struct drm_amdgpu_cs_chunk *chunks,
uint64_t *seq_no)
{
- union drm_amdgpu_cs cs = {0};
+ union drm_amdgpu_cs cs;
uint64_t *chunk_array;
int i, r;
if (num_chunks == 0)
return -EINVAL;
+ memset(&cs, 0, sizeof(cs));
chunk_array = alloca(sizeof(uint64_t) * num_chunks);
for (i = 0; i < num_chunks; i++)
chunk_array[i] = (uint64_t)(uintptr_t)&chunks[i];
struct drm_amdgpu_cs_chunk *chunks,
uint64_t *seq_no)
{
- union drm_amdgpu_cs cs = {0};
+ union drm_amdgpu_cs cs;
uint64_t *chunk_array;
int i, r;
+ memset(&cs, 0, sizeof(cs));
chunk_array = alloca(sizeof(uint64_t) * num_chunks);
for (i = 0; i < num_chunks; i++)
chunk_array[i] = (uint64_t)(uintptr_t)&chunks[i];
uint32_t what,
uint32_t *out_handle)
{
- union drm_amdgpu_fence_to_handle fth = {0};
+ union drm_amdgpu_fence_to_handle fth;
int r;
+ memset(&fth, 0, sizeof(fth));
fth.in.fence.ctx_id = fence->context->id;
fth.in.fence.ip_type = fence->ip_type;
fth.in.fence.ip_instance = fence->ip_instance;