2 * Copyright © 2009-2011 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
29 #include "intel_decode.h"
30 #include "intel_chipset.h"
31 #include "intel_gpu_tools.h"
34 static uint32_t saved_s2 = 0, saved_s4 = 0;
35 static char saved_s2_set = 0, saved_s4_set = 0;
36 static uint32_t head_offset = 0xffffffff; /* undefined */
37 static uint32_t tail_offset = 0xffffffff; /* undefined */
40 #define ARRAY_SIZE(A) (sizeof(A)/sizeof(A[0]))
43 #define BUFFER_FAIL(_count, _len, _name) do { \
44 fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
45 (_name), (_count), (_len)); \
50 static float int_as_float(uint32_t intval)
62 instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
67 uint32_t offset = hw_offset + index * 4;
69 if (offset == head_offset)
71 else if (offset == tail_offset)
76 fprintf(out, "0x%08x: %s 0x%08x: %s", offset, parseinfo,
77 data[index], index == 0 ? "" : " ");
79 vfprintf(out, fmt, va);
84 decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures)
86 unsigned int opcode, len = -1;
87 char *post_sync_op = "";
96 { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
97 { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
98 { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" },
99 { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" },
100 { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
101 { 0x04, 0, 1, 1, "MI_FLUSH" },
102 { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" },
103 { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
104 { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
105 { 0x00, 0, 1, 1, "MI_NOOP" },
106 { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" },
107 { 0x07, 0, 1, 1, "MI_REPORT_HEAD" },
108 { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT" },
109 { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" },
110 { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" },
111 { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" },
112 { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" },
113 { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" },
114 { 0x16, 0x7f, 3, 3, "MI_SEMAPHORE_MBOX" },
115 { 0x26, 0x1f, 3, 4, "MI_FLUSH_DW" },
116 { 0x0b, 0, 1, 1, "MI_SUSPEND_FLUSH"},
119 /* check instruction length */
120 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
122 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
124 if (opcodes_mi[opcode].max_len > 1) {
126 (data[0] & opcodes_mi[opcode].len_mask) + 2;
127 if (len < opcodes_mi[opcode].min_len
128 || len > opcodes_mi[opcode].max_len) {
130 "Bad length (%d) in %s, [%d, %d]\n",
131 len, opcodes_mi[opcode].name,
132 opcodes_mi[opcode].min_len,
133 opcodes_mi[opcode].max_len);
140 switch ((data[0] & 0x1f800000) >> 23) {
142 instr_out(data, hw_offset, 0, "MI_BATCH_BUFFER_END\n");
145 instr_out(data, hw_offset, 0, "MI_SEMAPHORE_MBOX%s%s%s%s %u\n",
146 data[0] & (1 << 22) ? " global gtt," : "",
147 data[0] & (1 << 21) ? " update semaphore," : "",
148 data[0] & (1 << 20) ? " compare semaphore," : "",
149 data[0] & (1 << 18) ? " use compare reg" : "",
150 (data[0] & (0x3 << 16)) >> 16);
151 instr_out(data, hw_offset, 1, "value\n");
152 instr_out(data, hw_offset, 2, "address\n");
155 instr_out(data, hw_offset, 0, "MI_STORE_DATA_INDEX%s\n",
156 data[0] & (1 << 21) ? " use per-process HWS," : "");
157 instr_out(data, hw_offset, 1, "index\n");
158 instr_out(data, hw_offset, 2, "dword\n");
160 instr_out(data, hw_offset, 3, "upper dword\n");
163 if (data[0] & (1 << 22))
164 instr_out(data, hw_offset, 0,
165 "MI_NOOP write NOPID reg, val=0x%x\n",
166 data[0] & ((1 << 22) - 1));
168 instr_out(data, hw_offset, 0, "MI_NOOP\n");
171 switch (data[0] & (0x3 << 14)) {
173 post_sync_op = "no write";
176 post_sync_op = "write data";
179 post_sync_op = "reserved";
182 post_sync_op = "write TIMESTAMP";
185 instr_out(data, hw_offset, 0,
186 "MI_FLUSH_DW%s%s%s%s post_sync_op='%s' %s%s\n",
187 data[0] & (1 << 22) ?
188 " enable protected mem (BCS-only)," : "",
189 data[0] & (1 << 21) ? " store in hws," : "",
190 data[0] & (1 << 18) ? " invalidate tlb," : "",
191 data[0] & (1 << 17) ? " flush gfdt," : "",
193 data[0] & (1 << 8) ? " enable notify interrupt," : "",
195 " invalidate video state (BCS-only)," : "");
196 if (data[0] & (1 << 21))
197 instr_out(data, hw_offset, 1, "hws index\n");
199 instr_out(data, hw_offset, 1, "address\n");
200 instr_out(data, hw_offset, 2, "dword\n");
202 instr_out(data, hw_offset, 3, "upper dword\n");
206 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
208 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
210 instr_out(data, hw_offset, 0, "%s\n",
211 opcodes_mi[opcode].name);
212 for (int i = 1; i < len; i++) {
214 BUFFER_FAIL(count, len,
215 opcodes_mi[opcode].name);
216 instr_out(data, hw_offset, i, "dword %d\n", i);
223 instr_out(data, hw_offset, 0, "MI UNKNOWN\n");
229 decode_2d_br00(uint32_t *data, int count, uint32_t hw_offset, char *cmd)
231 instr_out(data, hw_offset, 0,
232 "%s (rgb %sabled, alpha %sabled, src tile %d, dst tile %d)\n",
234 (data[count] & (1 << 20)) ? "en" : "dis",
235 (data[count] & (1 << 21)) ? "en" : "dis",
236 (data[count] >> 15) & 1, (data[count] >> 11) & 1);
239 static void decode_2d_br01(uint32_t *data, int count, uint32_t hw_offset)
242 switch ((data[count] >> 24) & 0x3) {
257 instr_out(data, hw_offset, count, "format %s, pitch %d, rop 0x%02x, "
258 "clipping %sabled, %s%s \n",
260 (short)(data[count] & 0xffff),
261 (data[count] >> 16) & 0xff,
262 data[count] & (1 << 30) ? "en" : "dis",
263 data[count] & (1 << 31) ? "solid pattern enabled, " : "",
264 data[count] & (1 << 31) ?
265 "mono pattern transparency enabled, " : "");
270 decode_2d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
272 unsigned int opcode, len;
280 { 0x40, 5, 5, "COLOR_BLT" },
281 { 0x43, 6, 6, "SRC_COPY_BLT" },
282 { 0x01, 8, 8, "XY_SETUP_BLT" },
283 { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
284 { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
285 { 0x24, 2, 2, "XY_PIXEL_BLT" },
286 { 0x25, 3, 3, "XY_SCANLINES_BLT" },
287 { 0x26, 4, 4, "Y_TEXT_BLT" },
288 { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
289 { 0x50, 6, 6, "XY_COLOR_BLT" },
290 { 0x51, 6, 6, "XY_PAT_BLT" },
291 { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
292 { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
293 { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
294 { 0x52, 9, 9, "XY_MONO_PAT_BLT" },
295 { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
296 { 0x53, 8, 8, "XY_SRC_COPY_BLT" },
297 { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
298 { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
299 { 0x55, 9, 9, "XY_FULL_BLT" },
300 { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
301 { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
302 { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
303 { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
304 { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT"},
307 switch ((data[0] & 0x1fc00000) >> 22) {
309 instr_out(data, hw_offset, 0,
310 "XY_SCANLINES_BLT (pattern seed (%d, %d), dst tile %d)\n",
311 (data[0] >> 12) & 0x8,
312 (data[0] >> 8) & 0x8, (data[0] >> 11) & 1);
314 len = (data[0] & 0x000000ff) + 2;
316 fprintf(out, "Bad count in XY_SCANLINES_BLT\n");
318 BUFFER_FAIL(count, len, "XY_SCANLINES_BLT");
320 instr_out(data, hw_offset, 1, "dest (%d,%d)\n",
321 data[1] & 0xffff, data[1] >> 16);
322 instr_out(data, hw_offset, 2, "dest (%d,%d)\n",
323 data[2] & 0xffff, data[2] >> 16);
326 decode_2d_br00(data, 0, hw_offset, "XY_SETUP_BLT");
328 len = (data[0] & 0x000000ff) + 2;
330 fprintf(out, "Bad count in XY_SETUP_BLT\n");
332 BUFFER_FAIL(count, len, "XY_SETUP_BLT");
334 decode_2d_br01(data, 1, hw_offset);
335 instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
336 data[2] & 0xffff, data[2] >> 16);
337 instr_out(data, hw_offset, 3, "cliprect (%d,%d)\n",
338 data[3] & 0xffff, data[3] >> 16);
339 instr_out(data, hw_offset, 4, "setup dst offset 0x%08x\n",
341 instr_out(data, hw_offset, 5, "setup background color\n");
342 instr_out(data, hw_offset, 6, "setup foreground color\n");
343 instr_out(data, hw_offset, 7, "color pattern offset\n");
346 decode_2d_br00(data, 0, hw_offset, "XY_SETUP_CLIP_BLT");
348 len = (data[0] & 0x000000ff) + 2;
350 fprintf(out, "Bad count in XY_SETUP_CLIP_BLT\n");
352 BUFFER_FAIL(count, len, "XY_SETUP_CLIP_BLT");
354 instr_out(data, hw_offset, 1, "cliprect (%d,%d)\n",
355 data[1] & 0xffff, data[2] >> 16);
356 instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
357 data[2] & 0xffff, data[3] >> 16);
360 decode_2d_br00(data, 0, hw_offset,
361 "XY_SETUP_MONO_PATTERN_SL_BLT");
363 len = (data[0] & 0x000000ff) + 2;
366 "Bad count in XY_SETUP_MONO_PATTERN_SL_BLT\n");
368 BUFFER_FAIL(count, len, "XY_SETUP_MONO_PATTERN_SL_BLT");
370 decode_2d_br01(data, 1, hw_offset);
371 instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
372 data[2] & 0xffff, data[2] >> 16);
373 instr_out(data, hw_offset, 3, "cliprect (%d,%d)\n",
374 data[3] & 0xffff, data[3] >> 16);
375 instr_out(data, hw_offset, 4, "setup dst offset 0x%08x\n",
377 instr_out(data, hw_offset, 5, "setup background color\n");
378 instr_out(data, hw_offset, 6, "setup foreground color\n");
379 instr_out(data, hw_offset, 7, "mono pattern dw0\n");
380 instr_out(data, hw_offset, 8, "mono pattern dw1\n");
383 decode_2d_br00(data, 0, hw_offset, "XY_COLOR_BLT");
385 len = (data[0] & 0x000000ff) + 2;
387 fprintf(out, "Bad count in XY_COLOR_BLT\n");
389 BUFFER_FAIL(count, len, "XY_COLOR_BLT");
391 decode_2d_br01(data, 1, hw_offset);
392 instr_out(data, hw_offset, 2, "(%d,%d)\n",
393 data[2] & 0xffff, data[2] >> 16);
394 instr_out(data, hw_offset, 3, "(%d,%d)\n",
395 data[3] & 0xffff, data[3] >> 16);
396 instr_out(data, hw_offset, 4, "offset 0x%08x\n", data[4]);
397 instr_out(data, hw_offset, 5, "color\n");
400 decode_2d_br00(data, 0, hw_offset, "XY_SRC_COPY_BLT");
402 len = (data[0] & 0x000000ff) + 2;
404 fprintf(out, "Bad count in XY_SRC_COPY_BLT\n");
406 BUFFER_FAIL(count, len, "XY_SRC_COPY_BLT");
408 decode_2d_br01(data, 1, hw_offset);
409 instr_out(data, hw_offset, 2, "dst (%d,%d)\n",
410 data[2] & 0xffff, data[2] >> 16);
411 instr_out(data, hw_offset, 3, "dst (%d,%d)\n",
412 data[3] & 0xffff, data[3] >> 16);
413 instr_out(data, hw_offset, 4, "dst offset 0x%08x\n", data[4]);
414 instr_out(data, hw_offset, 5, "src (%d,%d)\n",
415 data[5] & 0xffff, data[5] >> 16);
416 instr_out(data, hw_offset, 6, "src pitch %d\n",
417 (short)(data[6] & 0xffff));
418 instr_out(data, hw_offset, 7, "src offset 0x%08x\n", data[7]);
422 for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]);
424 if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) {
428 instr_out(data, hw_offset, 0, "%s\n",
429 opcodes_2d[opcode].name);
430 if (opcodes_2d[opcode].max_len > 1) {
431 len = (data[0] & 0x000000ff) + 2;
432 if (len < opcodes_2d[opcode].min_len ||
433 len > opcodes_2d[opcode].max_len) {
434 fprintf(out, "Bad count in %s\n",
435 opcodes_2d[opcode].name);
439 for (i = 1; i < len; i++) {
441 BUFFER_FAIL(count, len,
442 opcodes_2d[opcode].name);
443 instr_out(data, hw_offset, i, "dword %d\n", i);
450 instr_out(data, hw_offset, 0, "2D UNKNOWN\n");
456 decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures)
460 opcode = (data[0] & 0x00f80000) >> 19;
464 instr_out(data, hw_offset, 0,
465 "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n");
468 instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE %s\n",
469 data[0] & 1 ? "enabled" : "disabled");
472 instr_out(data, hw_offset, 0, "3DSTATE_MAP_COORD_SET_I830\n");
475 instr_out(data, hw_offset, 0, "3DSTATE_MAP_CUBE_I830\n");
478 instr_out(data, hw_offset, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
482 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
488 /** Sets the string dstname to describe the destination of the PS instruction */
490 i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask)
492 uint32_t a0 = data[i];
493 int dst_nr = (a0 >> 14) & 0xf;
498 if (((a0 >> 10) & 0xf) == 0xf) {
501 int dstmask_index = 0;
503 dstmask[dstmask_index++] = '.';
505 dstmask[dstmask_index++] = 'x';
507 dstmask[dstmask_index++] = 'y';
509 dstmask[dstmask_index++] = 'z';
511 dstmask[dstmask_index++] = 'w';
512 dstmask[dstmask_index++] = 0;
524 switch ((a0 >> 19) & 0x7) {
527 fprintf(out, "bad destination reg R%d\n", dst_nr);
528 sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat);
532 fprintf(out, "bad destination reg oC%d\n", dst_nr);
533 sprintf(dstname, "oC%s%s", dstmask, sat);
537 fprintf(out, "bad destination reg oD%d\n", dst_nr);
538 sprintf(dstname, "oD%s%s", dstmask, sat);
542 fprintf(out, "bad destination reg U%d\n", dst_nr);
543 sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat);
546 sprintf(dstname, "RESERVED");
551 static char *i915_get_channel_swizzle(uint32_t select)
553 switch (select & 0x7) {
555 return (select & 8) ? "-x" : "x";
557 return (select & 8) ? "-y" : "y";
559 return (select & 8) ? "-z" : "z";
561 return (select & 8) ? "-w" : "w";
563 return (select & 8) ? "-0" : "0";
565 return (select & 8) ? "-1" : "1";
567 return (select & 8) ? "-bad" : "bad";
572 i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name)
576 sprintf(name, "R%d", src_nr);
578 fprintf(out, "bad src reg %s\n", name);
582 sprintf(name, "T%d", src_nr);
583 else if (src_nr == 8)
584 sprintf(name, "DIFFUSE");
585 else if (src_nr == 9)
586 sprintf(name, "SPECULAR");
587 else if (src_nr == 10)
588 sprintf(name, "FOG");
590 fprintf(out, "bad src reg T%d\n", src_nr);
591 sprintf(name, "RESERVED");
595 sprintf(name, "C%d", src_nr);
597 fprintf(out, "bad src reg %s\n", name);
602 fprintf(out, "bad src reg oC%d\n", src_nr);
607 fprintf(out, "bad src reg oD%d\n", src_nr);
610 sprintf(name, "U%d", src_nr);
612 fprintf(out, "bad src reg %s\n", name);
615 fprintf(out, "bad src reg type %d\n", src_type);
616 sprintf(name, "RESERVED");
621 static void i915_get_instruction_src0(uint32_t *data, int i, char *srcname)
623 uint32_t a0 = data[i];
624 uint32_t a1 = data[i + 1];
625 int src_nr = (a0 >> 2) & 0x1f;
626 char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf);
627 char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf);
628 char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf);
629 char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf);
632 i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname);
633 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
635 if (strcmp(swizzle, ".xyzw") != 0)
636 strcat(srcname, swizzle);
639 static void i915_get_instruction_src1(uint32_t *data, int i, char *srcname)
641 uint32_t a1 = data[i + 1];
642 uint32_t a2 = data[i + 2];
643 int src_nr = (a1 >> 8) & 0x1f;
644 char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf);
645 char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf);
646 char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf);
647 char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf);
650 i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname);
651 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
653 if (strcmp(swizzle, ".xyzw") != 0)
654 strcat(srcname, swizzle);
657 static void i915_get_instruction_src2(uint32_t *data, int i, char *srcname)
659 uint32_t a2 = data[i + 2];
660 int src_nr = (a2 >> 16) & 0x1f;
661 char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf);
662 char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf);
663 char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf);
664 char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf);
667 i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname);
668 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
670 if (strcmp(swizzle, ".xyzw") != 0)
671 strcat(srcname, swizzle);
675 i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name)
679 sprintf(name, "R%d", src_nr);
681 fprintf(out, "bad src reg %s\n", name);
685 sprintf(name, "T%d", src_nr);
686 else if (src_nr == 8)
687 sprintf(name, "DIFFUSE");
688 else if (src_nr == 9)
689 sprintf(name, "SPECULAR");
690 else if (src_nr == 10)
691 sprintf(name, "FOG");
693 fprintf(out, "bad src reg T%d\n", src_nr);
694 sprintf(name, "RESERVED");
700 fprintf(out, "bad src reg oC%d\n", src_nr);
705 fprintf(out, "bad src reg oD%d\n", src_nr);
708 fprintf(out, "bad src reg type %d\n", src_type);
709 sprintf(name, "RESERVED");
715 i915_decode_alu1(uint32_t *data, uint32_t hw_offset,
716 int i, char *instr_prefix, char *op_name)
718 char dst[100], src0[100];
720 i915_get_instruction_dst(data, i, dst, 1);
721 i915_get_instruction_src0(data, i, src0);
723 instr_out(data, hw_offset, i++, "%s: %s %s, %s\n", instr_prefix,
725 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
726 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
730 i915_decode_alu2(uint32_t *data, uint32_t hw_offset,
731 int i, char *instr_prefix, char *op_name)
733 char dst[100], src0[100], src1[100];
735 i915_get_instruction_dst(data, i, dst, 1);
736 i915_get_instruction_src0(data, i, src0);
737 i915_get_instruction_src1(data, i, src1);
739 instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s\n", instr_prefix,
740 op_name, dst, src0, src1);
741 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
742 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
746 i915_decode_alu3(uint32_t *data, uint32_t hw_offset,
747 int i, char *instr_prefix, char *op_name)
749 char dst[100], src0[100], src1[100], src2[100];
751 i915_get_instruction_dst(data, i, dst, 1);
752 i915_get_instruction_src0(data, i, src0);
753 i915_get_instruction_src1(data, i, src1);
754 i915_get_instruction_src2(data, i, src2);
756 instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix,
757 op_name, dst, src0, src1, src2);
758 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
759 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
763 i915_decode_tex(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix,
766 uint32_t t0 = data[i];
767 uint32_t t1 = data[i + 1];
772 i915_get_instruction_dst(data, i, dst_name, 0);
773 i915_get_instruction_addr((t1 >> 24) & 0x7,
774 (t1 >> 17) & 0xf, addr_name);
775 sampler_nr = t0 & 0xf;
777 instr_out(data, hw_offset, i++, "%s: %s %s, S%d, %s\n", instr_prefix,
778 tex_name, dst_name, sampler_nr, addr_name);
779 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
780 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
784 i915_decode_dcl(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix)
786 uint32_t d0 = data[i];
788 int dcl_nr = (d0 >> 14) & 0xf;
789 char *dcl_x = d0 & (1 << 10) ? "x" : "";
790 char *dcl_y = d0 & (1 << 11) ? "y" : "";
791 char *dcl_z = d0 & (1 << 12) ? "z" : "";
792 char *dcl_w = d0 & (1 << 13) ? "w" : "";
795 switch ((d0 >> 19) & 0x3) {
797 sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w);
798 if (strcmp(dcl_mask, ".") == 0)
799 fprintf(out, "bad (empty) dcl mask\n");
802 fprintf(out, "bad T%d dcl register number\n", dcl_nr);
804 if (strcmp(dcl_mask, ".x") != 0 &&
805 strcmp(dcl_mask, ".xy") != 0 &&
806 strcmp(dcl_mask, ".xz") != 0 &&
807 strcmp(dcl_mask, ".w") != 0 &&
808 strcmp(dcl_mask, ".xyzw") != 0) {
809 fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr,
812 instr_out(data, hw_offset, i++, "%s: DCL T%d%s\n",
813 instr_prefix, dcl_nr, dcl_mask);
815 if (strcmp(dcl_mask, ".xz") == 0)
816 fprintf(out, "errataed bad dcl mask %s\n",
818 else if (strcmp(dcl_mask, ".xw") == 0)
819 fprintf(out, "errataed bad dcl mask %s\n",
821 else if (strcmp(dcl_mask, ".xzw") == 0)
822 fprintf(out, "errataed bad dcl mask %s\n",
826 instr_out(data, hw_offset, i++,
827 "%s: DCL DIFFUSE%s\n", instr_prefix,
829 } else if (dcl_nr == 9) {
830 instr_out(data, hw_offset, i++,
831 "%s: DCL SPECULAR%s\n", instr_prefix,
833 } else if (dcl_nr == 10) {
834 instr_out(data, hw_offset, i++,
835 "%s: DCL FOG%s\n", instr_prefix,
839 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
840 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
843 switch ((d0 >> 22) & 0x3) {
854 sampletype = "RESERVED";
858 fprintf(out, "bad S%d dcl register number\n", dcl_nr);
859 instr_out(data, hw_offset, i++, "%s: DCL S%d %s\n",
860 instr_prefix, dcl_nr, sampletype);
861 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
862 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
865 instr_out(data, hw_offset, i++, "%s: DCL RESERVED%d\n",
866 instr_prefix, dcl_nr);
867 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
868 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
873 i915_decode_instruction(uint32_t *data, uint32_t hw_offset,
874 int i, char *instr_prefix)
876 switch ((data[i] >> 24) & 0x1f) {
878 instr_out(data, hw_offset, i++, "%s: NOP\n", instr_prefix);
879 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
880 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
883 i915_decode_alu2(data, hw_offset, i, instr_prefix, "ADD");
886 i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOV");
889 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MUL");
892 i915_decode_alu3(data, hw_offset, i, instr_prefix, "MAD");
895 i915_decode_alu3(data, hw_offset, i, instr_prefix, "DP2ADD");
898 i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP3");
901 i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP4");
904 i915_decode_alu1(data, hw_offset, i, instr_prefix, "FRC");
907 i915_decode_alu1(data, hw_offset, i, instr_prefix, "RCP");
910 i915_decode_alu1(data, hw_offset, i, instr_prefix, "RSQ");
913 i915_decode_alu1(data, hw_offset, i, instr_prefix, "EXP");
916 i915_decode_alu1(data, hw_offset, i, instr_prefix, "LOG");
919 i915_decode_alu2(data, hw_offset, i, instr_prefix, "CMP");
922 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MIN");
925 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MAX");
928 i915_decode_alu1(data, hw_offset, i, instr_prefix, "FLR");
931 i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOD");
934 i915_decode_alu1(data, hw_offset, i, instr_prefix, "TRC");
937 i915_decode_alu2(data, hw_offset, i, instr_prefix, "SGE");
940 i915_decode_alu2(data, hw_offset, i, instr_prefix, "SLT");
943 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLD");
946 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDP");
949 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDB");
952 i915_decode_dcl(data, hw_offset, i, instr_prefix);
955 instr_out(data, hw_offset, i++, "%s: unknown\n", instr_prefix);
956 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
957 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
962 static char *decode_compare_func(uint32_t op)
985 static char *decode_stencil_op(uint32_t op)
1008 static char *decode_logic_op(uint32_t op)
1047 static char *decode_blend_fact(uint32_t op)
1057 return "inv_src_colr";
1061 return "inv_src_alpha";
1065 return "inv_dst_alpha";
1069 return "inv_dst_colr";
1071 return "src_alpha_sat";
1075 return "inv_cnst_colr";
1077 return "cnst_alpha";
1079 return "inv_const_alpha";
1084 static char *decode_tex_coord_mode(uint32_t mode)
1086 switch (mode & 0x7) {
1092 return "clamp_edge";
1096 return "clamp_border";
1098 return "mirror_once";
1103 static char *decode_sample_filter(uint32_t mode)
1105 switch (mode & 0x7) {
1111 return "anisotropic";
1125 decode_3d_1d(uint32_t *data, int count,
1126 uint32_t hw_offset, uint32_t devid, int *failures)
1128 unsigned int len, i, c, idx, word, map, sampler, instr;
1129 char *format, *zformat, *type;
1138 } opcodes_3d_1d[] = {
1139 { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
1140 { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
1141 { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
1142 { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
1143 { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" },
1144 { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
1145 { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
1146 { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
1147 { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
1148 { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
1149 { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" },
1150 { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" },
1151 { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" },
1152 { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
1153 { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
1154 { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830"},
1157 opcode = (data[0] & 0x00ff0000) >> 16;
1161 /* This instruction is unusual. A 0 length means just
1162 * 1 DWORD instead of 2. The 0 length is specified in
1163 * one place to be unsupported, but stated to be
1164 * required in another, and 0 length LOAD_INDIRECTs
1165 * appear to cause no harm at least.
1167 instr_out(data, hw_offset, 0, "3DSTATE_LOAD_INDIRECT\n");
1168 len = (data[0] & 0x000000ff) + 1;
1170 if (data[0] & (0x01 << 8)) {
1172 BUFFER_FAIL(count, len,
1173 "3DSTATE_LOAD_INDIRECT");
1174 instr_out(data, hw_offset, i++, "SIS.0\n");
1175 instr_out(data, hw_offset, i++, "SIS.1\n");
1177 if (data[0] & (0x02 << 8)) {
1179 BUFFER_FAIL(count, len,
1180 "3DSTATE_LOAD_INDIRECT");
1181 instr_out(data, hw_offset, i++, "DIS.0\n");
1183 if (data[0] & (0x04 << 8)) {
1185 BUFFER_FAIL(count, len,
1186 "3DSTATE_LOAD_INDIRECT");
1187 instr_out(data, hw_offset, i++, "SSB.0\n");
1188 instr_out(data, hw_offset, i++, "SSB.1\n");
1190 if (data[0] & (0x08 << 8)) {
1192 BUFFER_FAIL(count, len,
1193 "3DSTATE_LOAD_INDIRECT");
1194 instr_out(data, hw_offset, i++, "MSB.0\n");
1195 instr_out(data, hw_offset, i++, "MSB.1\n");
1197 if (data[0] & (0x10 << 8)) {
1199 BUFFER_FAIL(count, len,
1200 "3DSTATE_LOAD_INDIRECT");
1201 instr_out(data, hw_offset, i++, "PSP.0\n");
1202 instr_out(data, hw_offset, i++, "PSP.1\n");
1204 if (data[0] & (0x20 << 8)) {
1206 BUFFER_FAIL(count, len,
1207 "3DSTATE_LOAD_INDIRECT");
1208 instr_out(data, hw_offset, i++, "PSC.0\n");
1209 instr_out(data, hw_offset, i++, "PSC.1\n");
1212 fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
1218 instr_out(data, hw_offset, 0,
1219 "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1220 len = (data[0] & 0x0000000f) + 2;
1222 for (word = 0; word <= 8; word++) {
1223 if (data[0] & (1 << (4 + word))) {
1225 BUFFER_FAIL(count, len,
1226 "3DSTATE_LOAD_STATE_IMMEDIATE_1");
1228 /* save vertex state for decode */
1229 if (!IS_GEN2(devid)) {
1241 instr_out(data, hw_offset, i,
1242 "S0: vbo offset: 0x%08x%s\n",
1245 ", auto cache invalidate disabled"
1249 instr_out(data, hw_offset, i,
1250 "S1: vertex width: %i, vertex pitch: %i\n",
1257 instr_out(data, hw_offset, i,
1258 "S2: texcoord formats: ");
1259 for (int tex_num = 0;
1260 tex_num < 8; tex_num++) {
1305 instr_out(data, hw_offset, i,
1306 "S3: not documented\n",
1311 char *cullmode = "";
1312 char *vfmt_xyzw = "";
1313 switch ((data[i] >> 13)
1350 case 1 << 6 | 1 << 2:
1354 case 2 << 6 | 1 << 2:
1358 case 3 << 6 | 1 << 2:
1362 case 4 << 6 | 1 << 2:
1369 "S4: point_width=%i, line_width=%.1f,"
1370 "%s%s%s%s%s cullmode=%s, vfmt=%s%s%s%s%s%s "
1433 "force default diffuse, "
1439 "force default specular, "
1445 "local depth ofs enable, "
1451 "point sprite enable, "
1466 "%s%s%s%s stencil_ref=0x%x, stencil_test=%s, "
1467 "stencil_fail=%s, stencil_pass_z_fail=%s, "
1468 "stencil_pass_z_pass=%s, %s%s%s%s\n",
1498 " force default point size,"
1504 " last pixel enable,"
1510 " global depth ofs enable,"
1536 "stencil write enable, "
1542 "stencil test enable, "
1548 "color dither enable, "
1559 instr_out(data, hw_offset, i,
1560 "S6: %salpha_test=%s, alpha_ref=0x%x, "
1561 "depth_test=%s, %ssrc_blnd_fct=%s, dst_blnd_fct=%s, "
1562 "%s%stristrip_provoking_vertex=%i\n",
1563 data[i] & (1 << 31) ?
1564 "alpha test enable, "
1572 data[i] & (1 << 15) ?
1573 "cbuf blend enable, "
1575 decode_blend_fact(data
1579 decode_blend_fact(data
1583 data[i] & (1 << 3) ?
1584 "depth write enable, "
1586 data[i] & (1 << 2) ?
1587 "cbuf write enable, "
1592 instr_out(data, hw_offset, i,
1593 "S7: depth offset constant: 0x%08x\n",
1598 instr_out(data, hw_offset, i,
1599 "S%d: 0x%08x\n", i, data[i]);
1606 "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1611 instr_out(data, hw_offset, 0,
1612 "3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1613 len = (data[0] & 0x0000000f) + 2;
1615 for (word = 6; word <= 14; word++) {
1616 if (data[0] & (1 << word)) {
1618 BUFFER_FAIL(count, len,
1619 "3DSTATE_LOAD_STATE_IMMEDIATE_2");
1622 instr_out(data, hw_offset, i++,
1624 else if (word >= 7 && word <= 10) {
1625 instr_out(data, hw_offset, i++,
1626 "TB%dC\n", word - 7);
1627 instr_out(data, hw_offset, i++,
1628 "TB%dA\n", word - 7);
1629 } else if (word >= 11 && word <= 14) {
1630 instr_out(data, hw_offset, i,
1631 "TM%dS0: offset=0x%08x, %s\n",
1633 data[i] & 0xfffffffe,
1634 data[i] & 1 ? "use fence" :
1637 instr_out(data, hw_offset, i,
1638 "TM%dS1: height=%i, width=%i, %s\n",
1639 word - 11, data[i] >> 21,
1640 (data[i] >> 10) & 0x3ff,
1641 data[i] & 2 ? (data[i] & 1 ?
1646 instr_out(data, hw_offset, i,
1647 "TM%dS2: pitch=%i, \n",
1649 ((data[i] >> 21) + 1) * 4);
1651 instr_out(data, hw_offset, i++,
1652 "TM%dS3\n", word - 11);
1653 instr_out(data, hw_offset, i++,
1654 "TM%dS4: dflt color\n",
1661 "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1666 instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n");
1667 len = (data[0] & 0x0000003f) + 2;
1668 instr_out(data, hw_offset, 1, "mask\n");
1671 for (map = 0; map <= 15; map++) {
1672 if (data[1] & (1 << map)) {
1673 int width, height, pitch, dword;
1677 BUFFER_FAIL(count, len,
1678 "3DSTATE_MAP_STATE");
1681 instr_out(data, hw_offset, i++,
1682 "map %d MS2 %s%s%s\n", map,
1684 "untrusted surface, " : "",
1686 "vertical line stride enable, " : "",
1688 "vertical ofs enable, " : "");
1691 width = ((dword >> 10) & ((1 << 11) - 1)) + 1;
1692 height = ((dword >> 21) & ((1 << 11) - 1)) + 1;
1695 if (dword & (1 << 2))
1697 else if (dword & (1 << 1))
1698 tiling = dword & (1 << 0) ? "Y" : "X";
1701 switch ((dword >> 7) & 0x7) {
1704 switch ((dword >> 3) & 0xf) {
1721 switch ((dword >> 3) & 0xf) {
1726 format = " argb1555";
1729 format = " argb4444";
1735 format = " bump655";
1750 switch ((dword >> 3) & 0xf) {
1752 format = " argb8888";
1755 format = " abgr8888";
1758 format = " xrgb8888";
1761 format = " xbgr8888";
1764 format = " qwvu8888";
1767 format = " axvu8888";
1770 format = " lxvu8888";
1773 format = " xlvu8888";
1776 format = " argb2101010";
1779 format = " abgr2101010";
1782 format = " awvu2101010";
1803 switch ((dword >> 3) & 0xf) {
1805 format = " yuv_swapy";
1811 format = " yuv_swapuv";
1814 format = " yuv_swapuvy";
1819 type = "compressed";
1820 switch ((dword >> 3) & 0x7) {
1834 format = " dxt1_rb";
1839 type = "4b indexed";
1840 switch ((dword >> 3) & 0xf) {
1842 format = " argb8888";
1848 instr_out(data, hw_offset, i++,
1849 "map %d MS3 [width=%d, height=%d, format=%s%s, tiling=%s%s]\n",
1850 map, width, height, type, format,
1852 dword & (1 << 9) ? " palette select" :
1857 4 * (((dword >> 21) & ((1 << 11) - 1)) + 1);
1858 instr_out(data, hw_offset, i++,
1859 "map %d MS4 [pitch=%d, max_lod=%i, vol_depth=%i, cube_face_ena=%x, %s]\n",
1860 map, pitch, (dword >> 9) & 0x3f,
1861 dword & 0xff, (dword >> 15) & 0x3f,
1862 dword & (1 << 8) ? "miplayout legacy"
1863 : "miplayout right");
1867 fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
1873 instr_out(data, hw_offset, 0,
1874 "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1875 len = (data[0] & 0x000000ff) + 2;
1878 for (c = 0; c <= 31; c++) {
1879 if (data[1] & (1 << c)) {
1881 BUFFER_FAIL(count, len,
1882 "3DSTATE_PIXEL_SHADER_CONSTANTS");
1883 instr_out(data, hw_offset, i, "C%d.X = %f\n", c,
1884 int_as_float(data[i]));
1886 instr_out(data, hw_offset, i, "C%d.Y = %f\n",
1887 c, int_as_float(data[i]));
1889 instr_out(data, hw_offset, i, "C%d.Z = %f\n",
1890 c, int_as_float(data[i]));
1892 instr_out(data, hw_offset, i, "C%d.W = %f\n",
1893 c, int_as_float(data[i]));
1899 "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1904 instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
1905 len = (data[0] & 0x000000ff) + 2;
1906 if ((len - 1) % 3 != 0 || len > 370) {
1908 "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
1912 for (instr = 0; instr < (len - 1) / 3; instr++) {
1913 char instr_prefix[10];
1916 BUFFER_FAIL(count, len,
1917 "3DSTATE_PIXEL_SHADER_PROGRAM");
1918 sprintf(instr_prefix, "PS%03d", instr);
1919 i915_decode_instruction(data, hw_offset, i,
1927 instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
1928 instr_out(data, hw_offset, 1, "mask\n");
1929 len = (data[0] & 0x0000003f) + 2;
1931 for (sampler = 0; sampler <= 15; sampler++) {
1932 if (data[1] & (1 << sampler)) {
1934 char *mip_filter = "";
1936 BUFFER_FAIL(count, len,
1937 "3DSTATE_SAMPLER_STATE");
1939 switch ((dword >> 20) & 0x3) {
1941 mip_filter = "none";
1944 mip_filter = "nearest";
1947 mip_filter = "linear";
1950 instr_out(data, hw_offset, i++,
1951 "sampler %d SS2:%s%s%s "
1952 "base_mip_level=%i, mip_filter=%s, mag_filter=%s, min_filter=%s "
1953 "lod_bias=%.2f,%s max_aniso=%i, shadow_func=%s\n",
1955 dword & (1 << 31) ? " reverse gamma,"
1957 dword & (1 << 30) ? " packed2planar,"
1960 " colorspace conversion," : "",
1961 (dword >> 22) & 0x1f, mip_filter,
1962 decode_sample_filter(dword >> 17),
1963 decode_sample_filter(dword >> 14),
1964 ((dword >> 5) & 0x1ff) / (0x10 * 1.0),
1965 dword & (1 << 4) ? " shadow," : "",
1966 dword & (1 << 3) ? 4 : 2,
1967 decode_compare_func(dword));
1969 instr_out(data, hw_offset, i++,
1970 "sampler %d SS3: min_lod=%.2f,%s "
1971 "tcmode_x=%s, tcmode_y=%s, tcmode_z=%s,%s texmap_idx=%i,%s\n",
1973 ((dword >> 24) & 0xff) / (0x10 * 1.0),
1975 " kill pixel enable," : "",
1976 decode_tex_coord_mode(dword >> 12),
1977 decode_tex_coord_mode(dword >> 9),
1978 decode_tex_coord_mode(dword >> 6),
1980 " normalized coords," : "",
1982 dword & (1 << 0) ? " deinterlacer," :
1985 instr_out(data, hw_offset, i++,
1986 "sampler %d SS4: border color\n",
1988 ((dword >> 24) & 0xff) / (0x10 * 1.0),
1993 fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
1998 len = (data[0] & 0x0000000f) + 2;
2002 "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n");
2004 BUFFER_FAIL(count, len,
2005 "3DSTATE_DEST_BUFFER_VARIABLES");
2007 instr_out(data, hw_offset, 0,
2008 "3DSTATE_DEST_BUFFER_VARIABLES\n");
2010 switch ((data[1] >> 8) & 0xf) {
2015 format = "x1r5g5b5";
2021 format = "a8r8g8b8";
2024 format = "ycrcb_swapy";
2027 format = "ycrcb_normal";
2030 format = "ycrcb_swapuv";
2033 format = "ycrcb_swapuvy";
2036 format = "a4r4g4b4";
2039 format = "a1r5g5b5";
2042 format = "a2r10g10b10";
2048 switch ((data[1] >> 2) & 0x3) {
2062 instr_out(data, hw_offset, 1,
2063 "%s format, %s depth format, early Z %sabled\n",
2065 (data[1] & (1 << 31)) ? "en" : "dis");
2070 const char *name, *tiling;
2072 len = (data[0] & 0x0000000f) + 2;
2075 "Bad count in 3DSTATE_BUFFER_INFO\n");
2077 BUFFER_FAIL(count, len, "3DSTATE_BUFFER_INFO");
2079 switch ((data[1] >> 24) & 0x7) {
2092 if (data[1] & (1 << 23))
2094 else if (data[1] & (1 << 22))
2095 tiling = data[1] & (1 << 21) ? "Y" : "X";
2097 instr_out(data, hw_offset, 0, "3DSTATE_BUFFER_INFO\n");
2098 instr_out(data, hw_offset, 1,
2099 "%s, tiling = %s, pitch=%d\n", name, tiling,
2102 instr_out(data, hw_offset, 2, "address\n");
2106 len = (data[0] & 0x0000000f) + 2;
2110 "Bad count in 3DSTATE_SCISSOR_RECTANGLE\n");
2112 BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_RECTANGLE");
2114 instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_RECTANGLE\n");
2115 instr_out(data, hw_offset, 1, "(%d,%d)\n",
2116 data[1] & 0xffff, data[1] >> 16);
2117 instr_out(data, hw_offset, 2, "(%d,%d)\n",
2118 data[2] & 0xffff, data[2] >> 16);
2122 len = (data[0] & 0x0000000f) + 2;
2126 "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
2128 BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
2130 instr_out(data, hw_offset, 0, "3DSTATE_DRAWING_RECTANGLE\n");
2131 instr_out(data, hw_offset, 1, "%s\n",
2132 data[1] & (1 << 30) ? "depth ofs disabled " : "");
2133 instr_out(data, hw_offset, 2, "(%d,%d)\n",
2134 data[2] & 0xffff, data[2] >> 16);
2135 instr_out(data, hw_offset, 3, "(%d,%d)\n",
2136 data[3] & 0xffff, data[3] >> 16);
2137 instr_out(data, hw_offset, 4, "(%d,%d)\n",
2138 data[4] & 0xffff, data[4] >> 16);
2142 len = (data[0] & 0x0000000f) + 2;
2145 fprintf(out, "Bad count in 3DSTATE_CLEAR_PARAMETERS\n");
2147 BUFFER_FAIL(count, len, "3DSTATE_CLEAR_PARAMETERS");
2149 instr_out(data, hw_offset, 0, "3DSTATE_CLEAR_PARAMETERS\n");
2150 instr_out(data, hw_offset, 1, "prim_type=%s, clear=%s%s%s\n",
2151 data[1] & (1 << 16) ? "CLEAR_RECT" : "ZONE_INIT",
2152 data[1] & (1 << 2) ? "color," : "",
2153 data[1] & (1 << 1) ? "depth," : "",
2154 data[1] & (1 << 0) ? "stencil," : "");
2155 instr_out(data, hw_offset, 2, "clear color\n");
2156 instr_out(data, hw_offset, 3, "clear depth/stencil\n");
2157 instr_out(data, hw_offset, 4, "color value (rgba8888)\n");
2158 instr_out(data, hw_offset, 5, "depth value %f\n",
2159 int_as_float(data[5]));
2160 instr_out(data, hw_offset, 6, "clear stencil\n");
2164 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d_1d); idx++) {
2165 opcode_3d_1d = &opcodes_3d_1d[idx];
2166 if (opcode_3d_1d->i830_only && !IS_GEN2(devid))
2169 if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) {
2172 instr_out(data, hw_offset, 0, "%s\n",
2173 opcode_3d_1d->name);
2174 if (opcode_3d_1d->max_len > 1) {
2175 len = (data[0] & 0x0000ffff) + 2;
2176 if (len < opcode_3d_1d->min_len ||
2177 len > opcode_3d_1d->max_len) {
2178 fprintf(out, "Bad count in %s\n",
2179 opcode_3d_1d->name);
2184 for (i = 1; i < len; i++) {
2186 BUFFER_FAIL(count, len,
2187 opcode_3d_1d->name);
2188 instr_out(data, hw_offset, i, "dword %d\n", i);
2195 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n",
2202 decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset,
2205 char immediate = (data[0] & (1 << 23)) == 0;
2206 unsigned int len, i, j, ret;
2208 int original_s2 = saved_s2;
2209 int original_s4 = saved_s4;
2211 switch ((data[0] >> 18) & 0xf) {
2213 primtype = "TRILIST";
2216 primtype = "TRISTRIP";
2219 primtype = "TRISTRIP_REVERSE";
2222 primtype = "TRIFAN";
2225 primtype = "POLYGON";
2228 primtype = "LINELIST";
2231 primtype = "LINESTRIP";
2234 primtype = "RECTLIST";
2237 primtype = "POINTLIST";
2243 primtype = "CLEAR_RECT";
2248 primtype = "unknown";
2252 /* XXX: 3DPRIM_DIB not supported */
2254 len = (data[0] & 0x0003ffff) + 2;
2255 instr_out(data, hw_offset, 0, "3DPRIMITIVE inline %s\n",
2258 BUFFER_FAIL(count, len, "3DPRIMITIVE inline");
2259 if (!saved_s2_set || !saved_s4_set) {
2260 fprintf(out, "unknown vertex format\n");
2261 for (i = 1; i < len; i++) {
2262 instr_out(data, hw_offset, i,
2263 " vertex data (%f float)\n",
2264 int_as_float(data[i]));
2267 unsigned int vertex = 0;
2268 for (i = 1; i < len;) {
2271 #define VERTEX_OUT(fmt, ...) do { \
2273 instr_out(data, hw_offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
2275 fprintf(out, " missing data in V%d\n", vertex); \
2279 VERTEX_OUT("X = %f", int_as_float(data[i]));
2280 VERTEX_OUT("Y = %f", int_as_float(data[i]));
2281 switch (saved_s4 >> 6 & 0x7) {
2283 VERTEX_OUT("Z = %f",
2284 int_as_float(data[i]));
2287 VERTEX_OUT("Z = %f",
2288 int_as_float(data[i]));
2289 VERTEX_OUT("W = %f",
2290 int_as_float(data[i]));
2295 VERTEX_OUT("W = %f",
2296 int_as_float(data[i]));
2299 fprintf(out, "bad S4 position mask\n");
2302 if (saved_s4 & (1 << 10)) {
2304 ("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
2305 "B=0x%02x)", data[i] >> 24,
2306 (data[i] >> 16) & 0xff,
2307 (data[i] >> 8) & 0xff,
2310 if (saved_s4 & (1 << 11)) {
2312 ("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
2313 "B=0x%02x)", data[i] >> 24,
2314 (data[i] >> 16) & 0xff,
2315 (data[i] >> 8) & 0xff,
2318 if (saved_s4 & (1 << 12))
2319 VERTEX_OUT("width = 0x%08x)", data[i]);
2321 for (tc = 0; tc <= 7; tc++) {
2322 switch ((saved_s2 >> (tc * 4)) & 0xf) {
2324 VERTEX_OUT("T%d.X = %f", tc,
2327 VERTEX_OUT("T%d.Y = %f", tc,
2332 VERTEX_OUT("T%d.X = %f", tc,
2335 VERTEX_OUT("T%d.Y = %f", tc,
2338 VERTEX_OUT("T%d.Z = %f", tc,
2343 VERTEX_OUT("T%d.X = %f", tc,
2346 VERTEX_OUT("T%d.Y = %f", tc,
2349 VERTEX_OUT("T%d.Z = %f", tc,
2352 VERTEX_OUT("T%d.W = %f", tc,
2357 VERTEX_OUT("T%d.X = %f", tc,
2363 ("T%d.XY = 0x%08x half-float",
2368 ("T%d.XY = 0x%08x half-float",
2371 ("T%d.ZW = 0x%08x half-float",
2378 "bad S2.T%d format\n",
2388 /* indirect vertices */
2389 len = data[0] & 0x0000ffff; /* index count */
2390 if (data[0] & (1 << 17)) {
2391 /* random vertex access */
2392 if (count < (len + 1) / 2 + 1) {
2393 BUFFER_FAIL(count, (len + 1) / 2 + 1,
2394 "3DPRIMITIVE random indirect");
2396 instr_out(data, hw_offset, 0,
2397 "3DPRIMITIVE random indirect %s (%d)\n",
2400 /* vertex indices continue until 0xffff is
2403 for (i = 1; i < count; i++) {
2404 if ((data[i] & 0xffff) == 0xffff) {
2405 instr_out(data, hw_offset, i,
2406 " indices: (terminator)\n");
2409 } else if ((data[i] >> 16) == 0xffff) {
2410 instr_out(data, hw_offset, i,
2411 " indices: 0x%04x, (terminator)\n",
2416 instr_out(data, hw_offset, i,
2417 " indices: 0x%04x, 0x%04x\n",
2423 "3DPRIMITIVE: no terminator found in index buffer\n");
2428 /* fixed size vertex index buffer */
2429 for (j = 1, i = 0; i < len; i += 2, j++) {
2430 if (i * 2 == len - 1) {
2431 instr_out(data, hw_offset, j,
2432 " indices: 0x%04x\n",
2435 instr_out(data, hw_offset, j,
2436 " indices: 0x%04x, 0x%04x\n",
2442 ret = (len + 1) / 2 + 1;
2445 /* sequential vertex access */
2447 BUFFER_FAIL(count, 2,
2448 "3DPRIMITIVE seq indirect");
2449 instr_out(data, hw_offset, 0,
2450 "3DPRIMITIVE sequential indirect %s, %d starting from "
2451 "%d\n", primtype, len, data[1] & 0xffff);
2452 instr_out(data, hw_offset, 1, " start\n");
2459 saved_s2 = original_s2;
2460 saved_s4 = original_s4;
2465 decode_3d(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid,
2477 { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
2478 { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
2479 { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
2480 { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
2481 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
2482 { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
2483 { 0x0d, 1, 1, "3DSTATE_MODES_4" },
2484 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
2485 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES"},
2488 opcode = (data[0] & 0x1f000000) >> 24;
2492 return decode_3d_primitive(data, count, hw_offset, failures);
2494 return decode_3d_1d(data, count, hw_offset, devid, failures);
2496 return decode_3d_1c(data, count, hw_offset, failures);
2499 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
2500 opcode_3d = &opcodes_3d[idx];
2501 if (opcode == opcode_3d->opcode) {
2502 unsigned int len = 1, i;
2504 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
2505 if (opcode_3d->max_len > 1) {
2506 len = (data[0] & 0xff) + 2;
2507 if (len < opcode_3d->min_len ||
2508 len > opcode_3d->max_len) {
2509 fprintf(out, "Bad count in %s\n",
2514 for (i = 1; i < len; i++) {
2516 BUFFER_FAIL(count, len,
2518 instr_out(data, hw_offset, i, "dword %d\n", i);
2524 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode);
2529 static const char *get_965_surfacetype(unsigned int surfacetype)
2531 switch (surfacetype) {
2549 static const char *get_965_depthformat(unsigned int depthformat)
2551 switch (depthformat) {
2553 return "s8_z24float";
2565 static const char *get_965_element_component(uint32_t data, int component)
2567 uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7;
2569 switch (component_control) {
2573 switch (component) {
2598 static const char *get_965_prim_type(uint32_t data)
2600 uint32_t primtype = (data >> 10) & 0x1f;
2604 return "point list";
2608 return "line strip";
2618 return "quad strip";
2620 return "line list adj";
2622 return "line strip adj";
2624 return "tri list adj";
2626 return "tri strip adj";
2628 return "tri strip reverse";
2636 return "point list bf";
2638 return "line strip cont";
2640 return "line strip bf";
2642 return "line strip cont bf";
2644 return "tri fan no stipple";
2651 i965_decode_urb_fence(uint32_t *data, uint32_t hw_offset, int len, int count,
2654 uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence;
2657 fprintf(out, "Bad count in URB_FENCE\n");
2659 BUFFER_FAIL(count, len, "URB_FENCE");
2661 vs_fence = data[1] & 0x3ff;
2662 gs_fence = (data[1] >> 10) & 0x3ff;
2663 clip_fence = (data[1] >> 20) & 0x3ff;
2664 sf_fence = data[2] & 0x3ff;
2665 vfe_fence = (data[2] >> 10) & 0x3ff;
2666 cs_fence = (data[2] >> 20) & 0x7ff;
2668 instr_out(data, hw_offset, 0, "URB_FENCE: %s%s%s%s%s%s\n",
2669 (data[0] >> 13) & 1 ? "cs " : "",
2670 (data[0] >> 12) & 1 ? "vfe " : "",
2671 (data[0] >> 11) & 1 ? "sf " : "",
2672 (data[0] >> 10) & 1 ? "clip " : "",
2673 (data[0] >> 9) & 1 ? "gs " : "",
2674 (data[0] >> 8) & 1 ? "vs " : "");
2675 instr_out(data, hw_offset, 1,
2676 "vs fence: %d, clip_fence: %d, gs_fence: %d\n",
2677 vs_fence, clip_fence, gs_fence);
2678 instr_out(data, hw_offset, 2,
2679 "sf fence: %d, vfe_fence: %d, cs_fence: %d\n",
2680 sf_fence, vfe_fence, cs_fence);
2681 if (gs_fence < vs_fence)
2682 fprintf(out, "gs fence < vs fence!\n");
2683 if (clip_fence < gs_fence)
2684 fprintf(out, "clip fence < gs fence!\n");
2685 if (sf_fence < clip_fence)
2686 fprintf(out, "sf fence < clip fence!\n");
2687 if (cs_fence < sf_fence)
2688 fprintf(out, "cs fence < sf fence!\n");
2694 state_base_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
2697 if (data[index] & 1) {
2698 instr_out(data, hw_offset, index,
2699 "%s state base address 0x%08x\n", name,
2702 instr_out(data, hw_offset, index, "%s state base not updated\n",
2708 state_max_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
2711 if (data[index] & 1) {
2712 if (data[index] == 1) {
2713 instr_out(data, hw_offset, index,
2714 "%s state upper bound disabled\n", name);
2716 instr_out(data, hw_offset, index,
2717 "%s state upper bound 0x%08x\n", name,
2721 instr_out(data, hw_offset, index,
2722 "%s state upper bound not updated\n", name);
2727 decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid,
2731 unsigned int idx, len;
2741 { 0x6000, 3, 3, "URB_FENCE" },
2742 { 0x6001, 2, 2, "CS_URB_STATE" },
2743 { 0x6002, 2, 2, "CONSTANT_BUFFER" },
2744 { 0x6101, 6, 6, "STATE_BASE_ADDRESS" },
2745 { 0x6102, 2, 2, "STATE_SIP" },
2746 { 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" },
2747 { 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" },
2748 { 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" },
2749 { 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
2750 { 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
2751 { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
2752 { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
2753 { 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" },
2754 { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" },
2755 { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
2756 { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" },
2757 { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" },
2758 { 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
2759 { 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
2760 { 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
2761 { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
2762 { 0x7909, 2, 2, "3DSTATE_CLEAR_PARAMS" },
2763 { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
2764 { 0x790b, 4, 4, "3DSTATE_GS_SVB_INDEX" },
2765 { 0x790d, 3, 3, "3DSTATE_MULTISAMPLE" },
2766 { 0x7910, 2, 2, "3DSTATE_CLEAR_PARAMS" },
2767 { 0x7b00, 6, 6, "3DPRIMITIVE" },
2768 { 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
2769 { 0x7805, 3, 3, "3DSTATE_URB" },
2770 { 0x780d, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" },
2771 { 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" },
2772 { 0x780f, 2, 2, "3DSTATE_SCISSOR_STATE_POINTERS" },
2773 { 0x7810, 6, 6, "3DSTATE_VS_STATE" },
2774 { 0x7811, 7, 7, "3DSTATE_GS_STATE" },
2775 { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
2776 { 0x7813, 20, 20, "3DSTATE_SF_STATE" },
2777 { 0x7814, 9, 9, "3DSTATE_WM_STATE" },
2778 { 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" },
2779 { 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" },
2780 { 0x7817, 5, 5, "3DSTATE_CONSTANT_PS_STATE" },
2781 { 0x7818, 2, 2, "3DSTATE_SAMPLE_MASK"},
2784 len = (data[0] & 0x0000ffff) + 2;
2786 opcode = (data[0] & 0xffff0000) >> 16;
2789 len = (data[0] & 0x000000ff) + 2;
2790 return i965_decode_urb_fence(data, hw_offset, len, count,
2793 instr_out(data, hw_offset, 0, "CS_URB_STATE\n");
2794 instr_out(data, hw_offset, 1,
2795 "entry_size: %d [%d bytes], n_entries: %d\n",
2796 (data[1] >> 4) & 0x1f,
2797 (((data[1] >> 4) & 0x1f) + 1) * 64, data[1] & 0x7);
2800 len = (data[0] & 0x000000ff) + 2;
2801 instr_out(data, hw_offset, 0, "CONSTANT_BUFFER: %s\n",
2802 (data[0] >> 8) & 1 ? "valid" : "invalid");
2803 instr_out(data, hw_offset, 1,
2804 "offset: 0x%08x, length: %d bytes\n", data[1] & ~0x3f,
2805 ((data[1] & 0x3f) + 1) * 64);
2809 instr_out(data, hw_offset, 0, "STATE_BASE_ADDRESS\n");
2812 if (IS_GEN6(devid) || IS_GEN7(devid))
2814 else if (IS_GEN5(devid))
2819 fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
2821 BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS");
2823 state_base_out(data, hw_offset, i++, "general");
2824 state_base_out(data, hw_offset, i++, "surface");
2825 if (IS_GEN6(devid) || IS_GEN7(devid))
2826 state_base_out(data, hw_offset, i++, "dynamic");
2827 state_base_out(data, hw_offset, i++, "indirect");
2828 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
2829 state_base_out(data, hw_offset, i++, "instruction");
2831 state_max_out(data, hw_offset, i++, "general");
2832 if (IS_GEN6(devid) || IS_GEN7(devid))
2833 state_max_out(data, hw_offset, i++, "dynamic");
2834 state_max_out(data, hw_offset, i++, "indirect");
2835 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
2836 state_max_out(data, hw_offset, i++, "instruction");
2842 "Bad count in 3DSTATE_PIPELINED_POINTERS\n");
2844 BUFFER_FAIL(count, len, "3DSTATE_PIPELINED_POINTERS");
2846 instr_out(data, hw_offset, 0, "3DSTATE_PIPELINED_POINTERS\n");
2847 instr_out(data, hw_offset, 1, "VS state\n");
2848 instr_out(data, hw_offset, 2, "GS state\n");
2849 instr_out(data, hw_offset, 3, "Clip state\n");
2850 instr_out(data, hw_offset, 4, "SF state\n");
2851 instr_out(data, hw_offset, 5, "WM state\n");
2852 instr_out(data, hw_offset, 6, "CC state\n");
2855 len = (data[0] & 0x000000ff) + 2;
2856 if (len != 6 && len != 4)
2858 "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
2861 BUFFER_FAIL(count, len,
2862 "3DSTATE_BINDING_TABLE_POINTERS");
2863 instr_out(data, hw_offset, 0,
2864 "3DSTATE_BINDING_TABLE_POINTERS\n");
2865 instr_out(data, hw_offset, 1, "VS binding table\n");
2866 instr_out(data, hw_offset, 2, "GS binding table\n");
2867 instr_out(data, hw_offset, 3, "Clip binding table\n");
2868 instr_out(data, hw_offset, 4, "SF binding table\n");
2869 instr_out(data, hw_offset, 5, "WM binding table\n");
2872 BUFFER_FAIL(count, len,
2873 "3DSTATE_BINDING_TABLE_POINTERS");
2875 instr_out(data, hw_offset, 0,
2876 "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, "
2877 "GS mod %d, PS mod %d\n",
2878 (data[0] & (1 << 8)) != 0,
2879 (data[0] & (1 << 9)) != 0,
2880 (data[0] & (1 << 12)) != 0);
2881 instr_out(data, hw_offset, 1, "VS binding table\n");
2882 instr_out(data, hw_offset, 2, "GS binding table\n");
2883 instr_out(data, hw_offset, 3, "WM binding table\n");
2888 len = (data[0] & 0xff) + 2;
2891 "Bad count in 3DSTATE_SAMPLER_STATE_POINTERS\n");
2893 BUFFER_FAIL(count, len,
2894 "3DSTATE_SAMPLER_STATE_POINTERS");
2895 instr_out(data, hw_offset, 0,
2896 "3DSTATE_SAMPLER_STATE_POINTERS: VS mod %d, "
2897 "GS mod %d, PS mod %d\n", (data[0] & (1 << 8)) != 0,
2898 (data[0] & (1 << 9)) != 0,
2899 (data[0] & (1 << 12)) != 0);
2900 instr_out(data, hw_offset, 1, "VS sampler state\n");
2901 instr_out(data, hw_offset, 2, "GS sampler state\n");
2902 instr_out(data, hw_offset, 3, "WM sampler state\n");
2905 len = (data[0] & 0xff) + 2;
2907 fprintf(out, "Bad count in 3DSTATE_URB\n");
2909 BUFFER_FAIL(count, len, "3DSTATE_URB");
2910 instr_out(data, hw_offset, 0, "3DSTATE_URB\n");
2911 instr_out(data, hw_offset, 1,
2912 "VS entries %d, alloc size %d (1024bit row)\n",
2913 data[1] & 0xffff, ((data[1] >> 16) & 0x07f) + 1);
2914 instr_out(data, hw_offset, 2,
2915 "GS entries %d, alloc size %d (1024bit row)\n",
2916 (data[2] >> 8) & 0x3ff, (data[2] & 7) + 1);
2920 len = (data[0] & 0xff) + 2;
2921 if ((len - 1) % 4 != 0)
2922 fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n");
2924 BUFFER_FAIL(count, len, "3DSTATE_VERTEX_BUFFERS");
2925 instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_BUFFERS\n");
2927 for (i = 1; i < len;) {
2929 if (IS_GEN6(devid)) {
2936 instr_out(data, hw_offset, i,
2937 "buffer %d: %s, pitch %db\n", data[i] >> idx,
2938 data[i] & (1 << access) ? "random" :
2939 "sequential", data[i] & 0x07ff);
2941 instr_out(data, hw_offset, i++, "buffer address\n");
2942 instr_out(data, hw_offset, i++, "max index\n");
2943 instr_out(data, hw_offset, i++, "mbz\n");
2948 len = (data[0] & 0xff) + 2;
2949 if ((len + 1) % 2 != 0)
2950 fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n");
2952 BUFFER_FAIL(count, len, "3DSTATE_VERTEX_ELEMENTS");
2953 instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_ELEMENTS\n");
2955 for (i = 1; i < len;) {
2956 instr_out(data, hw_offset, i,
2957 "buffer %d: %svalid, type 0x%04x, "
2958 "src offset 0x%04x bytes\n",
2959 data[i] >> (IS_GEN6(devid) ? 26 : 27),
2960 data[i] & (1 << (IS_GEN6(devid) ? 25 : 26)) ?
2961 "" : "in", (data[i] >> 16) & 0x1ff,
2964 instr_out(data, hw_offset, i, "(%s, %s, %s, %s), "
2965 "dst offset 0x%02x bytes\n",
2966 get_965_element_component(data[i], 0),
2967 get_965_element_component(data[i], 1),
2968 get_965_element_component(data[i], 2),
2969 get_965_element_component(data[i], 3),
2970 (data[i] & 0xff) * 4);
2976 len = (data[0] & 0xff) + 2;
2979 "Bad count in 3DSTATE_VIEWPORT_STATE_POINTERS\n");
2981 BUFFER_FAIL(count, len,
2982 "3DSTATE_VIEWPORT_STATE_POINTERS");
2983 instr_out(data, hw_offset, 0,
2984 "3DSTATE_VIEWPORT_STATE_POINTERS\n");
2985 instr_out(data, hw_offset, 1, "clip\n");
2986 instr_out(data, hw_offset, 2, "sf\n");
2987 instr_out(data, hw_offset, 3, "cc\n");
2991 len = (data[0] & 0xff) + 2;
2993 fprintf(out, "Bad count in 3DSTATE_INDEX_BUFFER\n");
2995 BUFFER_FAIL(count, len, "3DSTATE_INDEX_BUFFER");
2996 instr_out(data, hw_offset, 0, "3DSTATE_INDEX_BUFFER\n");
2997 instr_out(data, hw_offset, 1, "beginning buffer address\n");
2998 instr_out(data, hw_offset, 2, "ending buffer address\n");
3002 len = (data[0] & 0xff) + 2;
3005 "Bad count in 3DSTATE_CC_STATE_POINTERS\n");
3007 BUFFER_FAIL(count, len, "3DSTATE_CC_STATE_POINTERS");
3008 instr_out(data, hw_offset, 0, "3DSTATE_CC_STATE_POINTERS\n");
3009 instr_out(data, hw_offset, 1, "blend change %d\n", data[1] & 1);
3010 instr_out(data, hw_offset, 2, "depth stencil change %d\n",
3012 instr_out(data, hw_offset, 3, "cc change %d\n", data[3] & 1);
3016 len = (data[0] & 0xff) + 2;
3018 fprintf(out, "Bad count in 3DSTATE_SCISSOR_POINTERS\n");
3020 BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_POINTERS");
3021 instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_POINTERS\n");
3022 instr_out(data, hw_offset, 1, "scissor rect offset\n");
3026 len = (data[0] & 0xff) + 2;
3028 fprintf(out, "Bad count in 3DSTATE_VS\n");
3030 BUFFER_FAIL(count, len, "3DSTATE_VS");
3031 instr_out(data, hw_offset, 0, "3DSTATE_VS\n");
3032 instr_out(data, hw_offset, 1, "kernel pointer\n");
3033 instr_out(data, hw_offset, 2,
3034 "SPF=%d, VME=%d, Sampler Count %d, "
3035 "Binding table count %d\n", (data[2] >> 31) & 1,
3036 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3037 (data[2] >> 18) & 0xff);
3038 instr_out(data, hw_offset, 3, "scratch offset\n");
3039 instr_out(data, hw_offset, 4,
3040 "Dispatch GRF start %d, VUE read length %d, "
3041 "VUE read offset %d\n", (data[4] >> 20) & 0x1f,
3042 (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
3043 instr_out(data, hw_offset, 5,
3044 "Max Threads %d, Vertex Cache %sable, "
3045 "VS func %sable\n", ((data[5] >> 25) & 0x7f) + 1,
3046 (data[5] & (1 << 1)) != 0 ? "dis" : "en",
3047 (data[5] & 1) != 0 ? "en" : "dis");
3051 len = (data[0] & 0xff) + 2;
3053 fprintf(out, "Bad count in 3DSTATE_GS\n");
3055 BUFFER_FAIL(count, len, "3DSTATE_GS");
3056 instr_out(data, hw_offset, 0, "3DSTATE_GS\n");
3057 instr_out(data, hw_offset, 1, "kernel pointer\n");
3058 instr_out(data, hw_offset, 2,
3059 "SPF=%d, VME=%d, Sampler Count %d, "
3060 "Binding table count %d\n", (data[2] >> 31) & 1,
3061 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3062 (data[2] >> 18) & 0xff);
3063 instr_out(data, hw_offset, 3, "scratch offset\n");
3064 instr_out(data, hw_offset, 4,
3065 "Dispatch GRF start %d, VUE read length %d, "
3066 "VUE read offset %d\n", (data[4] & 0xf),
3067 (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
3068 instr_out(data, hw_offset, 5,
3069 "Max Threads %d, Rendering %sable\n",
3070 ((data[5] >> 25) & 0x7f) + 1,
3071 (data[5] & (1 << 8)) != 0 ? "en" : "dis");
3072 instr_out(data, hw_offset, 6,
3073 "Reorder %sable, Discard Adjaceny %sable, "
3075 (data[6] & (1 << 30)) != 0 ? "en" : "dis",
3076 (data[6] & (1 << 29)) != 0 ? "en" : "dis",
3077 (data[6] & (1 << 15)) != 0 ? "en" : "dis");
3081 len = (data[0] & 0xff) + 2;
3083 fprintf(out, "Bad count in 3DSTATE_CLIP\n");
3085 BUFFER_FAIL(count, len, "3DSTATE_CLIP");
3086 instr_out(data, hw_offset, 0, "3DSTATE_CLIP\n");
3087 instr_out(data, hw_offset, 1,
3088 "UserClip distance cull test mask 0x%x\n",
3090 instr_out(data, hw_offset, 2,
3091 "Clip %sable, API mode %s, Viewport XY test %sable, "
3092 "Viewport Z test %sable, Guardband test %sable, Clip mode %d, "
3093 "Perspective Divide %sable, Non-Perspective Barycentric %sable, "
3094 "Tri Provoking %d, Line Provoking %d, Trifan Provoking %d\n",
3095 (data[2] & (1 << 31)) != 0 ? "en" : "dis",
3096 (data[2] & (1 << 30)) != 0 ? "D3D" : "OGL",
3097 (data[2] & (1 << 28)) != 0 ? "en" : "dis",
3098 (data[2] & (1 << 27)) != 0 ? "en" : "dis",
3099 (data[2] & (1 << 26)) != 0 ? "en" : "dis",
3100 (data[2] >> 13) & 7,
3101 (data[2] & (1 << 9)) != 0 ? "dis" : "en",
3102 (data[2] & (1 << 8)) != 0 ? "en" : "dis",
3103 (data[2] >> 4) & 3, (data[2] >> 2) & 3,
3105 instr_out(data, hw_offset, 3,
3106 "Min PointWidth %d, Max PointWidth %d, "
3107 "Force Zero RTAIndex %sable, Max VPIndex %d\n",
3108 (data[3] >> 17) & 0x7ff, (data[3] >> 6) & 0x7ff,
3109 (data[3] & (1 << 5)) != 0 ? "en" : "dis",
3114 len = (data[0] & 0xff) + 2;
3116 fprintf(out, "Bad count in 3DSTATE_SF\n");
3118 BUFFER_FAIL(count, len, "3DSTATE_SF");
3119 instr_out(data, hw_offset, 0, "3DSTATE_SF\n");
3120 instr_out(data, hw_offset, 1,
3121 "Attrib Out %d, Attrib Swizzle %sable, VUE read length %d, "
3122 "VUE read offset %d\n", (data[1] >> 22) & 0x3f,
3123 (data[1] & (1 << 21)) != 0 ? "en" : "dis",
3124 (data[1] >> 11) & 0x1f, (data[1] >> 4) & 0x3f);
3125 instr_out(data, hw_offset, 2,
3126 "Legacy Global DepthBias %sable, FrontFace fill %d, BF fill %d, "
3127 "VP transform %sable, FrontWinding_%s\n",
3128 (data[2] & (1 << 11)) != 0 ? "en" : "dis",
3129 (data[2] >> 5) & 3, (data[2] >> 3) & 3,
3130 (data[2] & (1 << 1)) != 0 ? "en" : "dis",
3131 (data[2] & 1) != 0 ? "CCW" : "CW");
3132 instr_out(data, hw_offset, 3,
3133 "AA %sable, CullMode %d, Scissor %sable, Multisample m ode %d\n",
3134 (data[3] & (1 << 31)) != 0 ? "en" : "dis",
3135 (data[3] >> 29) & 3,
3136 (data[3] & (1 << 11)) != 0 ? "en" : "dis",
3137 (data[3] >> 8) & 3);
3138 instr_out(data, hw_offset, 4,
3139 "Last Pixel %sable, SubPixel Precision %d, Use PixelWidth %d\n",
3140 (data[4] & (1 << 31)) != 0 ? "en" : "dis",
3141 (data[4] & (1 << 12)) != 0 ? 4 : 8,
3142 (data[4] & (1 << 11)) != 0);
3143 instr_out(data, hw_offset, 5,
3144 "Global Depth Offset Constant %f\n", data[5]);
3145 instr_out(data, hw_offset, 6, "Global Depth Offset Scale %f\n",
3147 instr_out(data, hw_offset, 7, "Global Depth Offset Clamp %f\n",
3150 for (i = 0, j = 0; i < 8; i++, j += 2)
3151 instr_out(data, hw_offset, i + 8,
3152 "Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, "
3153 "Source %d); Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d)\n",
3155 (data[8 + i] & (1 << 31)) != 0 ? "W" : "",
3156 (data[8 + i] & (1 << 30)) != 0 ? "Z" : "",
3157 (data[8 + i] & (1 << 29)) != 0 ? "Y" : "",
3158 (data[8 + i] & (1 << 28)) != 0 ? "X" : "",
3159 (data[8 + i] >> 25) & 3,
3160 (data[8 + i] >> 22) & 3,
3161 (data[8 + i] >> 16) & 0x1f, j,
3162 (data[8 + i] & (1 << 15)) != 0 ? "W" : "",
3163 (data[8 + i] & (1 << 14)) != 0 ? "Z" : "",
3164 (data[8 + i] & (1 << 13)) != 0 ? "Y" : "",
3165 (data[8 + i] & (1 << 12)) != 0 ? "X" : "",
3166 (data[8 + i] >> 9) & 3,
3167 (data[8 + i] >> 6) & 3, (data[8 + i] & 0x1f));
3168 instr_out(data, hw_offset, 16,
3169 "Point Sprite TexCoord Enable\n");
3170 instr_out(data, hw_offset, 17, "Const Interp Enable\n");
3171 instr_out(data, hw_offset, 18,
3172 "Attrib 7-0 WrapShortest Enable\n");
3173 instr_out(data, hw_offset, 19,
3174 "Attrib 15-8 WrapShortest Enable\n");
3179 len = (data[0] & 0xff) + 2;
3181 fprintf(out, "Bad count in 3DSTATE_WM\n");
3183 BUFFER_FAIL(count, len, "3DSTATE_WM");
3184 instr_out(data, hw_offset, 0, "3DSTATE_WM\n");
3185 instr_out(data, hw_offset, 1, "kernel start pointer 0\n");
3186 instr_out(data, hw_offset, 2,
3187 "SPF=%d, VME=%d, Sampler Count %d, "
3188 "Binding table count %d\n", (data[2] >> 31) & 1,
3189 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3190 (data[2] >> 18) & 0xff);
3191 instr_out(data, hw_offset, 3, "scratch offset\n");
3192 instr_out(data, hw_offset, 4,
3193 "Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, "
3194 "Dispatch GRF start[0] %d, start[1] %d, start[2] %d\n",
3195 (data[4] & (1 << 30)) != 0,
3196 (data[4] & (1 << 28)) != 0,
3197 (data[4] & (1 << 27)) != 0, (data[4] >> 16) & 0x7f,
3198 (data[4] >> 8) & 0x7f, (data[4] & 0x7f));
3199 instr_out(data, hw_offset, 5,
3200 "MaxThreads %d, PS KillPixel %d, PS computed Z %d, "
3201 "PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, Dispatch32 %d, "
3202 "Dispatch16 %d, Dispatch8 %d\n",
3203 ((data[5] >> 25) & 0x7f) + 1,
3204 (data[5] & (1 << 22)) != 0,
3205 (data[5] & (1 << 21)) != 0,
3206 (data[5] & (1 << 20)) != 0,
3207 (data[5] & (1 << 19)) != 0, (data[5] & (1 << 8)) != 0,
3208 (data[5] & (1 << 2)) != 0, (data[5] & (1 << 1)) != 0,
3209 (data[5] & (1 << 0)) != 0);
3210 instr_out(data, hw_offset, 6,
3211 "Num SF output %d, Pos XY offset %d, ZW interp mode %d , "
3212 "Barycentric interp mode 0x%x, Point raster rule %d, Multisample mode %d, "
3213 "Multisample Dispatch mode %d\n",
3214 (data[6] >> 20) & 0x3f, (data[6] >> 18) & 3,
3215 (data[6] >> 16) & 3, (data[6] >> 10) & 0x3f,
3216 (data[6] & (1 << 9)) != 0, (data[6] >> 1) & 3,
3218 instr_out(data, hw_offset, 7, "kernel start pointer 1\n");
3219 instr_out(data, hw_offset, 8, "kernel start pointer 2\n");
3226 "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
3228 BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
3230 instr_out(data, hw_offset, 0, "3DSTATE_DRAWING_RECTANGLE\n");
3231 instr_out(data, hw_offset, 1, "top left: %d,%d\n",
3232 data[1] & 0xffff, (data[1] >> 16) & 0xffff);
3233 instr_out(data, hw_offset, 2, "bottom right: %d,%d\n",
3234 data[2] & 0xffff, (data[2] >> 16) & 0xffff);
3235 instr_out(data, hw_offset, 3, "origin: %d,%d\n",
3236 (int)data[3] & 0xffff, ((int)data[3] >> 16) & 0xffff);
3241 if (len < 5 || len > 7)
3242 fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n");
3244 BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER");
3246 instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_BUFFER\n");
3247 if (IS_GEN5(devid) || IS_GEN6(devid))
3248 instr_out(data, hw_offset, 1,
3249 "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d\n",
3250 get_965_surfacetype(data[1] >> 29),
3251 get_965_depthformat((data[1] >> 18) & 0x7),
3252 (data[1] & 0x0001ffff) + 1,
3253 data[1] & (1 << 27) ? "" : "not ",
3254 (data[1] & (1 << 22)) != 0,
3255 (data[1] & (1 << 21)) != 0);
3257 instr_out(data, hw_offset, 1,
3258 "%s, %s, pitch = %d bytes, %stiled\n",
3259 get_965_surfacetype(data[1] >> 29),
3260 get_965_depthformat((data[1] >> 18) & 0x7),
3261 (data[1] & 0x0001ffff) + 1,
3262 data[1] & (1 << 27) ? "" : "not ");
3263 instr_out(data, hw_offset, 2, "depth offset\n");
3264 instr_out(data, hw_offset, 3, "%dx%d\n",
3265 ((data[3] & 0x0007ffc0) >> 6) + 1,
3266 ((data[3] & 0xfff80000) >> 19) + 1);
3267 instr_out(data, hw_offset, 4, "volume depth\n");
3269 instr_out(data, hw_offset, 5, "\n");
3272 instr_out(data, hw_offset, 6, "\n");
3274 instr_out(data, hw_offset, 6,
3275 "render target view extent\n");
3281 if (intel_gen(devid) >= 6) {
3283 len = (data[0] & 0xff) + 2;
3284 if (len != 4 && len != 5)
3285 fprintf(out, "Bad count in PIPE_CONTROL\n");
3287 BUFFER_FAIL(count, len, "PIPE_CONTROL");
3289 switch ((data[1] >> 14) & 0x3) {
3294 desc1 = "qword write";
3297 desc1 = "PS_DEPTH_COUNT write";
3300 desc1 = "TIMESTAMP write";
3303 instr_out(data, hw_offset, 0, "PIPE_CONTROL\n");
3304 instr_out(data, hw_offset, 1,
3305 "%s, %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
3307 data[1] & (1 << 20) ? "cs stall, " : "",
3308 data[1] & (1 << 19) ?
3309 "global snapshot count reset, " : "",
3310 data[1] & (1 << 18) ? "tlb invalidate, " : "",
3311 data[1] & (1 << 17) ? "gfdt flush, " : "",
3312 data[1] & (1 << 17) ? "media state clear, " :
3314 data[1] & (1 << 13) ? "depth stall, " : "",
3315 data[1] & (1 << 12) ?
3316 "render target cache flush, " : "",
3317 data[1] & (1 << 11) ?
3318 "instruction cache invalidate, " : "",
3319 data[1] & (1 << 10) ?
3320 "texture cache invalidate, " : "",
3321 data[1] & (1 << 9) ?
3322 "indirect state invalidate, " : "",
3323 data[1] & (1 << 8) ? "notify irq, " : "",
3324 data[1] & (1 << 7) ? "PIPE_CONTROL flush, " :
3326 data[1] & (1 << 6) ? "protect mem app_id, " :
3327 "", data[1] & (1 << 5) ? "DC flush, " : "",
3328 data[1] & (1 << 4) ? "vf fetch invalidate, " :
3330 data[1] & (1 << 3) ?
3331 "constant cache invalidate, " : "",
3332 data[1] & (1 << 2) ?
3333 "state cache invalidate, " : "",
3334 data[1] & (1 << 1) ? "stall at scoreboard, " :
3336 data[1] & (1 << 0) ? "depth cache flush, " :
3339 instr_out(data, hw_offset, 2,
3340 "destination address\n");
3341 instr_out(data, hw_offset, 3,
3342 "immediate dword low\n");
3343 instr_out(data, hw_offset, 4,
3344 "immediate dword high\n");
3346 for (i = 2; i < len; i++) {
3347 instr_out(data, hw_offset, i, "\n");
3352 len = (data[0] & 0xff) + 2;
3354 fprintf(out, "Bad count in PIPE_CONTROL\n");
3356 BUFFER_FAIL(count, len, "PIPE_CONTROL");
3358 switch ((data[0] >> 14) & 0x3) {
3363 desc1 = "qword write";
3366 desc1 = "PS_DEPTH_COUNT write";
3369 desc1 = "TIMESTAMP write";
3372 instr_out(data, hw_offset, 0,
3373 "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, "
3376 data[0] & (1 << 13) ? "" : "no ",
3377 data[0] & (1 << 12) ? "" : "no ",
3378 data[0] & (1 << 11) ? "" : "no ");
3379 instr_out(data, hw_offset, 1, "destination address\n");
3380 instr_out(data, hw_offset, 2, "immediate dword low\n");
3381 instr_out(data, hw_offset, 3, "immediate dword high\n");
3385 len = (data[0] & 0xff) + 2;
3387 fprintf(out, "Bad count in 3DPRIMITIVE\n");
3389 BUFFER_FAIL(count, len, "3DPRIMITIVE");
3391 instr_out(data, hw_offset, 0,
3392 "3DPRIMITIVE: %s %s\n",
3393 get_965_prim_type(data[0]),
3394 (data[0] & (1 << 15)) ? "random" : "sequential");
3395 instr_out(data, hw_offset, 1, "vertex count\n");
3396 instr_out(data, hw_offset, 2, "start vertex\n");
3397 instr_out(data, hw_offset, 3, "instance count\n");
3398 instr_out(data, hw_offset, 4, "start instance\n");
3399 instr_out(data, hw_offset, 5, "index bias\n");
3403 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
3404 opcode_3d = &opcodes_3d[idx];
3405 if ((data[0] & 0xffff0000) >> 16 == opcode_3d->opcode) {
3409 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
3410 if (opcode_3d->max_len > 1) {
3411 len = (data[0] & 0xff) + 2;
3412 if (len < opcode_3d->min_len ||
3413 len > opcode_3d->max_len) {
3414 fprintf(out, "Bad count in %s\n",
3419 for (i = 1; i < len; i++) {
3421 BUFFER_FAIL(count, len,
3423 instr_out(data, hw_offset, i, "dword %d\n", i);
3429 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n",
3436 decode_3d_i830(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid,
3448 { 0x02, 1, 1, "3DSTATE_MODES_3" },
3449 { 0x03, 1, 1, "3DSTATE_ENABLES_1" },
3450 { 0x04, 1, 1, "3DSTATE_ENABLES_2" },
3451 { 0x05, 1, 1, "3DSTATE_VFT0" },
3452 { 0x06, 1, 1, "3DSTATE_AA" },
3453 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
3454 { 0x08, 1, 1, "3DSTATE_MODES_1" },
3455 { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" },
3456 { 0x0a, 1, 1, "3DSTATE_VFT1" },
3457 { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" },
3458 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
3459 { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" },
3460 { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" },
3461 { 0x0f, 1, 1, "3DSTATE_MODES_2" },
3462 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
3463 { 0x16, 1, 1, "3DSTATE_MODES_4"},
3466 opcode = (data[0] & 0x1f000000) >> 24;
3470 return decode_3d_primitive(data, count, hw_offset, failures);
3472 return decode_3d_1d(data, count, hw_offset, devid, failures);
3474 return decode_3d_1c(data, count, hw_offset, failures);
3477 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
3478 opcode_3d = &opcodes_3d[idx];
3479 if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) {
3480 unsigned int len = 1, i;
3482 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
3483 if (opcode_3d->max_len > 1) {
3484 len = (data[0] & 0xff) + 2;
3485 if (len < opcode_3d->min_len ||
3486 len > opcode_3d->max_len) {
3487 fprintf(out, "Bad count in %s\n",
3492 for (i = 1; i < len; i++) {
3494 BUFFER_FAIL(count, len,
3496 instr_out(data, hw_offset, i, "dword %d\n", i);
3502 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n",
3509 * Decodes an i830-i915 batch buffer, writing the output to stdout.
3511 * \param data batch buffer contents
3512 * \param count number of DWORDs to decode in the batch buffer
3513 * \param hw_offset hardware address for the buffer
3516 intel_decode(uint32_t *data, int count,
3518 uint32_t devid, uint32_t ignore_end_of_batchbuffer)
3526 while (index < count) {
3527 switch ((data[index] & 0xe0000000) >> 29) {
3529 ret = decode_mi(data + index, count - index,
3530 hw_offset + index * 4, &failures);
3532 /* If MI_BATCHBUFFER_END happened, then dump
3533 * the rest of the output in case we some day
3534 * want it in debugging, but don't decode it
3535 * since it'll just confuse in the common
3539 if (ignore_end_of_batchbuffer) {
3542 for (index = index + 1; index < count;
3544 instr_out(data, hw_offset,
3552 index += decode_2d(data + index, count - index,
3553 hw_offset + index * 4, &failures);
3556 if (IS_965(devid)) {
3558 decode_3d_965(data + index, count - index,
3559 hw_offset + index * 4, devid,
3561 } else if (IS_GEN3(devid)) {
3562 index += decode_3d(data + index, count - index,
3563 hw_offset + index * 4,
3567 decode_3d_i830(data + index, count - index,
3568 hw_offset + index * 4, devid,
3573 instr_out(data, hw_offset, index, "UNKNOWN\n");
3584 void intel_decode_context_reset(void)
3590 void intel_decode_context_set_head_tail(uint32_t head, uint32_t tail)