2 * Copyright © 2009-2011 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
31 #include "intel_chipset.h"
32 #include "intel_bufmgr.h"
34 /* Struct for tracking drm_intel_decode state. */
35 struct drm_intel_decode {
36 /** stdio file where the output should land. Defaults to stdout. */
42 /** GPU address of the start of the batchbuffer data. */
44 /** CPU Virtual address of the start of the batchbuffer data. */
46 /** Number of DWORDs of batchbuffer data. */
50 * GPU head and tail pointers, which will be noted in the dump, or ~0.
56 * Whether to dump the dwords after MI_BATCHBUFFER_END.
58 * This sometimes provides clues in corrupted batchbuffers,
59 * and is used by the intel-gpu-tools.
65 static uint32_t saved_s2 = 0, saved_s4 = 0;
66 static char saved_s2_set = 0, saved_s4_set = 0;
67 static uint32_t head_offset = 0xffffffff; /* undefined */
68 static uint32_t tail_offset = 0xffffffff; /* undefined */
71 #define ARRAY_SIZE(A) (sizeof(A)/sizeof(A[0]))
74 #define BUFFER_FAIL(_count, _len, _name) do { \
75 fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
76 (_name), (_count), (_len)); \
81 static float int_as_float(uint32_t intval)
93 instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
94 const char *fmt, ...) __attribute__((format(__printf__, 4, 5)));
97 instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
101 const char *parseinfo;
102 uint32_t offset = hw_offset + index * 4;
104 if (offset == head_offset)
106 else if (offset == tail_offset)
111 fprintf(out, "0x%08x: %s 0x%08x: %s", offset, parseinfo,
112 data[index], index == 0 ? "" : " ");
114 vfprintf(out, fmt, va);
119 decode_mi(uint32_t *data, uint32_t count, uint32_t hw_offset, int *failures)
121 unsigned int opcode, len = -1;
122 const char *post_sync_op = "";
127 unsigned int min_len;
128 unsigned int max_len;
131 { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
132 { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
133 { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" },
134 { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" },
135 { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
136 { 0x04, 0, 1, 1, "MI_FLUSH" },
137 { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" },
138 { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
139 { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
140 { 0x00, 0, 1, 1, "MI_NOOP" },
141 { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" },
142 { 0x07, 0, 1, 1, "MI_REPORT_HEAD" },
143 { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT" },
144 { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" },
145 { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" },
146 { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" },
147 { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" },
148 { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" },
149 { 0x16, 0x7f, 3, 3, "MI_SEMAPHORE_MBOX" },
150 { 0x26, 0x1f, 3, 4, "MI_FLUSH_DW" },
151 { 0x0b, 0, 1, 1, "MI_SUSPEND_FLUSH"},
154 /* check instruction length */
155 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
157 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
159 if (opcodes_mi[opcode].max_len > 1) {
161 (data[0] & opcodes_mi[opcode].len_mask) + 2;
162 if (len < opcodes_mi[opcode].min_len
163 || len > opcodes_mi[opcode].max_len) {
165 "Bad length (%d) in %s, [%d, %d]\n",
166 len, opcodes_mi[opcode].name,
167 opcodes_mi[opcode].min_len,
168 opcodes_mi[opcode].max_len);
175 switch ((data[0] & 0x1f800000) >> 23) {
177 instr_out(data, hw_offset, 0, "MI_BATCH_BUFFER_END\n");
180 instr_out(data, hw_offset, 0, "MI_SEMAPHORE_MBOX%s%s%s%s %u\n",
181 data[0] & (1 << 22) ? " global gtt," : "",
182 data[0] & (1 << 21) ? " update semaphore," : "",
183 data[0] & (1 << 20) ? " compare semaphore," : "",
184 data[0] & (1 << 18) ? " use compare reg" : "",
185 (data[0] & (0x3 << 16)) >> 16);
186 instr_out(data, hw_offset, 1, "value\n");
187 instr_out(data, hw_offset, 2, "address\n");
190 instr_out(data, hw_offset, 0, "MI_STORE_DATA_INDEX%s\n",
191 data[0] & (1 << 21) ? " use per-process HWS," : "");
192 instr_out(data, hw_offset, 1, "index\n");
193 instr_out(data, hw_offset, 2, "dword\n");
195 instr_out(data, hw_offset, 3, "upper dword\n");
198 if (data[0] & (1 << 22))
199 instr_out(data, hw_offset, 0,
200 "MI_NOOP write NOPID reg, val=0x%x\n",
201 data[0] & ((1 << 22) - 1));
203 instr_out(data, hw_offset, 0, "MI_NOOP\n");
206 switch (data[0] & (0x3 << 14)) {
208 post_sync_op = "no write";
211 post_sync_op = "write data";
214 post_sync_op = "reserved";
217 post_sync_op = "write TIMESTAMP";
220 instr_out(data, hw_offset, 0,
221 "MI_FLUSH_DW%s%s%s%s post_sync_op='%s' %s%s\n",
222 data[0] & (1 << 22) ?
223 " enable protected mem (BCS-only)," : "",
224 data[0] & (1 << 21) ? " store in hws," : "",
225 data[0] & (1 << 18) ? " invalidate tlb," : "",
226 data[0] & (1 << 17) ? " flush gfdt," : "",
228 data[0] & (1 << 8) ? " enable notify interrupt," : "",
230 " invalidate video state (BCS-only)," : "");
231 if (data[0] & (1 << 21))
232 instr_out(data, hw_offset, 1, "hws index\n");
234 instr_out(data, hw_offset, 1, "address\n");
235 instr_out(data, hw_offset, 2, "dword\n");
237 instr_out(data, hw_offset, 3, "upper dword\n");
241 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
243 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
246 instr_out(data, hw_offset, 0, "%s\n",
247 opcodes_mi[opcode].name);
248 for (i = 1; i < len; i++) {
250 BUFFER_FAIL(count, len,
251 opcodes_mi[opcode].name);
252 instr_out(data, hw_offset, i, "dword %d\n", i);
259 instr_out(data, hw_offset, 0, "MI UNKNOWN\n");
265 decode_2d_br00(uint32_t *data, uint32_t count, uint32_t hw_offset,
268 instr_out(data, hw_offset, 0,
269 "%s (rgb %sabled, alpha %sabled, src tile %d, dst tile %d)\n",
271 (data[count] & (1 << 20)) ? "en" : "dis",
272 (data[count] & (1 << 21)) ? "en" : "dis",
273 (data[count] >> 15) & 1, (data[count] >> 11) & 1);
276 static void decode_2d_br01(uint32_t *data, uint32_t count, uint32_t hw_offset)
279 switch ((data[count] >> 24) & 0x3) {
294 instr_out(data, hw_offset, count, "format %s, pitch %d, rop 0x%02x, "
295 "clipping %sabled, %s%s \n",
297 (short)(data[count] & 0xffff),
298 (data[count] >> 16) & 0xff,
299 data[count] & (1 << 30) ? "en" : "dis",
300 data[count] & (1 << 31) ? "solid pattern enabled, " : "",
301 data[count] & (1 << 31) ?
302 "mono pattern transparency enabled, " : "");
307 decode_2d(uint32_t *data, uint32_t count, uint32_t hw_offset, int *failures)
309 unsigned int opcode, len;
313 unsigned int min_len;
314 unsigned int max_len;
317 { 0x40, 5, 5, "COLOR_BLT" },
318 { 0x43, 6, 6, "SRC_COPY_BLT" },
319 { 0x01, 8, 8, "XY_SETUP_BLT" },
320 { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
321 { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
322 { 0x24, 2, 2, "XY_PIXEL_BLT" },
323 { 0x25, 3, 3, "XY_SCANLINES_BLT" },
324 { 0x26, 4, 4, "Y_TEXT_BLT" },
325 { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
326 { 0x50, 6, 6, "XY_COLOR_BLT" },
327 { 0x51, 6, 6, "XY_PAT_BLT" },
328 { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
329 { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
330 { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
331 { 0x52, 9, 9, "XY_MONO_PAT_BLT" },
332 { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
333 { 0x53, 8, 8, "XY_SRC_COPY_BLT" },
334 { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
335 { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
336 { 0x55, 9, 9, "XY_FULL_BLT" },
337 { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
338 { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
339 { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
340 { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
341 { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT"},
344 switch ((data[0] & 0x1fc00000) >> 22) {
346 instr_out(data, hw_offset, 0,
347 "XY_SCANLINES_BLT (pattern seed (%d, %d), dst tile %d)\n",
348 (data[0] >> 12) & 0x8,
349 (data[0] >> 8) & 0x8, (data[0] >> 11) & 1);
351 len = (data[0] & 0x000000ff) + 2;
353 fprintf(out, "Bad count in XY_SCANLINES_BLT\n");
355 BUFFER_FAIL(count, len, "XY_SCANLINES_BLT");
357 instr_out(data, hw_offset, 1, "dest (%d,%d)\n",
358 data[1] & 0xffff, data[1] >> 16);
359 instr_out(data, hw_offset, 2, "dest (%d,%d)\n",
360 data[2] & 0xffff, data[2] >> 16);
363 decode_2d_br00(data, 0, hw_offset, "XY_SETUP_BLT");
365 len = (data[0] & 0x000000ff) + 2;
367 fprintf(out, "Bad count in XY_SETUP_BLT\n");
369 BUFFER_FAIL(count, len, "XY_SETUP_BLT");
371 decode_2d_br01(data, 1, hw_offset);
372 instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
373 data[2] & 0xffff, data[2] >> 16);
374 instr_out(data, hw_offset, 3, "cliprect (%d,%d)\n",
375 data[3] & 0xffff, data[3] >> 16);
376 instr_out(data, hw_offset, 4, "setup dst offset 0x%08x\n",
378 instr_out(data, hw_offset, 5, "setup background color\n");
379 instr_out(data, hw_offset, 6, "setup foreground color\n");
380 instr_out(data, hw_offset, 7, "color pattern offset\n");
383 decode_2d_br00(data, 0, hw_offset, "XY_SETUP_CLIP_BLT");
385 len = (data[0] & 0x000000ff) + 2;
387 fprintf(out, "Bad count in XY_SETUP_CLIP_BLT\n");
389 BUFFER_FAIL(count, len, "XY_SETUP_CLIP_BLT");
391 instr_out(data, hw_offset, 1, "cliprect (%d,%d)\n",
392 data[1] & 0xffff, data[2] >> 16);
393 instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
394 data[2] & 0xffff, data[3] >> 16);
397 decode_2d_br00(data, 0, hw_offset,
398 "XY_SETUP_MONO_PATTERN_SL_BLT");
400 len = (data[0] & 0x000000ff) + 2;
403 "Bad count in XY_SETUP_MONO_PATTERN_SL_BLT\n");
405 BUFFER_FAIL(count, len, "XY_SETUP_MONO_PATTERN_SL_BLT");
407 decode_2d_br01(data, 1, hw_offset);
408 instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
409 data[2] & 0xffff, data[2] >> 16);
410 instr_out(data, hw_offset, 3, "cliprect (%d,%d)\n",
411 data[3] & 0xffff, data[3] >> 16);
412 instr_out(data, hw_offset, 4, "setup dst offset 0x%08x\n",
414 instr_out(data, hw_offset, 5, "setup background color\n");
415 instr_out(data, hw_offset, 6, "setup foreground color\n");
416 instr_out(data, hw_offset, 7, "mono pattern dw0\n");
417 instr_out(data, hw_offset, 8, "mono pattern dw1\n");
420 decode_2d_br00(data, 0, hw_offset, "XY_COLOR_BLT");
422 len = (data[0] & 0x000000ff) + 2;
424 fprintf(out, "Bad count in XY_COLOR_BLT\n");
426 BUFFER_FAIL(count, len, "XY_COLOR_BLT");
428 decode_2d_br01(data, 1, hw_offset);
429 instr_out(data, hw_offset, 2, "(%d,%d)\n",
430 data[2] & 0xffff, data[2] >> 16);
431 instr_out(data, hw_offset, 3, "(%d,%d)\n",
432 data[3] & 0xffff, data[3] >> 16);
433 instr_out(data, hw_offset, 4, "offset 0x%08x\n", data[4]);
434 instr_out(data, hw_offset, 5, "color\n");
437 decode_2d_br00(data, 0, hw_offset, "XY_SRC_COPY_BLT");
439 len = (data[0] & 0x000000ff) + 2;
441 fprintf(out, "Bad count in XY_SRC_COPY_BLT\n");
443 BUFFER_FAIL(count, len, "XY_SRC_COPY_BLT");
445 decode_2d_br01(data, 1, hw_offset);
446 instr_out(data, hw_offset, 2, "dst (%d,%d)\n",
447 data[2] & 0xffff, data[2] >> 16);
448 instr_out(data, hw_offset, 3, "dst (%d,%d)\n",
449 data[3] & 0xffff, data[3] >> 16);
450 instr_out(data, hw_offset, 4, "dst offset 0x%08x\n", data[4]);
451 instr_out(data, hw_offset, 5, "src (%d,%d)\n",
452 data[5] & 0xffff, data[5] >> 16);
453 instr_out(data, hw_offset, 6, "src pitch %d\n",
454 (short)(data[6] & 0xffff));
455 instr_out(data, hw_offset, 7, "src offset 0x%08x\n", data[7]);
459 for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]);
461 if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) {
465 instr_out(data, hw_offset, 0, "%s\n",
466 opcodes_2d[opcode].name);
467 if (opcodes_2d[opcode].max_len > 1) {
468 len = (data[0] & 0x000000ff) + 2;
469 if (len < opcodes_2d[opcode].min_len ||
470 len > opcodes_2d[opcode].max_len) {
471 fprintf(out, "Bad count in %s\n",
472 opcodes_2d[opcode].name);
476 for (i = 1; i < len; i++) {
478 BUFFER_FAIL(count, len,
479 opcodes_2d[opcode].name);
480 instr_out(data, hw_offset, i, "dword %d\n", i);
487 instr_out(data, hw_offset, 0, "2D UNKNOWN\n");
493 decode_3d_1c(uint32_t *data, uint32_t count, uint32_t hw_offset, int *failures)
497 opcode = (data[0] & 0x00f80000) >> 19;
501 instr_out(data, hw_offset, 0,
502 "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n");
505 instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE %s\n",
506 data[0] & 1 ? "enabled" : "disabled");
509 instr_out(data, hw_offset, 0, "3DSTATE_MAP_COORD_SET_I830\n");
512 instr_out(data, hw_offset, 0, "3DSTATE_MAP_CUBE_I830\n");
515 instr_out(data, hw_offset, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
519 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
525 /** Sets the string dstname to describe the destination of the PS instruction */
527 i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask)
529 uint32_t a0 = data[i];
530 int dst_nr = (a0 >> 14) & 0xf;
535 if (((a0 >> 10) & 0xf) == 0xf) {
538 int dstmask_index = 0;
540 dstmask[dstmask_index++] = '.';
542 dstmask[dstmask_index++] = 'x';
544 dstmask[dstmask_index++] = 'y';
546 dstmask[dstmask_index++] = 'z';
548 dstmask[dstmask_index++] = 'w';
549 dstmask[dstmask_index++] = 0;
561 switch ((a0 >> 19) & 0x7) {
564 fprintf(out, "bad destination reg R%d\n", dst_nr);
565 sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat);
569 fprintf(out, "bad destination reg oC%d\n", dst_nr);
570 sprintf(dstname, "oC%s%s", dstmask, sat);
574 fprintf(out, "bad destination reg oD%d\n", dst_nr);
575 sprintf(dstname, "oD%s%s", dstmask, sat);
579 fprintf(out, "bad destination reg U%d\n", dst_nr);
580 sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat);
583 sprintf(dstname, "RESERVED");
589 i915_get_channel_swizzle(uint32_t select)
591 switch (select & 0x7) {
593 return (select & 8) ? "-x" : "x";
595 return (select & 8) ? "-y" : "y";
597 return (select & 8) ? "-z" : "z";
599 return (select & 8) ? "-w" : "w";
601 return (select & 8) ? "-0" : "0";
603 return (select & 8) ? "-1" : "1";
605 return (select & 8) ? "-bad" : "bad";
610 i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name)
614 sprintf(name, "R%d", src_nr);
616 fprintf(out, "bad src reg %s\n", name);
620 sprintf(name, "T%d", src_nr);
621 else if (src_nr == 8)
622 sprintf(name, "DIFFUSE");
623 else if (src_nr == 9)
624 sprintf(name, "SPECULAR");
625 else if (src_nr == 10)
626 sprintf(name, "FOG");
628 fprintf(out, "bad src reg T%d\n", src_nr);
629 sprintf(name, "RESERVED");
633 sprintf(name, "C%d", src_nr);
635 fprintf(out, "bad src reg %s\n", name);
640 fprintf(out, "bad src reg oC%d\n", src_nr);
645 fprintf(out, "bad src reg oD%d\n", src_nr);
648 sprintf(name, "U%d", src_nr);
650 fprintf(out, "bad src reg %s\n", name);
653 fprintf(out, "bad src reg type %d\n", src_type);
654 sprintf(name, "RESERVED");
659 static void i915_get_instruction_src0(uint32_t *data, int i, char *srcname)
661 uint32_t a0 = data[i];
662 uint32_t a1 = data[i + 1];
663 int src_nr = (a0 >> 2) & 0x1f;
664 const char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf);
665 const char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf);
666 const char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf);
667 const char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf);
670 i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname);
671 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
673 if (strcmp(swizzle, ".xyzw") != 0)
674 strcat(srcname, swizzle);
677 static void i915_get_instruction_src1(uint32_t *data, int i, char *srcname)
679 uint32_t a1 = data[i + 1];
680 uint32_t a2 = data[i + 2];
681 int src_nr = (a1 >> 8) & 0x1f;
682 const char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf);
683 const char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf);
684 const char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf);
685 const char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf);
688 i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname);
689 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
691 if (strcmp(swizzle, ".xyzw") != 0)
692 strcat(srcname, swizzle);
695 static void i915_get_instruction_src2(uint32_t *data, int i, char *srcname)
697 uint32_t a2 = data[i + 2];
698 int src_nr = (a2 >> 16) & 0x1f;
699 const char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf);
700 const char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf);
701 const char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf);
702 const char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf);
705 i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname);
706 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
708 if (strcmp(swizzle, ".xyzw") != 0)
709 strcat(srcname, swizzle);
713 i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name)
717 sprintf(name, "R%d", src_nr);
719 fprintf(out, "bad src reg %s\n", name);
723 sprintf(name, "T%d", src_nr);
724 else if (src_nr == 8)
725 sprintf(name, "DIFFUSE");
726 else if (src_nr == 9)
727 sprintf(name, "SPECULAR");
728 else if (src_nr == 10)
729 sprintf(name, "FOG");
731 fprintf(out, "bad src reg T%d\n", src_nr);
732 sprintf(name, "RESERVED");
738 fprintf(out, "bad src reg oC%d\n", src_nr);
743 fprintf(out, "bad src reg oD%d\n", src_nr);
746 fprintf(out, "bad src reg type %d\n", src_type);
747 sprintf(name, "RESERVED");
753 i915_decode_alu1(uint32_t *data, uint32_t hw_offset,
754 int i, char *instr_prefix, const char *op_name)
756 char dst[100], src0[100];
758 i915_get_instruction_dst(data, i, dst, 1);
759 i915_get_instruction_src0(data, i, src0);
761 instr_out(data, hw_offset, i++, "%s: %s %s, %s\n", instr_prefix,
763 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
764 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
768 i915_decode_alu2(uint32_t *data, uint32_t hw_offset,
769 int i, char *instr_prefix, const char *op_name)
771 char dst[100], src0[100], src1[100];
773 i915_get_instruction_dst(data, i, dst, 1);
774 i915_get_instruction_src0(data, i, src0);
775 i915_get_instruction_src1(data, i, src1);
777 instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s\n", instr_prefix,
778 op_name, dst, src0, src1);
779 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
780 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
784 i915_decode_alu3(uint32_t *data, uint32_t hw_offset,
785 int i, char *instr_prefix, const char *op_name)
787 char dst[100], src0[100], src1[100], src2[100];
789 i915_get_instruction_dst(data, i, dst, 1);
790 i915_get_instruction_src0(data, i, src0);
791 i915_get_instruction_src1(data, i, src1);
792 i915_get_instruction_src2(data, i, src2);
794 instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix,
795 op_name, dst, src0, src1, src2);
796 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
797 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
801 i915_decode_tex(uint32_t *data, uint32_t hw_offset, int i,
802 const char *instr_prefix, const char *tex_name)
804 uint32_t t0 = data[i];
805 uint32_t t1 = data[i + 1];
810 i915_get_instruction_dst(data, i, dst_name, 0);
811 i915_get_instruction_addr((t1 >> 24) & 0x7,
812 (t1 >> 17) & 0xf, addr_name);
813 sampler_nr = t0 & 0xf;
815 instr_out(data, hw_offset, i++, "%s: %s %s, S%d, %s\n", instr_prefix,
816 tex_name, dst_name, sampler_nr, addr_name);
817 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
818 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
822 i915_decode_dcl(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix)
824 uint32_t d0 = data[i];
825 const char *sampletype;
826 int dcl_nr = (d0 >> 14) & 0xf;
827 const char *dcl_x = d0 & (1 << 10) ? "x" : "";
828 const char *dcl_y = d0 & (1 << 11) ? "y" : "";
829 const char *dcl_z = d0 & (1 << 12) ? "z" : "";
830 const char *dcl_w = d0 & (1 << 13) ? "w" : "";
833 switch ((d0 >> 19) & 0x3) {
835 sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w);
836 if (strcmp(dcl_mask, ".") == 0)
837 fprintf(out, "bad (empty) dcl mask\n");
840 fprintf(out, "bad T%d dcl register number\n", dcl_nr);
842 if (strcmp(dcl_mask, ".x") != 0 &&
843 strcmp(dcl_mask, ".xy") != 0 &&
844 strcmp(dcl_mask, ".xz") != 0 &&
845 strcmp(dcl_mask, ".w") != 0 &&
846 strcmp(dcl_mask, ".xyzw") != 0) {
847 fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr,
850 instr_out(data, hw_offset, i++, "%s: DCL T%d%s\n",
851 instr_prefix, dcl_nr, dcl_mask);
853 if (strcmp(dcl_mask, ".xz") == 0)
854 fprintf(out, "errataed bad dcl mask %s\n",
856 else if (strcmp(dcl_mask, ".xw") == 0)
857 fprintf(out, "errataed bad dcl mask %s\n",
859 else if (strcmp(dcl_mask, ".xzw") == 0)
860 fprintf(out, "errataed bad dcl mask %s\n",
864 instr_out(data, hw_offset, i++,
865 "%s: DCL DIFFUSE%s\n", instr_prefix,
867 } else if (dcl_nr == 9) {
868 instr_out(data, hw_offset, i++,
869 "%s: DCL SPECULAR%s\n", instr_prefix,
871 } else if (dcl_nr == 10) {
872 instr_out(data, hw_offset, i++,
873 "%s: DCL FOG%s\n", instr_prefix,
877 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
878 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
881 switch ((d0 >> 22) & 0x3) {
892 sampletype = "RESERVED";
896 fprintf(out, "bad S%d dcl register number\n", dcl_nr);
897 instr_out(data, hw_offset, i++, "%s: DCL S%d %s\n",
898 instr_prefix, dcl_nr, sampletype);
899 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
900 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
903 instr_out(data, hw_offset, i++, "%s: DCL RESERVED%d\n",
904 instr_prefix, dcl_nr);
905 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
906 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
911 i915_decode_instruction(uint32_t *data, uint32_t hw_offset,
912 int i, char *instr_prefix)
914 switch ((data[i] >> 24) & 0x1f) {
916 instr_out(data, hw_offset, i++, "%s: NOP\n", instr_prefix);
917 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
918 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
921 i915_decode_alu2(data, hw_offset, i, instr_prefix, "ADD");
924 i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOV");
927 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MUL");
930 i915_decode_alu3(data, hw_offset, i, instr_prefix, "MAD");
933 i915_decode_alu3(data, hw_offset, i, instr_prefix, "DP2ADD");
936 i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP3");
939 i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP4");
942 i915_decode_alu1(data, hw_offset, i, instr_prefix, "FRC");
945 i915_decode_alu1(data, hw_offset, i, instr_prefix, "RCP");
948 i915_decode_alu1(data, hw_offset, i, instr_prefix, "RSQ");
951 i915_decode_alu1(data, hw_offset, i, instr_prefix, "EXP");
954 i915_decode_alu1(data, hw_offset, i, instr_prefix, "LOG");
957 i915_decode_alu2(data, hw_offset, i, instr_prefix, "CMP");
960 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MIN");
963 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MAX");
966 i915_decode_alu1(data, hw_offset, i, instr_prefix, "FLR");
969 i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOD");
972 i915_decode_alu1(data, hw_offset, i, instr_prefix, "TRC");
975 i915_decode_alu2(data, hw_offset, i, instr_prefix, "SGE");
978 i915_decode_alu2(data, hw_offset, i, instr_prefix, "SLT");
981 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLD");
984 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDP");
987 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDB");
990 i915_decode_dcl(data, hw_offset, i, instr_prefix);
993 instr_out(data, hw_offset, i++, "%s: unknown\n", instr_prefix);
994 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
995 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
1001 decode_compare_func(uint32_t op)
1025 decode_stencil_op(uint32_t op)
1050 decode_logic_op(uint32_t op)
1091 decode_blend_fact(uint32_t op)
1101 return "inv_src_colr";
1105 return "inv_src_alpha";
1109 return "inv_dst_alpha";
1113 return "inv_dst_colr";
1115 return "src_alpha_sat";
1119 return "inv_cnst_colr";
1121 return "cnst_alpha";
1123 return "inv_const_alpha";
1129 decode_tex_coord_mode(uint32_t mode)
1131 switch (mode & 0x7) {
1137 return "clamp_edge";
1141 return "clamp_border";
1143 return "mirror_once";
1149 decode_sample_filter(uint32_t mode)
1151 switch (mode & 0x7) {
1157 return "anisotropic";
1171 decode_3d_1d(uint32_t *data, uint32_t count,
1172 uint32_t hw_offset, uint32_t devid, int *failures)
1174 unsigned int len, i, c, idx, word, map, sampler, instr;
1175 const char *format, *zformat, *type;
1181 unsigned int min_len;
1182 unsigned int max_len;
1184 } opcodes_3d_1d[] = {
1185 { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
1186 { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
1187 { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
1188 { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
1189 { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" },
1190 { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
1191 { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
1192 { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
1193 { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
1194 { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
1195 { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" },
1196 { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" },
1197 { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" },
1198 { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
1199 { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
1200 { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830"},
1203 opcode = (data[0] & 0x00ff0000) >> 16;
1207 /* This instruction is unusual. A 0 length means just
1208 * 1 DWORD instead of 2. The 0 length is specified in
1209 * one place to be unsupported, but stated to be
1210 * required in another, and 0 length LOAD_INDIRECTs
1211 * appear to cause no harm at least.
1213 instr_out(data, hw_offset, 0, "3DSTATE_LOAD_INDIRECT\n");
1214 len = (data[0] & 0x000000ff) + 1;
1216 if (data[0] & (0x01 << 8)) {
1218 BUFFER_FAIL(count, len,
1219 "3DSTATE_LOAD_INDIRECT");
1220 instr_out(data, hw_offset, i++, "SIS.0\n");
1221 instr_out(data, hw_offset, i++, "SIS.1\n");
1223 if (data[0] & (0x02 << 8)) {
1225 BUFFER_FAIL(count, len,
1226 "3DSTATE_LOAD_INDIRECT");
1227 instr_out(data, hw_offset, i++, "DIS.0\n");
1229 if (data[0] & (0x04 << 8)) {
1231 BUFFER_FAIL(count, len,
1232 "3DSTATE_LOAD_INDIRECT");
1233 instr_out(data, hw_offset, i++, "SSB.0\n");
1234 instr_out(data, hw_offset, i++, "SSB.1\n");
1236 if (data[0] & (0x08 << 8)) {
1238 BUFFER_FAIL(count, len,
1239 "3DSTATE_LOAD_INDIRECT");
1240 instr_out(data, hw_offset, i++, "MSB.0\n");
1241 instr_out(data, hw_offset, i++, "MSB.1\n");
1243 if (data[0] & (0x10 << 8)) {
1245 BUFFER_FAIL(count, len,
1246 "3DSTATE_LOAD_INDIRECT");
1247 instr_out(data, hw_offset, i++, "PSP.0\n");
1248 instr_out(data, hw_offset, i++, "PSP.1\n");
1250 if (data[0] & (0x20 << 8)) {
1252 BUFFER_FAIL(count, len,
1253 "3DSTATE_LOAD_INDIRECT");
1254 instr_out(data, hw_offset, i++, "PSC.0\n");
1255 instr_out(data, hw_offset, i++, "PSC.1\n");
1258 fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
1264 instr_out(data, hw_offset, 0,
1265 "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1266 len = (data[0] & 0x0000000f) + 2;
1268 for (word = 0; word <= 8; word++) {
1269 if (data[0] & (1 << (4 + word))) {
1271 BUFFER_FAIL(count, len,
1272 "3DSTATE_LOAD_STATE_IMMEDIATE_1");
1274 /* save vertex state for decode */
1275 if (!IS_GEN2(devid)) {
1289 instr_out(data, hw_offset, i,
1290 "S0: vbo offset: 0x%08x%s\n",
1293 ", auto cache invalidate disabled"
1297 instr_out(data, hw_offset, i,
1298 "S1: vertex width: %i, vertex pitch: %i\n",
1305 instr_out(data, hw_offset, i,
1306 "S2: texcoord formats: ");
1308 tex_num < 8; tex_num++) {
1353 instr_out(data, hw_offset, i,
1354 "S3: not documented\n");
1358 const char *cullmode = "";
1359 const char *vfmt_xyzw = "";
1360 switch ((data[i] >> 13)
1397 case 1 << 6 | 1 << 2:
1401 case 2 << 6 | 1 << 2:
1405 case 3 << 6 | 1 << 2:
1409 case 4 << 6 | 1 << 2:
1416 "S4: point_width=%i, line_width=%.1f,"
1417 "%s%s%s%s%s cullmode=%s, vfmt=%s%s%s%s%s%s "
1480 "force default diffuse, "
1486 "force default specular, "
1492 "local depth ofs enable, "
1498 "point sprite enable, "
1513 "%s%s%s%s stencil_ref=0x%x, stencil_test=%s, "
1514 "stencil_fail=%s, stencil_pass_z_fail=%s, "
1515 "stencil_pass_z_pass=%s, %s%s%s%s\n",
1545 " force default point size,"
1551 " last pixel enable,"
1557 " global depth ofs enable,"
1583 "stencil write enable, "
1589 "stencil test enable, "
1595 "color dither enable, "
1606 instr_out(data, hw_offset, i,
1607 "S6: %salpha_test=%s, alpha_ref=0x%x, "
1608 "depth_test=%s, %ssrc_blnd_fct=%s, dst_blnd_fct=%s, "
1609 "%s%stristrip_provoking_vertex=%i\n",
1610 data[i] & (1 << 31) ?
1611 "alpha test enable, "
1619 data[i] & (1 << 15) ?
1620 "cbuf blend enable, "
1622 decode_blend_fact(data
1626 decode_blend_fact(data
1630 data[i] & (1 << 3) ?
1631 "depth write enable, "
1633 data[i] & (1 << 2) ?
1634 "cbuf write enable, "
1639 instr_out(data, hw_offset, i,
1640 "S7: depth offset constant: 0x%08x\n",
1645 instr_out(data, hw_offset, i,
1646 "S%d: 0x%08x\n", i, data[i]);
1653 "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1658 instr_out(data, hw_offset, 0,
1659 "3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1660 len = (data[0] & 0x0000000f) + 2;
1662 for (word = 6; word <= 14; word++) {
1663 if (data[0] & (1 << word)) {
1665 BUFFER_FAIL(count, len,
1666 "3DSTATE_LOAD_STATE_IMMEDIATE_2");
1669 instr_out(data, hw_offset, i++,
1671 else if (word >= 7 && word <= 10) {
1672 instr_out(data, hw_offset, i++,
1673 "TB%dC\n", word - 7);
1674 instr_out(data, hw_offset, i++,
1675 "TB%dA\n", word - 7);
1676 } else if (word >= 11 && word <= 14) {
1677 instr_out(data, hw_offset, i,
1678 "TM%dS0: offset=0x%08x, %s\n",
1680 data[i] & 0xfffffffe,
1681 data[i] & 1 ? "use fence" :
1684 instr_out(data, hw_offset, i,
1685 "TM%dS1: height=%i, width=%i, %s\n",
1686 word - 11, data[i] >> 21,
1687 (data[i] >> 10) & 0x3ff,
1688 data[i] & 2 ? (data[i] & 1 ?
1693 instr_out(data, hw_offset, i,
1694 "TM%dS2: pitch=%i, \n",
1696 ((data[i] >> 21) + 1) * 4);
1698 instr_out(data, hw_offset, i++,
1699 "TM%dS3\n", word - 11);
1700 instr_out(data, hw_offset, i++,
1701 "TM%dS4: dflt color\n",
1708 "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1713 instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n");
1714 len = (data[0] & 0x0000003f) + 2;
1715 instr_out(data, hw_offset, 1, "mask\n");
1718 for (map = 0; map <= 15; map++) {
1719 if (data[1] & (1 << map)) {
1720 int width, height, pitch, dword;
1724 BUFFER_FAIL(count, len,
1725 "3DSTATE_MAP_STATE");
1728 instr_out(data, hw_offset, i++,
1729 "map %d MS2 %s%s%s\n", map,
1731 "untrusted surface, " : "",
1733 "vertical line stride enable, " : "",
1735 "vertical ofs enable, " : "");
1738 width = ((dword >> 10) & ((1 << 11) - 1)) + 1;
1739 height = ((dword >> 21) & ((1 << 11) - 1)) + 1;
1742 if (dword & (1 << 2))
1744 else if (dword & (1 << 1))
1745 tiling = dword & (1 << 0) ? "Y" : "X";
1748 switch ((dword >> 7) & 0x7) {
1751 switch ((dword >> 3) & 0xf) {
1768 switch ((dword >> 3) & 0xf) {
1773 format = " argb1555";
1776 format = " argb4444";
1782 format = " bump655";
1797 switch ((dword >> 3) & 0xf) {
1799 format = " argb8888";
1802 format = " abgr8888";
1805 format = " xrgb8888";
1808 format = " xbgr8888";
1811 format = " qwvu8888";
1814 format = " axvu8888";
1817 format = " lxvu8888";
1820 format = " xlvu8888";
1823 format = " argb2101010";
1826 format = " abgr2101010";
1829 format = " awvu2101010";
1850 switch ((dword >> 3) & 0xf) {
1852 format = " yuv_swapy";
1858 format = " yuv_swapuv";
1861 format = " yuv_swapuvy";
1866 type = "compressed";
1867 switch ((dword >> 3) & 0x7) {
1881 format = " dxt1_rb";
1886 type = "4b indexed";
1887 switch ((dword >> 3) & 0xf) {
1889 format = " argb8888";
1895 instr_out(data, hw_offset, i++,
1896 "map %d MS3 [width=%d, height=%d, format=%s%s, tiling=%s%s]\n",
1897 map, width, height, type, format,
1899 dword & (1 << 9) ? " palette select" :
1904 4 * (((dword >> 21) & ((1 << 11) - 1)) + 1);
1905 instr_out(data, hw_offset, i++,
1906 "map %d MS4 [pitch=%d, max_lod=%i, vol_depth=%i, cube_face_ena=%x, %s]\n",
1907 map, pitch, (dword >> 9) & 0x3f,
1908 dword & 0xff, (dword >> 15) & 0x3f,
1909 dword & (1 << 8) ? "miplayout legacy"
1910 : "miplayout right");
1914 fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
1920 instr_out(data, hw_offset, 0,
1921 "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1922 len = (data[0] & 0x000000ff) + 2;
1925 for (c = 0; c <= 31; c++) {
1926 if (data[1] & (1 << c)) {
1928 BUFFER_FAIL(count, len,
1929 "3DSTATE_PIXEL_SHADER_CONSTANTS");
1930 instr_out(data, hw_offset, i, "C%d.X = %f\n", c,
1931 int_as_float(data[i]));
1933 instr_out(data, hw_offset, i, "C%d.Y = %f\n",
1934 c, int_as_float(data[i]));
1936 instr_out(data, hw_offset, i, "C%d.Z = %f\n",
1937 c, int_as_float(data[i]));
1939 instr_out(data, hw_offset, i, "C%d.W = %f\n",
1940 c, int_as_float(data[i]));
1946 "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1951 instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
1952 len = (data[0] & 0x000000ff) + 2;
1953 if ((len - 1) % 3 != 0 || len > 370) {
1955 "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
1959 for (instr = 0; instr < (len - 1) / 3; instr++) {
1960 char instr_prefix[10];
1963 BUFFER_FAIL(count, len,
1964 "3DSTATE_PIXEL_SHADER_PROGRAM");
1965 sprintf(instr_prefix, "PS%03d", instr);
1966 i915_decode_instruction(data, hw_offset, i,
1974 instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
1975 instr_out(data, hw_offset, 1, "mask\n");
1976 len = (data[0] & 0x0000003f) + 2;
1978 for (sampler = 0; sampler <= 15; sampler++) {
1979 if (data[1] & (1 << sampler)) {
1981 const char *mip_filter = "";
1983 BUFFER_FAIL(count, len,
1984 "3DSTATE_SAMPLER_STATE");
1986 switch ((dword >> 20) & 0x3) {
1988 mip_filter = "none";
1991 mip_filter = "nearest";
1994 mip_filter = "linear";
1997 instr_out(data, hw_offset, i++,
1998 "sampler %d SS2:%s%s%s "
1999 "base_mip_level=%i, mip_filter=%s, mag_filter=%s, min_filter=%s "
2000 "lod_bias=%.2f,%s max_aniso=%i, shadow_func=%s\n",
2002 dword & (1 << 31) ? " reverse gamma,"
2004 dword & (1 << 30) ? " packed2planar,"
2007 " colorspace conversion," : "",
2008 (dword >> 22) & 0x1f, mip_filter,
2009 decode_sample_filter(dword >> 17),
2010 decode_sample_filter(dword >> 14),
2011 ((dword >> 5) & 0x1ff) / (0x10 * 1.0),
2012 dword & (1 << 4) ? " shadow," : "",
2013 dword & (1 << 3) ? 4 : 2,
2014 decode_compare_func(dword));
2016 instr_out(data, hw_offset, i++,
2017 "sampler %d SS3: min_lod=%.2f,%s "
2018 "tcmode_x=%s, tcmode_y=%s, tcmode_z=%s,%s texmap_idx=%i,%s\n",
2020 ((dword >> 24) & 0xff) / (0x10 * 1.0),
2022 " kill pixel enable," : "",
2023 decode_tex_coord_mode(dword >> 12),
2024 decode_tex_coord_mode(dword >> 9),
2025 decode_tex_coord_mode(dword >> 6),
2027 " normalized coords," : "",
2029 dword & (1 << 0) ? " deinterlacer," :
2032 instr_out(data, hw_offset, i++,
2033 "sampler %d SS4: border color\n",
2038 fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
2043 len = (data[0] & 0x0000000f) + 2;
2047 "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n");
2049 BUFFER_FAIL(count, len,
2050 "3DSTATE_DEST_BUFFER_VARIABLES");
2052 instr_out(data, hw_offset, 0,
2053 "3DSTATE_DEST_BUFFER_VARIABLES\n");
2055 switch ((data[1] >> 8) & 0xf) {
2060 format = "x1r5g5b5";
2066 format = "a8r8g8b8";
2069 format = "ycrcb_swapy";
2072 format = "ycrcb_normal";
2075 format = "ycrcb_swapuv";
2078 format = "ycrcb_swapuvy";
2081 format = "a4r4g4b4";
2084 format = "a1r5g5b5";
2087 format = "a2r10g10b10";
2093 switch ((data[1] >> 2) & 0x3) {
2107 instr_out(data, hw_offset, 1,
2108 "%s format, %s depth format, early Z %sabled\n",
2110 (data[1] & (1 << 31)) ? "en" : "dis");
2115 const char *name, *tiling;
2117 len = (data[0] & 0x0000000f) + 2;
2120 "Bad count in 3DSTATE_BUFFER_INFO\n");
2122 BUFFER_FAIL(count, len, "3DSTATE_BUFFER_INFO");
2124 switch ((data[1] >> 24) & 0x7) {
2137 if (data[1] & (1 << 23))
2139 else if (data[1] & (1 << 22))
2140 tiling = data[1] & (1 << 21) ? "Y" : "X";
2142 instr_out(data, hw_offset, 0, "3DSTATE_BUFFER_INFO\n");
2143 instr_out(data, hw_offset, 1,
2144 "%s, tiling = %s, pitch=%d\n", name, tiling,
2147 instr_out(data, hw_offset, 2, "address\n");
2151 len = (data[0] & 0x0000000f) + 2;
2155 "Bad count in 3DSTATE_SCISSOR_RECTANGLE\n");
2157 BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_RECTANGLE");
2159 instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_RECTANGLE\n");
2160 instr_out(data, hw_offset, 1, "(%d,%d)\n",
2161 data[1] & 0xffff, data[1] >> 16);
2162 instr_out(data, hw_offset, 2, "(%d,%d)\n",
2163 data[2] & 0xffff, data[2] >> 16);
2167 len = (data[0] & 0x0000000f) + 2;
2171 "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
2173 BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
2175 instr_out(data, hw_offset, 0, "3DSTATE_DRAWING_RECTANGLE\n");
2176 instr_out(data, hw_offset, 1, "%s\n",
2177 data[1] & (1 << 30) ? "depth ofs disabled " : "");
2178 instr_out(data, hw_offset, 2, "(%d,%d)\n",
2179 data[2] & 0xffff, data[2] >> 16);
2180 instr_out(data, hw_offset, 3, "(%d,%d)\n",
2181 data[3] & 0xffff, data[3] >> 16);
2182 instr_out(data, hw_offset, 4, "(%d,%d)\n",
2183 data[4] & 0xffff, data[4] >> 16);
2187 len = (data[0] & 0x0000000f) + 2;
2190 fprintf(out, "Bad count in 3DSTATE_CLEAR_PARAMETERS\n");
2192 BUFFER_FAIL(count, len, "3DSTATE_CLEAR_PARAMETERS");
2194 instr_out(data, hw_offset, 0, "3DSTATE_CLEAR_PARAMETERS\n");
2195 instr_out(data, hw_offset, 1, "prim_type=%s, clear=%s%s%s\n",
2196 data[1] & (1 << 16) ? "CLEAR_RECT" : "ZONE_INIT",
2197 data[1] & (1 << 2) ? "color," : "",
2198 data[1] & (1 << 1) ? "depth," : "",
2199 data[1] & (1 << 0) ? "stencil," : "");
2200 instr_out(data, hw_offset, 2, "clear color\n");
2201 instr_out(data, hw_offset, 3, "clear depth/stencil\n");
2202 instr_out(data, hw_offset, 4, "color value (rgba8888)\n");
2203 instr_out(data, hw_offset, 5, "depth value %f\n",
2204 int_as_float(data[5]));
2205 instr_out(data, hw_offset, 6, "clear stencil\n");
2209 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d_1d); idx++) {
2210 opcode_3d_1d = &opcodes_3d_1d[idx];
2211 if (opcode_3d_1d->i830_only && !IS_GEN2(devid))
2214 if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) {
2217 instr_out(data, hw_offset, 0, "%s\n",
2218 opcode_3d_1d->name);
2219 if (opcode_3d_1d->max_len > 1) {
2220 len = (data[0] & 0x0000ffff) + 2;
2221 if (len < opcode_3d_1d->min_len ||
2222 len > opcode_3d_1d->max_len) {
2223 fprintf(out, "Bad count in %s\n",
2224 opcode_3d_1d->name);
2229 for (i = 1; i < len; i++) {
2231 BUFFER_FAIL(count, len,
2232 opcode_3d_1d->name);
2233 instr_out(data, hw_offset, i, "dword %d\n", i);
2240 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n",
2247 decode_3d_primitive(uint32_t *data, uint32_t count, uint32_t hw_offset,
2250 char immediate = (data[0] & (1 << 23)) == 0;
2251 unsigned int len, i, j, ret;
2252 const char *primtype;
2253 int original_s2 = saved_s2;
2254 int original_s4 = saved_s4;
2256 switch ((data[0] >> 18) & 0xf) {
2258 primtype = "TRILIST";
2261 primtype = "TRISTRIP";
2264 primtype = "TRISTRIP_REVERSE";
2267 primtype = "TRIFAN";
2270 primtype = "POLYGON";
2273 primtype = "LINELIST";
2276 primtype = "LINESTRIP";
2279 primtype = "RECTLIST";
2282 primtype = "POINTLIST";
2288 primtype = "CLEAR_RECT";
2293 primtype = "unknown";
2297 /* XXX: 3DPRIM_DIB not supported */
2299 len = (data[0] & 0x0003ffff) + 2;
2300 instr_out(data, hw_offset, 0, "3DPRIMITIVE inline %s\n",
2303 BUFFER_FAIL(count, len, "3DPRIMITIVE inline");
2304 if (!saved_s2_set || !saved_s4_set) {
2305 fprintf(out, "unknown vertex format\n");
2306 for (i = 1; i < len; i++) {
2307 instr_out(data, hw_offset, i,
2308 " vertex data (%f float)\n",
2309 int_as_float(data[i]));
2312 unsigned int vertex = 0;
2313 for (i = 1; i < len;) {
2316 #define VERTEX_OUT(fmt, ...) do { \
2318 instr_out(data, hw_offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
2320 fprintf(out, " missing data in V%d\n", vertex); \
2324 VERTEX_OUT("X = %f", int_as_float(data[i]));
2325 VERTEX_OUT("Y = %f", int_as_float(data[i]));
2326 switch (saved_s4 >> 6 & 0x7) {
2328 VERTEX_OUT("Z = %f",
2329 int_as_float(data[i]));
2332 VERTEX_OUT("Z = %f",
2333 int_as_float(data[i]));
2334 VERTEX_OUT("W = %f",
2335 int_as_float(data[i]));
2340 VERTEX_OUT("W = %f",
2341 int_as_float(data[i]));
2344 fprintf(out, "bad S4 position mask\n");
2347 if (saved_s4 & (1 << 10)) {
2349 ("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
2350 "B=0x%02x)", data[i] >> 24,
2351 (data[i] >> 16) & 0xff,
2352 (data[i] >> 8) & 0xff,
2355 if (saved_s4 & (1 << 11)) {
2357 ("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
2358 "B=0x%02x)", data[i] >> 24,
2359 (data[i] >> 16) & 0xff,
2360 (data[i] >> 8) & 0xff,
2363 if (saved_s4 & (1 << 12))
2364 VERTEX_OUT("width = 0x%08x)", data[i]);
2366 for (tc = 0; tc <= 7; tc++) {
2367 switch ((saved_s2 >> (tc * 4)) & 0xf) {
2369 VERTEX_OUT("T%d.X = %f", tc,
2372 VERTEX_OUT("T%d.Y = %f", tc,
2377 VERTEX_OUT("T%d.X = %f", tc,
2380 VERTEX_OUT("T%d.Y = %f", tc,
2383 VERTEX_OUT("T%d.Z = %f", tc,
2388 VERTEX_OUT("T%d.X = %f", tc,
2391 VERTEX_OUT("T%d.Y = %f", tc,
2394 VERTEX_OUT("T%d.Z = %f", tc,
2397 VERTEX_OUT("T%d.W = %f", tc,
2402 VERTEX_OUT("T%d.X = %f", tc,
2408 ("T%d.XY = 0x%08x half-float",
2413 ("T%d.XY = 0x%08x half-float",
2416 ("T%d.ZW = 0x%08x half-float",
2423 "bad S2.T%d format\n",
2433 /* indirect vertices */
2434 len = data[0] & 0x0000ffff; /* index count */
2435 if (data[0] & (1 << 17)) {
2436 /* random vertex access */
2437 if (count < (len + 1) / 2 + 1) {
2438 BUFFER_FAIL(count, (len + 1) / 2 + 1,
2439 "3DPRIMITIVE random indirect");
2441 instr_out(data, hw_offset, 0,
2442 "3DPRIMITIVE random indirect %s (%d)\n",
2445 /* vertex indices continue until 0xffff is
2448 for (i = 1; i < count; i++) {
2449 if ((data[i] & 0xffff) == 0xffff) {
2450 instr_out(data, hw_offset, i,
2451 " indices: (terminator)\n");
2454 } else if ((data[i] >> 16) == 0xffff) {
2455 instr_out(data, hw_offset, i,
2456 " indices: 0x%04x, (terminator)\n",
2461 instr_out(data, hw_offset, i,
2462 " indices: 0x%04x, 0x%04x\n",
2468 "3DPRIMITIVE: no terminator found in index buffer\n");
2473 /* fixed size vertex index buffer */
2474 for (j = 1, i = 0; i < len; i += 2, j++) {
2475 if (i * 2 == len - 1) {
2476 instr_out(data, hw_offset, j,
2477 " indices: 0x%04x\n",
2480 instr_out(data, hw_offset, j,
2481 " indices: 0x%04x, 0x%04x\n",
2487 ret = (len + 1) / 2 + 1;
2490 /* sequential vertex access */
2492 BUFFER_FAIL(count, 2,
2493 "3DPRIMITIVE seq indirect");
2494 instr_out(data, hw_offset, 0,
2495 "3DPRIMITIVE sequential indirect %s, %d starting from "
2496 "%d\n", primtype, len, data[1] & 0xffff);
2497 instr_out(data, hw_offset, 1, " start\n");
2504 saved_s2 = original_s2;
2505 saved_s4 = original_s4;
2510 decode_3d(uint32_t *data, uint32_t count, uint32_t hw_offset, uint32_t devid,
2518 unsigned int min_len;
2519 unsigned int max_len;
2522 { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
2523 { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
2524 { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
2525 { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
2526 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
2527 { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
2528 { 0x0d, 1, 1, "3DSTATE_MODES_4" },
2529 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
2530 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES"},
2533 opcode = (data[0] & 0x1f000000) >> 24;
2537 return decode_3d_primitive(data, count, hw_offset, failures);
2539 return decode_3d_1d(data, count, hw_offset, devid, failures);
2541 return decode_3d_1c(data, count, hw_offset, failures);
2544 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
2545 opcode_3d = &opcodes_3d[idx];
2546 if (opcode == opcode_3d->opcode) {
2547 unsigned int len = 1, i;
2549 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
2550 if (opcode_3d->max_len > 1) {
2551 len = (data[0] & 0xff) + 2;
2552 if (len < opcode_3d->min_len ||
2553 len > opcode_3d->max_len) {
2554 fprintf(out, "Bad count in %s\n",
2559 for (i = 1; i < len; i++) {
2561 BUFFER_FAIL(count, len,
2563 instr_out(data, hw_offset, i, "dword %d\n", i);
2569 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode);
2574 static const char *get_965_surfacetype(unsigned int surfacetype)
2576 switch (surfacetype) {
2594 static const char *get_965_depthformat(unsigned int depthformat)
2596 switch (depthformat) {
2598 return "s8_z24float";
2610 static const char *get_965_element_component(uint32_t data, int component)
2612 uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7;
2614 switch (component_control) {
2618 switch (component) {
2643 static const char *get_965_prim_type(uint32_t data)
2645 uint32_t primtype = (data >> 10) & 0x1f;
2649 return "point list";
2653 return "line strip";
2663 return "quad strip";
2665 return "line list adj";
2667 return "line strip adj";
2669 return "tri list adj";
2671 return "tri strip adj";
2673 return "tri strip reverse";
2681 return "point list bf";
2683 return "line strip cont";
2685 return "line strip bf";
2687 return "line strip cont bf";
2689 return "tri fan no stipple";
2696 i965_decode_urb_fence(uint32_t *data, uint32_t hw_offset, int len, uint32_t count,
2699 uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence;
2702 fprintf(out, "Bad count in URB_FENCE\n");
2704 BUFFER_FAIL(count, len, "URB_FENCE");
2706 vs_fence = data[1] & 0x3ff;
2707 gs_fence = (data[1] >> 10) & 0x3ff;
2708 clip_fence = (data[1] >> 20) & 0x3ff;
2709 sf_fence = data[2] & 0x3ff;
2710 vfe_fence = (data[2] >> 10) & 0x3ff;
2711 cs_fence = (data[2] >> 20) & 0x7ff;
2713 instr_out(data, hw_offset, 0, "URB_FENCE: %s%s%s%s%s%s\n",
2714 (data[0] >> 13) & 1 ? "cs " : "",
2715 (data[0] >> 12) & 1 ? "vfe " : "",
2716 (data[0] >> 11) & 1 ? "sf " : "",
2717 (data[0] >> 10) & 1 ? "clip " : "",
2718 (data[0] >> 9) & 1 ? "gs " : "",
2719 (data[0] >> 8) & 1 ? "vs " : "");
2720 instr_out(data, hw_offset, 1,
2721 "vs fence: %d, clip_fence: %d, gs_fence: %d\n",
2722 vs_fence, clip_fence, gs_fence);
2723 instr_out(data, hw_offset, 2,
2724 "sf fence: %d, vfe_fence: %d, cs_fence: %d\n",
2725 sf_fence, vfe_fence, cs_fence);
2726 if (gs_fence < vs_fence)
2727 fprintf(out, "gs fence < vs fence!\n");
2728 if (clip_fence < gs_fence)
2729 fprintf(out, "clip fence < gs fence!\n");
2730 if (sf_fence < clip_fence)
2731 fprintf(out, "sf fence < clip fence!\n");
2732 if (cs_fence < sf_fence)
2733 fprintf(out, "cs fence < sf fence!\n");
2739 state_base_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
2742 if (data[index] & 1) {
2743 instr_out(data, hw_offset, index,
2744 "%s state base address 0x%08x\n", name,
2747 instr_out(data, hw_offset, index, "%s state base not updated\n",
2753 state_max_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
2756 if (data[index] & 1) {
2757 if (data[index] == 1) {
2758 instr_out(data, hw_offset, index,
2759 "%s state upper bound disabled\n", name);
2761 instr_out(data, hw_offset, index,
2762 "%s state upper bound 0x%08x\n", name,
2766 instr_out(data, hw_offset, index,
2767 "%s state upper bound not updated\n", name);
2772 decode_3d_965(uint32_t *data, uint32_t count, uint32_t hw_offset, uint32_t devid,
2776 unsigned int idx, len;
2777 unsigned int i, j, sba_len;
2778 const char *desc1 = NULL;
2782 int unsigned min_len;
2783 int unsigned max_len;
2786 { 0x6000, 3, 3, "URB_FENCE" },
2787 { 0x6001, 2, 2, "CS_URB_STATE" },
2788 { 0x6002, 2, 2, "CONSTANT_BUFFER" },
2789 { 0x6101, 6, 6, "STATE_BASE_ADDRESS" },
2790 { 0x6102, 2, 2, "STATE_SIP" },
2791 { 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" },
2792 { 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" },
2793 { 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" },
2794 { 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
2795 { 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
2796 { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
2797 { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
2798 { 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" },
2799 { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" },
2800 { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
2801 { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" },
2802 { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" },
2803 { 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
2804 { 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
2805 { 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
2806 { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
2807 { 0x7909, 2, 2, "3DSTATE_CLEAR_PARAMS" },
2808 { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
2809 { 0x790b, 4, 4, "3DSTATE_GS_SVB_INDEX" },
2810 { 0x790d, 3, 3, "3DSTATE_MULTISAMPLE" },
2811 { 0x7910, 2, 2, "3DSTATE_CLEAR_PARAMS" },
2812 { 0x7b00, 6, 6, "3DPRIMITIVE" },
2813 { 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
2814 { 0x7805, 3, 3, "3DSTATE_URB" },
2815 { 0x780d, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" },
2816 { 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" },
2817 { 0x780f, 2, 2, "3DSTATE_SCISSOR_STATE_POINTERS" },
2818 { 0x7810, 6, 6, "3DSTATE_VS_STATE" },
2819 { 0x7811, 7, 7, "3DSTATE_GS_STATE" },
2820 { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
2821 { 0x7813, 20, 20, "3DSTATE_SF_STATE" },
2822 { 0x7814, 9, 9, "3DSTATE_WM_STATE" },
2823 { 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" },
2824 { 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" },
2825 { 0x7817, 5, 5, "3DSTATE_CONSTANT_PS_STATE" },
2826 { 0x7818, 2, 2, "3DSTATE_SAMPLE_MASK"},
2829 len = (data[0] & 0x0000ffff) + 2;
2831 opcode = (data[0] & 0xffff0000) >> 16;
2834 len = (data[0] & 0x000000ff) + 2;
2835 return i965_decode_urb_fence(data, hw_offset, len, count,
2838 instr_out(data, hw_offset, 0, "CS_URB_STATE\n");
2839 instr_out(data, hw_offset, 1,
2840 "entry_size: %d [%d bytes], n_entries: %d\n",
2841 (data[1] >> 4) & 0x1f,
2842 (((data[1] >> 4) & 0x1f) + 1) * 64, data[1] & 0x7);
2845 len = (data[0] & 0x000000ff) + 2;
2846 instr_out(data, hw_offset, 0, "CONSTANT_BUFFER: %s\n",
2847 (data[0] >> 8) & 1 ? "valid" : "invalid");
2848 instr_out(data, hw_offset, 1,
2849 "offset: 0x%08x, length: %d bytes\n", data[1] & ~0x3f,
2850 ((data[1] & 0x3f) + 1) * 64);
2854 instr_out(data, hw_offset, 0, "STATE_BASE_ADDRESS\n");
2857 if (IS_GEN6(devid) || IS_GEN7(devid))
2859 else if (IS_GEN5(devid))
2864 fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
2866 BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS");
2868 state_base_out(data, hw_offset, i++, "general");
2869 state_base_out(data, hw_offset, i++, "surface");
2870 if (IS_GEN6(devid) || IS_GEN7(devid))
2871 state_base_out(data, hw_offset, i++, "dynamic");
2872 state_base_out(data, hw_offset, i++, "indirect");
2873 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
2874 state_base_out(data, hw_offset, i++, "instruction");
2876 state_max_out(data, hw_offset, i++, "general");
2877 if (IS_GEN6(devid) || IS_GEN7(devid))
2878 state_max_out(data, hw_offset, i++, "dynamic");
2879 state_max_out(data, hw_offset, i++, "indirect");
2880 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
2881 state_max_out(data, hw_offset, i++, "instruction");
2887 "Bad count in 3DSTATE_PIPELINED_POINTERS\n");
2889 BUFFER_FAIL(count, len, "3DSTATE_PIPELINED_POINTERS");
2891 instr_out(data, hw_offset, 0, "3DSTATE_PIPELINED_POINTERS\n");
2892 instr_out(data, hw_offset, 1, "VS state\n");
2893 instr_out(data, hw_offset, 2, "GS state\n");
2894 instr_out(data, hw_offset, 3, "Clip state\n");
2895 instr_out(data, hw_offset, 4, "SF state\n");
2896 instr_out(data, hw_offset, 5, "WM state\n");
2897 instr_out(data, hw_offset, 6, "CC state\n");
2900 len = (data[0] & 0x000000ff) + 2;
2901 if (len != 6 && len != 4)
2903 "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
2906 BUFFER_FAIL(count, len,
2907 "3DSTATE_BINDING_TABLE_POINTERS");
2908 instr_out(data, hw_offset, 0,
2909 "3DSTATE_BINDING_TABLE_POINTERS\n");
2910 instr_out(data, hw_offset, 1, "VS binding table\n");
2911 instr_out(data, hw_offset, 2, "GS binding table\n");
2912 instr_out(data, hw_offset, 3, "Clip binding table\n");
2913 instr_out(data, hw_offset, 4, "SF binding table\n");
2914 instr_out(data, hw_offset, 5, "WM binding table\n");
2917 BUFFER_FAIL(count, len,
2918 "3DSTATE_BINDING_TABLE_POINTERS");
2920 instr_out(data, hw_offset, 0,
2921 "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, "
2922 "GS mod %d, PS mod %d\n",
2923 (data[0] & (1 << 8)) != 0,
2924 (data[0] & (1 << 9)) != 0,
2925 (data[0] & (1 << 12)) != 0);
2926 instr_out(data, hw_offset, 1, "VS binding table\n");
2927 instr_out(data, hw_offset, 2, "GS binding table\n");
2928 instr_out(data, hw_offset, 3, "WM binding table\n");
2933 len = (data[0] & 0xff) + 2;
2936 "Bad count in 3DSTATE_SAMPLER_STATE_POINTERS\n");
2938 BUFFER_FAIL(count, len,
2939 "3DSTATE_SAMPLER_STATE_POINTERS");
2940 instr_out(data, hw_offset, 0,
2941 "3DSTATE_SAMPLER_STATE_POINTERS: VS mod %d, "
2942 "GS mod %d, PS mod %d\n", (data[0] & (1 << 8)) != 0,
2943 (data[0] & (1 << 9)) != 0,
2944 (data[0] & (1 << 12)) != 0);
2945 instr_out(data, hw_offset, 1, "VS sampler state\n");
2946 instr_out(data, hw_offset, 2, "GS sampler state\n");
2947 instr_out(data, hw_offset, 3, "WM sampler state\n");
2950 len = (data[0] & 0xff) + 2;
2952 fprintf(out, "Bad count in 3DSTATE_URB\n");
2954 BUFFER_FAIL(count, len, "3DSTATE_URB");
2955 instr_out(data, hw_offset, 0, "3DSTATE_URB\n");
2956 instr_out(data, hw_offset, 1,
2957 "VS entries %d, alloc size %d (1024bit row)\n",
2958 data[1] & 0xffff, ((data[1] >> 16) & 0x07f) + 1);
2959 instr_out(data, hw_offset, 2,
2960 "GS entries %d, alloc size %d (1024bit row)\n",
2961 (data[2] >> 8) & 0x3ff, (data[2] & 7) + 1);
2965 len = (data[0] & 0xff) + 2;
2966 if ((len - 1) % 4 != 0)
2967 fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n");
2969 BUFFER_FAIL(count, len, "3DSTATE_VERTEX_BUFFERS");
2970 instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_BUFFERS\n");
2972 for (i = 1; i < len;) {
2974 if (IS_GEN6(devid)) {
2981 instr_out(data, hw_offset, i,
2982 "buffer %d: %s, pitch %db\n", data[i] >> idx,
2983 data[i] & (1 << access) ? "random" :
2984 "sequential", data[i] & 0x07ff);
2986 instr_out(data, hw_offset, i++, "buffer address\n");
2987 instr_out(data, hw_offset, i++, "max index\n");
2988 instr_out(data, hw_offset, i++, "mbz\n");
2993 len = (data[0] & 0xff) + 2;
2994 if ((len + 1) % 2 != 0)
2995 fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n");
2997 BUFFER_FAIL(count, len, "3DSTATE_VERTEX_ELEMENTS");
2998 instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_ELEMENTS\n");
3000 for (i = 1; i < len;) {
3001 instr_out(data, hw_offset, i,
3002 "buffer %d: %svalid, type 0x%04x, "
3003 "src offset 0x%04x bytes\n",
3004 data[i] >> (IS_GEN6(devid) ? 26 : 27),
3005 data[i] & (1 << (IS_GEN6(devid) ? 25 : 26)) ?
3006 "" : "in", (data[i] >> 16) & 0x1ff,
3009 instr_out(data, hw_offset, i, "(%s, %s, %s, %s), "
3010 "dst offset 0x%02x bytes\n",
3011 get_965_element_component(data[i], 0),
3012 get_965_element_component(data[i], 1),
3013 get_965_element_component(data[i], 2),
3014 get_965_element_component(data[i], 3),
3015 (data[i] & 0xff) * 4);
3021 len = (data[0] & 0xff) + 2;
3024 "Bad count in 3DSTATE_VIEWPORT_STATE_POINTERS\n");
3026 BUFFER_FAIL(count, len,
3027 "3DSTATE_VIEWPORT_STATE_POINTERS");
3028 instr_out(data, hw_offset, 0,
3029 "3DSTATE_VIEWPORT_STATE_POINTERS\n");
3030 instr_out(data, hw_offset, 1, "clip\n");
3031 instr_out(data, hw_offset, 2, "sf\n");
3032 instr_out(data, hw_offset, 3, "cc\n");
3036 len = (data[0] & 0xff) + 2;
3038 fprintf(out, "Bad count in 3DSTATE_INDEX_BUFFER\n");
3040 BUFFER_FAIL(count, len, "3DSTATE_INDEX_BUFFER");
3041 instr_out(data, hw_offset, 0, "3DSTATE_INDEX_BUFFER\n");
3042 instr_out(data, hw_offset, 1, "beginning buffer address\n");
3043 instr_out(data, hw_offset, 2, "ending buffer address\n");
3047 len = (data[0] & 0xff) + 2;
3050 "Bad count in 3DSTATE_CC_STATE_POINTERS\n");
3052 BUFFER_FAIL(count, len, "3DSTATE_CC_STATE_POINTERS");
3053 instr_out(data, hw_offset, 0, "3DSTATE_CC_STATE_POINTERS\n");
3054 instr_out(data, hw_offset, 1, "blend change %d\n", data[1] & 1);
3055 instr_out(data, hw_offset, 2, "depth stencil change %d\n",
3057 instr_out(data, hw_offset, 3, "cc change %d\n", data[3] & 1);
3061 len = (data[0] & 0xff) + 2;
3063 fprintf(out, "Bad count in 3DSTATE_SCISSOR_POINTERS\n");
3065 BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_POINTERS");
3066 instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_POINTERS\n");
3067 instr_out(data, hw_offset, 1, "scissor rect offset\n");
3071 len = (data[0] & 0xff) + 2;
3073 fprintf(out, "Bad count in 3DSTATE_VS\n");
3075 BUFFER_FAIL(count, len, "3DSTATE_VS");
3076 instr_out(data, hw_offset, 0, "3DSTATE_VS\n");
3077 instr_out(data, hw_offset, 1, "kernel pointer\n");
3078 instr_out(data, hw_offset, 2,
3079 "SPF=%d, VME=%d, Sampler Count %d, "
3080 "Binding table count %d\n", (data[2] >> 31) & 1,
3081 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3082 (data[2] >> 18) & 0xff);
3083 instr_out(data, hw_offset, 3, "scratch offset\n");
3084 instr_out(data, hw_offset, 4,
3085 "Dispatch GRF start %d, VUE read length %d, "
3086 "VUE read offset %d\n", (data[4] >> 20) & 0x1f,
3087 (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
3088 instr_out(data, hw_offset, 5,
3089 "Max Threads %d, Vertex Cache %sable, "
3090 "VS func %sable\n", ((data[5] >> 25) & 0x7f) + 1,
3091 (data[5] & (1 << 1)) != 0 ? "dis" : "en",
3092 (data[5] & 1) != 0 ? "en" : "dis");
3096 len = (data[0] & 0xff) + 2;
3098 fprintf(out, "Bad count in 3DSTATE_GS\n");
3100 BUFFER_FAIL(count, len, "3DSTATE_GS");
3101 instr_out(data, hw_offset, 0, "3DSTATE_GS\n");
3102 instr_out(data, hw_offset, 1, "kernel pointer\n");
3103 instr_out(data, hw_offset, 2,
3104 "SPF=%d, VME=%d, Sampler Count %d, "
3105 "Binding table count %d\n", (data[2] >> 31) & 1,
3106 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3107 (data[2] >> 18) & 0xff);
3108 instr_out(data, hw_offset, 3, "scratch offset\n");
3109 instr_out(data, hw_offset, 4,
3110 "Dispatch GRF start %d, VUE read length %d, "
3111 "VUE read offset %d\n", (data[4] & 0xf),
3112 (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
3113 instr_out(data, hw_offset, 5,
3114 "Max Threads %d, Rendering %sable\n",
3115 ((data[5] >> 25) & 0x7f) + 1,
3116 (data[5] & (1 << 8)) != 0 ? "en" : "dis");
3117 instr_out(data, hw_offset, 6,
3118 "Reorder %sable, Discard Adjaceny %sable, "
3120 (data[6] & (1 << 30)) != 0 ? "en" : "dis",
3121 (data[6] & (1 << 29)) != 0 ? "en" : "dis",
3122 (data[6] & (1 << 15)) != 0 ? "en" : "dis");
3126 len = (data[0] & 0xff) + 2;
3128 fprintf(out, "Bad count in 3DSTATE_CLIP\n");
3130 BUFFER_FAIL(count, len, "3DSTATE_CLIP");
3131 instr_out(data, hw_offset, 0, "3DSTATE_CLIP\n");
3132 instr_out(data, hw_offset, 1,
3133 "UserClip distance cull test mask 0x%x\n",
3135 instr_out(data, hw_offset, 2,
3136 "Clip %sable, API mode %s, Viewport XY test %sable, "
3137 "Viewport Z test %sable, Guardband test %sable, Clip mode %d, "
3138 "Perspective Divide %sable, Non-Perspective Barycentric %sable, "
3139 "Tri Provoking %d, Line Provoking %d, Trifan Provoking %d\n",
3140 (data[2] & (1 << 31)) != 0 ? "en" : "dis",
3141 (data[2] & (1 << 30)) != 0 ? "D3D" : "OGL",
3142 (data[2] & (1 << 28)) != 0 ? "en" : "dis",
3143 (data[2] & (1 << 27)) != 0 ? "en" : "dis",
3144 (data[2] & (1 << 26)) != 0 ? "en" : "dis",
3145 (data[2] >> 13) & 7,
3146 (data[2] & (1 << 9)) != 0 ? "dis" : "en",
3147 (data[2] & (1 << 8)) != 0 ? "en" : "dis",
3148 (data[2] >> 4) & 3, (data[2] >> 2) & 3,
3150 instr_out(data, hw_offset, 3,
3151 "Min PointWidth %d, Max PointWidth %d, "
3152 "Force Zero RTAIndex %sable, Max VPIndex %d\n",
3153 (data[3] >> 17) & 0x7ff, (data[3] >> 6) & 0x7ff,
3154 (data[3] & (1 << 5)) != 0 ? "en" : "dis",
3159 len = (data[0] & 0xff) + 2;
3161 fprintf(out, "Bad count in 3DSTATE_SF\n");
3163 BUFFER_FAIL(count, len, "3DSTATE_SF");
3164 instr_out(data, hw_offset, 0, "3DSTATE_SF\n");
3165 instr_out(data, hw_offset, 1,
3166 "Attrib Out %d, Attrib Swizzle %sable, VUE read length %d, "
3167 "VUE read offset %d\n", (data[1] >> 22) & 0x3f,
3168 (data[1] & (1 << 21)) != 0 ? "en" : "dis",
3169 (data[1] >> 11) & 0x1f, (data[1] >> 4) & 0x3f);
3170 instr_out(data, hw_offset, 2,
3171 "Legacy Global DepthBias %sable, FrontFace fill %d, BF fill %d, "
3172 "VP transform %sable, FrontWinding_%s\n",
3173 (data[2] & (1 << 11)) != 0 ? "en" : "dis",
3174 (data[2] >> 5) & 3, (data[2] >> 3) & 3,
3175 (data[2] & (1 << 1)) != 0 ? "en" : "dis",
3176 (data[2] & 1) != 0 ? "CCW" : "CW");
3177 instr_out(data, hw_offset, 3,
3178 "AA %sable, CullMode %d, Scissor %sable, Multisample m ode %d\n",
3179 (data[3] & (1 << 31)) != 0 ? "en" : "dis",
3180 (data[3] >> 29) & 3,
3181 (data[3] & (1 << 11)) != 0 ? "en" : "dis",
3182 (data[3] >> 8) & 3);
3183 instr_out(data, hw_offset, 4,
3184 "Last Pixel %sable, SubPixel Precision %d, Use PixelWidth %d\n",
3185 (data[4] & (1 << 31)) != 0 ? "en" : "dis",
3186 (data[4] & (1 << 12)) != 0 ? 4 : 8,
3187 (data[4] & (1 << 11)) != 0);
3188 instr_out(data, hw_offset, 5,
3189 "Global Depth Offset Constant %f\n",
3190 *(float *)(&data[5]));
3191 instr_out(data, hw_offset, 6, "Global Depth Offset Scale %f\n",
3192 *(float *)(&data[6]));
3193 instr_out(data, hw_offset, 7, "Global Depth Offset Clamp %f\n",
3194 *(float *)(&data[7]));
3196 for (i = 0, j = 0; i < 8; i++, j += 2)
3197 instr_out(data, hw_offset, i + 8,
3198 "Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, "
3199 "Source %d); Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d)\n",
3201 (data[8 + i] & (1 << 31)) != 0 ? "W" : "",
3202 (data[8 + i] & (1 << 30)) != 0 ? "Z" : "",
3203 (data[8 + i] & (1 << 29)) != 0 ? "Y" : "",
3204 (data[8 + i] & (1 << 28)) != 0 ? "X" : "",
3205 (data[8 + i] >> 25) & 3,
3206 (data[8 + i] >> 22) & 3,
3207 (data[8 + i] >> 16) & 0x1f, j,
3208 (data[8 + i] & (1 << 15)) != 0 ? "W" : "",
3209 (data[8 + i] & (1 << 14)) != 0 ? "Z" : "",
3210 (data[8 + i] & (1 << 13)) != 0 ? "Y" : "",
3211 (data[8 + i] & (1 << 12)) != 0 ? "X" : "",
3212 (data[8 + i] >> 9) & 3,
3213 (data[8 + i] >> 6) & 3, (data[8 + i] & 0x1f));
3214 instr_out(data, hw_offset, 16,
3215 "Point Sprite TexCoord Enable\n");
3216 instr_out(data, hw_offset, 17, "Const Interp Enable\n");
3217 instr_out(data, hw_offset, 18,
3218 "Attrib 7-0 WrapShortest Enable\n");
3219 instr_out(data, hw_offset, 19,
3220 "Attrib 15-8 WrapShortest Enable\n");
3225 len = (data[0] & 0xff) + 2;
3227 fprintf(out, "Bad count in 3DSTATE_WM\n");
3229 BUFFER_FAIL(count, len, "3DSTATE_WM");
3230 instr_out(data, hw_offset, 0, "3DSTATE_WM\n");
3231 instr_out(data, hw_offset, 1, "kernel start pointer 0\n");
3232 instr_out(data, hw_offset, 2,
3233 "SPF=%d, VME=%d, Sampler Count %d, "
3234 "Binding table count %d\n", (data[2] >> 31) & 1,
3235 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3236 (data[2] >> 18) & 0xff);
3237 instr_out(data, hw_offset, 3, "scratch offset\n");
3238 instr_out(data, hw_offset, 4,
3239 "Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, "
3240 "Dispatch GRF start[0] %d, start[1] %d, start[2] %d\n",
3241 (data[4] & (1 << 30)) != 0,
3242 (data[4] & (1 << 28)) != 0,
3243 (data[4] & (1 << 27)) != 0, (data[4] >> 16) & 0x7f,
3244 (data[4] >> 8) & 0x7f, (data[4] & 0x7f));
3245 instr_out(data, hw_offset, 5,
3246 "MaxThreads %d, PS KillPixel %d, PS computed Z %d, "
3247 "PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, Dispatch32 %d, "
3248 "Dispatch16 %d, Dispatch8 %d\n",
3249 ((data[5] >> 25) & 0x7f) + 1,
3250 (data[5] & (1 << 22)) != 0,
3251 (data[5] & (1 << 21)) != 0,
3252 (data[5] & (1 << 20)) != 0,
3253 (data[5] & (1 << 19)) != 0, (data[5] & (1 << 8)) != 0,
3254 (data[5] & (1 << 2)) != 0, (data[5] & (1 << 1)) != 0,
3255 (data[5] & (1 << 0)) != 0);
3256 instr_out(data, hw_offset, 6,
3257 "Num SF output %d, Pos XY offset %d, ZW interp mode %d , "
3258 "Barycentric interp mode 0x%x, Point raster rule %d, Multisample mode %d, "
3259 "Multisample Dispatch mode %d\n",
3260 (data[6] >> 20) & 0x3f, (data[6] >> 18) & 3,
3261 (data[6] >> 16) & 3, (data[6] >> 10) & 0x3f,
3262 (data[6] & (1 << 9)) != 0, (data[6] >> 1) & 3,
3264 instr_out(data, hw_offset, 7, "kernel start pointer 1\n");
3265 instr_out(data, hw_offset, 8, "kernel start pointer 2\n");
3272 "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
3274 BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
3276 instr_out(data, hw_offset, 0, "3DSTATE_DRAWING_RECTANGLE\n");
3277 instr_out(data, hw_offset, 1, "top left: %d,%d\n",
3278 data[1] & 0xffff, (data[1] >> 16) & 0xffff);
3279 instr_out(data, hw_offset, 2, "bottom right: %d,%d\n",
3280 data[2] & 0xffff, (data[2] >> 16) & 0xffff);
3281 instr_out(data, hw_offset, 3, "origin: %d,%d\n",
3282 (int)data[3] & 0xffff, ((int)data[3] >> 16) & 0xffff);
3287 if (len < 5 || len > 7)
3288 fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n");
3290 BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER");
3292 instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_BUFFER\n");
3293 if (IS_GEN5(devid) || IS_GEN6(devid))
3294 instr_out(data, hw_offset, 1,
3295 "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d\n",
3296 get_965_surfacetype(data[1] >> 29),
3297 get_965_depthformat((data[1] >> 18) & 0x7),
3298 (data[1] & 0x0001ffff) + 1,
3299 data[1] & (1 << 27) ? "" : "not ",
3300 (data[1] & (1 << 22)) != 0,
3301 (data[1] & (1 << 21)) != 0);
3303 instr_out(data, hw_offset, 1,
3304 "%s, %s, pitch = %d bytes, %stiled\n",
3305 get_965_surfacetype(data[1] >> 29),
3306 get_965_depthformat((data[1] >> 18) & 0x7),
3307 (data[1] & 0x0001ffff) + 1,
3308 data[1] & (1 << 27) ? "" : "not ");
3309 instr_out(data, hw_offset, 2, "depth offset\n");
3310 instr_out(data, hw_offset, 3, "%dx%d\n",
3311 ((data[3] & 0x0007ffc0) >> 6) + 1,
3312 ((data[3] & 0xfff80000) >> 19) + 1);
3313 instr_out(data, hw_offset, 4, "volume depth\n");
3315 instr_out(data, hw_offset, 5, "\n");
3318 instr_out(data, hw_offset, 6, "\n");
3320 instr_out(data, hw_offset, 6,
3321 "render target view extent\n");
3327 if (IS_GEN6(devid) || IS_GEN7(devid)) {
3329 len = (data[0] & 0xff) + 2;
3330 if (len != 4 && len != 5)
3331 fprintf(out, "Bad count in PIPE_CONTROL\n");
3333 BUFFER_FAIL(count, len, "PIPE_CONTROL");
3335 switch ((data[1] >> 14) & 0x3) {
3340 desc1 = "qword write";
3343 desc1 = "PS_DEPTH_COUNT write";
3346 desc1 = "TIMESTAMP write";
3349 instr_out(data, hw_offset, 0, "PIPE_CONTROL\n");
3350 instr_out(data, hw_offset, 1,
3351 "%s, %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
3353 data[1] & (1 << 20) ? "cs stall, " : "",
3354 data[1] & (1 << 19) ?
3355 "global snapshot count reset, " : "",
3356 data[1] & (1 << 18) ? "tlb invalidate, " : "",
3357 data[1] & (1 << 17) ? "gfdt flush, " : "",
3358 data[1] & (1 << 17) ? "media state clear, " :
3360 data[1] & (1 << 13) ? "depth stall, " : "",
3361 data[1] & (1 << 12) ?
3362 "render target cache flush, " : "",
3363 data[1] & (1 << 11) ?
3364 "instruction cache invalidate, " : "",
3365 data[1] & (1 << 10) ?
3366 "texture cache invalidate, " : "",
3367 data[1] & (1 << 9) ?
3368 "indirect state invalidate, " : "",
3369 data[1] & (1 << 8) ? "notify irq, " : "",
3370 data[1] & (1 << 7) ? "PIPE_CONTROL flush, " :
3372 data[1] & (1 << 6) ? "protect mem app_id, " :
3373 "", data[1] & (1 << 5) ? "DC flush, " : "",
3374 data[1] & (1 << 4) ? "vf fetch invalidate, " :
3376 data[1] & (1 << 3) ?
3377 "constant cache invalidate, " : "",
3378 data[1] & (1 << 2) ?
3379 "state cache invalidate, " : "",
3380 data[1] & (1 << 1) ? "stall at scoreboard, " :
3382 data[1] & (1 << 0) ? "depth cache flush, " :
3385 instr_out(data, hw_offset, 2,
3386 "destination address\n");
3387 instr_out(data, hw_offset, 3,
3388 "immediate dword low\n");
3389 instr_out(data, hw_offset, 4,
3390 "immediate dword high\n");
3392 for (i = 2; i < len; i++) {
3393 instr_out(data, hw_offset, i, "\n");
3398 len = (data[0] & 0xff) + 2;
3400 fprintf(out, "Bad count in PIPE_CONTROL\n");
3402 BUFFER_FAIL(count, len, "PIPE_CONTROL");
3404 switch ((data[0] >> 14) & 0x3) {
3409 desc1 = "qword write";
3412 desc1 = "PS_DEPTH_COUNT write";
3415 desc1 = "TIMESTAMP write";
3418 instr_out(data, hw_offset, 0,
3419 "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, "
3422 data[0] & (1 << 13) ? "" : "no ",
3423 data[0] & (1 << 12) ? "" : "no ",
3424 data[0] & (1 << 11) ? "" : "no ");
3425 instr_out(data, hw_offset, 1, "destination address\n");
3426 instr_out(data, hw_offset, 2, "immediate dword low\n");
3427 instr_out(data, hw_offset, 3, "immediate dword high\n");
3431 len = (data[0] & 0xff) + 2;
3433 fprintf(out, "Bad count in 3DPRIMITIVE\n");
3435 BUFFER_FAIL(count, len, "3DPRIMITIVE");
3437 instr_out(data, hw_offset, 0,
3438 "3DPRIMITIVE: %s %s\n",
3439 get_965_prim_type(data[0]),
3440 (data[0] & (1 << 15)) ? "random" : "sequential");
3441 instr_out(data, hw_offset, 1, "vertex count\n");
3442 instr_out(data, hw_offset, 2, "start vertex\n");
3443 instr_out(data, hw_offset, 3, "instance count\n");
3444 instr_out(data, hw_offset, 4, "start instance\n");
3445 instr_out(data, hw_offset, 5, "index bias\n");
3449 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
3450 opcode_3d = &opcodes_3d[idx];
3451 if ((data[0] & 0xffff0000) >> 16 == opcode_3d->opcode) {
3455 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
3456 if (opcode_3d->max_len > 1) {
3457 len = (data[0] & 0xff) + 2;
3458 if (len < opcode_3d->min_len ||
3459 len > opcode_3d->max_len) {
3460 fprintf(out, "Bad count in %s\n",
3465 for (i = 1; i < len; i++) {
3467 BUFFER_FAIL(count, len,
3469 instr_out(data, hw_offset, i, "dword %d\n", i);
3475 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n",
3482 decode_3d_i830(uint32_t *data, uint32_t count, uint32_t hw_offset, uint32_t devid,
3490 unsigned int min_len;
3491 unsigned int max_len;
3494 { 0x02, 1, 1, "3DSTATE_MODES_3" },
3495 { 0x03, 1, 1, "3DSTATE_ENABLES_1" },
3496 { 0x04, 1, 1, "3DSTATE_ENABLES_2" },
3497 { 0x05, 1, 1, "3DSTATE_VFT0" },
3498 { 0x06, 1, 1, "3DSTATE_AA" },
3499 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
3500 { 0x08, 1, 1, "3DSTATE_MODES_1" },
3501 { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" },
3502 { 0x0a, 1, 1, "3DSTATE_VFT1" },
3503 { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" },
3504 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
3505 { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" },
3506 { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" },
3507 { 0x0f, 1, 1, "3DSTATE_MODES_2" },
3508 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
3509 { 0x16, 1, 1, "3DSTATE_MODES_4"},
3512 opcode = (data[0] & 0x1f000000) >> 24;
3516 return decode_3d_primitive(data, count, hw_offset, failures);
3518 return decode_3d_1d(data, count, hw_offset, devid, failures);
3520 return decode_3d_1c(data, count, hw_offset, failures);
3523 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
3524 opcode_3d = &opcodes_3d[idx];
3525 if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) {
3526 unsigned int len = 1, i;
3528 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
3529 if (opcode_3d->max_len > 1) {
3530 len = (data[0] & 0xff) + 2;
3531 if (len < opcode_3d->min_len ||
3532 len > opcode_3d->max_len) {
3533 fprintf(out, "Bad count in %s\n",
3538 for (i = 1; i < len; i++) {
3540 BUFFER_FAIL(count, len,
3542 instr_out(data, hw_offset, i, "dword %d\n", i);
3548 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n",
3554 struct drm_intel_decode *
3555 drm_intel_decode_context_alloc(uint32_t devid)
3557 struct drm_intel_decode *ctx;
3559 ctx = calloc(1, sizeof(struct drm_intel_decode));
3570 drm_intel_decode_context_free(struct drm_intel_decode *ctx)
3576 drm_intel_decode_set_dump_past_end(struct drm_intel_decode *ctx,
3579 ctx->dump_past_end = !!dump_past_end;
3583 drm_intel_decode_set_batch_pointer(struct drm_intel_decode *ctx,
3584 void *data, uint32_t hw_offset, int count)
3587 ctx->hw_offset = hw_offset;
3592 drm_intel_decode_set_head_tail(struct drm_intel_decode *ctx,
3593 uint32_t head, uint32_t tail)
3600 drm_intel_decode_set_output_file(struct drm_intel_decode *ctx,
3607 * Decodes an i830-i915 batch buffer, writing the output to stdout.
3609 * \param data batch buffer contents
3610 * \param count number of DWORDs to decode in the batch buffer
3611 * \param hw_offset hardware address for the buffer
3614 drm_intel_decode(struct drm_intel_decode *ctx)
3617 unsigned int index = 0;
3620 uint32_t count, hw_offset;
3628 hw_offset = ctx->hw_offset;
3630 head_offset = ctx->head;
3631 tail_offset = ctx->tail;
3637 while (index < count) {
3638 switch ((data[index] & 0xe0000000) >> 29) {
3640 ret = decode_mi(data + index, count - index,
3641 hw_offset + index * 4, &failures);
3643 /* If MI_BATCHBUFFER_END happened, then dump
3644 * the rest of the output in case we some day
3645 * want it in debugging, but don't decode it
3646 * since it'll just confuse in the common
3650 if (ctx->dump_past_end) {
3653 for (index = index + 1; index < count;
3655 instr_out(data, hw_offset,
3663 index += decode_2d(data + index, count - index,
3664 hw_offset + index * 4, &failures);
3667 if (IS_9XX(devid) && !IS_GEN3(devid)) {
3669 decode_3d_965(data + index, count - index,
3670 hw_offset + index * 4, devid,
3672 } else if (IS_GEN3(devid)) {
3673 index += decode_3d(data + index, count - index,
3674 hw_offset + index * 4,
3678 decode_3d_i830(data + index, count - index,
3679 hw_offset + index * 4, devid,
3684 instr_out(data, hw_offset, index, "UNKNOWN\n");