2 * Mesa 3-D graphics library
4 * Copyright (C) 2012-2013 LunarG, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
25 * Chia-I Wu <olv@lunarg.com>
31 #include "pipe/p_context.h"
32 #include "util/u_slab.h"
35 #include "ilo_common.h"
37 struct blitter_context;
43 struct ilo_shader_state;
46 struct pipe_context base;
48 struct intel_winsys *winsys;
49 struct ilo_dev_info *dev;
52 struct intel_bo *last_cp_bo;
54 struct util_slab_mempool transfer_mempool;
56 struct ilo_shader_cache *shader_cache;
58 struct blitter_context *blitter;
62 struct ilo_vb_state vb;
63 const struct ilo_ve_state *ve;
64 struct ilo_ib_state ib;
66 struct ilo_shader_state *vs;
67 struct ilo_shader_state *gs;
69 struct ilo_so_state so;
71 struct pipe_clip_state clip;
72 struct ilo_viewport_state viewport;
73 struct ilo_scissor_state scissor;
75 const struct ilo_rasterizer_state *rasterizer;
76 struct pipe_poly_stipple poly_stipple;
79 struct ilo_shader_state *fs;
81 const struct ilo_dsa_state *dsa;
82 struct pipe_stencil_ref stencil_ref;
83 const struct ilo_blend_state *blend;
84 struct pipe_blend_color blend_color;
85 struct ilo_fb_state fb;
87 /* shader resources */
88 struct ilo_sampler_state sampler[PIPE_SHADER_TYPES];
89 struct ilo_view_state view[PIPE_SHADER_TYPES];
90 struct ilo_cbuf_state cbuf[PIPE_SHADER_TYPES];
91 struct ilo_resource_state resource;
94 struct ilo_shader_state *cs;
95 struct ilo_resource_state cs_resource;
96 struct ilo_global_binding global_binding;
99 static inline struct ilo_context *
100 ilo_context(struct pipe_context *pipe)
102 return (struct ilo_context *) pipe;
106 ilo_init_context_functions(struct ilo_screen *is);
108 #endif /* ILO_CONTEXT_H */