
2252 instr_out(data, hw_offset, 0,
2253 "3DSTATE_BINDING_TABLE_POINTERS\n");
2254 instr_out(data, hw_offset, 1, "VS binding table\n");
2255 instr_out(data, hw_offset, 2, "GS binding table\n");
2256 instr_out(data, hw_offset, 3, "Clip binding table\n");
2257 instr_out(data, hw_offset, 4, "SF binding table\n");
2258 instr_out(data, hw_offset, 5, "WM binding table\n");
2261 BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS");
2263 instr_out(data, hw_offset, 0,
2264 "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, "
2265 "GS mod %d, PS mod %d\n",
2266 (data[0] & (1 << 8)) != 0,
2267 (data[0] & (1 << 9)) != 0,
2268 (data[0] & (1 << 12)) != 0);
2269 instr_out(data, hw_offset, 1, "VS binding table\n");
2270 instr_out(data, hw_offset, 2, "GS binding table\n");
2271 instr_out(data, hw_offset, 3, "WM binding table\n");
2276 len = (data[0] & 0xff) + 2;
2278 fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE_POINTERS\n");
2280 BUFFER_FAIL(count, len, "3DSTATE_SAMPLER_STATE_POINTERS");
2281 instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE_POINTERS: VS mod %d, "
2282 "GS mod %d, PS mod %d\n",
2283 (data[0] & (1 << 8)) != 0,
2284 (data[0] & (1 << 9)) != 0,
2285 (data[0] & (1 << 12)) != 0);
2286 instr_out(data, hw_offset, 1, "VS sampler state\n");
2287 instr_out(data, hw_offset, 2, "GS sampler state\n");
2288 instr_out(data, hw_offset, 3, "WM sampler state\n");
2291 len = (data[0] & 0xff) + 2;
2293 fprintf(out, "Bad count in 3DSTATE_URB\n");
2295 BUFFER_FAIL(count, len, "3DSTATE_URB");
2296 instr_out(data, hw_offset, 0, "3DSTATE_URB\n");
2297 instr_out(data, hw_offset, 1, "VS entries %d, alloc size %d (1024bit row)\n",
2298 data[1] & 0xffff, ((data[1] >> 16) & 0x07f) + 1);
2299 instr_out(data, hw_offset, 2, "GS entries %d, alloc size %d (1024bit row)\n",
2300 (data[2] >> 8) & 0x3ff, (data[2] & 7) + 1);
2304 len = (data[0] & 0xff) + 2;
2305 if ((len - 1) % 4 != 0)
2306 fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n");
2308 BUFFER_FAIL(count, len, "3DSTATE_VERTEX_BUFFERS");
2309 instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_BUFFERS\n");
2311 for (i = 1; i < len;) {
2313 if (IS_GEN6(devid)) {
2320 instr_out(data, hw_offset, i, "buffer %d: %s, pitch %db\n",
2322 data[i] & (1 << access) ? "random" : "sequential",
2325 instr_out(data, hw_offset, i++, "buffer address\n");
2326 instr_out(data, hw_offset, i++, "max index\n");
2327 instr_out(data, hw_offset, i++, "mbz\n");
2332 len = (data[0] & 0xff) + 2;
2333 if ((len + 1) % 2 != 0)
2334 fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n");
2336 BUFFER_FAIL(count, len, "3DSTATE_VERTEX_ELEMENTS");
2337 instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_ELEMENTS\n");
2339 for (i = 1; i < len;) {
2340 instr_out(data, hw_offset, i, "buffer %d: %svalid, type 0x%04x, "
2341 "src offset 0x%04x bytes\n",
2342 data[i] >> (IS_GEN6(devid) ? 26 : 27),
2343 data[i] & (1 << (IS_GEN6(devid) ? 25 : 26)) ? "" : "in",
2344 (data[i] >> 16) & 0x1ff,
2347 instr_out(data, hw_offset, i, "(%s, %s, %s, %s), "
2348 "dst offset 0x%02x bytes\n",
2349 get_965_element_component(data[i], 0),
2350 get_965_element_component(data[i], 1),
2351 get_965_element_component(data[i], 2),
2352 get_965_element_component(data[i], 3),
2353 (data[i] & 0xff) * 4);
2359 len = (data[0] & 0xff) + 2;
2361 fprintf(out, "Bad count in 3DSTATE_VIEWPORT_STATE_POINTERS\n");
2363 BUFFER_FAIL(count, len, "3DSTATE_VIEWPORT_STATE_POINTERS");
2364 instr_out(data, hw_offset, 0, "3DSTATE_VIEWPORT_STATE_POINTERS\n");
2365 instr_out(data, hw_offset, 1, "clip\n");
2366 instr_out(data, hw_offset, 2, "sf\n");
2367 instr_out(data, hw_offset, 3, "cc\n");
2371 len = (data[0] & 0xff) + 2;
2373 fprintf(out, "Bad count in 3DSTATE_INDEX_BUFFER\n");
2375 BUFFER_FAIL(count, len, "3DSTATE_INDEX_BUFFER");
2376 instr_out(data, hw_offset, 0, "3DSTATE_INDEX_BUFFER\n");
2377 instr_out(data, hw_offset, 1, "beginning buffer address\n");
2378 instr_out(data, hw_offset, 2, "ending buffer address\n");
2382 len = (data[0] & 0xff) + 2;
2384 fprintf(out, "Bad count in 3DSTATE_CC_STATE_POINTERS\n");
2386 BUFFER_FAIL(count, len, "3DSTATE_CC_STATE_POINTERS");
2387 instr_out(data, hw_offset, 0, "3DSTATE_CC_STATE_POINTERS\n");
2388 instr_out(data, hw_offset, 1, "blend change %d\n", data[1] & 1);
2389 instr_out(data, hw_offset, 2, "depth stencil change %d\n", data[2] & 1);
2390 instr_out(data, hw_offset, 3, "cc change %d\n", data[3] & 1);
2394 len = (data[0] & 0xff) + 2;
2396 fprintf(out, "Bad count in 3DSTATE_SCISSOR_POINTERS\n");
2398 BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_POINTERS");
2399 instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_POINTERS\n");
2400 instr_out(data, hw_offset, 1, "scissor rect offset\n");
2404 len = (data[0] & 0xff) + 2;
2406 fprintf(out, "Bad count in 3DSTATE_VS\n");
2408 BUFFER_FAIL(count, len, "3DSTATE_VS");
2409 instr_out(data, hw_offset, 0, "3DSTATE_VS\n");
2410 instr_out(data, hw_offset, 1, "kernel pointer\n");
2411 instr_out(data, hw_offset, 2, "SPF=%d, VME=%d, Sampler Count %d, "
2412 "Binding table count %d\n",
2413 (data[2] >> 31) & 1,
2414 (data[2] >> 30) & 1,
2415 (data[2] >> 27) & 7,
2416 (data[2] >> 18) & 0xff);
2417 instr_out(data, hw_offset, 3, "scratch offset\n");
2418 instr_out(data, hw_offset, 4, "Dispatch GRF start %d, VUE read length %d, "
2419 "VUE read offset %d\n",
2420 (data[4] >> 20) & 0x1f,
2421 (data[4] >> 11) & 0x3f,
2422 (data[4] >> 4) & 0x3f);
2423 instr_out(data, hw_offset, 5, "Max Threads %d, Vertex Cache %sable, "
2425 ((data[5] >> 25) & 0x7f) + 1,
2426 (data[5] & (1 << 1)) != 0 ? "dis" : "en",
2427 (data[5] & 1) != 0 ? "en" : "dis");
2431 len = (data[0] & 0xff) + 2;
2433 fprintf(out, "Bad count in 3DSTATE_GS\n");
2435 BUFFER_FAIL(count, len, "3DSTATE_GS");
2436 instr_out(data, hw_offset, 0, "3DSTATE_GS\n");
2437 instr_out(data, hw_offset, 1, "kernel pointer\n");
2438 instr_out(data, hw_offset, 2, "SPF=%d, VME=%d, Sampler Count %d, "
2439 "Binding table count %d\n",
2440 (data[2] >> 31) & 1,
2441 (data[2] >> 30) & 1,
2442 (data[2] >> 27) & 7,
2443 (data[2] >> 18) & 0xff);
2444 instr_out(data, hw_offset, 3, "scratch offset\n");
2445 instr_out(data, hw_offset, 4, "Dispatch GRF start %d, VUE read length %d, "
2446 "VUE read offset %d\n",
2448 (data[4] >> 11) & 0x3f,
2449 (data[4] >> 4) & 0x3f);
2450 instr_out(data, hw_offset, 5, "Max Threads %d, Rendering %sable\n",
2451 ((data[5] >> 25) & 0x7f) + 1,
2452 (data[5] & (1 << 8)) != 0 ? "en" : "dis");
2453 instr_out(data, hw_offset, 6, "Reorder %sable, Discard Adjaceny %sable, "
2455 (data[6] & (1 << 30)) != 0 ? "en" : "dis",
2456 (data[6] & (1 << 29)) != 0 ? "en" : "dis",
2457 (data[6] & (1 << 15)) != 0 ? "en" : "dis");
2461 len = (data[0] & 0xff) + 2;
2463 fprintf(out, "Bad count in 3DSTATE_CLIP\n");
2465 BUFFER_FAIL(count, len, "3DSTATE_CLIP");
2466 instr_out(data, hw_offset, 0, "3DSTATE_CLIP\n");
2467 instr_out(data, hw_offset, 1, "UserClip distance cull test mask 0x%x\n",
2469 instr_out(data, hw_offset, 2, "Clip %sable, API mode %s, Viewport XY test %sable, "
2470 "Viewport Z test %sable, Guardband test %sable, Clip mode %d, "
2471 "Perspective Divide %sable, Non-Perspective Barycentric %sable, "
2472 "Tri Provoking %d, Line Provoking %d, Trifan Provoking %d\n",
2473 (data[2] & (1 << 31)) != 0 ? "en" : "dis",
2474 (data[2] & (1 << 30)) != 0 ? "D3D" : "OGL",
2475 (data[2] & (1 << 28)) != 0 ? "en" : "dis",
2476 (data[2] & (1 << 27)) != 0 ? "en" : "dis",
2477 (data[2] & (1 << 26)) != 0 ? "en" : "dis",
2478 (data[2] >> 13) & 7,
2479 (data[2] & (1 << 9)) != 0 ? "dis" : "en",
2480 (data[2] & (1 << 8)) != 0 ? "en" : "dis",
2484 instr_out(data, hw_offset, 3, "Min PointWidth %d, Max PointWidth %d, "
2485 "Force Zero RTAIndex %sable, Max VPIndex %d\n",
2486 (data[3] >> 17) & 0x7ff,
2487 (data[3] >> 6) & 0x7ff,
2488 (data[3] & (1 << 5)) != 0 ? "en" : "dis",
2493 len = (data[0] & 0xff) + 2;
2495 fprintf(out, "Bad count in 3DSTATE_SF\n");
2497 BUFFER_FAIL(count, len, "3DSTATE_SF");
2498 instr_out(data, hw_offset, 0, "3DSTATE_SF\n");
2499 instr_out(data, hw_offset, 1, "Attrib Out %d, Attrib Swizzle %sable, VUE read length %d, "
2500 "VUE read offset %d\n",
2501 (data[1] >> 22) & 0x3f,
2502 (data[1] & (1 << 21)) != 0 ? "en" : "dis",
2503 (data[1] >> 11) & 0x1f,
2504 (data[1] >> 4) & 0x3f);
2505 instr_out(data, hw_offset, 2, "Legacy Global DepthBias %sable, FrontFace fill %d, BF fill %d, "
2506 "VP transform %sable, FrontWinding_%s\n",
2507 (data[2] & (1 << 11)) != 0 ? "en" : "dis",
2510 (data[2] & (1 << 1)) != 0 ? "en" : "dis",
2511 (data[2] & 1) != 0 ? "CCW" : "CW");
2512 instr_out(data, hw_offset, 3, "AA %sable, CullMode %d, Scissor %sable, Multisample m ode %d\n",
2513 (data[3] & (1 << 31)) != 0 ? "en" : "dis",
2514 (data[3] >> 29) & 3,
2515 (data[3] & (1 << 11)) != 0 ? "en" : "dis",
2516 (data[3] >> 8) & 3);
2517 instr_out(data, hw_offset, 4, "Last Pixel %sable, SubPixel Precision %d, Use PixelWidth %d\n",
2518 (data[4] & (1 << 31)) != 0 ? "en" : "dis",
2519 (data[4] & (1 << 12)) != 0 ? 4 : 8,
2520 (data[4] & (1 << 11)) != 0);
2521 instr_out(data, hw_offset, 5, "Global Depth Offset Constant %f\n", data[5]);
2522 instr_out(data, hw_offset, 6, "Global Depth Offset Scale %f\n", data[6]);
2523 instr_out(data, hw_offset, 7, "Global Depth Offset Clamp %f\n", data[7]);
2525 for (i = 0, j = 0; i < 8; i++, j+=2)
2526 instr_out(data, hw_offset, i+8, "Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, "
2527 "Source %d); Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d)\n",
2529 (data[8+i] & (1 << 31)) != 0 ? "W":"",
2530 (data[8+i] & (1 << 30)) != 0 ? "Z":"",
2531 (data[8+i] & (1 << 29)) != 0 ? "Y":"",
2532 (data[8+i] & (1 << 28)) != 0 ? "X":"",
2533 (data[8+i] >> 25) & 3, (data[8+i] >> 22) & 3,
2534 (data[8+i] >> 16) & 0x1f,
2536 (data[8+i] & (1 << 15)) != 0 ? "W":"",
2537 (data[8+i] & (1 << 14)) != 0 ? "Z":"",
2538 (data[8+i] & (1 << 13)) != 0 ? "Y":"",
2539 (data[8+i] & (1 << 12)) != 0 ? "X":"",
2540 (data[8+i] >> 9) & 3, (data[8+i] >> 6) & 3,
2541 (data[8+i] & 0x1f));
2542 instr_out(data, hw_offset, 16, "Point Sprite TexCoord Enable\n");
2543 instr_out(data, hw_offset, 17, "Const Interp Enable\n");
2544 instr_out(data, hw_offset, 18, "Attrib 7-0 WrapShortest Enable\n");
2545 instr_out(data, hw_offset, 19, "Attrib 15-8 WrapShortest Enable\n");
2550 len = (data[0] & 0xff) + 2;
2552 fprintf(out, "Bad count in 3DSTATE_WM\n");
2554 BUFFER_FAIL(count, len, "3DSTATE_WM");
2555 instr_out(data, hw_offset, 0, "3DSTATE_WM\n");
2556 instr_out(data, hw_offset, 1, "kernel start pointer 0\n");
2557 instr_out(data, hw_offset, 2, "SPF=%d, VME=%d, Sampler Count %d, "
2558 "Binding table count %d\n",
2559 (data[2] >> 31) & 1,
2560 (data[2] >> 30) & 1,
2561 (data[2] >> 27) & 7,
2562 (data[2] >> 18) & 0xff);
2563 instr_out(data, hw_offset, 3, "scratch offset\n");
2564 instr_out(data, hw_offset, 4, "Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, "
2565 "Dispatch GRF start[0] %d, start[1] %d, start[2] %d\n",
2566 (data[4] & (1 << 30)) != 0,
2567 (data[4] & (1 << 28)) != 0,
2568 (data[4] & (1 << 27)) != 0,
2569 (data[4] >> 16) & 0x7f,
2570 (data[4] >> 8) & 0x7f,
2572 instr_out(data, hw_offset, 5, "MaxThreads %d, PS KillPixel %d, PS computed Z %d, "
2573 "PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, Dispatch32 %d, "
2574 "Dispatch16 %d, Dispatch8 %d\n",
2575 ((data[5] >> 25) & 0x7f) + 1,
2576 (data[5] & (1 << 22)) != 0,
2577 (data[5] & (1 << 21)) != 0,
2578 (data[5] & (1 << 20)) != 0,
2579 (data[5] & (1 << 19)) != 0,
2580 (data[5] & (1 << 8)) != 0,
2581 (data[5] & (1 << 2)) != 0,
2582 (data[5] & (1 << 1)) != 0,
2583 (data[5] & (1 << 0)) != 0);
2584 instr_out(data, hw_offset, 6, "Num SF output %d, Pos XY offset %d, ZW interp mode %d , "
2585 "Barycentric interp mode 0x%x, Point raster rule %d, Multisample mode %d, "
2586 "Multisample Dispatch mode %d\n",
2587 (data[6] >> 20) & 0x3f,
2588 (data[6] >> 18) & 3,
2589 (data[6] >> 16) & 3,
2590 (data[6] >> 10) & 0x3f,
2591 (data[6] & (1 << 9)) != 0,
2594 instr_out(data, hw_offset, 7, "kernel start pointer 1\n");
2595 instr_out(data, hw_offset, 8, "kernel start pointer 2\n");
2601 fprintf(out, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
2603 BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
2605 instr_out(data, hw_offset, 0,
2606 "3DSTATE_DRAWING_RECTANGLE\n");
2607 instr_out(data, hw_offset, 1, "top left: %d,%d\n",
2609 (data[1] >> 16) & 0xffff);
2610 instr_out(data, hw_offset, 2, "bottom right: %d,%d\n",
2612 (data[2] >> 16) & 0xffff);
2613 instr_out(data, hw_offset, 3, "origin: %d,%d\n",
2614 (int)data[3] & 0xffff,
2615 ((int)data[3] >> 16) & 0xffff);
2620 if (len < 5 || len > 7)
2621 fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n");
2623 BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER");
2625 instr_out(data, hw_offset, 0,
2626 "3DSTATE_DEPTH_BUFFER\n");
2627 if (IS_GEN5(devid) || IS_GEN6(devid))
2628 instr_out(data, hw_offset, 1, "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d\n",
2629 get_965_surfacetype(data[1] >> 29),
2630 get_965_depthformat((data[1] >> 18) & 0x7),
2631 (data[1] & 0x0001ffff) + 1,
2632 data[1] & (1 << 27) ? "" : "not ",
2633 (data[1] & (1 << 22)) != 0,
2634 (data[1] & (1 << 21)) != 0);
2636 instr_out(data, hw_offset, 1, "%s, %s, pitch = %d bytes, %stiled\n",
2637 get_965_surfacetype(data[1] >> 29),
2638 get_965_depthformat((data[1] >> 18) & 0x7),
2639 (data[1] & 0x0001ffff) + 1,
2640 data[1] & (1 << 27) ? "" : "not ");
2641 instr_out(data, hw_offset, 2, "depth offset\n");
2642 instr_out(data, hw_offset, 3, "%dx%d\n",
2643 ((data[3] & 0x0007ffc0) >> 6) + 1,
2644 ((data[3] & 0xfff80000) >> 19) + 1);
2645 instr_out(data, hw_offset, 4, "volume depth\n");
2647 instr_out(data, hw_offset, 5, "\n");
2650 instr_out(data, hw_offset, 6, "\n");
2652 instr_out(data, hw_offset, 6, "render target view extent\n");
2659 if (intel_gen(devid) >= 6) {
2661 len = (data[0] & 0xff) + 2;
2662 if (len != 4 && len != 5)
2663 fprintf(out, "Bad count in PIPE_CONTROL\n");
2665 BUFFER_FAIL(count, len, "PIPE_CONTROL");
2667 switch ((data[1] >> 14) & 0x3) {
2668 case 0: desc1 = "no write"; break;
2669 case 1: desc1 = "qword write"; break;
2670 case 2: desc1 = "PS_DEPTH_COUNT write"; break;
2671 case 3: desc1 = "TIMESTAMP write"; break;
2673 instr_out(data, hw_offset, 0, "PIPE_CONTROL\n");
2674 instr_out(data, hw_offset, 1,
2675 "%s, %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
2677 data[1] & (1 << 20) ? "cs stall, " : "",
2678 data[1] & (1 << 19) ? "global snapshot count reset, " : "",
2679 data[1] & (1 << 18) ? "tlb invalidate, " : "",
2680 data[1] & (1 << 17) ? "gfdt flush, " : "",
2681 data[1] & (1 << 17) ? "media state clear, " : "",
2682 data[1] & (1 << 13) ? "depth stall, " : "",
2683 data[1] & (1 << 12) ? "render target cache flush, " : "",
2684 data[1] & (1 << 11) ? "instruction cache invalidate, " : "",
2685 data[1] & (1 << 10) ? "texture cache invalidate, " : "",
2686 data[1] & (1 << 9) ? "indirect state invalidate, " : "",
2687 data[1] & (1 << 8) ? "notify irq, " : "",
2688 data[1] & (1 << 7) ? "PIPE_CONTROL flush, " : "",
2689 data[1] & (1 << 6) ? "protect mem app_id, " : "",
2690 data[1] & (1 << 5) ? "DC flush, " : "",
2691 data[1] & (1 << 4) ? "vf fetch invalidate, " : "",
2692 data[1] & (1 << 3) ? "constant cache invalidate, " : "",
2693 data[1] & (1 << 2) ? "state cache invalidate, " : "",
2694 data[1] & (1 << 1) ? "stall at scoreboard, " : "",
2695 data[1] & (1 << 0) ? "depth cache flush, " : "");
2697 instr_out(data, hw_offset, 2, "destination address\n");
2698 instr_out(data, hw_offset, 3, "immediate dword low\n");
2699 instr_out(data, hw_offset, 4, "immediate dword high\n");
2701 for (i = 2; i < len; i++) {
2702 instr_out(data, hw_offset, i, "\n");
2707 len = (data[0] & 0xff) + 2;
2709 fprintf(out, "Bad count in PIPE_CONTROL\n");
2711 BUFFER_FAIL(count, len, "PIPE_CONTROL");
2713 switch ((data[0] >> 14) & 0x3) {
2714 case 0: desc1 = "no write"; break;
2715 case 1: desc1 = "qword write"; break;
2716 case 2: desc1 = "PS_DEPTH_COUNT write"; break;
2717 case 3: desc1 = "TIMESTAMP write"; break;
2719 instr_out(data, hw_offset, 0,
2720 "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, "
2723 data[0] & (1 << 13) ? "" : "no ",
2724 data[0] & (1 << 12) ? "" : "no ",
2725 data[0] & (1 << 11) ? "" : "no ");
2726 instr_out(data, hw_offset, 1, "destination address\n");
2727 instr_out(data, hw_offset, 2, "immediate dword low\n");
2728 instr_out(data, hw_offset, 3, "immediate dword high\n");
2732 len = (data[0] & 0xff) + 2;
2734 fprintf(out, "Bad count in 3DPRIMITIVE\n");
2736 BUFFER_FAIL(count, len, "3DPRIMITIVE");
2738 instr_out(data, hw_offset, 0,
2739 "3DPRIMITIVE: %s %s\n",
2740 get_965_prim_type(data[0]),
2741 (data[0] & (1 << 15)) ? "random" : "sequential");
2742 instr_out(data, hw_offset, 1, "vertex count\n");
2743 instr_out(data, hw_offset, 2, "start vertex\n");
2744 instr_out(data, hw_offset, 3, "instance count\n");
2745 instr_out(data, hw_offset, 4, "start instance\n");
2746 instr_out(data, hw_offset, 5, "index bias\n");
2750 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
2751 opcode_3d = &opcodes_3d[idx];
2752 if ((data[0] & 0xffff0000) >> 16 == opcode_3d->opcode) {
2756 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
2757 if (opcode_3d->max_len > 1) {
2758 len = (data[0] & 0xff) + 2;
2759 if (len < opcode_3d->min_len ||
2760 len > opcode_3d->max_len)
2762 fprintf(out, "Bad count in %s\n", opcode_3d->name);
2766 for (i = 1; i < len; i++) {
2768 BUFFER_FAIL(count, len, opcode_3d->name);
2769 instr_out(data, hw_offset, i, "dword %d\n", i);
2775 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n", opcode);
2781 decode_3d_i830(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
2792 { 0x02, 1, 1, "3DSTATE_MODES_3" },
2793 { 0x03, 1, 1, "3DSTATE_ENABLES_1"},
2794 { 0x04, 1, 1, "3DSTATE_ENABLES_2"},
2795 { 0x05, 1, 1, "3DSTATE_VFT0"},
2796 { 0x06, 1, 1, "3DSTATE_AA"},
2797 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
2798 { 0x08, 1, 1, "3DSTATE_MODES_1" },
2799 { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" },
2800 { 0x0a, 1, 1, "3DSTATE_VFT1"},
2801 { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" },
2802 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
2803 { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" },
2804 { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" },
2805 { 0x0f, 1, 1, "3DSTATE_MODES_2" },
2806 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
2807 { 0x16, 1, 1, "3DSTATE_MODES_4" },
2810 opcode = (data[0] & 0x1f000000) >> 24;
2814 return decode_3d_primitive(data, count, hw_offset, failures);
2816 return decode_3d_1d(data, count, hw_offset, devid, failures);
2818 return decode_3d_1c(data, count, hw_offset, failures);
2821 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
2822 opcode_3d = &opcodes_3d[idx];
2823 if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) {
2824 unsigned int len = 1, i;
2826 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
2827 if (opcode_3d->max_len > 1) {
2828 len = (data[0] & 0xff) + 2;
2829 if (len < opcode_3d->min_len ||
2830 len > opcode_3d->max_len)
2832 fprintf(out, "Bad count in %s\n", opcode_3d->name);
2836 for (i = 1; i < len; i++) {
2838 BUFFER_FAIL(count, len, opcode_3d->name);
2839 instr_out(data, hw_offset, i, "dword %d\n", i);
2845 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n", opcode);
2851 * Decodes an i830-i915 batch buffer, writing the output to stdout.
2853 * \param data batch buffer contents
2854 * \param count number of DWORDs to decode in the batch buffer
2855 * \param hw_offset hardware address for the buffer
2858 intel_decode(uint32_t *data, int count,
2861 uint32_t ignore_end_of_batchbuffer)
2869 while (index < count) {
2870 switch ((data[index] & 0xe0000000) >> 29) {
2872 ret = decode_mi(data + index, count - index,
2873 hw_offset + index * 4, &failures);
2875 /* If MI_BATCHBUFFER_END happened, then dump the rest of the
2876 * output in case we some day want it in debugging, but don't
2877 * decode it since it'll just confuse in the common case.
2880 if (ignore_end_of_batchbuffer) {
2883 for (index = index + 1; index < count; index++) {
2884 instr_out(data, hw_offset, index, "\n");
2891 index += decode_2d(data + index, count - index,
2892 hw_offset + index * 4, &failures);
2895 if (IS_965(devid)) {
2896 index += decode_3d_965(data + index, count - index,
2897 hw_offset + index * 4,
2899 } else if (IS_GEN3(devid)) {
2900 index += decode_3d(data + index, count - index,
2901 hw_offset + index * 4,
2904 index += decode_3d_i830(data + index, count - index,
2905 hw_offset + index * 4,
2910 instr_out(data, hw_offset, index, "UNKNOWN\n");
2921 void intel_decode_context_reset(void)
2927 void intel_decode_context_set_head_tail(uint32_t head, uint32_t tail)