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radeonsi: store group_size_variable in struct si_compute
[android-x86/external-mesa.git] / src / gallium / drivers / radeonsi / si_compute.c
1 /*
2  * Copyright 2013 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  */
24
25 #include "tgsi/tgsi_parse.h"
26 #include "util/u_memory.h"
27 #include "util/u_upload_mgr.h"
28 #include "radeon/radeon_elf_util.h"
29
30 #include "amd_kernel_code_t.h"
31 #include "radeon/r600_cs.h"
32 #include "si_pipe.h"
33 #include "sid.h"
34
35 #define MAX_GLOBAL_BUFFERS 20
36
37 struct si_compute {
38         unsigned ir_type;
39         unsigned local_size;
40         unsigned private_size;
41         unsigned input_size;
42         struct si_shader shader;
43
44         struct pipe_resource *global_buffers[MAX_GLOBAL_BUFFERS];
45         unsigned use_code_object_v2 : 1;
46         unsigned variable_group_size : 1;
47 };
48
49 struct dispatch_packet {
50         uint16_t header;
51         uint16_t setup;
52         uint16_t workgroup_size_x;
53         uint16_t workgroup_size_y;
54         uint16_t workgroup_size_z;
55         uint16_t reserved0;
56         uint32_t grid_size_x;
57         uint32_t grid_size_y;
58         uint32_t grid_size_z;
59         uint32_t private_segment_size;
60         uint32_t group_segment_size;
61         uint64_t kernel_object;
62         uint64_t kernarg_address;
63         uint64_t reserved2;
64 };
65
66 static const amd_kernel_code_t *si_compute_get_code_object(
67         const struct si_compute *program,
68         uint64_t symbol_offset)
69 {
70         if (!program->use_code_object_v2) {
71                 return NULL;
72         }
73         return (const amd_kernel_code_t*)
74                 (program->shader.binary.code + symbol_offset);
75 }
76
77 static void code_object_to_config(const amd_kernel_code_t *code_object,
78                                   struct si_shader_config *out_config) {
79
80         uint32_t rsrc1 = code_object->compute_pgm_resource_registers;
81         uint32_t rsrc2 = code_object->compute_pgm_resource_registers >> 32;
82         out_config->num_sgprs = code_object->wavefront_sgpr_count;
83         out_config->num_vgprs = code_object->workitem_vgpr_count;
84         out_config->float_mode = G_00B028_FLOAT_MODE(rsrc1);
85         out_config->rsrc1 = rsrc1;
86         out_config->lds_size = MAX2(out_config->lds_size, G_00B84C_LDS_SIZE(rsrc2));
87         out_config->rsrc2 = rsrc2;
88         out_config->scratch_bytes_per_wave =
89                 align(code_object->workitem_private_segment_byte_size * 64, 1024);
90 }
91
92 static void *si_create_compute_state(
93         struct pipe_context *ctx,
94         const struct pipe_compute_state *cso)
95 {
96         struct si_context *sctx = (struct si_context *)ctx;
97         struct si_screen *sscreen = (struct si_screen *)ctx->screen;
98         struct si_compute *program = CALLOC_STRUCT(si_compute);
99         struct si_shader *shader = &program->shader;
100
101
102         program->ir_type = cso->ir_type;
103         program->local_size = cso->req_local_mem;
104         program->private_size = cso->req_private_mem;
105         program->input_size = cso->req_input_mem;
106         program->use_code_object_v2 = HAVE_LLVM >= 0x0400 &&
107                                         cso->ir_type == PIPE_SHADER_IR_NATIVE;
108
109
110         if (cso->ir_type == PIPE_SHADER_IR_TGSI) {
111                 struct si_shader_selector sel;
112                 bool scratch_enabled;
113
114                 memset(&sel, 0, sizeof(sel));
115
116                 sel.tokens = tgsi_dup_tokens(cso->prog);
117                 if (!sel.tokens) {
118                         FREE(program);
119                         return NULL;
120                 }
121
122                 tgsi_scan_shader(cso->prog, &sel.info);
123                 sel.type = PIPE_SHADER_COMPUTE;
124                 sel.local_size = cso->req_local_mem;
125
126                 p_atomic_inc(&sscreen->b.num_shaders_created);
127
128                 program->shader.selector = &sel;
129
130                 if (si_shader_create(sscreen, sctx->tm, &program->shader,
131                                      &sctx->b.debug)) {
132                         FREE(sel.tokens);
133                         FREE(program);
134                         return NULL;
135                 }
136
137                 scratch_enabled = shader->config.scratch_bytes_per_wave > 0;
138
139                 shader->config.rsrc1 =
140                            S_00B848_VGPRS((shader->config.num_vgprs - 1) / 4) |
141                            S_00B848_SGPRS((shader->config.num_sgprs - 1) / 8) |
142                            S_00B848_DX10_CLAMP(1) |
143                            S_00B848_FLOAT_MODE(shader->config.float_mode);
144
145                 shader->config.rsrc2 = S_00B84C_USER_SGPR(SI_CS_NUM_USER_SGPR) |
146                            S_00B84C_SCRATCH_EN(scratch_enabled) |
147                            S_00B84C_TGID_X_EN(1) | S_00B84C_TGID_Y_EN(1) |
148                            S_00B84C_TGID_Z_EN(1) | S_00B84C_TIDIG_COMP_CNT(2) |
149                            S_00B84C_LDS_SIZE(shader->config.lds_size);
150
151                 program->variable_group_size =
152                         sel.info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] == 0;
153
154                 FREE(sel.tokens);
155                 program->shader.selector = NULL;
156         } else {
157                 const struct pipe_llvm_program_header *header;
158                 const char *code;
159                 header = cso->prog;
160                 code = cso->prog + sizeof(struct pipe_llvm_program_header);
161
162                 radeon_elf_read(code, header->num_bytes, &program->shader.binary);
163                 if (program->use_code_object_v2) {
164                         const amd_kernel_code_t *code_object =
165                                 si_compute_get_code_object(program, 0);
166                         code_object_to_config(code_object, &program->shader.config);
167                 } else {
168                         si_shader_binary_read_config(&program->shader.binary,
169                                      &program->shader.config, 0);
170                 }
171                 si_shader_dump(sctx->screen, &program->shader, &sctx->b.debug,
172                                PIPE_SHADER_COMPUTE, stderr);
173                 si_shader_binary_upload(sctx->screen, &program->shader);
174         }
175
176         return program;
177 }
178
179 static void si_bind_compute_state(struct pipe_context *ctx, void *state)
180 {
181         struct si_context *sctx = (struct si_context*)ctx;
182         sctx->cs_shader_state.program = (struct si_compute*)state;
183 }
184
185 static void si_set_global_binding(
186         struct pipe_context *ctx, unsigned first, unsigned n,
187         struct pipe_resource **resources,
188         uint32_t **handles)
189 {
190         unsigned i;
191         struct si_context *sctx = (struct si_context*)ctx;
192         struct si_compute *program = sctx->cs_shader_state.program;
193
194         if (!resources) {
195                 for (i = first; i < first + n; i++) {
196                         pipe_resource_reference(&program->global_buffers[i], NULL);
197                 }
198                 return;
199         }
200
201         for (i = first; i < first + n; i++) {
202                 uint64_t va;
203                 uint32_t offset;
204                 pipe_resource_reference(&program->global_buffers[i], resources[i]);
205                 va = r600_resource(resources[i])->gpu_address;
206                 offset = util_le32_to_cpu(*handles[i]);
207                 va += offset;
208                 va = util_cpu_to_le64(va);
209                 memcpy(handles[i], &va, sizeof(va));
210         }
211 }
212
213 static void si_initialize_compute(struct si_context *sctx)
214 {
215         struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
216         uint64_t bc_va;
217
218         radeon_set_sh_reg_seq(cs, R_00B810_COMPUTE_START_X, 3);
219         radeon_emit(cs, 0);
220         radeon_emit(cs, 0);
221         radeon_emit(cs, 0);
222
223         radeon_set_sh_reg_seq(cs, R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0, 2);
224         /* R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0 / SE1 */
225         radeon_emit(cs, S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
226         radeon_emit(cs, S_00B85C_SH0_CU_EN(0xffff) | S_00B85C_SH1_CU_EN(0xffff));
227
228         if (sctx->b.chip_class >= CIK) {
229                 /* Also set R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE2 / SE3 */
230                 radeon_set_sh_reg_seq(cs,
231                                      R_00B864_COMPUTE_STATIC_THREAD_MGMT_SE2, 2);
232                 radeon_emit(cs, S_00B864_SH0_CU_EN(0xffff) |
233                                 S_00B864_SH1_CU_EN(0xffff));
234                 radeon_emit(cs, S_00B868_SH0_CU_EN(0xffff) |
235                                 S_00B868_SH1_CU_EN(0xffff));
236         }
237
238         /* This register has been moved to R_00CD20_COMPUTE_MAX_WAVE_ID
239          * and is now per pipe, so it should be handled in the
240          * kernel if we want to use something other than the default value,
241          * which is now 0x22f.
242          */
243         if (sctx->b.chip_class <= SI) {
244                 /* XXX: This should be:
245                  * (number of compute units) * 4 * (waves per simd) - 1 */
246
247                 radeon_set_sh_reg(cs, R_00B82C_COMPUTE_MAX_WAVE_ID,
248                                   0x190 /* Default value */);
249         }
250
251         /* Set the pointer to border colors. */
252         bc_va = sctx->border_color_buffer->gpu_address;
253
254         if (sctx->b.chip_class >= CIK) {
255                 radeon_set_uconfig_reg_seq(cs, R_030E00_TA_CS_BC_BASE_ADDR, 2);
256                 radeon_emit(cs, bc_va >> 8);  /* R_030E00_TA_CS_BC_BASE_ADDR */
257                 radeon_emit(cs, bc_va >> 40); /* R_030E04_TA_CS_BC_BASE_ADDR_HI */
258         } else {
259                 if (sctx->screen->b.info.drm_major == 3 ||
260                     (sctx->screen->b.info.drm_major == 2 &&
261                      sctx->screen->b.info.drm_minor >= 48)) {
262                         radeon_set_config_reg(cs, R_00950C_TA_CS_BC_BASE_ADDR,
263                                               bc_va >> 8);
264                 }
265         }
266
267         sctx->cs_shader_state.emitted_program = NULL;
268         sctx->cs_shader_state.initialized = true;
269 }
270
271 static bool si_setup_compute_scratch_buffer(struct si_context *sctx,
272                                             struct si_shader *shader,
273                                             struct si_shader_config *config)
274 {
275         uint64_t scratch_bo_size, scratch_needed;
276         scratch_bo_size = 0;
277         scratch_needed = config->scratch_bytes_per_wave * sctx->scratch_waves;
278         if (sctx->compute_scratch_buffer)
279                 scratch_bo_size = sctx->compute_scratch_buffer->b.b.width0;
280
281         if (scratch_bo_size < scratch_needed) {
282                 r600_resource_reference(&sctx->compute_scratch_buffer, NULL);
283
284                 sctx->compute_scratch_buffer = (struct r600_resource*)
285                         pipe_buffer_create(&sctx->screen->b.b, 0,
286                                            PIPE_USAGE_DEFAULT, scratch_needed);
287
288                 if (!sctx->compute_scratch_buffer)
289                         return false;
290         }
291
292         if (sctx->compute_scratch_buffer != shader->scratch_bo && scratch_needed) {
293                 uint64_t scratch_va = sctx->compute_scratch_buffer->gpu_address;
294
295                 si_shader_apply_scratch_relocs(sctx, shader, config, scratch_va);
296
297                 if (si_shader_binary_upload(sctx->screen, shader))
298                         return false;
299
300                 r600_resource_reference(&shader->scratch_bo,
301                                         sctx->compute_scratch_buffer);
302         }
303
304         return true;
305 }
306
307 static bool si_switch_compute_shader(struct si_context *sctx,
308                                      struct si_compute *program,
309                                      struct si_shader *shader,
310                                      const amd_kernel_code_t *code_object,
311                                      unsigned offset)
312 {
313         struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
314         struct si_shader_config inline_config = {0};
315         struct si_shader_config *config;
316         uint64_t shader_va;
317
318         if (sctx->cs_shader_state.emitted_program == program &&
319             sctx->cs_shader_state.offset == offset)
320                 return true;
321
322         if (program->ir_type == PIPE_SHADER_IR_TGSI) {
323                 config = &shader->config;
324         } else {
325                 unsigned lds_blocks;
326
327                 config = &inline_config;
328                 if (code_object) {
329                         code_object_to_config(code_object, config);
330                 } else {
331                         si_shader_binary_read_config(&shader->binary, config, offset);
332                 }
333
334                 lds_blocks = config->lds_size;
335                 /* XXX: We are over allocating LDS.  For SI, the shader reports
336                 * LDS in blocks of 256 bytes, so if there are 4 bytes lds
337                 * allocated in the shader and 4 bytes allocated by the state
338                 * tracker, then we will set LDS_SIZE to 512 bytes rather than 256.
339                 */
340                 if (sctx->b.chip_class <= SI) {
341                         lds_blocks += align(program->local_size, 256) >> 8;
342                 } else {
343                         lds_blocks += align(program->local_size, 512) >> 9;
344                 }
345
346                 assert(lds_blocks <= 0xFF);
347
348                 config->rsrc2 &= C_00B84C_LDS_SIZE;
349                 config->rsrc2 |=  S_00B84C_LDS_SIZE(lds_blocks);
350         }
351
352         if (!si_setup_compute_scratch_buffer(sctx, shader, config))
353                 return false;
354
355         if (shader->scratch_bo) {
356                 COMPUTE_DBG(sctx->screen, "Waves: %u; Scratch per wave: %u bytes; "
357                             "Total Scratch: %u bytes\n", sctx->scratch_waves,
358                             config->scratch_bytes_per_wave,
359                             config->scratch_bytes_per_wave *
360                             sctx->scratch_waves);
361
362                 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
363                               shader->scratch_bo, RADEON_USAGE_READWRITE,
364                               RADEON_PRIO_SCRATCH_BUFFER);
365         }
366
367         shader_va = shader->bo->gpu_address + offset;
368         if (program->use_code_object_v2) {
369                 /* Shader code is placed after the amd_kernel_code_t
370                  * struct. */
371                 shader_va += sizeof(amd_kernel_code_t);
372         }
373
374         radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, shader->bo,
375                                   RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY);
376
377         radeon_set_sh_reg_seq(cs, R_00B830_COMPUTE_PGM_LO, 2);
378         radeon_emit(cs, shader_va >> 8);
379         radeon_emit(cs, shader_va >> 40);
380
381         radeon_set_sh_reg_seq(cs, R_00B848_COMPUTE_PGM_RSRC1, 2);
382         radeon_emit(cs, config->rsrc1);
383         radeon_emit(cs, config->rsrc2);
384
385         COMPUTE_DBG(sctx->screen, "COMPUTE_PGM_RSRC1: 0x%08x "
386                 "COMPUTE_PGM_RSRC2: 0x%08x\n", config->rsrc1, config->rsrc2);
387
388         radeon_set_sh_reg(cs, R_00B860_COMPUTE_TMPRING_SIZE,
389                   S_00B860_WAVES(sctx->scratch_waves)
390                      | S_00B860_WAVESIZE(config->scratch_bytes_per_wave >> 10));
391
392         sctx->cs_shader_state.emitted_program = program;
393         sctx->cs_shader_state.offset = offset;
394         sctx->cs_shader_state.uses_scratch =
395                 config->scratch_bytes_per_wave != 0;
396
397         return true;
398 }
399
400 static void setup_scratch_rsrc_user_sgprs(struct si_context *sctx,
401                                           const amd_kernel_code_t *code_object,
402                                           unsigned user_sgpr)
403 {
404         struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
405         uint64_t scratch_va = sctx->compute_scratch_buffer->gpu_address;
406
407         unsigned max_private_element_size = AMD_HSA_BITS_GET(
408                         code_object->code_properties,
409                         AMD_CODE_PROPERTY_PRIVATE_ELEMENT_SIZE);
410
411         uint32_t scratch_dword0 = scratch_va & 0xffffffff;
412         uint32_t scratch_dword1 =
413                 S_008F04_BASE_ADDRESS_HI(scratch_va >> 32) |
414                 S_008F04_SWIZZLE_ENABLE(1);
415
416         /* Disable address clamping */
417         uint32_t scratch_dword2 = 0xffffffff;
418         uint32_t scratch_dword3 =
419                 S_008F0C_ELEMENT_SIZE(max_private_element_size) |
420                 S_008F0C_INDEX_STRIDE(3) |
421                 S_008F0C_ADD_TID_ENABLE(1);
422
423
424         if (sctx->screen->b.chip_class < VI) {
425                 /* BUF_DATA_FORMAT is ignored, but it cannot be
426                    BUF_DATA_FORMAT_INVALID. */
427                 scratch_dword3 |=
428                         S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_8);
429         }
430
431         radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 +
432                                                         (user_sgpr * 4), 4);
433         radeon_emit(cs, scratch_dword0);
434         radeon_emit(cs, scratch_dword1);
435         radeon_emit(cs, scratch_dword2);
436         radeon_emit(cs, scratch_dword3);
437 }
438
439 static void si_setup_user_sgprs_co_v2(struct si_context *sctx,
440                                       const amd_kernel_code_t *code_object,
441                                       const struct pipe_grid_info *info,
442                                       uint64_t kernel_args_va)
443 {
444         struct si_compute *program = sctx->cs_shader_state.program;
445         struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
446
447         static const enum amd_code_property_mask_t workgroup_count_masks [] = {
448                 AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_X,
449                 AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Y,
450                 AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Z
451         };
452
453         unsigned i, user_sgpr = 0;
454         if (AMD_HSA_BITS_GET(code_object->code_properties,
455                         AMD_CODE_PROPERTY_ENABLE_SGPR_PRIVATE_SEGMENT_BUFFER)) {
456                 if (code_object->workitem_private_segment_byte_size > 0) {
457                         setup_scratch_rsrc_user_sgprs(sctx, code_object,
458                                                                 user_sgpr);
459                 }
460                 user_sgpr += 4;
461         }
462
463         if (AMD_HSA_BITS_GET(code_object->code_properties,
464                         AMD_CODE_PROPERTY_ENABLE_SGPR_DISPATCH_PTR)) {
465                 struct dispatch_packet dispatch;
466                 unsigned dispatch_offset;
467                 struct r600_resource *dispatch_buf = NULL;
468                 uint64_t dispatch_va;
469
470                 /* Upload dispatch ptr */
471                 memset(&dispatch, 0, sizeof(dispatch));
472
473                 dispatch.workgroup_size_x = info->block[0];
474                 dispatch.workgroup_size_y = info->block[1];
475                 dispatch.workgroup_size_z = info->block[2];
476
477                 dispatch.grid_size_x = info->grid[0] * info->block[0];
478                 dispatch.grid_size_y = info->grid[1] * info->block[1];
479                 dispatch.grid_size_z = info->grid[2] * info->block[2];
480
481                 dispatch.private_segment_size = program->private_size;
482                 dispatch.group_segment_size = program->local_size;
483
484                 dispatch.kernarg_address = kernel_args_va;
485
486                 u_upload_data(sctx->b.uploader, 0, sizeof(dispatch), 256,
487                                 &dispatch, &dispatch_offset,
488                                 (struct pipe_resource**)&dispatch_buf);
489
490                 if (!dispatch_buf) {
491                         fprintf(stderr, "Error: Failed to allocate dispatch "
492                                         "packet.");
493                 }
494                 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, dispatch_buf,
495                                   RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER);
496
497                 dispatch_va = dispatch_buf->gpu_address + dispatch_offset;
498
499                 radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 +
500                                                         (user_sgpr * 4), 2);
501                 radeon_emit(cs, dispatch_va);
502                 radeon_emit(cs, S_008F04_BASE_ADDRESS_HI(dispatch_va >> 32) |
503                                 S_008F04_STRIDE(0));
504
505                 r600_resource_reference(&dispatch_buf, NULL);
506                 user_sgpr += 2;
507         }
508
509         if (AMD_HSA_BITS_GET(code_object->code_properties,
510                         AMD_CODE_PROPERTY_ENABLE_SGPR_KERNARG_SEGMENT_PTR)) {
511                 radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 +
512                                                         (user_sgpr * 4), 2);
513                 radeon_emit(cs, kernel_args_va);
514                 radeon_emit(cs, S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) |
515                                 S_008F04_STRIDE(0));
516                 user_sgpr += 2;
517         }
518
519         for (i = 0; i < 3 && user_sgpr < 16; i++) {
520                 if (code_object->code_properties & workgroup_count_masks[i]) {
521                         radeon_set_sh_reg_seq(cs,
522                                 R_00B900_COMPUTE_USER_DATA_0 +
523                                 (user_sgpr * 4), 1);
524                         radeon_emit(cs, info->grid[i]);
525                         user_sgpr += 1;
526                 }
527         }
528 }
529
530 static void si_upload_compute_input(struct si_context *sctx,
531                                     const amd_kernel_code_t *code_object,
532                                     const struct pipe_grid_info *info)
533 {
534         struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
535         struct si_compute *program = sctx->cs_shader_state.program;
536         struct r600_resource *input_buffer = NULL;
537         unsigned kernel_args_size;
538         unsigned num_work_size_bytes = program->use_code_object_v2 ? 0 : 36;
539         uint32_t kernel_args_offset = 0;
540         uint32_t *kernel_args;
541         void *kernel_args_ptr;
542         uint64_t kernel_args_va;
543         unsigned i;
544
545         /* The extra num_work_size_bytes are for work group / work item size information */
546         kernel_args_size = program->input_size + num_work_size_bytes;
547
548         u_upload_alloc(sctx->b.uploader, 0, kernel_args_size, 256,
549                        &kernel_args_offset,
550                        (struct pipe_resource**)&input_buffer, &kernel_args_ptr);
551
552         kernel_args = (uint32_t*)kernel_args_ptr;
553         kernel_args_va = input_buffer->gpu_address + kernel_args_offset;
554
555         if (!code_object) {
556                 for (i = 0; i < 3; i++) {
557                         kernel_args[i] = info->grid[i];
558                         kernel_args[i + 3] = info->grid[i] * info->block[i];
559                         kernel_args[i + 6] = info->block[i];
560                 }
561         }
562
563         memcpy(kernel_args + (num_work_size_bytes / 4), info->input,
564                program->input_size);
565
566
567         for (i = 0; i < (kernel_args_size / 4); i++) {
568                 COMPUTE_DBG(sctx->screen, "input %u : %u\n", i,
569                         kernel_args[i]);
570         }
571
572
573         radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, input_buffer,
574                                   RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER);
575
576         if (code_object) {
577                 si_setup_user_sgprs_co_v2(sctx, code_object, info, kernel_args_va);
578         } else {
579                 radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0, 2);
580                 radeon_emit(cs, kernel_args_va);
581                 radeon_emit(cs, S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) |
582                                 S_008F04_STRIDE(0));
583         }
584
585         r600_resource_reference(&input_buffer, NULL);
586 }
587
588 static void si_setup_tgsi_grid(struct si_context *sctx,
589                                 const struct pipe_grid_info *info)
590 {
591         struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
592         unsigned grid_size_reg = R_00B900_COMPUTE_USER_DATA_0 +
593                                   4 * SI_SGPR_GRID_SIZE;
594
595         if (info->indirect) {
596                 uint64_t base_va = r600_resource(info->indirect)->gpu_address;
597                 uint64_t va = base_va + info->indirect_offset;
598                 int i;
599
600                 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
601                                  (struct r600_resource *)info->indirect,
602                                  RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
603
604                 for (i = 0; i < 3; ++i) {
605                         radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
606                         radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_MEM) |
607                                         COPY_DATA_DST_SEL(COPY_DATA_REG));
608                         radeon_emit(cs, (va +  4 * i));
609                         radeon_emit(cs, (va + 4 * i) >> 32);
610                         radeon_emit(cs, (grid_size_reg >> 2) + i);
611                         radeon_emit(cs, 0);
612                 }
613         } else {
614                 struct si_compute *program = sctx->cs_shader_state.program;
615
616                 radeon_set_sh_reg_seq(cs, grid_size_reg, program->variable_group_size ? 6 : 3);
617                 radeon_emit(cs, info->grid[0]);
618                 radeon_emit(cs, info->grid[1]);
619                 radeon_emit(cs, info->grid[2]);
620                 if (program->variable_group_size) {
621                         radeon_emit(cs, info->block[0]);
622                         radeon_emit(cs, info->block[1]);
623                         radeon_emit(cs, info->block[2]);
624                 }
625         }
626 }
627
628 static void si_emit_dispatch_packets(struct si_context *sctx,
629                                      const struct pipe_grid_info *info)
630 {
631         struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
632         bool render_cond_bit = sctx->b.render_cond && !sctx->b.render_cond_force_off;
633         unsigned waves_per_threadgroup =
634                 DIV_ROUND_UP(info->block[0] * info->block[1] * info->block[2], 64);
635
636         radeon_set_sh_reg(cs, R_00B854_COMPUTE_RESOURCE_LIMITS,
637                           S_00B854_SIMD_DEST_CNTL(waves_per_threadgroup % 4 == 0));
638
639         radeon_set_sh_reg_seq(cs, R_00B81C_COMPUTE_NUM_THREAD_X, 3);
640         radeon_emit(cs, S_00B81C_NUM_THREAD_FULL(info->block[0]));
641         radeon_emit(cs, S_00B820_NUM_THREAD_FULL(info->block[1]));
642         radeon_emit(cs, S_00B824_NUM_THREAD_FULL(info->block[2]));
643
644         if (info->indirect) {
645                 uint64_t base_va = r600_resource(info->indirect)->gpu_address;
646
647                 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
648                                  (struct r600_resource *)info->indirect,
649                                  RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
650
651                 radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0) |
652                                 PKT3_SHADER_TYPE_S(1));
653                 radeon_emit(cs, 1);
654                 radeon_emit(cs, base_va);
655                 radeon_emit(cs, base_va >> 32);
656
657                 radeon_emit(cs, PKT3(PKT3_DISPATCH_INDIRECT, 1, render_cond_bit) |
658                                 PKT3_SHADER_TYPE_S(1));
659                 radeon_emit(cs, info->indirect_offset);
660                 radeon_emit(cs, 1);
661         } else {
662                 radeon_emit(cs, PKT3(PKT3_DISPATCH_DIRECT, 3, render_cond_bit) |
663                                 PKT3_SHADER_TYPE_S(1));
664                 radeon_emit(cs, info->grid[0]);
665                 radeon_emit(cs, info->grid[1]);
666                 radeon_emit(cs, info->grid[2]);
667                 radeon_emit(cs, 1);
668         }
669 }
670
671
672 static void si_launch_grid(
673                 struct pipe_context *ctx, const struct pipe_grid_info *info)
674 {
675         struct si_context *sctx = (struct si_context*)ctx;
676         struct si_compute *program = sctx->cs_shader_state.program;
677         const amd_kernel_code_t *code_object =
678                 si_compute_get_code_object(program, info->pc);
679         int i;
680         /* HW bug workaround when CS threadgroups > 256 threads and async
681          * compute isn't used, i.e. only one compute job can run at a time.
682          * If async compute is possible, the threadgroup size must be limited
683          * to 256 threads on all queues to avoid the bug.
684          * Only SI and certain CIK chips are affected.
685          */
686         bool cs_regalloc_hang =
687                 (sctx->b.chip_class == SI ||
688                  sctx->b.family == CHIP_BONAIRE ||
689                  sctx->b.family == CHIP_KABINI) &&
690                 info->block[0] * info->block[1] * info->block[2] > 256;
691
692         if (cs_regalloc_hang)
693                 sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
694                                  SI_CONTEXT_CS_PARTIAL_FLUSH;
695
696         si_decompress_compute_textures(sctx);
697
698         /* Add buffer sizes for memory checking in need_cs_space. */
699         r600_context_add_resource_size(ctx, &program->shader.bo->b.b);
700         /* TODO: add the scratch buffer */
701
702         if (info->indirect) {
703                 r600_context_add_resource_size(ctx, info->indirect);
704
705                 /* The hw doesn't read the indirect buffer via TC L2. */
706                 if (r600_resource(info->indirect)->TC_L2_dirty) {
707                         sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
708                         r600_resource(info->indirect)->TC_L2_dirty = false;
709                 }
710         }
711
712         si_need_cs_space(sctx);
713
714         if (!sctx->cs_shader_state.initialized)
715                 si_initialize_compute(sctx);
716
717         if (sctx->b.flags)
718                 si_emit_cache_flush(sctx);
719
720         if (!si_switch_compute_shader(sctx, program, &program->shader,
721                                         code_object, info->pc))
722                 return;
723
724         si_upload_compute_shader_descriptors(sctx);
725         si_emit_compute_shader_userdata(sctx);
726
727         if (si_is_atom_dirty(sctx, sctx->atoms.s.render_cond)) {
728                 sctx->atoms.s.render_cond->emit(&sctx->b,
729                                                 sctx->atoms.s.render_cond);
730                 si_set_atom_dirty(sctx, sctx->atoms.s.render_cond, false);
731         }
732
733         if (program->input_size || program->ir_type == PIPE_SHADER_IR_NATIVE)
734                 si_upload_compute_input(sctx, code_object, info);
735
736         /* Global buffers */
737         for (i = 0; i < MAX_GLOBAL_BUFFERS; i++) {
738                 struct r600_resource *buffer =
739                                 (struct r600_resource*)program->global_buffers[i];
740                 if (!buffer) {
741                         continue;
742                 }
743                 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, buffer,
744                                           RADEON_USAGE_READWRITE,
745                                           RADEON_PRIO_COMPUTE_GLOBAL);
746         }
747
748         if (program->ir_type == PIPE_SHADER_IR_TGSI)
749                 si_setup_tgsi_grid(sctx, info);
750
751         si_ce_pre_draw_synchronization(sctx);
752
753         si_emit_dispatch_packets(sctx, info);
754
755         si_ce_post_draw_synchronization(sctx);
756
757         sctx->compute_is_busy = true;
758         sctx->b.num_compute_calls++;
759         if (sctx->cs_shader_state.uses_scratch)
760                 sctx->b.num_spill_compute_calls++;
761
762         if (cs_regalloc_hang)
763                 sctx->b.flags |= SI_CONTEXT_CS_PARTIAL_FLUSH;
764 }
765
766
767 static void si_delete_compute_state(struct pipe_context *ctx, void* state){
768         struct si_compute *program = (struct si_compute *)state;
769         struct si_context *sctx = (struct si_context*)ctx;
770
771         if (!state) {
772                 return;
773         }
774
775         if (program == sctx->cs_shader_state.program)
776                 sctx->cs_shader_state.program = NULL;
777
778         if (program == sctx->cs_shader_state.emitted_program)
779                 sctx->cs_shader_state.emitted_program = NULL;
780
781         si_shader_destroy(&program->shader);
782         FREE(program);
783 }
784
785 static void si_set_compute_resources(struct pipe_context * ctx_,
786                 unsigned start, unsigned count,
787                 struct pipe_surface ** surfaces) { }
788
789 void si_init_compute_functions(struct si_context *sctx)
790 {
791         sctx->b.b.create_compute_state = si_create_compute_state;
792         sctx->b.b.delete_compute_state = si_delete_compute_state;
793         sctx->b.b.bind_compute_state = si_bind_compute_state;
794 /*       ctx->context.create_sampler_view = evergreen_compute_create_sampler_view; */
795         sctx->b.b.set_compute_resources = si_set_compute_resources;
796         sctx->b.b.set_global_binding = si_set_global_binding;
797         sctx->b.b.launch_grid = si_launch_grid;
798 }