amdgpu_bo_handle *buf_handle);
/**
+ * Validate if the user memory comes from BO
+ *
+ * \param dev - [in] Device handle. See #amdgpu_device_initialize()
+ * \param cpu - [in] CPU address of user allocated memory which we
+ * want to map to GPU address space (make GPU accessible)
+ * (This address must be correctly aligned).
+ * \param size - [in] Size of allocation (must be correctly aligned)
+ * \param buf_handle - [out] Buffer handle for the userptr memory
+ * if the user memory is not from BO, the buf_handle will be NULL.
+ * \param offset_in_bo - [out] offset in this BO for this user memory
+ *
+ *
+ * \return 0 on success\n
+ * <0 - Negative POSIX Error code
+ *
+*/
+int amdgpu_find_bo_by_cpu_mapping(amdgpu_device_handle dev,
+ void *cpu,
+ uint64_t size,
+ amdgpu_bo_handle *buf_handle,
+ uint64_t *offset_in_bo);
+
+/**
* Free previosuly allocated memory
*
* \param dev - \c [in] Device handle. See #amdgpu_device_initialize()
}
}
+int amdgpu_find_bo_by_cpu_mapping(amdgpu_device_handle dev,
+ void *cpu,
+ uint64_t size,
+ amdgpu_bo_handle *buf_handle,
+ uint64_t *offset_in_bo)
+{
+ int i;
+ struct amdgpu_bo *bo;
+
+ if (cpu == NULL || size == 0)
+ return -EINVAL;
+
+ /*
+ * Workaround for a buggy application which tries to import previously
+ * exposed CPU pointers. If we find a real world use case we should
+ * improve that by asking the kernel for the right handle.
+ */
+ pthread_mutex_lock(&dev->bo_table_mutex);
+ for (i = 0; i < dev->bo_handles.max_key; i++) {
+ bo = handle_table_lookup(&dev->bo_handles, i);
+ if (!bo || !bo->cpu_ptr || size > bo->alloc_size)
+ continue;
+ if (cpu >= bo->cpu_ptr && cpu < (bo->cpu_ptr + bo->alloc_size))
+ break;
+ }
+
+ if (i < dev->bo_handles.max_key) {
+ atomic_inc(&bo->refcount);
+ *buf_handle = bo;
+ *offset_in_bo = cpu - bo->cpu_ptr;
+ } else {
+ *buf_handle = NULL;
+ *offset_in_bo = 0;
+ }
+ pthread_mutex_unlock(&dev->bo_table_mutex);
+
+ return 0;
+}
+
int amdgpu_create_bo_from_user_mem(amdgpu_device_handle dev,
void *cpu,
uint64_t size,