2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
29 #include "radeon/r600_cs.h"
30 #include "radeon/r600_query.h"
32 #include "util/u_dual_blend.h"
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_memory.h"
36 #include "util/u_resource.h"
38 /* Initialize an external atom (owned by ../radeon). */
40 si_init_external_atom(struct si_context *sctx, struct r600_atom *atom,
41 struct r600_atom **list_elem)
43 atom->id = list_elem - sctx->atoms.array + 1;
47 /* Initialize an atom owned by radeonsi. */
48 void si_init_atom(struct si_context *sctx, struct r600_atom *atom,
49 struct r600_atom **list_elem,
50 void (*emit_func)(struct si_context *ctx, struct r600_atom *state))
52 atom->emit = (void*)emit_func;
53 atom->id = list_elem - sctx->atoms.array + 1; /* index+1 in the atom array */
57 static unsigned si_map_swizzle(unsigned swizzle)
61 return V_008F0C_SQ_SEL_Y;
63 return V_008F0C_SQ_SEL_Z;
65 return V_008F0C_SQ_SEL_W;
67 return V_008F0C_SQ_SEL_0;
69 return V_008F0C_SQ_SEL_1;
70 default: /* PIPE_SWIZZLE_X */
71 return V_008F0C_SQ_SEL_X;
75 static uint32_t S_FIXED(float value, uint32_t frac_bits)
77 return value * (1 << frac_bits);
80 /* 12.4 fixed-point */
81 static unsigned si_pack_float_12p4(float x)
84 x >= 4096 ? 0xffff : x * 16;
88 * Inferred framebuffer and blender state.
90 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
91 * if there is not enough PS outputs.
93 static void si_emit_cb_render_state(struct si_context *sctx, struct r600_atom *atom)
95 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
96 struct si_state_blend *blend = sctx->queued.named.blend;
97 uint32_t cb_target_mask, i;
99 /* CB_COLORn_INFO.FORMAT=INVALID disables empty colorbuffer slots. */
101 cb_target_mask = blend->cb_target_mask;
103 cb_target_mask = 0xffffffff;
105 /* Avoid a hang that happens when dual source blending is enabled
106 * but there is not enough color outputs. This is undefined behavior,
107 * so disable color writes completely.
109 * Reproducible with Unigine Heaven 4.0 and drirc missing.
111 if (blend && blend->dual_src_blend &&
112 sctx->ps_shader.cso &&
113 (sctx->ps_shader.cso->info.colors_written & 0x3) != 0x3)
116 radeon_set_context_reg(cs, R_028238_CB_TARGET_MASK, cb_target_mask);
118 /* STONEY-specific register settings. */
119 if (sctx->b.family == CHIP_STONEY) {
120 unsigned spi_shader_col_format =
121 sctx->ps_shader.cso ?
122 sctx->ps_shader.current->key.ps.epilog.spi_shader_col_format : 0;
123 unsigned sx_ps_downconvert = 0;
124 unsigned sx_blend_opt_epsilon = 0;
125 unsigned sx_blend_opt_control = 0;
127 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
128 struct r600_surface *surf =
129 (struct r600_surface*)sctx->framebuffer.state.cbufs[i];
130 unsigned format, swap, spi_format, colormask;
131 bool has_alpha, has_rgb;
136 format = G_028C70_FORMAT(surf->cb_color_info);
137 swap = G_028C70_COMP_SWAP(surf->cb_color_info);
138 spi_format = (spi_shader_col_format >> (i * 4)) & 0xf;
139 colormask = (cb_target_mask >> (i * 4)) & 0xf;
141 /* Set if RGB and A are present. */
142 has_alpha = !G_028C74_FORCE_DST_ALPHA_1(surf->cb_color_attrib);
144 if (format == V_028C70_COLOR_8 ||
145 format == V_028C70_COLOR_16 ||
146 format == V_028C70_COLOR_32)
147 has_rgb = !has_alpha;
151 /* Check the colormask and export format. */
152 if (!(colormask & (PIPE_MASK_RGBA & ~PIPE_MASK_A)))
154 if (!(colormask & PIPE_MASK_A))
157 if (spi_format == V_028714_SPI_SHADER_ZERO) {
162 /* Disable value checking for disabled channels. */
164 sx_blend_opt_control |= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i * 4);
166 sx_blend_opt_control |= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i * 4);
168 /* Enable down-conversion for 32bpp and smaller formats. */
170 case V_028C70_COLOR_8:
171 case V_028C70_COLOR_8_8:
172 case V_028C70_COLOR_8_8_8_8:
173 /* For 1 and 2-channel formats, use the superset thereof. */
174 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR ||
175 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
176 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
177 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_8_8_8_8 << (i * 4);
178 sx_blend_opt_epsilon |= V_028758_8BIT_FORMAT << (i * 4);
182 case V_028C70_COLOR_5_6_5:
183 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
184 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_5_6_5 << (i * 4);
185 sx_blend_opt_epsilon |= V_028758_6BIT_FORMAT << (i * 4);
189 case V_028C70_COLOR_1_5_5_5:
190 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
191 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_1_5_5_5 << (i * 4);
192 sx_blend_opt_epsilon |= V_028758_5BIT_FORMAT << (i * 4);
196 case V_028C70_COLOR_4_4_4_4:
197 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
198 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_4_4_4_4 << (i * 4);
199 sx_blend_opt_epsilon |= V_028758_4BIT_FORMAT << (i * 4);
203 case V_028C70_COLOR_32:
204 if (swap == V_0280A0_SWAP_STD &&
205 spi_format == V_028714_SPI_SHADER_32_R)
206 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
207 else if (swap == V_0280A0_SWAP_ALT_REV &&
208 spi_format == V_028714_SPI_SHADER_32_AR)
209 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_A << (i * 4);
212 case V_028C70_COLOR_16:
213 case V_028C70_COLOR_16_16:
214 /* For 1-channel formats, use the superset thereof. */
215 if (spi_format == V_028714_SPI_SHADER_UNORM16_ABGR ||
216 spi_format == V_028714_SPI_SHADER_SNORM16_ABGR ||
217 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
218 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
219 if (swap == V_0280A0_SWAP_STD ||
220 swap == V_0280A0_SWAP_STD_REV)
221 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_GR << (i * 4);
223 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_AR << (i * 4);
227 case V_028C70_COLOR_10_11_11:
228 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
229 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_10_11_11 << (i * 4);
230 sx_blend_opt_epsilon |= V_028758_11BIT_FORMAT << (i * 4);
234 case V_028C70_COLOR_2_10_10_10:
235 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
236 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_2_10_10_10 << (i * 4);
237 sx_blend_opt_epsilon |= V_028758_10BIT_FORMAT << (i * 4);
243 if (sctx->screen->b.debug_flags & DBG_NO_RB_PLUS) {
244 sx_ps_downconvert = 0;
245 sx_blend_opt_epsilon = 0;
246 sx_blend_opt_control = 0;
249 radeon_set_context_reg_seq(cs, R_028754_SX_PS_DOWNCONVERT, 3);
250 radeon_emit(cs, sx_ps_downconvert); /* R_028754_SX_PS_DOWNCONVERT */
251 radeon_emit(cs, sx_blend_opt_epsilon); /* R_028758_SX_BLEND_OPT_EPSILON */
252 radeon_emit(cs, sx_blend_opt_control); /* R_02875C_SX_BLEND_OPT_CONTROL */
260 static uint32_t si_translate_blend_function(int blend_func)
262 switch (blend_func) {
264 return V_028780_COMB_DST_PLUS_SRC;
265 case PIPE_BLEND_SUBTRACT:
266 return V_028780_COMB_SRC_MINUS_DST;
267 case PIPE_BLEND_REVERSE_SUBTRACT:
268 return V_028780_COMB_DST_MINUS_SRC;
270 return V_028780_COMB_MIN_DST_SRC;
272 return V_028780_COMB_MAX_DST_SRC;
274 R600_ERR("Unknown blend function %d\n", blend_func);
281 static uint32_t si_translate_blend_factor(int blend_fact)
283 switch (blend_fact) {
284 case PIPE_BLENDFACTOR_ONE:
285 return V_028780_BLEND_ONE;
286 case PIPE_BLENDFACTOR_SRC_COLOR:
287 return V_028780_BLEND_SRC_COLOR;
288 case PIPE_BLENDFACTOR_SRC_ALPHA:
289 return V_028780_BLEND_SRC_ALPHA;
290 case PIPE_BLENDFACTOR_DST_ALPHA:
291 return V_028780_BLEND_DST_ALPHA;
292 case PIPE_BLENDFACTOR_DST_COLOR:
293 return V_028780_BLEND_DST_COLOR;
294 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
295 return V_028780_BLEND_SRC_ALPHA_SATURATE;
296 case PIPE_BLENDFACTOR_CONST_COLOR:
297 return V_028780_BLEND_CONSTANT_COLOR;
298 case PIPE_BLENDFACTOR_CONST_ALPHA:
299 return V_028780_BLEND_CONSTANT_ALPHA;
300 case PIPE_BLENDFACTOR_ZERO:
301 return V_028780_BLEND_ZERO;
302 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
303 return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
304 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
305 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
306 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
307 return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
308 case PIPE_BLENDFACTOR_INV_DST_COLOR:
309 return V_028780_BLEND_ONE_MINUS_DST_COLOR;
310 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
311 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
312 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
313 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
314 case PIPE_BLENDFACTOR_SRC1_COLOR:
315 return V_028780_BLEND_SRC1_COLOR;
316 case PIPE_BLENDFACTOR_SRC1_ALPHA:
317 return V_028780_BLEND_SRC1_ALPHA;
318 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
319 return V_028780_BLEND_INV_SRC1_COLOR;
320 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
321 return V_028780_BLEND_INV_SRC1_ALPHA;
323 R600_ERR("Bad blend factor %d not supported!\n", blend_fact);
330 static uint32_t si_translate_blend_opt_function(int blend_func)
332 switch (blend_func) {
334 return V_028760_OPT_COMB_ADD;
335 case PIPE_BLEND_SUBTRACT:
336 return V_028760_OPT_COMB_SUBTRACT;
337 case PIPE_BLEND_REVERSE_SUBTRACT:
338 return V_028760_OPT_COMB_REVSUBTRACT;
340 return V_028760_OPT_COMB_MIN;
342 return V_028760_OPT_COMB_MAX;
344 return V_028760_OPT_COMB_BLEND_DISABLED;
348 static uint32_t si_translate_blend_opt_factor(int blend_fact, bool is_alpha)
350 switch (blend_fact) {
351 case PIPE_BLENDFACTOR_ZERO:
352 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
353 case PIPE_BLENDFACTOR_ONE:
354 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
355 case PIPE_BLENDFACTOR_SRC_COLOR:
356 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
357 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
358 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
359 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
360 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
361 case PIPE_BLENDFACTOR_SRC_ALPHA:
362 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
363 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
364 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
365 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
366 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
367 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
369 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
374 * Get rid of DST in the blend factors by commuting the operands:
375 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
377 static void si_blend_remove_dst(unsigned *func, unsigned *src_factor,
378 unsigned *dst_factor, unsigned expected_dst,
379 unsigned replacement_src)
381 if (*src_factor == expected_dst &&
382 *dst_factor == PIPE_BLENDFACTOR_ZERO) {
383 *src_factor = PIPE_BLENDFACTOR_ZERO;
384 *dst_factor = replacement_src;
386 /* Commuting the operands requires reversing subtractions. */
387 if (*func == PIPE_BLEND_SUBTRACT)
388 *func = PIPE_BLEND_REVERSE_SUBTRACT;
389 else if (*func == PIPE_BLEND_REVERSE_SUBTRACT)
390 *func = PIPE_BLEND_SUBTRACT;
394 static bool si_blend_factor_uses_dst(unsigned factor)
396 return factor == PIPE_BLENDFACTOR_DST_COLOR ||
397 factor == PIPE_BLENDFACTOR_DST_ALPHA ||
398 factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
399 factor == PIPE_BLENDFACTOR_INV_DST_ALPHA ||
400 factor == PIPE_BLENDFACTOR_INV_DST_COLOR;
403 static void *si_create_blend_state_mode(struct pipe_context *ctx,
404 const struct pipe_blend_state *state,
407 struct si_context *sctx = (struct si_context*)ctx;
408 struct si_state_blend *blend = CALLOC_STRUCT(si_state_blend);
409 struct si_pm4_state *pm4 = &blend->pm4;
410 uint32_t sx_mrt_blend_opt[8] = {0};
411 uint32_t color_control = 0;
416 blend->alpha_to_coverage = state->alpha_to_coverage;
417 blend->alpha_to_one = state->alpha_to_one;
418 blend->dual_src_blend = util_blend_state_is_dual(state, 0);
420 if (state->logicop_enable) {
421 color_control |= S_028808_ROP3(state->logicop_func | (state->logicop_func << 4));
423 color_control |= S_028808_ROP3(0xcc);
426 si_pm4_set_reg(pm4, R_028B70_DB_ALPHA_TO_MASK,
427 S_028B70_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
428 S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
429 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
430 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
431 S_028B70_ALPHA_TO_MASK_OFFSET3(2));
433 if (state->alpha_to_coverage)
434 blend->need_src_alpha_4bit |= 0xf;
436 blend->cb_target_mask = 0;
437 for (int i = 0; i < 8; i++) {
438 /* state->rt entries > 0 only written if independent blending */
439 const int j = state->independent_blend_enable ? i : 0;
441 unsigned eqRGB = state->rt[j].rgb_func;
442 unsigned srcRGB = state->rt[j].rgb_src_factor;
443 unsigned dstRGB = state->rt[j].rgb_dst_factor;
444 unsigned eqA = state->rt[j].alpha_func;
445 unsigned srcA = state->rt[j].alpha_src_factor;
446 unsigned dstA = state->rt[j].alpha_dst_factor;
448 unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
449 unsigned blend_cntl = 0;
451 sx_mrt_blend_opt[i] =
452 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) |
453 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
455 /* Only set dual source blending for MRT0 to avoid a hang. */
456 if (i >= 1 && blend->dual_src_blend) {
457 /* Vulkan does this for dual source blending. */
459 blend_cntl |= S_028780_ENABLE(1);
461 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
465 /* Only addition and subtraction equations are supported with
466 * dual source blending.
468 if (blend->dual_src_blend &&
469 (eqRGB == PIPE_BLEND_MIN || eqRGB == PIPE_BLEND_MAX ||
470 eqA == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MAX)) {
471 assert(!"Unsupported equation for dual source blending");
472 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
476 /* cb_render_state will disable unused ones */
477 blend->cb_target_mask |= (unsigned)state->rt[j].colormask << (4 * i);
479 if (!state->rt[j].colormask || !state->rt[j].blend_enable) {
480 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
484 /* Blending optimizations for Stoney.
485 * These transformations don't change the behavior.
487 * First, get rid of DST in the blend factors:
488 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
490 si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB,
491 PIPE_BLENDFACTOR_DST_COLOR,
492 PIPE_BLENDFACTOR_SRC_COLOR);
493 si_blend_remove_dst(&eqA, &srcA, &dstA,
494 PIPE_BLENDFACTOR_DST_COLOR,
495 PIPE_BLENDFACTOR_SRC_COLOR);
496 si_blend_remove_dst(&eqA, &srcA, &dstA,
497 PIPE_BLENDFACTOR_DST_ALPHA,
498 PIPE_BLENDFACTOR_SRC_ALPHA);
500 /* Look up the ideal settings from tables. */
501 srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
502 dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
503 srcA_opt = si_translate_blend_opt_factor(srcA, true);
504 dstA_opt = si_translate_blend_opt_factor(dstA, true);
506 /* Handle interdependencies. */
507 if (si_blend_factor_uses_dst(srcRGB))
508 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
509 if (si_blend_factor_uses_dst(srcA))
510 dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
512 if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE &&
513 (dstRGB == PIPE_BLENDFACTOR_ZERO ||
514 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
515 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE))
516 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
518 /* Set the final value. */
519 sx_mrt_blend_opt[i] =
520 S_028760_COLOR_SRC_OPT(srcRGB_opt) |
521 S_028760_COLOR_DST_OPT(dstRGB_opt) |
522 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
523 S_028760_ALPHA_SRC_OPT(srcA_opt) |
524 S_028760_ALPHA_DST_OPT(dstA_opt) |
525 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
527 /* Set blend state. */
528 blend_cntl |= S_028780_ENABLE(1);
529 blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
530 blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
531 blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
533 if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
534 blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
535 blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
536 blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
537 blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
539 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
541 blend->blend_enable_4bit |= 0xfu << (i * 4);
543 /* This is only important for formats without alpha. */
544 if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
545 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
546 srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
547 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
548 srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
549 dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
550 blend->need_src_alpha_4bit |= 0xfu << (i * 4);
553 if (blend->cb_target_mask) {
554 color_control |= S_028808_MODE(mode);
556 color_control |= S_028808_MODE(V_028808_CB_DISABLE);
559 if (sctx->b.family == CHIP_STONEY) {
560 for (int i = 0; i < 8; i++)
561 si_pm4_set_reg(pm4, R_028760_SX_MRT0_BLEND_OPT + i * 4,
562 sx_mrt_blend_opt[i]);
564 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
565 if (blend->dual_src_blend || state->logicop_enable ||
566 mode == V_028808_CB_RESOLVE)
567 color_control |= S_028808_DISABLE_DUAL_QUAD(1);
570 si_pm4_set_reg(pm4, R_028808_CB_COLOR_CONTROL, color_control);
574 static void *si_create_blend_state(struct pipe_context *ctx,
575 const struct pipe_blend_state *state)
577 return si_create_blend_state_mode(ctx, state, V_028808_CB_NORMAL);
580 static void si_bind_blend_state(struct pipe_context *ctx, void *state)
582 struct si_context *sctx = (struct si_context *)ctx;
583 si_pm4_bind_state(sctx, blend, (struct si_state_blend *)state);
584 si_mark_atom_dirty(sctx, &sctx->cb_render_state);
585 sctx->do_update_shaders = true;
588 static void si_delete_blend_state(struct pipe_context *ctx, void *state)
590 struct si_context *sctx = (struct si_context *)ctx;
591 si_pm4_delete_state(sctx, blend, (struct si_state_blend *)state);
594 static void si_set_blend_color(struct pipe_context *ctx,
595 const struct pipe_blend_color *state)
597 struct si_context *sctx = (struct si_context *)ctx;
599 if (memcmp(&sctx->blend_color.state, state, sizeof(*state)) == 0)
602 sctx->blend_color.state = *state;
603 si_mark_atom_dirty(sctx, &sctx->blend_color.atom);
606 static void si_emit_blend_color(struct si_context *sctx, struct r600_atom *atom)
608 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
610 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
611 radeon_emit_array(cs, (uint32_t*)sctx->blend_color.state.color, 4);
618 static void si_set_clip_state(struct pipe_context *ctx,
619 const struct pipe_clip_state *state)
621 struct si_context *sctx = (struct si_context *)ctx;
622 struct pipe_constant_buffer cb;
624 if (memcmp(&sctx->clip_state.state, state, sizeof(*state)) == 0)
627 sctx->clip_state.state = *state;
628 si_mark_atom_dirty(sctx, &sctx->clip_state.atom);
631 cb.user_buffer = state->ucp;
632 cb.buffer_offset = 0;
633 cb.buffer_size = 4*4*8;
634 si_set_rw_buffer(sctx, SI_VS_CONST_CLIP_PLANES, &cb);
635 pipe_resource_reference(&cb.buffer, NULL);
638 static void si_emit_clip_state(struct si_context *sctx, struct r600_atom *atom)
640 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
642 radeon_set_context_reg_seq(cs, R_0285BC_PA_CL_UCP_0_X, 6*4);
643 radeon_emit_array(cs, (uint32_t*)sctx->clip_state.state.ucp, 6*4);
646 #define SIX_BITS 0x3F
648 static void si_emit_clip_regs(struct si_context *sctx, struct r600_atom *atom)
650 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
651 struct tgsi_shader_info *info = si_get_vs_info(sctx);
652 unsigned window_space =
653 info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION];
654 unsigned clipdist_mask =
655 info->writes_clipvertex ? SIX_BITS : info->clipdist_writemask;
656 unsigned total_mask = clipdist_mask | (info->culldist_writemask << info->num_written_clipdistance);
658 radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
659 S_02881C_USE_VTX_POINT_SIZE(info->writes_psize) |
660 S_02881C_USE_VTX_EDGE_FLAG(info->writes_edgeflag) |
661 S_02881C_USE_VTX_RENDER_TARGET_INDX(info->writes_layer) |
662 S_02881C_USE_VTX_VIEWPORT_INDX(info->writes_viewport_index) |
663 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0F) != 0) |
664 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xF0) != 0) |
665 S_02881C_VS_OUT_MISC_VEC_ENA(info->writes_psize ||
666 info->writes_edgeflag ||
667 info->writes_layer ||
668 info->writes_viewport_index) |
669 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(1) |
670 (sctx->queued.named.rasterizer->clip_plane_enable &
671 clipdist_mask) | (info->culldist_writemask << 8));
672 radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
673 sctx->queued.named.rasterizer->pa_cl_clip_cntl |
675 sctx->queued.named.rasterizer->clip_plane_enable & SIX_BITS) |
676 S_028810_CLIP_DISABLE(window_space));
678 /* reuse needs to be set off if we write oViewport */
679 radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
680 S_028AB4_REUSE_OFF(info->writes_viewport_index));
684 * inferred state between framebuffer and rasterizer
686 static void si_update_poly_offset_state(struct si_context *sctx)
688 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
690 if (!rs || !rs->uses_poly_offset || !sctx->framebuffer.state.zsbuf)
693 /* Use the user format, not db_render_format, so that the polygon
694 * offset behaves as expected by applications.
696 switch (sctx->framebuffer.state.zsbuf->texture->format) {
697 case PIPE_FORMAT_Z16_UNORM:
698 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[0]);
700 default: /* 24-bit */
701 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[1]);
703 case PIPE_FORMAT_Z32_FLOAT:
704 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
705 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[2]);
714 static uint32_t si_translate_fill(uint32_t func)
717 case PIPE_POLYGON_MODE_FILL:
718 return V_028814_X_DRAW_TRIANGLES;
719 case PIPE_POLYGON_MODE_LINE:
720 return V_028814_X_DRAW_LINES;
721 case PIPE_POLYGON_MODE_POINT:
722 return V_028814_X_DRAW_POINTS;
725 return V_028814_X_DRAW_POINTS;
729 static void *si_create_rs_state(struct pipe_context *ctx,
730 const struct pipe_rasterizer_state *state)
732 struct si_state_rasterizer *rs = CALLOC_STRUCT(si_state_rasterizer);
733 struct si_pm4_state *pm4 = &rs->pm4;
735 float psize_min, psize_max;
741 rs->scissor_enable = state->scissor;
742 rs->clip_halfz = state->clip_halfz;
743 rs->two_side = state->light_twoside;
744 rs->multisample_enable = state->multisample;
745 rs->force_persample_interp = state->force_persample_interp;
746 rs->clip_plane_enable = state->clip_plane_enable;
747 rs->line_stipple_enable = state->line_stipple_enable;
748 rs->poly_stipple_enable = state->poly_stipple_enable;
749 rs->line_smooth = state->line_smooth;
750 rs->poly_smooth = state->poly_smooth;
751 rs->uses_poly_offset = state->offset_point || state->offset_line ||
753 rs->clamp_fragment_color = state->clamp_fragment_color;
754 rs->flatshade = state->flatshade;
755 rs->sprite_coord_enable = state->sprite_coord_enable;
756 rs->rasterizer_discard = state->rasterizer_discard;
757 rs->pa_sc_line_stipple = state->line_stipple_enable ?
758 S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
759 S_028A0C_REPEAT_COUNT(state->line_stipple_factor) : 0;
760 rs->pa_cl_clip_cntl =
761 S_028810_DX_CLIP_SPACE_DEF(state->clip_halfz) |
762 S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip) |
763 S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip) |
764 S_028810_DX_RASTERIZATION_KILL(state->rasterizer_discard) |
765 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
767 si_pm4_set_reg(pm4, R_0286D4_SPI_INTERP_CONTROL_0,
768 S_0286D4_FLAT_SHADE_ENA(1) |
769 S_0286D4_PNT_SPRITE_ENA(1) |
770 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
771 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
772 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
773 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
774 S_0286D4_PNT_SPRITE_TOP_1(state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT));
776 /* point size 12.4 fixed point */
777 tmp = (unsigned)(state->point_size * 8.0);
778 si_pm4_set_reg(pm4, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp));
780 if (state->point_size_per_vertex) {
781 psize_min = util_get_min_point_size(state);
784 /* Force the point size to be as if the vertex output was disabled. */
785 psize_min = state->point_size;
786 psize_max = state->point_size;
788 /* Divide by two, because 0.5 = 1 pixel. */
789 si_pm4_set_reg(pm4, R_028A04_PA_SU_POINT_MINMAX,
790 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min/2)) |
791 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max/2)));
793 tmp = (unsigned)state->line_width * 8;
794 si_pm4_set_reg(pm4, R_028A08_PA_SU_LINE_CNTL, S_028A08_WIDTH(tmp));
795 si_pm4_set_reg(pm4, R_028A48_PA_SC_MODE_CNTL_0,
796 S_028A48_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
797 S_028A48_MSAA_ENABLE(state->multisample ||
798 state->poly_smooth ||
799 state->line_smooth) |
800 S_028A48_VPORT_SCISSOR_ENABLE(1));
802 si_pm4_set_reg(pm4, R_028BE4_PA_SU_VTX_CNTL,
803 S_028BE4_PIX_CENTER(state->half_pixel_center) |
804 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH));
806 si_pm4_set_reg(pm4, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
807 si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
808 S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
809 S_028814_CULL_FRONT((state->cull_face & PIPE_FACE_FRONT) ? 1 : 0) |
810 S_028814_CULL_BACK((state->cull_face & PIPE_FACE_BACK) ? 1 : 0) |
811 S_028814_FACE(!state->front_ccw) |
812 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state, state->fill_front)) |
813 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state, state->fill_back)) |
814 S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_point || state->offset_line) |
815 S_028814_POLY_MODE(state->fill_front != PIPE_POLYGON_MODE_FILL ||
816 state->fill_back != PIPE_POLYGON_MODE_FILL) |
817 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state->fill_front)) |
818 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state->fill_back)));
819 si_pm4_set_reg(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0 +
820 SI_SGPR_VS_STATE_BITS * 4, state->clamp_vertex_color);
822 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
823 for (i = 0; i < 3; i++) {
824 struct si_pm4_state *pm4 = &rs->pm4_poly_offset[i];
825 float offset_units = state->offset_units;
826 float offset_scale = state->offset_scale * 16.0f;
827 uint32_t pa_su_poly_offset_db_fmt_cntl = 0;
829 if (!state->offset_units_unscaled) {
831 case 0: /* 16-bit zbuffer */
832 offset_units *= 4.0f;
833 pa_su_poly_offset_db_fmt_cntl =
834 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
836 case 1: /* 24-bit zbuffer */
837 offset_units *= 2.0f;
838 pa_su_poly_offset_db_fmt_cntl =
839 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
841 case 2: /* 32-bit zbuffer */
842 offset_units *= 1.0f;
843 pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
844 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
849 si_pm4_set_reg(pm4, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE,
851 si_pm4_set_reg(pm4, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET,
853 si_pm4_set_reg(pm4, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE,
855 si_pm4_set_reg(pm4, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET,
857 si_pm4_set_reg(pm4, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
858 pa_su_poly_offset_db_fmt_cntl);
864 static void si_bind_rs_state(struct pipe_context *ctx, void *state)
866 struct si_context *sctx = (struct si_context *)ctx;
867 struct si_state_rasterizer *old_rs =
868 (struct si_state_rasterizer*)sctx->queued.named.rasterizer;
869 struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
874 if (sctx->framebuffer.nr_samples > 1 &&
875 (!old_rs || old_rs->multisample_enable != rs->multisample_enable)) {
876 si_mark_atom_dirty(sctx, &sctx->db_render_state);
878 if (sctx->b.family >= CHIP_POLARIS10)
879 si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs.atom);
882 r600_viewport_set_rast_deps(&sctx->b, rs->scissor_enable, rs->clip_halfz);
884 si_pm4_bind_state(sctx, rasterizer, rs);
885 si_update_poly_offset_state(sctx);
887 si_mark_atom_dirty(sctx, &sctx->clip_regs);
888 sctx->do_update_shaders = true;
891 static void si_delete_rs_state(struct pipe_context *ctx, void *state)
893 struct si_context *sctx = (struct si_context *)ctx;
895 if (sctx->queued.named.rasterizer == state)
896 si_pm4_bind_state(sctx, poly_offset, NULL);
897 si_pm4_delete_state(sctx, rasterizer, (struct si_state_rasterizer *)state);
901 * infeered state between dsa and stencil ref
903 static void si_emit_stencil_ref(struct si_context *sctx, struct r600_atom *atom)
905 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
906 struct pipe_stencil_ref *ref = &sctx->stencil_ref.state;
907 struct si_dsa_stencil_ref_part *dsa = &sctx->stencil_ref.dsa_part;
909 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
910 radeon_emit(cs, S_028430_STENCILTESTVAL(ref->ref_value[0]) |
911 S_028430_STENCILMASK(dsa->valuemask[0]) |
912 S_028430_STENCILWRITEMASK(dsa->writemask[0]) |
913 S_028430_STENCILOPVAL(1));
914 radeon_emit(cs, S_028434_STENCILTESTVAL_BF(ref->ref_value[1]) |
915 S_028434_STENCILMASK_BF(dsa->valuemask[1]) |
916 S_028434_STENCILWRITEMASK_BF(dsa->writemask[1]) |
917 S_028434_STENCILOPVAL_BF(1));
920 static void si_set_stencil_ref(struct pipe_context *ctx,
921 const struct pipe_stencil_ref *state)
923 struct si_context *sctx = (struct si_context *)ctx;
925 if (memcmp(&sctx->stencil_ref.state, state, sizeof(*state)) == 0)
928 sctx->stencil_ref.state = *state;
929 si_mark_atom_dirty(sctx, &sctx->stencil_ref.atom);
937 static uint32_t si_translate_stencil_op(int s_op)
940 case PIPE_STENCIL_OP_KEEP:
941 return V_02842C_STENCIL_KEEP;
942 case PIPE_STENCIL_OP_ZERO:
943 return V_02842C_STENCIL_ZERO;
944 case PIPE_STENCIL_OP_REPLACE:
945 return V_02842C_STENCIL_REPLACE_TEST;
946 case PIPE_STENCIL_OP_INCR:
947 return V_02842C_STENCIL_ADD_CLAMP;
948 case PIPE_STENCIL_OP_DECR:
949 return V_02842C_STENCIL_SUB_CLAMP;
950 case PIPE_STENCIL_OP_INCR_WRAP:
951 return V_02842C_STENCIL_ADD_WRAP;
952 case PIPE_STENCIL_OP_DECR_WRAP:
953 return V_02842C_STENCIL_SUB_WRAP;
954 case PIPE_STENCIL_OP_INVERT:
955 return V_02842C_STENCIL_INVERT;
957 R600_ERR("Unknown stencil op %d", s_op);
964 static void *si_create_dsa_state(struct pipe_context *ctx,
965 const struct pipe_depth_stencil_alpha_state *state)
967 struct si_state_dsa *dsa = CALLOC_STRUCT(si_state_dsa);
968 struct si_pm4_state *pm4 = &dsa->pm4;
969 unsigned db_depth_control;
970 uint32_t db_stencil_control = 0;
976 dsa->stencil_ref.valuemask[0] = state->stencil[0].valuemask;
977 dsa->stencil_ref.valuemask[1] = state->stencil[1].valuemask;
978 dsa->stencil_ref.writemask[0] = state->stencil[0].writemask;
979 dsa->stencil_ref.writemask[1] = state->stencil[1].writemask;
981 db_depth_control = S_028800_Z_ENABLE(state->depth.enabled) |
982 S_028800_Z_WRITE_ENABLE(state->depth.writemask) |
983 S_028800_ZFUNC(state->depth.func) |
984 S_028800_DEPTH_BOUNDS_ENABLE(state->depth.bounds_test);
987 if (state->stencil[0].enabled) {
988 db_depth_control |= S_028800_STENCIL_ENABLE(1);
989 db_depth_control |= S_028800_STENCILFUNC(state->stencil[0].func);
990 db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(state->stencil[0].fail_op));
991 db_stencil_control |= S_02842C_STENCILZPASS(si_translate_stencil_op(state->stencil[0].zpass_op));
992 db_stencil_control |= S_02842C_STENCILZFAIL(si_translate_stencil_op(state->stencil[0].zfail_op));
994 if (state->stencil[1].enabled) {
995 db_depth_control |= S_028800_BACKFACE_ENABLE(1);
996 db_depth_control |= S_028800_STENCILFUNC_BF(state->stencil[1].func);
997 db_stencil_control |= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state->stencil[1].fail_op));
998 db_stencil_control |= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state->stencil[1].zpass_op));
999 db_stencil_control |= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state->stencil[1].zfail_op));
1004 if (state->alpha.enabled) {
1005 dsa->alpha_func = state->alpha.func;
1007 si_pm4_set_reg(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0 +
1008 SI_SGPR_ALPHA_REF * 4, fui(state->alpha.ref_value));
1010 dsa->alpha_func = PIPE_FUNC_ALWAYS;
1013 si_pm4_set_reg(pm4, R_028800_DB_DEPTH_CONTROL, db_depth_control);
1014 si_pm4_set_reg(pm4, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
1015 if (state->depth.bounds_test) {
1016 si_pm4_set_reg(pm4, R_028020_DB_DEPTH_BOUNDS_MIN, fui(state->depth.bounds_min));
1017 si_pm4_set_reg(pm4, R_028024_DB_DEPTH_BOUNDS_MAX, fui(state->depth.bounds_max));
1023 static void si_bind_dsa_state(struct pipe_context *ctx, void *state)
1025 struct si_context *sctx = (struct si_context *)ctx;
1026 struct si_state_dsa *dsa = state;
1031 si_pm4_bind_state(sctx, dsa, dsa);
1033 if (memcmp(&dsa->stencil_ref, &sctx->stencil_ref.dsa_part,
1034 sizeof(struct si_dsa_stencil_ref_part)) != 0) {
1035 sctx->stencil_ref.dsa_part = dsa->stencil_ref;
1036 si_mark_atom_dirty(sctx, &sctx->stencil_ref.atom);
1038 sctx->do_update_shaders = true;
1041 static void si_delete_dsa_state(struct pipe_context *ctx, void *state)
1043 struct si_context *sctx = (struct si_context *)ctx;
1044 si_pm4_delete_state(sctx, dsa, (struct si_state_dsa *)state);
1047 static void *si_create_db_flush_dsa(struct si_context *sctx)
1049 struct pipe_depth_stencil_alpha_state dsa = {};
1051 return sctx->b.b.create_depth_stencil_alpha_state(&sctx->b.b, &dsa);
1054 /* DB RENDER STATE */
1056 static void si_set_active_query_state(struct pipe_context *ctx, boolean enable)
1058 struct si_context *sctx = (struct si_context*)ctx;
1060 /* Pipeline stat & streamout queries. */
1062 sctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
1063 sctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
1065 sctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
1066 sctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
1069 /* Occlusion queries. */
1070 if (sctx->occlusion_queries_disabled != !enable) {
1071 sctx->occlusion_queries_disabled = !enable;
1072 si_mark_atom_dirty(sctx, &sctx->db_render_state);
1076 static void si_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
1078 struct si_context *sctx = (struct si_context*)ctx;
1080 si_mark_atom_dirty(sctx, &sctx->db_render_state);
1083 static void si_save_qbo_state(struct pipe_context *ctx, struct r600_qbo_state *st)
1085 struct si_context *sctx = (struct si_context*)ctx;
1087 st->saved_compute = sctx->cs_shader_state.program;
1089 si_get_pipe_constant_buffer(sctx, PIPE_SHADER_COMPUTE, 0, &st->saved_const0);
1090 si_get_shader_buffers(sctx, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo);
1093 static void si_emit_db_render_state(struct si_context *sctx, struct r600_atom *state)
1095 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
1096 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
1097 unsigned db_shader_control;
1099 radeon_set_context_reg_seq(cs, R_028000_DB_RENDER_CONTROL, 2);
1101 /* DB_RENDER_CONTROL */
1102 if (sctx->dbcb_depth_copy_enabled ||
1103 sctx->dbcb_stencil_copy_enabled) {
1105 S_028000_DEPTH_COPY(sctx->dbcb_depth_copy_enabled) |
1106 S_028000_STENCIL_COPY(sctx->dbcb_stencil_copy_enabled) |
1107 S_028000_COPY_CENTROID(1) |
1108 S_028000_COPY_SAMPLE(sctx->dbcb_copy_sample));
1109 } else if (sctx->db_flush_depth_inplace || sctx->db_flush_stencil_inplace) {
1111 S_028000_DEPTH_COMPRESS_DISABLE(sctx->db_flush_depth_inplace) |
1112 S_028000_STENCIL_COMPRESS_DISABLE(sctx->db_flush_stencil_inplace));
1115 S_028000_DEPTH_CLEAR_ENABLE(sctx->db_depth_clear) |
1116 S_028000_STENCIL_CLEAR_ENABLE(sctx->db_stencil_clear));
1119 /* DB_COUNT_CONTROL (occlusion queries) */
1120 if (sctx->b.num_occlusion_queries > 0 &&
1121 !sctx->occlusion_queries_disabled) {
1122 bool perfect = sctx->b.num_perfect_occlusion_queries > 0;
1124 if (sctx->b.chip_class >= CIK) {
1126 S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1127 S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples) |
1128 S_028004_ZPASS_ENABLE(1) |
1129 S_028004_SLICE_EVEN_ENABLE(1) |
1130 S_028004_SLICE_ODD_ENABLE(1));
1133 S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1134 S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples));
1137 /* Disable occlusion queries. */
1138 if (sctx->b.chip_class >= CIK) {
1141 radeon_emit(cs, S_028004_ZPASS_INCREMENT_DISABLE(1));
1145 /* DB_RENDER_OVERRIDE2 */
1146 radeon_set_context_reg(cs, R_028010_DB_RENDER_OVERRIDE2,
1147 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx->db_depth_disable_expclear) |
1148 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx->db_stencil_disable_expclear) |
1149 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx->framebuffer.nr_samples >= 4));
1151 db_shader_control = sctx->ps_db_shader_control;
1153 /* Bug workaround for smoothing (overrasterization) on SI. */
1154 if (sctx->b.chip_class == SI && sctx->smoothing_enabled) {
1155 db_shader_control &= C_02880C_Z_ORDER;
1156 db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
1159 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1160 if (sctx->framebuffer.nr_samples <= 1 || (rs && !rs->multisample_enable))
1161 db_shader_control &= C_02880C_MASK_EXPORT_ENABLE;
1163 if (sctx->b.family == CHIP_STONEY &&
1164 sctx->screen->b.debug_flags & DBG_NO_RB_PLUS)
1165 db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
1167 radeon_set_context_reg(cs, R_02880C_DB_SHADER_CONTROL,
1172 * format translation
1174 static uint32_t si_translate_colorformat(enum pipe_format format)
1176 const struct util_format_description *desc = util_format_description(format);
1178 #define HAS_SIZE(x,y,z,w) \
1179 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1180 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1182 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
1183 return V_028C70_COLOR_10_11_11;
1185 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
1186 return V_028C70_COLOR_INVALID;
1188 /* hw cannot support mixed formats (except depth/stencil, since
1189 * stencil is not written to). */
1190 if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1191 return V_028C70_COLOR_INVALID;
1193 switch (desc->nr_channels) {
1195 switch (desc->channel[0].size) {
1197 return V_028C70_COLOR_8;
1199 return V_028C70_COLOR_16;
1201 return V_028C70_COLOR_32;
1205 if (desc->channel[0].size == desc->channel[1].size) {
1206 switch (desc->channel[0].size) {
1208 return V_028C70_COLOR_8_8;
1210 return V_028C70_COLOR_16_16;
1212 return V_028C70_COLOR_32_32;
1214 } else if (HAS_SIZE(8,24,0,0)) {
1215 return V_028C70_COLOR_24_8;
1216 } else if (HAS_SIZE(24,8,0,0)) {
1217 return V_028C70_COLOR_8_24;
1221 if (HAS_SIZE(5,6,5,0)) {
1222 return V_028C70_COLOR_5_6_5;
1223 } else if (HAS_SIZE(32,8,24,0)) {
1224 return V_028C70_COLOR_X24_8_32_FLOAT;
1228 if (desc->channel[0].size == desc->channel[1].size &&
1229 desc->channel[0].size == desc->channel[2].size &&
1230 desc->channel[0].size == desc->channel[3].size) {
1231 switch (desc->channel[0].size) {
1233 return V_028C70_COLOR_4_4_4_4;
1235 return V_028C70_COLOR_8_8_8_8;
1237 return V_028C70_COLOR_16_16_16_16;
1239 return V_028C70_COLOR_32_32_32_32;
1241 } else if (HAS_SIZE(5,5,5,1)) {
1242 return V_028C70_COLOR_1_5_5_5;
1243 } else if (HAS_SIZE(10,10,10,2)) {
1244 return V_028C70_COLOR_2_10_10_10;
1248 return V_028C70_COLOR_INVALID;
1251 static uint32_t si_colorformat_endian_swap(uint32_t colorformat)
1253 if (SI_BIG_ENDIAN) {
1254 switch(colorformat) {
1255 /* 8-bit buffers. */
1256 case V_028C70_COLOR_8:
1257 return V_028C70_ENDIAN_NONE;
1259 /* 16-bit buffers. */
1260 case V_028C70_COLOR_5_6_5:
1261 case V_028C70_COLOR_1_5_5_5:
1262 case V_028C70_COLOR_4_4_4_4:
1263 case V_028C70_COLOR_16:
1264 case V_028C70_COLOR_8_8:
1265 return V_028C70_ENDIAN_8IN16;
1267 /* 32-bit buffers. */
1268 case V_028C70_COLOR_8_8_8_8:
1269 case V_028C70_COLOR_2_10_10_10:
1270 case V_028C70_COLOR_8_24:
1271 case V_028C70_COLOR_24_8:
1272 case V_028C70_COLOR_16_16:
1273 return V_028C70_ENDIAN_8IN32;
1275 /* 64-bit buffers. */
1276 case V_028C70_COLOR_16_16_16_16:
1277 return V_028C70_ENDIAN_8IN16;
1279 case V_028C70_COLOR_32_32:
1280 return V_028C70_ENDIAN_8IN32;
1282 /* 128-bit buffers. */
1283 case V_028C70_COLOR_32_32_32_32:
1284 return V_028C70_ENDIAN_8IN32;
1286 return V_028C70_ENDIAN_NONE; /* Unsupported. */
1289 return V_028C70_ENDIAN_NONE;
1293 static uint32_t si_translate_dbformat(enum pipe_format format)
1296 case PIPE_FORMAT_Z16_UNORM:
1297 return V_028040_Z_16;
1298 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1299 case PIPE_FORMAT_X8Z24_UNORM:
1300 case PIPE_FORMAT_Z24X8_UNORM:
1301 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1302 return V_028040_Z_24; /* deprecated on SI */
1303 case PIPE_FORMAT_Z32_FLOAT:
1304 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1305 return V_028040_Z_32_FLOAT;
1307 return V_028040_Z_INVALID;
1312 * Texture translation
1315 static uint32_t si_translate_texformat(struct pipe_screen *screen,
1316 enum pipe_format format,
1317 const struct util_format_description *desc,
1320 struct si_screen *sscreen = (struct si_screen*)screen;
1321 bool enable_compressed_formats = (sscreen->b.info.drm_major == 2 &&
1322 sscreen->b.info.drm_minor >= 31) ||
1323 sscreen->b.info.drm_major == 3;
1324 bool uniform = true;
1327 /* Colorspace (return non-RGB formats directly). */
1328 switch (desc->colorspace) {
1329 /* Depth stencil formats */
1330 case UTIL_FORMAT_COLORSPACE_ZS:
1332 case PIPE_FORMAT_Z16_UNORM:
1333 return V_008F14_IMG_DATA_FORMAT_16;
1334 case PIPE_FORMAT_X24S8_UINT:
1335 case PIPE_FORMAT_Z24X8_UNORM:
1336 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1337 return V_008F14_IMG_DATA_FORMAT_8_24;
1338 case PIPE_FORMAT_X8Z24_UNORM:
1339 case PIPE_FORMAT_S8X24_UINT:
1340 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1341 return V_008F14_IMG_DATA_FORMAT_24_8;
1342 case PIPE_FORMAT_S8_UINT:
1343 return V_008F14_IMG_DATA_FORMAT_8;
1344 case PIPE_FORMAT_Z32_FLOAT:
1345 return V_008F14_IMG_DATA_FORMAT_32;
1346 case PIPE_FORMAT_X32_S8X24_UINT:
1347 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1348 return V_008F14_IMG_DATA_FORMAT_X24_8_32;
1353 case UTIL_FORMAT_COLORSPACE_YUV:
1354 goto out_unknown; /* TODO */
1356 case UTIL_FORMAT_COLORSPACE_SRGB:
1357 if (desc->nr_channels != 4 && desc->nr_channels != 1)
1365 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1366 if (!enable_compressed_formats)
1370 case PIPE_FORMAT_RGTC1_SNORM:
1371 case PIPE_FORMAT_LATC1_SNORM:
1372 case PIPE_FORMAT_RGTC1_UNORM:
1373 case PIPE_FORMAT_LATC1_UNORM:
1374 return V_008F14_IMG_DATA_FORMAT_BC4;
1375 case PIPE_FORMAT_RGTC2_SNORM:
1376 case PIPE_FORMAT_LATC2_SNORM:
1377 case PIPE_FORMAT_RGTC2_UNORM:
1378 case PIPE_FORMAT_LATC2_UNORM:
1379 return V_008F14_IMG_DATA_FORMAT_BC5;
1385 if (desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
1386 sscreen->b.family == CHIP_STONEY) {
1388 case PIPE_FORMAT_ETC1_RGB8:
1389 case PIPE_FORMAT_ETC2_RGB8:
1390 case PIPE_FORMAT_ETC2_SRGB8:
1391 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB;
1392 case PIPE_FORMAT_ETC2_RGB8A1:
1393 case PIPE_FORMAT_ETC2_SRGB8A1:
1394 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1;
1395 case PIPE_FORMAT_ETC2_RGBA8:
1396 case PIPE_FORMAT_ETC2_SRGBA8:
1397 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA;
1398 case PIPE_FORMAT_ETC2_R11_UNORM:
1399 case PIPE_FORMAT_ETC2_R11_SNORM:
1400 return V_008F14_IMG_DATA_FORMAT_ETC2_R;
1401 case PIPE_FORMAT_ETC2_RG11_UNORM:
1402 case PIPE_FORMAT_ETC2_RG11_SNORM:
1403 return V_008F14_IMG_DATA_FORMAT_ETC2_RG;
1409 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
1410 if (!enable_compressed_formats)
1414 case PIPE_FORMAT_BPTC_RGBA_UNORM:
1415 case PIPE_FORMAT_BPTC_SRGBA:
1416 return V_008F14_IMG_DATA_FORMAT_BC7;
1417 case PIPE_FORMAT_BPTC_RGB_FLOAT:
1418 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
1419 return V_008F14_IMG_DATA_FORMAT_BC6;
1425 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
1427 case PIPE_FORMAT_R8G8_B8G8_UNORM:
1428 case PIPE_FORMAT_G8R8_B8R8_UNORM:
1429 return V_008F14_IMG_DATA_FORMAT_GB_GR;
1430 case PIPE_FORMAT_G8R8_G8B8_UNORM:
1431 case PIPE_FORMAT_R8G8_R8B8_UNORM:
1432 return V_008F14_IMG_DATA_FORMAT_BG_RG;
1438 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
1439 if (!enable_compressed_formats)
1442 if (!util_format_s3tc_enabled) {
1447 case PIPE_FORMAT_DXT1_RGB:
1448 case PIPE_FORMAT_DXT1_RGBA:
1449 case PIPE_FORMAT_DXT1_SRGB:
1450 case PIPE_FORMAT_DXT1_SRGBA:
1451 return V_008F14_IMG_DATA_FORMAT_BC1;
1452 case PIPE_FORMAT_DXT3_RGBA:
1453 case PIPE_FORMAT_DXT3_SRGBA:
1454 return V_008F14_IMG_DATA_FORMAT_BC2;
1455 case PIPE_FORMAT_DXT5_RGBA:
1456 case PIPE_FORMAT_DXT5_SRGBA:
1457 return V_008F14_IMG_DATA_FORMAT_BC3;
1463 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
1464 return V_008F14_IMG_DATA_FORMAT_5_9_9_9;
1465 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
1466 return V_008F14_IMG_DATA_FORMAT_10_11_11;
1469 /* R8G8Bx_SNORM - TODO CxV8U8 */
1471 /* hw cannot support mixed formats (except depth/stencil, since only
1473 if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1476 /* See whether the components are of the same size. */
1477 for (i = 1; i < desc->nr_channels; i++) {
1478 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
1481 /* Non-uniform formats. */
1483 switch(desc->nr_channels) {
1485 if (desc->channel[0].size == 5 &&
1486 desc->channel[1].size == 6 &&
1487 desc->channel[2].size == 5) {
1488 return V_008F14_IMG_DATA_FORMAT_5_6_5;
1492 if (desc->channel[0].size == 5 &&
1493 desc->channel[1].size == 5 &&
1494 desc->channel[2].size == 5 &&
1495 desc->channel[3].size == 1) {
1496 return V_008F14_IMG_DATA_FORMAT_1_5_5_5;
1498 if (desc->channel[0].size == 10 &&
1499 desc->channel[1].size == 10 &&
1500 desc->channel[2].size == 10 &&
1501 desc->channel[3].size == 2) {
1502 return V_008F14_IMG_DATA_FORMAT_2_10_10_10;
1509 if (first_non_void < 0 || first_non_void > 3)
1512 /* uniform formats */
1513 switch (desc->channel[first_non_void].size) {
1515 switch (desc->nr_channels) {
1516 #if 0 /* Not supported for render targets */
1518 return V_008F14_IMG_DATA_FORMAT_4_4;
1521 return V_008F14_IMG_DATA_FORMAT_4_4_4_4;
1525 switch (desc->nr_channels) {
1527 return V_008F14_IMG_DATA_FORMAT_8;
1529 return V_008F14_IMG_DATA_FORMAT_8_8;
1531 return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
1535 switch (desc->nr_channels) {
1537 return V_008F14_IMG_DATA_FORMAT_16;
1539 return V_008F14_IMG_DATA_FORMAT_16_16;
1541 return V_008F14_IMG_DATA_FORMAT_16_16_16_16;
1545 switch (desc->nr_channels) {
1547 return V_008F14_IMG_DATA_FORMAT_32;
1549 return V_008F14_IMG_DATA_FORMAT_32_32;
1550 #if 0 /* Not supported for render targets */
1552 return V_008F14_IMG_DATA_FORMAT_32_32_32;
1555 return V_008F14_IMG_DATA_FORMAT_32_32_32_32;
1560 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1564 static unsigned si_tex_wrap(unsigned wrap)
1568 case PIPE_TEX_WRAP_REPEAT:
1569 return V_008F30_SQ_TEX_WRAP;
1570 case PIPE_TEX_WRAP_CLAMP:
1571 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER;
1572 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1573 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL;
1574 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1575 return V_008F30_SQ_TEX_CLAMP_BORDER;
1576 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1577 return V_008F30_SQ_TEX_MIRROR;
1578 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1579 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1580 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1581 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1582 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1583 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER;
1587 static unsigned si_tex_mipfilter(unsigned filter)
1590 case PIPE_TEX_MIPFILTER_NEAREST:
1591 return V_008F38_SQ_TEX_Z_FILTER_POINT;
1592 case PIPE_TEX_MIPFILTER_LINEAR:
1593 return V_008F38_SQ_TEX_Z_FILTER_LINEAR;
1595 case PIPE_TEX_MIPFILTER_NONE:
1596 return V_008F38_SQ_TEX_Z_FILTER_NONE;
1600 static unsigned si_tex_compare(unsigned compare)
1604 case PIPE_FUNC_NEVER:
1605 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER;
1606 case PIPE_FUNC_LESS:
1607 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS;
1608 case PIPE_FUNC_EQUAL:
1609 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL;
1610 case PIPE_FUNC_LEQUAL:
1611 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1612 case PIPE_FUNC_GREATER:
1613 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER;
1614 case PIPE_FUNC_NOTEQUAL:
1615 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1616 case PIPE_FUNC_GEQUAL:
1617 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1618 case PIPE_FUNC_ALWAYS:
1619 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1623 static unsigned si_tex_dim(unsigned res_target, unsigned view_target,
1624 unsigned nr_samples)
1626 if (view_target == PIPE_TEXTURE_CUBE ||
1627 view_target == PIPE_TEXTURE_CUBE_ARRAY)
1628 res_target = view_target;
1629 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1630 else if (res_target == PIPE_TEXTURE_CUBE ||
1631 res_target == PIPE_TEXTURE_CUBE_ARRAY)
1632 res_target = PIPE_TEXTURE_2D_ARRAY;
1634 switch (res_target) {
1636 case PIPE_TEXTURE_1D:
1637 return V_008F1C_SQ_RSRC_IMG_1D;
1638 case PIPE_TEXTURE_1D_ARRAY:
1639 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY;
1640 case PIPE_TEXTURE_2D:
1641 case PIPE_TEXTURE_RECT:
1642 return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA :
1643 V_008F1C_SQ_RSRC_IMG_2D;
1644 case PIPE_TEXTURE_2D_ARRAY:
1645 return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY :
1646 V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
1647 case PIPE_TEXTURE_3D:
1648 return V_008F1C_SQ_RSRC_IMG_3D;
1649 case PIPE_TEXTURE_CUBE:
1650 case PIPE_TEXTURE_CUBE_ARRAY:
1651 return V_008F1C_SQ_RSRC_IMG_CUBE;
1656 * Format support testing
1659 static bool si_is_sampler_format_supported(struct pipe_screen *screen, enum pipe_format format)
1661 return si_translate_texformat(screen, format, util_format_description(format),
1662 util_format_get_first_non_void_channel(format)) != ~0U;
1665 static uint32_t si_translate_buffer_dataformat(struct pipe_screen *screen,
1666 const struct util_format_description *desc,
1672 if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
1673 return V_008F0C_BUF_DATA_FORMAT_10_11_11;
1675 assert(first_non_void >= 0);
1676 type = desc->channel[first_non_void].type;
1678 if (type == UTIL_FORMAT_TYPE_FIXED)
1679 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1681 if (desc->nr_channels == 4 &&
1682 desc->channel[0].size == 10 &&
1683 desc->channel[1].size == 10 &&
1684 desc->channel[2].size == 10 &&
1685 desc->channel[3].size == 2)
1686 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10;
1688 /* See whether the components are of the same size. */
1689 for (i = 0; i < desc->nr_channels; i++) {
1690 if (desc->channel[first_non_void].size != desc->channel[i].size)
1691 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1694 switch (desc->channel[first_non_void].size) {
1696 switch (desc->nr_channels) {
1698 return V_008F0C_BUF_DATA_FORMAT_8;
1700 return V_008F0C_BUF_DATA_FORMAT_8_8;
1703 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8;
1707 switch (desc->nr_channels) {
1709 return V_008F0C_BUF_DATA_FORMAT_16;
1711 return V_008F0C_BUF_DATA_FORMAT_16_16;
1714 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16;
1718 /* From the Southern Islands ISA documentation about MTBUF:
1719 * 'Memory reads of data in memory that is 32 or 64 bits do not
1720 * undergo any format conversion.'
1722 if (type != UTIL_FORMAT_TYPE_FLOAT &&
1723 !desc->channel[first_non_void].pure_integer)
1724 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1726 switch (desc->nr_channels) {
1728 return V_008F0C_BUF_DATA_FORMAT_32;
1730 return V_008F0C_BUF_DATA_FORMAT_32_32;
1732 return V_008F0C_BUF_DATA_FORMAT_32_32_32;
1734 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
1739 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1742 static uint32_t si_translate_buffer_numformat(struct pipe_screen *screen,
1743 const struct util_format_description *desc,
1746 if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
1747 return V_008F0C_BUF_NUM_FORMAT_FLOAT;
1749 assert(first_non_void >= 0);
1751 switch (desc->channel[first_non_void].type) {
1752 case UTIL_FORMAT_TYPE_SIGNED:
1753 if (desc->channel[first_non_void].normalized)
1754 return V_008F0C_BUF_NUM_FORMAT_SNORM;
1755 else if (desc->channel[first_non_void].pure_integer)
1756 return V_008F0C_BUF_NUM_FORMAT_SINT;
1758 return V_008F0C_BUF_NUM_FORMAT_SSCALED;
1760 case UTIL_FORMAT_TYPE_UNSIGNED:
1761 if (desc->channel[first_non_void].normalized)
1762 return V_008F0C_BUF_NUM_FORMAT_UNORM;
1763 else if (desc->channel[first_non_void].pure_integer)
1764 return V_008F0C_BUF_NUM_FORMAT_UINT;
1766 return V_008F0C_BUF_NUM_FORMAT_USCALED;
1768 case UTIL_FORMAT_TYPE_FLOAT:
1770 return V_008F0C_BUF_NUM_FORMAT_FLOAT;
1774 static bool si_is_vertex_format_supported(struct pipe_screen *screen, enum pipe_format format)
1776 const struct util_format_description *desc;
1778 unsigned data_format;
1780 desc = util_format_description(format);
1781 first_non_void = util_format_get_first_non_void_channel(format);
1782 data_format = si_translate_buffer_dataformat(screen, desc, first_non_void);
1783 return data_format != V_008F0C_BUF_DATA_FORMAT_INVALID;
1786 static bool si_is_colorbuffer_format_supported(enum pipe_format format)
1788 return si_translate_colorformat(format) != V_028C70_COLOR_INVALID &&
1789 r600_translate_colorswap(format, false) != ~0U;
1792 static bool si_is_zs_format_supported(enum pipe_format format)
1794 return si_translate_dbformat(format) != V_028040_Z_INVALID;
1797 static boolean si_is_format_supported(struct pipe_screen *screen,
1798 enum pipe_format format,
1799 enum pipe_texture_target target,
1800 unsigned sample_count,
1803 unsigned retval = 0;
1805 if (target >= PIPE_MAX_TEXTURE_TYPES) {
1806 R600_ERR("r600: unsupported texture type %d\n", target);
1810 if (!util_format_is_supported(format, usage))
1813 if (sample_count > 1) {
1814 if (!screen->get_param(screen, PIPE_CAP_TEXTURE_MULTISAMPLE))
1817 if (usage & PIPE_BIND_SHADER_IMAGE)
1820 switch (sample_count) {
1826 if (format == PIPE_FORMAT_NONE)
1835 if (usage & (PIPE_BIND_SAMPLER_VIEW |
1836 PIPE_BIND_SHADER_IMAGE)) {
1837 if (target == PIPE_BUFFER) {
1838 if (si_is_vertex_format_supported(screen, format))
1839 retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
1840 PIPE_BIND_SHADER_IMAGE);
1842 if (si_is_sampler_format_supported(screen, format))
1843 retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
1844 PIPE_BIND_SHADER_IMAGE);
1848 if ((usage & (PIPE_BIND_RENDER_TARGET |
1849 PIPE_BIND_DISPLAY_TARGET |
1852 PIPE_BIND_BLENDABLE)) &&
1853 si_is_colorbuffer_format_supported(format)) {
1855 (PIPE_BIND_RENDER_TARGET |
1856 PIPE_BIND_DISPLAY_TARGET |
1859 if (!util_format_is_pure_integer(format) &&
1860 !util_format_is_depth_or_stencil(format))
1861 retval |= usage & PIPE_BIND_BLENDABLE;
1864 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
1865 si_is_zs_format_supported(format)) {
1866 retval |= PIPE_BIND_DEPTH_STENCIL;
1869 if ((usage & PIPE_BIND_VERTEX_BUFFER) &&
1870 si_is_vertex_format_supported(screen, format)) {
1871 retval |= PIPE_BIND_VERTEX_BUFFER;
1874 if ((usage & PIPE_BIND_LINEAR) &&
1875 !util_format_is_compressed(format) &&
1876 !(usage & PIPE_BIND_DEPTH_STENCIL))
1877 retval |= PIPE_BIND_LINEAR;
1879 return retval == usage;
1883 * framebuffer handling
1886 static void si_choose_spi_color_formats(struct r600_surface *surf,
1887 unsigned format, unsigned swap,
1888 unsigned ntype, bool is_depth)
1890 /* Alpha is needed for alpha-to-coverage.
1891 * Blending may be with or without alpha.
1893 unsigned normal = 0; /* most optimal, may not support blending or export alpha */
1894 unsigned alpha = 0; /* exports alpha, but may not support blending */
1895 unsigned blend = 0; /* supports blending, but may not export alpha */
1896 unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
1898 /* Choose the SPI color formats. These are required values for Stoney/RB+.
1899 * Other chips have multiple choices, though they are not necessarily better.
1902 case V_028C70_COLOR_5_6_5:
1903 case V_028C70_COLOR_1_5_5_5:
1904 case V_028C70_COLOR_5_5_5_1:
1905 case V_028C70_COLOR_4_4_4_4:
1906 case V_028C70_COLOR_10_11_11:
1907 case V_028C70_COLOR_11_11_10:
1908 case V_028C70_COLOR_8:
1909 case V_028C70_COLOR_8_8:
1910 case V_028C70_COLOR_8_8_8_8:
1911 case V_028C70_COLOR_10_10_10_2:
1912 case V_028C70_COLOR_2_10_10_10:
1913 if (ntype == V_028C70_NUMBER_UINT)
1914 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
1915 else if (ntype == V_028C70_NUMBER_SINT)
1916 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
1918 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
1921 case V_028C70_COLOR_16:
1922 case V_028C70_COLOR_16_16:
1923 case V_028C70_COLOR_16_16_16_16:
1924 if (ntype == V_028C70_NUMBER_UNORM ||
1925 ntype == V_028C70_NUMBER_SNORM) {
1926 /* UNORM16 and SNORM16 don't support blending */
1927 if (ntype == V_028C70_NUMBER_UNORM)
1928 normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
1930 normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
1932 /* Use 32 bits per channel for blending. */
1933 if (format == V_028C70_COLOR_16) {
1934 if (swap == V_028C70_SWAP_STD) { /* R */
1935 blend = V_028714_SPI_SHADER_32_R;
1936 blend_alpha = V_028714_SPI_SHADER_32_AR;
1937 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
1938 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
1941 } else if (format == V_028C70_COLOR_16_16) {
1942 if (swap == V_028C70_SWAP_STD) { /* RG */
1943 blend = V_028714_SPI_SHADER_32_GR;
1944 blend_alpha = V_028714_SPI_SHADER_32_ABGR;
1945 } else if (swap == V_028C70_SWAP_ALT) /* RA */
1946 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
1949 } else /* 16_16_16_16 */
1950 blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
1951 } else if (ntype == V_028C70_NUMBER_UINT)
1952 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
1953 else if (ntype == V_028C70_NUMBER_SINT)
1954 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
1955 else if (ntype == V_028C70_NUMBER_FLOAT)
1956 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
1961 case V_028C70_COLOR_32:
1962 if (swap == V_028C70_SWAP_STD) { /* R */
1963 blend = normal = V_028714_SPI_SHADER_32_R;
1964 alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
1965 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
1966 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
1971 case V_028C70_COLOR_32_32:
1972 if (swap == V_028C70_SWAP_STD) { /* RG */
1973 blend = normal = V_028714_SPI_SHADER_32_GR;
1974 alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
1975 } else if (swap == V_028C70_SWAP_ALT) /* RA */
1976 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
1981 case V_028C70_COLOR_32_32_32_32:
1982 case V_028C70_COLOR_8_24:
1983 case V_028C70_COLOR_24_8:
1984 case V_028C70_COLOR_X24_8_32_FLOAT:
1985 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
1993 /* The DB->CB copy needs 32_ABGR. */
1995 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
1997 surf->spi_shader_col_format = normal;
1998 surf->spi_shader_col_format_alpha = alpha;
1999 surf->spi_shader_col_format_blend = blend;
2000 surf->spi_shader_col_format_blend_alpha = blend_alpha;
2003 static void si_initialize_color_surface(struct si_context *sctx,
2004 struct r600_surface *surf)
2006 struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
2007 unsigned color_info, color_attrib, color_view;
2008 unsigned format, swap, ntype, endian;
2009 const struct util_format_description *desc;
2011 unsigned blend_clamp = 0, blend_bypass = 0;
2013 color_view = S_028C6C_SLICE_START(surf->base.u.tex.first_layer) |
2014 S_028C6C_SLICE_MAX(surf->base.u.tex.last_layer);
2016 desc = util_format_description(surf->base.format);
2017 for (i = 0; i < 4; i++) {
2018 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2022 if (i == 4 || desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT) {
2023 ntype = V_028C70_NUMBER_FLOAT;
2025 ntype = V_028C70_NUMBER_UNORM;
2026 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
2027 ntype = V_028C70_NUMBER_SRGB;
2028 else if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2029 if (desc->channel[i].pure_integer) {
2030 ntype = V_028C70_NUMBER_SINT;
2032 assert(desc->channel[i].normalized);
2033 ntype = V_028C70_NUMBER_SNORM;
2035 } else if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) {
2036 if (desc->channel[i].pure_integer) {
2037 ntype = V_028C70_NUMBER_UINT;
2039 assert(desc->channel[i].normalized);
2040 ntype = V_028C70_NUMBER_UNORM;
2045 format = si_translate_colorformat(surf->base.format);
2046 if (format == V_028C70_COLOR_INVALID) {
2047 R600_ERR("Invalid CB format: %d, disabling CB.\n", surf->base.format);
2049 assert(format != V_028C70_COLOR_INVALID);
2050 swap = r600_translate_colorswap(surf->base.format, false);
2051 endian = si_colorformat_endian_swap(format);
2053 /* blend clamp should be set for all NORM/SRGB types */
2054 if (ntype == V_028C70_NUMBER_UNORM ||
2055 ntype == V_028C70_NUMBER_SNORM ||
2056 ntype == V_028C70_NUMBER_SRGB)
2059 /* set blend bypass according to docs if SINT/UINT or
2060 8/24 COLOR variants */
2061 if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT ||
2062 format == V_028C70_COLOR_8_24 || format == V_028C70_COLOR_24_8 ||
2063 format == V_028C70_COLOR_X24_8_32_FLOAT) {
2068 if ((ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT) &&
2069 (format == V_028C70_COLOR_8 ||
2070 format == V_028C70_COLOR_8_8 ||
2071 format == V_028C70_COLOR_8_8_8_8))
2072 surf->color_is_int8 = true;
2074 color_info = S_028C70_FORMAT(format) |
2075 S_028C70_COMP_SWAP(swap) |
2076 S_028C70_BLEND_CLAMP(blend_clamp) |
2077 S_028C70_BLEND_BYPASS(blend_bypass) |
2078 S_028C70_SIMPLE_FLOAT(1) |
2079 S_028C70_ROUND_MODE(ntype != V_028C70_NUMBER_UNORM &&
2080 ntype != V_028C70_NUMBER_SNORM &&
2081 ntype != V_028C70_NUMBER_SRGB &&
2082 format != V_028C70_COLOR_8_24 &&
2083 format != V_028C70_COLOR_24_8) |
2084 S_028C70_NUMBER_TYPE(ntype) |
2085 S_028C70_ENDIAN(endian);
2087 /* Intensity is implemented as Red, so treat it that way. */
2088 color_attrib = S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == PIPE_SWIZZLE_1 ||
2089 util_format_is_intensity(surf->base.format));
2091 if (rtex->resource.b.b.nr_samples > 1) {
2092 unsigned log_samples = util_logbase2(rtex->resource.b.b.nr_samples);
2094 color_attrib |= S_028C74_NUM_SAMPLES(log_samples) |
2095 S_028C74_NUM_FRAGMENTS(log_samples);
2097 if (rtex->fmask.size) {
2098 color_info |= S_028C70_COMPRESSION(1);
2099 unsigned fmask_bankh = util_logbase2(rtex->fmask.bank_height);
2101 if (sctx->b.chip_class == SI) {
2102 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2103 color_attrib |= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh);
2108 surf->cb_color_view = color_view;
2109 surf->cb_color_info = color_info;
2110 surf->cb_color_attrib = color_attrib;
2112 if (sctx->b.chip_class >= VI) {
2113 unsigned max_uncompressed_block_size = 2;
2115 if (rtex->surface.nsamples > 1) {
2116 if (rtex->surface.bpe == 1)
2117 max_uncompressed_block_size = 0;
2118 else if (rtex->surface.bpe == 2)
2119 max_uncompressed_block_size = 1;
2122 surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size) |
2123 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2126 /* This must be set for fast clear to work without FMASK. */
2127 if (!rtex->fmask.size && sctx->b.chip_class == SI) {
2128 unsigned bankh = util_logbase2(rtex->surface.bankh);
2129 surf->cb_color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh);
2132 /* Determine pixel shader export format */
2133 si_choose_spi_color_formats(surf, format, swap, ntype, rtex->is_depth);
2135 surf->color_initialized = true;
2138 static void si_init_depth_surface(struct si_context *sctx,
2139 struct r600_surface *surf)
2141 struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
2142 unsigned level = surf->base.u.tex.level;
2143 struct radeon_surf_level *levelinfo = &rtex->surface.level[level];
2145 uint32_t z_info, s_info, db_depth_info;
2146 uint64_t z_offs, s_offs;
2147 uint32_t db_htile_data_base, db_htile_surface;
2149 format = si_translate_dbformat(rtex->db_render_format);
2151 if (format == V_028040_Z_INVALID) {
2152 R600_ERR("Invalid DB format: %d, disabling DB.\n", rtex->resource.b.b.format);
2154 assert(format != V_028040_Z_INVALID);
2156 s_offs = z_offs = rtex->resource.gpu_address;
2157 z_offs += rtex->surface.level[level].offset;
2158 s_offs += rtex->surface.stencil_level[level].offset;
2160 db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(!rtex->tc_compatible_htile);
2162 z_info = S_028040_FORMAT(format);
2163 if (rtex->resource.b.b.nr_samples > 1) {
2164 z_info |= S_028040_NUM_SAMPLES(util_logbase2(rtex->resource.b.b.nr_samples));
2167 if (rtex->surface.flags & RADEON_SURF_SBUFFER)
2168 s_info = S_028044_FORMAT(V_028044_STENCIL_8);
2170 s_info = S_028044_FORMAT(V_028044_STENCIL_INVALID);
2172 if (sctx->b.chip_class >= CIK) {
2173 struct radeon_info *info = &sctx->screen->b.info;
2174 unsigned index = rtex->surface.tiling_index[level];
2175 unsigned stencil_index = rtex->surface.stencil_tiling_index[level];
2176 unsigned macro_index = rtex->surface.macro_tile_index;
2177 unsigned tile_mode = info->si_tile_mode_array[index];
2178 unsigned stencil_tile_mode = info->si_tile_mode_array[stencil_index];
2179 unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
2182 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode)) |
2183 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode)) |
2184 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode)) |
2185 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode)) |
2186 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode)) |
2187 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode));
2188 z_info |= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode));
2189 s_info |= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode));
2191 unsigned tile_mode_index = si_tile_mode_index(rtex, level, false);
2192 z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index);
2193 tile_mode_index = si_tile_mode_index(rtex, level, true);
2194 s_info |= S_028044_TILE_MODE_INDEX(tile_mode_index);
2197 /* HiZ aka depth buffer htile */
2198 /* use htile only for first level */
2199 if (rtex->htile_buffer && !level) {
2200 z_info |= S_028040_TILE_SURFACE_ENABLE(1) |
2201 S_028040_ALLOW_EXPCLEAR(1);
2203 if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
2204 /* Workaround: For a not yet understood reason, the
2205 * combination of MSAA, fast stencil clear and stencil
2206 * decompress messes with subsequent stencil buffer
2207 * uses. Problem was reproduced on Verde, Bonaire,
2208 * Tonga, and Carrizo.
2210 * Disabling EXPCLEAR works around the problem.
2212 * Check piglit's arb_texture_multisample-stencil-clear
2213 * test if you want to try changing this.
2215 if (rtex->resource.b.b.nr_samples <= 1)
2216 s_info |= S_028044_ALLOW_EXPCLEAR(1);
2217 } else if (!rtex->tc_compatible_htile) {
2218 /* Use all of the htile_buffer for depth if there's no stencil.
2219 * This must not be set when TC-compatible HTILE is enabled
2222 s_info |= S_028044_TILE_STENCIL_DISABLE(1);
2225 uint64_t va = rtex->htile_buffer->gpu_address;
2226 db_htile_data_base = va >> 8;
2227 db_htile_surface = S_028ABC_FULL_CACHE(1);
2229 if (rtex->tc_compatible_htile) {
2230 db_htile_surface |= S_028ABC_TC_COMPATIBLE(1);
2232 switch (rtex->resource.b.b.nr_samples) {
2235 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2239 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2242 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2249 db_htile_data_base = 0;
2250 db_htile_surface = 0;
2253 assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0);
2255 surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) |
2256 S_028008_SLICE_MAX(surf->base.u.tex.last_layer);
2257 surf->db_htile_data_base = db_htile_data_base;
2258 surf->db_depth_info = db_depth_info;
2259 surf->db_z_info = z_info;
2260 surf->db_stencil_info = s_info;
2261 surf->db_depth_base = z_offs >> 8;
2262 surf->db_stencil_base = s_offs >> 8;
2263 surf->db_depth_size = S_028058_PITCH_TILE_MAX((levelinfo->nblk_x / 8) - 1) |
2264 S_028058_HEIGHT_TILE_MAX((levelinfo->nblk_y / 8) - 1);
2265 surf->db_depth_slice = S_02805C_SLICE_TILE_MAX((levelinfo->nblk_x *
2266 levelinfo->nblk_y) / 64 - 1);
2267 surf->db_htile_surface = db_htile_surface;
2269 surf->depth_initialized = true;
2272 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state *state)
2274 for (int i = 0; i < state->nr_cbufs; ++i) {
2275 struct r600_surface *surf = NULL;
2276 struct r600_texture *rtex;
2278 if (!state->cbufs[i])
2280 surf = (struct r600_surface*)state->cbufs[i];
2281 rtex = (struct r600_texture*)surf->base.texture;
2283 p_atomic_dec(&rtex->framebuffers_bound);
2287 static void si_set_framebuffer_state(struct pipe_context *ctx,
2288 const struct pipe_framebuffer_state *state)
2290 struct si_context *sctx = (struct si_context *)ctx;
2291 struct pipe_constant_buffer constbuf = {0};
2292 struct r600_surface *surf = NULL;
2293 struct r600_texture *rtex;
2294 bool old_any_dst_linear = sctx->framebuffer.any_dst_linear;
2295 unsigned old_nr_samples = sctx->framebuffer.nr_samples;
2298 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
2299 if (!sctx->framebuffer.state.cbufs[i])
2302 rtex = (struct r600_texture*)sctx->framebuffer.state.cbufs[i]->texture;
2303 if (rtex->dcc_gather_statistics)
2304 vi_separate_dcc_stop_query(ctx, rtex);
2307 /* Only flush TC when changing the framebuffer state, because
2308 * the only client not using TC that can change textures is
2311 * Flush all CB and DB caches here because all buffers can be used
2312 * for write by both TC (with shader image stores) and CB/DB.
2314 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
2315 SI_CONTEXT_INV_GLOBAL_L2 |
2316 SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER |
2317 SI_CONTEXT_CS_PARTIAL_FLUSH;
2319 /* Take the maximum of the old and new count. If the new count is lower,
2320 * dirtying is needed to disable the unbound colorbuffers.
2322 sctx->framebuffer.dirty_cbufs |=
2323 (1 << MAX2(sctx->framebuffer.state.nr_cbufs, state->nr_cbufs)) - 1;
2324 sctx->framebuffer.dirty_zsbuf |= sctx->framebuffer.state.zsbuf != state->zsbuf;
2326 si_dec_framebuffer_counters(&sctx->framebuffer.state);
2327 util_copy_framebuffer_state(&sctx->framebuffer.state, state);
2329 sctx->framebuffer.spi_shader_col_format = 0;
2330 sctx->framebuffer.spi_shader_col_format_alpha = 0;
2331 sctx->framebuffer.spi_shader_col_format_blend = 0;
2332 sctx->framebuffer.spi_shader_col_format_blend_alpha = 0;
2333 sctx->framebuffer.color_is_int8 = 0;
2335 sctx->framebuffer.compressed_cb_mask = 0;
2336 sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
2337 sctx->framebuffer.log_samples = util_logbase2(sctx->framebuffer.nr_samples);
2338 sctx->framebuffer.any_dst_linear = false;
2340 for (i = 0; i < state->nr_cbufs; i++) {
2341 if (!state->cbufs[i])
2344 surf = (struct r600_surface*)state->cbufs[i];
2345 rtex = (struct r600_texture*)surf->base.texture;
2347 if (!surf->color_initialized) {
2348 si_initialize_color_surface(sctx, surf);
2351 sctx->framebuffer.spi_shader_col_format |=
2352 surf->spi_shader_col_format << (i * 4);
2353 sctx->framebuffer.spi_shader_col_format_alpha |=
2354 surf->spi_shader_col_format_alpha << (i * 4);
2355 sctx->framebuffer.spi_shader_col_format_blend |=
2356 surf->spi_shader_col_format_blend << (i * 4);
2357 sctx->framebuffer.spi_shader_col_format_blend_alpha |=
2358 surf->spi_shader_col_format_blend_alpha << (i * 4);
2360 if (surf->color_is_int8)
2361 sctx->framebuffer.color_is_int8 |= 1 << i;
2363 if (rtex->fmask.size && rtex->cmask.size) {
2364 sctx->framebuffer.compressed_cb_mask |= 1 << i;
2367 if (surf->level_info->mode == RADEON_SURF_MODE_LINEAR_ALIGNED)
2368 sctx->framebuffer.any_dst_linear = true;
2370 r600_context_add_resource_size(ctx, surf->base.texture);
2372 p_atomic_inc(&rtex->framebuffers_bound);
2374 if (rtex->dcc_gather_statistics) {
2375 /* Dirty tracking must be enabled for DCC usage analysis. */
2376 sctx->framebuffer.compressed_cb_mask |= 1 << i;
2377 vi_separate_dcc_start_query(ctx, rtex);
2382 surf = (struct r600_surface*)state->zsbuf;
2383 rtex = (struct r600_texture*)surf->base.texture;
2385 if (!surf->depth_initialized) {
2386 si_init_depth_surface(sctx, surf);
2388 r600_context_add_resource_size(ctx, surf->base.texture);
2391 si_update_poly_offset_state(sctx);
2392 si_mark_atom_dirty(sctx, &sctx->cb_render_state);
2393 si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
2395 if (sctx->framebuffer.any_dst_linear != old_any_dst_linear)
2396 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2398 if (sctx->framebuffer.nr_samples != old_nr_samples) {
2399 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2400 si_mark_atom_dirty(sctx, &sctx->db_render_state);
2402 /* Set sample locations as fragment shader constants. */
2403 switch (sctx->framebuffer.nr_samples) {
2405 constbuf.user_buffer = sctx->b.sample_locations_1x;
2408 constbuf.user_buffer = sctx->b.sample_locations_2x;
2411 constbuf.user_buffer = sctx->b.sample_locations_4x;
2414 constbuf.user_buffer = sctx->b.sample_locations_8x;
2417 constbuf.user_buffer = sctx->b.sample_locations_16x;
2420 R600_ERR("Requested an invalid number of samples %i.\n",
2421 sctx->framebuffer.nr_samples);
2424 constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
2425 si_set_rw_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &constbuf);
2427 si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs.atom);
2430 sctx->need_check_render_feedback = true;
2431 sctx->do_update_shaders = true;
2434 static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom *atom)
2436 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2437 struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
2438 unsigned i, nr_cbufs = state->nr_cbufs;
2439 struct r600_texture *tex = NULL;
2440 struct r600_surface *cb = NULL;
2441 unsigned cb_color_info = 0;
2444 for (i = 0; i < nr_cbufs; i++) {
2445 unsigned pitch_tile_max, slice_tile_max, tile_mode_index;
2446 unsigned cb_color_base, cb_color_fmask, cb_color_attrib;
2447 unsigned cb_color_pitch, cb_color_slice, cb_color_fmask_slice;
2449 if (!(sctx->framebuffer.dirty_cbufs & (1 << i)))
2452 cb = (struct r600_surface*)state->cbufs[i];
2454 radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C,
2455 S_028C70_FORMAT(V_028C70_COLOR_INVALID));
2459 tex = (struct r600_texture *)cb->base.texture;
2460 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2461 &tex->resource, RADEON_USAGE_READWRITE,
2462 tex->surface.nsamples > 1 ?
2463 RADEON_PRIO_COLOR_BUFFER_MSAA :
2464 RADEON_PRIO_COLOR_BUFFER);
2466 if (tex->cmask_buffer && tex->cmask_buffer != &tex->resource) {
2467 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2468 tex->cmask_buffer, RADEON_USAGE_READWRITE,
2472 if (tex->dcc_separate_buffer)
2473 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2474 tex->dcc_separate_buffer,
2475 RADEON_USAGE_READWRITE,
2478 /* Compute mutable surface parameters. */
2479 pitch_tile_max = cb->level_info->nblk_x / 8 - 1;
2480 slice_tile_max = cb->level_info->nblk_x *
2481 cb->level_info->nblk_y / 64 - 1;
2482 tile_mode_index = si_tile_mode_index(tex, cb->base.u.tex.level, false);
2484 cb_color_base = (tex->resource.gpu_address + cb->level_info->offset) >> 8;
2485 cb_color_pitch = S_028C64_TILE_MAX(pitch_tile_max);
2486 cb_color_slice = S_028C68_TILE_MAX(slice_tile_max);
2487 cb_color_attrib = cb->cb_color_attrib |
2488 S_028C74_TILE_MODE_INDEX(tile_mode_index);
2490 if (tex->fmask.size) {
2491 if (sctx->b.chip_class >= CIK)
2492 cb_color_pitch |= S_028C64_FMASK_TILE_MAX(tex->fmask.pitch_in_pixels / 8 - 1);
2493 cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tex->fmask.tile_mode_index);
2494 cb_color_fmask = (tex->resource.gpu_address + tex->fmask.offset) >> 8;
2495 cb_color_fmask_slice = S_028C88_TILE_MAX(tex->fmask.slice_tile_max);
2497 /* This must be set for fast clear to work without FMASK. */
2498 if (sctx->b.chip_class >= CIK)
2499 cb_color_pitch |= S_028C64_FMASK_TILE_MAX(pitch_tile_max);
2500 cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index);
2501 cb_color_fmask = cb_color_base;
2502 cb_color_fmask_slice = S_028C88_TILE_MAX(slice_tile_max);
2505 cb_color_info = cb->cb_color_info | tex->cb_color_info;
2507 if (tex->dcc_offset && cb->level_info->dcc_enabled) {
2508 bool is_msaa_resolve_dst = state->cbufs[0] &&
2509 state->cbufs[0]->texture->nr_samples > 1 &&
2510 state->cbufs[1] == &cb->base &&
2511 state->cbufs[1]->texture->nr_samples <= 1;
2513 if (!is_msaa_resolve_dst)
2514 cb_color_info |= S_028C70_DCC_ENABLE(1);
2517 radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C,
2518 sctx->b.chip_class >= VI ? 14 : 13);
2519 radeon_emit(cs, cb_color_base); /* R_028C60_CB_COLOR0_BASE */
2520 radeon_emit(cs, cb_color_pitch); /* R_028C64_CB_COLOR0_PITCH */
2521 radeon_emit(cs, cb_color_slice); /* R_028C68_CB_COLOR0_SLICE */
2522 radeon_emit(cs, cb->cb_color_view); /* R_028C6C_CB_COLOR0_VIEW */
2523 radeon_emit(cs, cb_color_info); /* R_028C70_CB_COLOR0_INFO */
2524 radeon_emit(cs, cb_color_attrib); /* R_028C74_CB_COLOR0_ATTRIB */
2525 radeon_emit(cs, cb->cb_dcc_control); /* R_028C78_CB_COLOR0_DCC_CONTROL */
2526 radeon_emit(cs, tex->cmask.base_address_reg); /* R_028C7C_CB_COLOR0_CMASK */
2527 radeon_emit(cs, tex->cmask.slice_tile_max); /* R_028C80_CB_COLOR0_CMASK_SLICE */
2528 radeon_emit(cs, cb_color_fmask); /* R_028C84_CB_COLOR0_FMASK */
2529 radeon_emit(cs, cb_color_fmask_slice); /* R_028C88_CB_COLOR0_FMASK_SLICE */
2530 radeon_emit(cs, tex->color_clear_value[0]); /* R_028C8C_CB_COLOR0_CLEAR_WORD0 */
2531 radeon_emit(cs, tex->color_clear_value[1]); /* R_028C90_CB_COLOR0_CLEAR_WORD1 */
2533 if (sctx->b.chip_class >= VI) /* R_028C94_CB_COLOR0_DCC_BASE */
2534 radeon_emit(cs, ((!tex->dcc_separate_buffer ? tex->resource.gpu_address : 0) +
2536 tex->surface.level[cb->base.u.tex.level].dcc_offset) >> 8);
2539 if (sctx->framebuffer.dirty_cbufs & (1 << i))
2540 radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, 0);
2543 if (state->zsbuf && sctx->framebuffer.dirty_zsbuf) {
2544 struct r600_surface *zb = (struct r600_surface*)state->zsbuf;
2545 struct r600_texture *rtex = (struct r600_texture*)zb->base.texture;
2547 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2548 &rtex->resource, RADEON_USAGE_READWRITE,
2549 zb->base.texture->nr_samples > 1 ?
2550 RADEON_PRIO_DEPTH_BUFFER_MSAA :
2551 RADEON_PRIO_DEPTH_BUFFER);
2553 if (zb->db_htile_data_base) {
2554 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2555 rtex->htile_buffer, RADEON_USAGE_READWRITE,
2559 radeon_set_context_reg(cs, R_028008_DB_DEPTH_VIEW, zb->db_depth_view);
2560 radeon_set_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
2562 radeon_set_context_reg_seq(cs, R_02803C_DB_DEPTH_INFO, 9);
2563 radeon_emit(cs, zb->db_depth_info); /* R_02803C_DB_DEPTH_INFO */
2564 radeon_emit(cs, zb->db_z_info | /* R_028040_DB_Z_INFO */
2565 S_028040_ZRANGE_PRECISION(rtex->depth_clear_value != 0));
2566 radeon_emit(cs, zb->db_stencil_info); /* R_028044_DB_STENCIL_INFO */
2567 radeon_emit(cs, zb->db_depth_base); /* R_028048_DB_Z_READ_BASE */
2568 radeon_emit(cs, zb->db_stencil_base); /* R_02804C_DB_STENCIL_READ_BASE */
2569 radeon_emit(cs, zb->db_depth_base); /* R_028050_DB_Z_WRITE_BASE */
2570 radeon_emit(cs, zb->db_stencil_base); /* R_028054_DB_STENCIL_WRITE_BASE */
2571 radeon_emit(cs, zb->db_depth_size); /* R_028058_DB_DEPTH_SIZE */
2572 radeon_emit(cs, zb->db_depth_slice); /* R_02805C_DB_DEPTH_SLICE */
2574 radeon_set_context_reg_seq(cs, R_028028_DB_STENCIL_CLEAR, 2);
2575 radeon_emit(cs, rtex->stencil_clear_value); /* R_028028_DB_STENCIL_CLEAR */
2576 radeon_emit(cs, fui(rtex->depth_clear_value)); /* R_02802C_DB_DEPTH_CLEAR */
2578 radeon_set_context_reg(cs, R_028ABC_DB_HTILE_SURFACE, zb->db_htile_surface);
2579 } else if (sctx->framebuffer.dirty_zsbuf) {
2580 radeon_set_context_reg_seq(cs, R_028040_DB_Z_INFO, 2);
2581 radeon_emit(cs, S_028040_FORMAT(V_028040_Z_INVALID)); /* R_028040_DB_Z_INFO */
2582 radeon_emit(cs, S_028044_FORMAT(V_028044_STENCIL_INVALID)); /* R_028044_DB_STENCIL_INFO */
2585 /* Framebuffer dimensions. */
2586 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
2587 radeon_set_context_reg(cs, R_028208_PA_SC_WINDOW_SCISSOR_BR,
2588 S_028208_BR_X(state->width) | S_028208_BR_Y(state->height));
2590 sctx->framebuffer.dirty_cbufs = 0;
2591 sctx->framebuffer.dirty_zsbuf = false;
2594 static void si_emit_msaa_sample_locs(struct si_context *sctx,
2595 struct r600_atom *atom)
2597 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2598 unsigned nr_samples = sctx->framebuffer.nr_samples;
2600 /* Smoothing (only possible with nr_samples == 1) uses the same
2601 * sample locations as the MSAA it simulates.
2603 if (nr_samples <= 1 && sctx->smoothing_enabled)
2604 nr_samples = SI_NUM_SMOOTH_AA_SAMPLES;
2606 /* On Polaris, the small primitive filter uses the sample locations
2607 * even when MSAA is off, so we need to make sure they're set to 0.
2609 if ((nr_samples > 1 || sctx->b.family >= CHIP_POLARIS10) &&
2610 (nr_samples != sctx->msaa_sample_locs.nr_samples)) {
2611 sctx->msaa_sample_locs.nr_samples = nr_samples;
2612 cayman_emit_msaa_sample_locs(cs, nr_samples);
2615 if (sctx->b.family >= CHIP_POLARIS10) {
2616 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
2617 unsigned small_prim_filter_cntl =
2618 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
2619 S_028830_LINE_FILTER_DISABLE(1); /* line bug */
2621 /* The alternative of setting sample locations to 0 would
2622 * require a DB flush to avoid Z errors, see
2623 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
2625 if (sctx->framebuffer.nr_samples > 1 && rs && !rs->multisample_enable)
2626 small_prim_filter_cntl &= C_028830_SMALL_PRIM_FILTER_ENABLE;
2628 radeon_set_context_reg(cs, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL,
2629 small_prim_filter_cntl);
2633 static void si_emit_msaa_config(struct si_context *sctx, struct r600_atom *atom)
2635 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2636 unsigned num_tile_pipes = sctx->screen->b.info.num_tile_pipes;
2637 /* 33% faster rendering to linear color buffers */
2638 bool dst_is_linear = sctx->framebuffer.any_dst_linear;
2639 unsigned sc_mode_cntl_1 =
2640 S_028A4C_WALK_SIZE(dst_is_linear) |
2641 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear) |
2642 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
2644 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
2645 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
2646 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
2647 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
2648 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
2649 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
2651 cayman_emit_msaa_config(cs, sctx->framebuffer.nr_samples,
2652 sctx->ps_iter_samples,
2653 sctx->smoothing_enabled ? SI_NUM_SMOOTH_AA_SAMPLES : 0,
2657 static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
2659 struct si_context *sctx = (struct si_context *)ctx;
2661 if (sctx->ps_iter_samples == min_samples)
2664 sctx->ps_iter_samples = min_samples;
2665 sctx->do_update_shaders = true;
2667 if (sctx->framebuffer.nr_samples > 1)
2668 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2676 * Build the sampler view descriptor for a buffer texture.
2677 * @param state 256-bit descriptor; only the high 128 bits are filled in
2680 si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf,
2681 enum pipe_format format,
2682 unsigned offset, unsigned size,
2685 const struct util_format_description *desc;
2688 unsigned num_records;
2689 unsigned num_format, data_format;
2691 desc = util_format_description(format);
2692 first_non_void = util_format_get_first_non_void_channel(format);
2693 stride = desc->block.bits / 8;
2694 num_format = si_translate_buffer_numformat(&screen->b.b, desc, first_non_void);
2695 data_format = si_translate_buffer_dataformat(&screen->b.b, desc, first_non_void);
2697 num_records = size / stride;
2698 num_records = MIN2(num_records, (buf->b.b.width0 - offset) / stride);
2700 if (screen->b.chip_class >= VI)
2701 num_records *= stride;
2704 state[5] = S_008F04_STRIDE(stride);
2705 state[6] = num_records;
2706 state[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
2707 S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
2708 S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
2709 S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
2710 S_008F0C_NUM_FORMAT(num_format) |
2711 S_008F0C_DATA_FORMAT(data_format);
2715 * Build the sampler view descriptor for a texture.
2718 si_make_texture_descriptor(struct si_screen *screen,
2719 struct r600_texture *tex,
2721 enum pipe_texture_target target,
2722 enum pipe_format pipe_format,
2723 const unsigned char state_swizzle[4],
2724 unsigned first_level, unsigned last_level,
2725 unsigned first_layer, unsigned last_layer,
2726 unsigned width, unsigned height, unsigned depth,
2728 uint32_t *fmask_state)
2730 struct pipe_resource *res = &tex->resource.b.b;
2731 const struct util_format_description *desc;
2732 unsigned char swizzle[4];
2734 unsigned num_format, data_format, type;
2737 desc = util_format_description(pipe_format);
2739 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
2740 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2741 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2743 switch (pipe_format) {
2744 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2745 case PIPE_FORMAT_X24S8_UINT:
2746 case PIPE_FORMAT_X32_S8X24_UINT:
2747 case PIPE_FORMAT_X8Z24_UNORM:
2748 util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
2751 util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
2754 util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
2757 first_non_void = util_format_get_first_non_void_channel(pipe_format);
2759 switch (pipe_format) {
2760 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2761 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2764 if (first_non_void < 0) {
2765 if (util_format_is_compressed(pipe_format)) {
2766 switch (pipe_format) {
2767 case PIPE_FORMAT_DXT1_SRGB:
2768 case PIPE_FORMAT_DXT1_SRGBA:
2769 case PIPE_FORMAT_DXT3_SRGBA:
2770 case PIPE_FORMAT_DXT5_SRGBA:
2771 case PIPE_FORMAT_BPTC_SRGBA:
2772 case PIPE_FORMAT_ETC2_SRGB8:
2773 case PIPE_FORMAT_ETC2_SRGB8A1:
2774 case PIPE_FORMAT_ETC2_SRGBA8:
2775 num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
2777 case PIPE_FORMAT_RGTC1_SNORM:
2778 case PIPE_FORMAT_LATC1_SNORM:
2779 case PIPE_FORMAT_RGTC2_SNORM:
2780 case PIPE_FORMAT_LATC2_SNORM:
2781 case PIPE_FORMAT_ETC2_R11_SNORM:
2782 case PIPE_FORMAT_ETC2_RG11_SNORM:
2783 /* implies float, so use SNORM/UNORM to determine
2784 whether data is signed or not */
2785 case PIPE_FORMAT_BPTC_RGB_FLOAT:
2786 num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
2789 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2792 } else if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2793 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2795 num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
2797 } else if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
2798 num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
2800 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2802 switch (desc->channel[first_non_void].type) {
2803 case UTIL_FORMAT_TYPE_FLOAT:
2804 num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
2806 case UTIL_FORMAT_TYPE_SIGNED:
2807 if (desc->channel[first_non_void].normalized)
2808 num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
2809 else if (desc->channel[first_non_void].pure_integer)
2810 num_format = V_008F14_IMG_NUM_FORMAT_SINT;
2812 num_format = V_008F14_IMG_NUM_FORMAT_SSCALED;
2814 case UTIL_FORMAT_TYPE_UNSIGNED:
2815 if (desc->channel[first_non_void].normalized)
2816 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2817 else if (desc->channel[first_non_void].pure_integer)
2818 num_format = V_008F14_IMG_NUM_FORMAT_UINT;
2820 num_format = V_008F14_IMG_NUM_FORMAT_USCALED;
2825 data_format = si_translate_texformat(&screen->b.b, pipe_format, desc, first_non_void);
2826 if (data_format == ~0) {
2831 (res->target == PIPE_TEXTURE_CUBE ||
2832 res->target == PIPE_TEXTURE_CUBE_ARRAY ||
2833 res->target == PIPE_TEXTURE_3D)) {
2834 /* For the purpose of shader images, treat cube maps and 3D
2835 * textures as 2D arrays. For 3D textures, the address
2836 * calculations for mipmaps are different, so we rely on the
2837 * caller to effectively disable mipmaps.
2839 type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
2841 assert(res->target != PIPE_TEXTURE_3D || (first_level == 0 && last_level == 0));
2843 type = si_tex_dim(res->target, target, res->nr_samples);
2846 if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
2848 depth = res->array_size;
2849 } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY ||
2850 type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
2851 if (sampler || res->target != PIPE_TEXTURE_3D)
2852 depth = res->array_size;
2853 } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
2854 depth = res->array_size / 6;
2857 state[1] = (S_008F14_DATA_FORMAT(data_format) |
2858 S_008F14_NUM_FORMAT(num_format));
2859 state[2] = (S_008F18_WIDTH(width - 1) |
2860 S_008F18_HEIGHT(height - 1) |
2861 S_008F18_PERF_MOD(4));
2862 state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
2863 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
2864 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
2865 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
2866 S_008F1C_BASE_LEVEL(res->nr_samples > 1 ?
2868 S_008F1C_LAST_LEVEL(res->nr_samples > 1 ?
2869 util_logbase2(res->nr_samples) :
2871 S_008F1C_POW2_PAD(res->last_level > 0) |
2872 S_008F1C_TYPE(type));
2873 state[4] = S_008F20_DEPTH(depth - 1);
2874 state[5] = (S_008F24_BASE_ARRAY(first_layer) |
2875 S_008F24_LAST_ARRAY(last_layer));
2879 if (tex->dcc_offset) {
2880 unsigned swap = r600_translate_colorswap(pipe_format, false);
2882 state[6] = S_008F28_ALPHA_IS_ON_MSB(swap <= 1);
2884 /* The last dword is unused by hw. The shader uses it to clear
2885 * bits in the first dword of sampler state.
2887 if (screen->b.chip_class <= CIK && res->nr_samples <= 1) {
2888 if (first_level == last_level)
2889 state[7] = C_008F30_MAX_ANISO_RATIO;
2891 state[7] = 0xffffffff;
2895 /* Initialize the sampler view for FMASK. */
2896 if (tex->fmask.size) {
2897 uint32_t fmask_format;
2899 va = tex->resource.gpu_address + tex->fmask.offset;
2901 switch (res->nr_samples) {
2903 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
2906 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
2909 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
2913 fmask_format = V_008F14_IMG_DATA_FORMAT_INVALID;
2916 fmask_state[0] = va >> 8;
2917 fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) |
2918 S_008F14_DATA_FORMAT(fmask_format) |
2919 S_008F14_NUM_FORMAT(V_008F14_IMG_NUM_FORMAT_UINT);
2920 fmask_state[2] = S_008F18_WIDTH(width - 1) |
2921 S_008F18_HEIGHT(height - 1);
2922 fmask_state[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X) |
2923 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
2924 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X) |
2925 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
2926 S_008F1C_TILING_INDEX(tex->fmask.tile_mode_index) |
2927 S_008F1C_TYPE(si_tex_dim(res->target, target, 0));
2928 fmask_state[4] = S_008F20_DEPTH(depth - 1) |
2929 S_008F20_PITCH(tex->fmask.pitch_in_pixels - 1);
2930 fmask_state[5] = S_008F24_BASE_ARRAY(first_layer) |
2931 S_008F24_LAST_ARRAY(last_layer);
2938 * Create a sampler view.
2940 * @param ctx context
2941 * @param texture texture
2942 * @param state sampler view template
2943 * @param width0 width0 override (for compressed textures as int)
2944 * @param height0 height0 override (for compressed textures as int)
2945 * @param force_level set the base address to the level (for compressed textures)
2947 struct pipe_sampler_view *
2948 si_create_sampler_view_custom(struct pipe_context *ctx,
2949 struct pipe_resource *texture,
2950 const struct pipe_sampler_view *state,
2951 unsigned width0, unsigned height0,
2952 unsigned force_level)
2954 struct si_context *sctx = (struct si_context*)ctx;
2955 struct si_sampler_view *view = CALLOC_STRUCT(si_sampler_view);
2956 struct r600_texture *tmp = (struct r600_texture*)texture;
2957 unsigned base_level, first_level, last_level;
2958 unsigned char state_swizzle[4];
2959 unsigned height, depth, width;
2960 unsigned last_layer = state->u.tex.last_layer;
2961 enum pipe_format pipe_format;
2962 const struct radeon_surf_level *surflevel;
2967 /* initialize base object */
2968 view->base = *state;
2969 view->base.texture = NULL;
2970 view->base.reference.count = 1;
2971 view->base.context = ctx;
2974 pipe_resource_reference(&view->base.texture, texture);
2976 if (state->format == PIPE_FORMAT_X24S8_UINT ||
2977 state->format == PIPE_FORMAT_S8X24_UINT ||
2978 state->format == PIPE_FORMAT_X32_S8X24_UINT ||
2979 state->format == PIPE_FORMAT_S8_UINT)
2980 view->is_stencil_sampler = true;
2982 /* Buffer resource. */
2983 if (texture->target == PIPE_BUFFER) {
2984 si_make_buffer_descriptor(sctx->screen,
2985 (struct r600_resource *)texture,
2987 state->u.buf.offset,
2993 state_swizzle[0] = state->swizzle_r;
2994 state_swizzle[1] = state->swizzle_g;
2995 state_swizzle[2] = state->swizzle_b;
2996 state_swizzle[3] = state->swizzle_a;
2999 first_level = state->u.tex.first_level;
3000 last_level = state->u.tex.last_level;
3003 depth = texture->depth0;
3006 assert(force_level == first_level &&
3007 force_level == last_level);
3008 base_level = force_level;
3011 width = u_minify(width, force_level);
3012 height = u_minify(height, force_level);
3013 depth = u_minify(depth, force_level);
3016 /* This is not needed if state trackers set last_layer correctly. */
3017 if (state->target == PIPE_TEXTURE_1D ||
3018 state->target == PIPE_TEXTURE_2D ||
3019 state->target == PIPE_TEXTURE_RECT ||
3020 state->target == PIPE_TEXTURE_CUBE)
3021 last_layer = state->u.tex.first_layer;
3023 /* Texturing with separate depth and stencil. */
3024 pipe_format = state->format;
3026 /* Depth/stencil texturing sometimes needs separate texture. */
3027 if (tmp->is_depth && !r600_can_sample_zs(tmp, view->is_stencil_sampler)) {
3028 if (!tmp->flushed_depth_texture &&
3029 !r600_init_flushed_depth_texture(ctx, texture, NULL)) {
3030 pipe_resource_reference(&view->base.texture, NULL);
3035 assert(tmp->flushed_depth_texture);
3037 /* Override format for the case where the flushed texture
3038 * contains only Z or only S.
3040 if (tmp->flushed_depth_texture->resource.b.b.format != tmp->resource.b.b.format)
3041 pipe_format = tmp->flushed_depth_texture->resource.b.b.format;
3043 tmp = tmp->flushed_depth_texture;
3046 surflevel = tmp->surface.level;
3048 if (tmp->db_compatible) {
3049 if (!view->is_stencil_sampler)
3050 pipe_format = tmp->db_render_format;
3052 switch (pipe_format) {
3053 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
3054 pipe_format = PIPE_FORMAT_Z32_FLOAT;
3056 case PIPE_FORMAT_X8Z24_UNORM:
3057 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
3058 /* Z24 is always stored like this for DB
3061 pipe_format = PIPE_FORMAT_Z24X8_UNORM;
3063 case PIPE_FORMAT_X24S8_UINT:
3064 case PIPE_FORMAT_S8X24_UINT:
3065 case PIPE_FORMAT_X32_S8X24_UINT:
3066 pipe_format = PIPE_FORMAT_S8_UINT;
3067 surflevel = tmp->surface.stencil_level;
3073 vi_dcc_disable_if_incompatible_format(&sctx->b, texture,
3074 state->u.tex.first_level,
3077 si_make_texture_descriptor(sctx->screen, tmp, true,
3078 state->target, pipe_format, state_swizzle,
3079 first_level, last_level,
3080 state->u.tex.first_layer, last_layer,
3081 width, height, depth,
3082 view->state, view->fmask_state);
3084 view->base_level_info = &surflevel[base_level];
3085 view->base_level = base_level;
3086 view->block_width = util_format_get_blockwidth(pipe_format);
3090 static struct pipe_sampler_view *
3091 si_create_sampler_view(struct pipe_context *ctx,
3092 struct pipe_resource *texture,
3093 const struct pipe_sampler_view *state)
3095 return si_create_sampler_view_custom(ctx, texture, state,
3096 texture ? texture->width0 : 0,
3097 texture ? texture->height0 : 0, 0);
3100 static void si_sampler_view_destroy(struct pipe_context *ctx,
3101 struct pipe_sampler_view *state)
3103 struct si_sampler_view *view = (struct si_sampler_view *)state;
3105 pipe_resource_reference(&state->texture, NULL);
3109 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
3111 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
3112 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
3114 (wrap == PIPE_TEX_WRAP_CLAMP ||
3115 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
3118 static bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
3120 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
3121 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
3123 return (state->border_color.ui[0] || state->border_color.ui[1] ||
3124 state->border_color.ui[2] || state->border_color.ui[3]) &&
3125 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
3126 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
3127 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
3130 static void *si_create_sampler_state(struct pipe_context *ctx,
3131 const struct pipe_sampler_state *state)
3133 struct si_context *sctx = (struct si_context *)ctx;
3134 struct r600_common_screen *rscreen = sctx->b.screen;
3135 struct si_sampler_state *rstate = CALLOC_STRUCT(si_sampler_state);
3136 unsigned border_color_type, border_color_index = 0;
3137 unsigned max_aniso = rscreen->force_aniso >= 0 ? rscreen->force_aniso
3138 : state->max_anisotropy;
3139 unsigned max_aniso_ratio = r600_tex_aniso_filter(max_aniso);
3145 if (!sampler_state_needs_border_color(state))
3146 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3147 else if (state->border_color.f[0] == 0 &&
3148 state->border_color.f[1] == 0 &&
3149 state->border_color.f[2] == 0 &&
3150 state->border_color.f[3] == 0)
3151 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3152 else if (state->border_color.f[0] == 0 &&
3153 state->border_color.f[1] == 0 &&
3154 state->border_color.f[2] == 0 &&
3155 state->border_color.f[3] == 1)
3156 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK;
3157 else if (state->border_color.f[0] == 1 &&
3158 state->border_color.f[1] == 1 &&
3159 state->border_color.f[2] == 1 &&
3160 state->border_color.f[3] == 1)
3161 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE;
3165 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER;
3167 /* Check if the border has been uploaded already. */
3168 for (i = 0; i < sctx->border_color_count; i++)
3169 if (memcmp(&sctx->border_color_table[i], &state->border_color,
3170 sizeof(state->border_color)) == 0)
3173 if (i >= SI_MAX_BORDER_COLORS) {
3174 /* Getting 4096 unique border colors is very unlikely. */
3175 fprintf(stderr, "radeonsi: The border color table is full. "
3176 "Any new border colors will be just black. "
3177 "Please file a bug.\n");
3178 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3180 if (i == sctx->border_color_count) {
3181 /* Upload a new border color. */
3182 memcpy(&sctx->border_color_table[i], &state->border_color,
3183 sizeof(state->border_color));
3184 util_memcpy_cpu_to_le32(&sctx->border_color_map[i],
3185 &state->border_color,
3186 sizeof(state->border_color));
3187 sctx->border_color_count++;
3190 border_color_index = i;
3194 rstate->val[0] = (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) |
3195 S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) |
3196 S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) |
3197 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio) |
3198 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) |
3199 S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) |
3200 S_008F30_ANISO_THRESHOLD(max_aniso_ratio >> 1) |
3201 S_008F30_ANISO_BIAS(max_aniso_ratio) |
3202 S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map) |
3203 S_008F30_COMPAT_MODE(sctx->b.chip_class >= VI));
3204 rstate->val[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
3205 S_008F34_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)) |
3206 S_008F34_PERF_MIP(max_aniso_ratio ? max_aniso_ratio + 6 : 0));
3207 rstate->val[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
3208 S_008F38_XY_MAG_FILTER(eg_tex_filter(state->mag_img_filter, max_aniso)) |
3209 S_008F38_XY_MIN_FILTER(eg_tex_filter(state->min_img_filter, max_aniso)) |
3210 S_008F38_MIP_FILTER(si_tex_mipfilter(state->min_mip_filter)) |
3211 S_008F38_MIP_POINT_PRECLAMP(1) |
3212 S_008F38_DISABLE_LSB_CEIL(1) |
3213 S_008F38_FILTER_PREC_FIX(1) |
3214 S_008F38_ANISO_OVERRIDE(sctx->b.chip_class >= VI));
3215 rstate->val[3] = S_008F3C_BORDER_COLOR_PTR(border_color_index) |
3216 S_008F3C_BORDER_COLOR_TYPE(border_color_type);
3220 static void si_set_sample_mask(struct pipe_context *ctx, unsigned sample_mask)
3222 struct si_context *sctx = (struct si_context *)ctx;
3224 if (sctx->sample_mask.sample_mask == (uint16_t)sample_mask)
3227 sctx->sample_mask.sample_mask = sample_mask;
3228 si_mark_atom_dirty(sctx, &sctx->sample_mask.atom);
3231 static void si_emit_sample_mask(struct si_context *sctx, struct r600_atom *atom)
3233 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
3234 unsigned mask = sctx->sample_mask.sample_mask;
3236 /* Needed for line and polygon smoothing as well as for the Polaris
3237 * small primitive filter. We expect the state tracker to take care of
3240 assert(mask == 0xffff || sctx->framebuffer.nr_samples > 1 ||
3241 (mask & 1 && sctx->blitter->running));
3243 radeon_set_context_reg_seq(cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
3244 radeon_emit(cs, mask | (mask << 16));
3245 radeon_emit(cs, mask | (mask << 16));
3248 static void si_delete_sampler_state(struct pipe_context *ctx, void *state)
3254 * Vertex elements & buffers
3257 static void *si_create_vertex_elements(struct pipe_context *ctx,
3259 const struct pipe_vertex_element *elements)
3261 struct si_vertex_element *v = CALLOC_STRUCT(si_vertex_element);
3264 assert(count <= SI_MAX_ATTRIBS);
3269 for (i = 0; i < count; ++i) {
3270 const struct util_format_description *desc;
3271 unsigned data_format, num_format;
3274 desc = util_format_description(elements[i].src_format);
3275 first_non_void = util_format_get_first_non_void_channel(elements[i].src_format);
3276 data_format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
3277 num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
3279 v->rsrc_word3[i] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
3280 S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
3281 S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
3282 S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
3283 S_008F0C_NUM_FORMAT(num_format) |
3284 S_008F0C_DATA_FORMAT(data_format);
3285 v->format_size[i] = desc->block.bits / 8;
3287 memcpy(v->elements, elements, sizeof(struct pipe_vertex_element) * count);
3292 static void si_bind_vertex_elements(struct pipe_context *ctx, void *state)
3294 struct si_context *sctx = (struct si_context *)ctx;
3295 struct si_vertex_element *v = (struct si_vertex_element*)state;
3297 sctx->vertex_elements = v;
3298 sctx->vertex_buffers_dirty = true;
3299 sctx->do_update_shaders = true;
3302 static void si_delete_vertex_element(struct pipe_context *ctx, void *state)
3304 struct si_context *sctx = (struct si_context *)ctx;
3306 if (sctx->vertex_elements == state)
3307 sctx->vertex_elements = NULL;
3311 static void si_set_vertex_buffers(struct pipe_context *ctx,
3312 unsigned start_slot, unsigned count,
3313 const struct pipe_vertex_buffer *buffers)
3315 struct si_context *sctx = (struct si_context *)ctx;
3316 struct pipe_vertex_buffer *dst = sctx->vertex_buffer + start_slot;
3319 assert(start_slot + count <= ARRAY_SIZE(sctx->vertex_buffer));
3322 for (i = 0; i < count; i++) {
3323 const struct pipe_vertex_buffer *src = buffers + i;
3324 struct pipe_vertex_buffer *dsti = dst + i;
3325 struct pipe_resource *buf = src->buffer;
3327 pipe_resource_reference(&dsti->buffer, buf);
3328 dsti->buffer_offset = src->buffer_offset;
3329 dsti->stride = src->stride;
3330 r600_context_add_resource_size(ctx, buf);
3332 r600_resource(buf)->bind_history |= PIPE_BIND_VERTEX_BUFFER;
3335 for (i = 0; i < count; i++) {
3336 pipe_resource_reference(&dst[i].buffer, NULL);
3339 sctx->vertex_buffers_dirty = true;
3342 static void si_set_index_buffer(struct pipe_context *ctx,
3343 const struct pipe_index_buffer *ib)
3345 struct si_context *sctx = (struct si_context *)ctx;
3348 struct pipe_resource *buf = ib->buffer;
3350 pipe_resource_reference(&sctx->index_buffer.buffer, buf);
3351 memcpy(&sctx->index_buffer, ib, sizeof(*ib));
3352 r600_context_add_resource_size(ctx, buf);
3354 r600_resource(buf)->bind_history |= PIPE_BIND_INDEX_BUFFER;
3356 pipe_resource_reference(&sctx->index_buffer.buffer, NULL);
3364 static void si_set_tess_state(struct pipe_context *ctx,
3365 const float default_outer_level[4],
3366 const float default_inner_level[2])
3368 struct si_context *sctx = (struct si_context *)ctx;
3369 struct pipe_constant_buffer cb;
3372 memcpy(array, default_outer_level, sizeof(float) * 4);
3373 memcpy(array+4, default_inner_level, sizeof(float) * 2);
3376 cb.user_buffer = NULL;
3377 cb.buffer_size = sizeof(array);
3379 si_upload_const_buffer(sctx, (struct r600_resource**)&cb.buffer,
3380 (void*)array, sizeof(array),
3383 si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
3384 pipe_resource_reference(&cb.buffer, NULL);
3387 static void si_texture_barrier(struct pipe_context *ctx)
3389 struct si_context *sctx = (struct si_context *)ctx;
3391 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
3392 SI_CONTEXT_INV_GLOBAL_L2 |
3393 SI_CONTEXT_FLUSH_AND_INV_CB |
3394 SI_CONTEXT_CS_PARTIAL_FLUSH;
3397 /* This only ensures coherency for shader image/buffer stores. */
3398 static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
3400 struct si_context *sctx = (struct si_context *)ctx;
3402 /* Subsequent commands must wait for all shader invocations to
3404 sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
3405 SI_CONTEXT_CS_PARTIAL_FLUSH;
3407 if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
3408 sctx->b.flags |= SI_CONTEXT_INV_SMEM_L1 |
3409 SI_CONTEXT_INV_VMEM_L1;
3411 if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
3412 PIPE_BARRIER_SHADER_BUFFER |
3413 PIPE_BARRIER_TEXTURE |
3414 PIPE_BARRIER_IMAGE |
3415 PIPE_BARRIER_STREAMOUT_BUFFER |
3416 PIPE_BARRIER_GLOBAL_BUFFER)) {
3417 /* As far as I can tell, L1 contents are written back to L2
3418 * automatically at end of shader, but the contents of other
3419 * L1 caches might still be stale. */
3420 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1;
3423 if (flags & PIPE_BARRIER_INDEX_BUFFER) {
3424 /* Indices are read through TC L2 since VI.
3427 if (sctx->screen->b.chip_class <= CIK)
3428 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
3431 if (flags & PIPE_BARRIER_FRAMEBUFFER)
3432 sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER;
3434 if (flags & (PIPE_BARRIER_FRAMEBUFFER |
3435 PIPE_BARRIER_INDIRECT_BUFFER))
3436 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
3439 static void *si_create_blend_custom(struct si_context *sctx, unsigned mode)
3441 struct pipe_blend_state blend;
3443 memset(&blend, 0, sizeof(blend));
3444 blend.independent_blend_enable = true;
3445 blend.rt[0].colormask = 0xf;
3446 return si_create_blend_state_mode(&sctx->b.b, &blend, mode);
3449 static void si_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
3450 bool include_draw_vbo)
3452 si_need_cs_space((struct si_context*)ctx);
3455 static void si_init_config(struct si_context *sctx);
3457 void si_init_state_functions(struct si_context *sctx)
3459 si_init_external_atom(sctx, &sctx->b.render_cond_atom, &sctx->atoms.s.render_cond);
3460 si_init_external_atom(sctx, &sctx->b.streamout.begin_atom, &sctx->atoms.s.streamout_begin);
3461 si_init_external_atom(sctx, &sctx->b.streamout.enable_atom, &sctx->atoms.s.streamout_enable);
3462 si_init_external_atom(sctx, &sctx->b.scissors.atom, &sctx->atoms.s.scissors);
3463 si_init_external_atom(sctx, &sctx->b.viewports.atom, &sctx->atoms.s.viewports);
3465 si_init_atom(sctx, &sctx->framebuffer.atom, &sctx->atoms.s.framebuffer, si_emit_framebuffer_state);
3466 si_init_atom(sctx, &sctx->msaa_sample_locs.atom, &sctx->atoms.s.msaa_sample_locs, si_emit_msaa_sample_locs);
3467 si_init_atom(sctx, &sctx->db_render_state, &sctx->atoms.s.db_render_state, si_emit_db_render_state);
3468 si_init_atom(sctx, &sctx->msaa_config, &sctx->atoms.s.msaa_config, si_emit_msaa_config);
3469 si_init_atom(sctx, &sctx->sample_mask.atom, &sctx->atoms.s.sample_mask, si_emit_sample_mask);
3470 si_init_atom(sctx, &sctx->cb_render_state, &sctx->atoms.s.cb_render_state, si_emit_cb_render_state);
3471 si_init_atom(sctx, &sctx->blend_color.atom, &sctx->atoms.s.blend_color, si_emit_blend_color);
3472 si_init_atom(sctx, &sctx->clip_regs, &sctx->atoms.s.clip_regs, si_emit_clip_regs);
3473 si_init_atom(sctx, &sctx->clip_state.atom, &sctx->atoms.s.clip_state, si_emit_clip_state);
3474 si_init_atom(sctx, &sctx->stencil_ref.atom, &sctx->atoms.s.stencil_ref, si_emit_stencil_ref);
3476 sctx->b.b.create_blend_state = si_create_blend_state;
3477 sctx->b.b.bind_blend_state = si_bind_blend_state;
3478 sctx->b.b.delete_blend_state = si_delete_blend_state;
3479 sctx->b.b.set_blend_color = si_set_blend_color;
3481 sctx->b.b.create_rasterizer_state = si_create_rs_state;
3482 sctx->b.b.bind_rasterizer_state = si_bind_rs_state;
3483 sctx->b.b.delete_rasterizer_state = si_delete_rs_state;
3485 sctx->b.b.create_depth_stencil_alpha_state = si_create_dsa_state;
3486 sctx->b.b.bind_depth_stencil_alpha_state = si_bind_dsa_state;
3487 sctx->b.b.delete_depth_stencil_alpha_state = si_delete_dsa_state;
3489 sctx->custom_dsa_flush = si_create_db_flush_dsa(sctx);
3490 sctx->custom_blend_resolve = si_create_blend_custom(sctx, V_028808_CB_RESOLVE);
3491 sctx->custom_blend_decompress = si_create_blend_custom(sctx, V_028808_CB_FMASK_DECOMPRESS);
3492 sctx->custom_blend_fastclear = si_create_blend_custom(sctx, V_028808_CB_ELIMINATE_FAST_CLEAR);
3493 sctx->custom_blend_dcc_decompress = si_create_blend_custom(sctx, V_028808_CB_DCC_DECOMPRESS);
3495 sctx->b.b.set_clip_state = si_set_clip_state;
3496 sctx->b.b.set_stencil_ref = si_set_stencil_ref;
3498 sctx->b.b.set_framebuffer_state = si_set_framebuffer_state;
3499 sctx->b.b.get_sample_position = cayman_get_sample_position;
3501 sctx->b.b.create_sampler_state = si_create_sampler_state;
3502 sctx->b.b.delete_sampler_state = si_delete_sampler_state;
3504 sctx->b.b.create_sampler_view = si_create_sampler_view;
3505 sctx->b.b.sampler_view_destroy = si_sampler_view_destroy;
3507 sctx->b.b.set_sample_mask = si_set_sample_mask;
3509 sctx->b.b.create_vertex_elements_state = si_create_vertex_elements;
3510 sctx->b.b.bind_vertex_elements_state = si_bind_vertex_elements;
3511 sctx->b.b.delete_vertex_elements_state = si_delete_vertex_element;
3512 sctx->b.b.set_vertex_buffers = si_set_vertex_buffers;
3513 sctx->b.b.set_index_buffer = si_set_index_buffer;
3515 sctx->b.b.texture_barrier = si_texture_barrier;
3516 sctx->b.b.memory_barrier = si_memory_barrier;
3517 sctx->b.b.set_min_samples = si_set_min_samples;
3518 sctx->b.b.set_tess_state = si_set_tess_state;
3520 sctx->b.b.set_active_query_state = si_set_active_query_state;
3521 sctx->b.set_occlusion_query_state = si_set_occlusion_query_state;
3522 sctx->b.save_qbo_state = si_save_qbo_state;
3523 sctx->b.need_gfx_cs_space = si_need_gfx_cs_space;
3525 sctx->b.b.draw_vbo = si_draw_vbo;
3527 si_init_config(sctx);
3530 static uint32_t si_get_bo_metadata_word1(struct r600_common_screen *rscreen)
3532 return (ATI_VENDOR_ID << 16) | rscreen->info.pci_id;
3535 static void si_query_opaque_metadata(struct r600_common_screen *rscreen,
3536 struct r600_texture *rtex,
3537 struct radeon_bo_metadata *md)
3539 struct si_screen *sscreen = (struct si_screen*)rscreen;
3540 struct pipe_resource *res = &rtex->resource.b.b;
3541 static const unsigned char swizzle[] = {
3547 uint32_t desc[8], i;
3548 bool is_array = util_resource_is_array_texture(res);
3550 /* DRM 2.x.x doesn't support this. */
3551 if (rscreen->info.drm_major != 3)
3554 assert(rtex->dcc_separate_buffer == NULL);
3555 assert(rtex->fmask.size == 0);
3557 /* Metadata image format format version 1:
3558 * [0] = 1 (metadata format identifier)
3559 * [1] = (VENDOR_ID << 16) | PCI_ID
3560 * [2:9] = image descriptor for the whole resource
3561 * [2] is always 0, because the base address is cleared
3562 * [9] is the DCC offset bits [39:8] from the beginning of
3564 * [10:10+LAST_LEVEL] = mipmap level offset bits [39:8] for each level
3567 md->metadata[0] = 1; /* metadata image format version 1 */
3569 /* TILE_MODE_INDEX is ambiguous without a PCI ID. */
3570 md->metadata[1] = si_get_bo_metadata_word1(rscreen);
3572 si_make_texture_descriptor(sscreen, rtex, true,
3573 res->target, res->format,
3574 swizzle, 0, res->last_level, 0,
3575 is_array ? res->array_size - 1 : 0,
3576 res->width0, res->height0, res->depth0,
3579 si_set_mutable_tex_desc_fields(rtex, &rtex->surface.level[0], 0, 0,
3580 rtex->surface.blk_w, false, desc);
3582 /* Clear the base address and set the relative DCC offset. */
3584 desc[1] &= C_008F14_BASE_ADDRESS_HI;
3585 desc[7] = rtex->dcc_offset >> 8;
3587 /* Dwords [2:9] contain the image descriptor. */
3588 memcpy(&md->metadata[2], desc, sizeof(desc));
3590 /* Dwords [10:..] contain the mipmap level offsets. */
3591 for (i = 0; i <= res->last_level; i++)
3592 md->metadata[10+i] = rtex->surface.level[i].offset >> 8;
3594 md->size_metadata = (11 + res->last_level) * 4;
3597 static void si_apply_opaque_metadata(struct r600_common_screen *rscreen,
3598 struct r600_texture *rtex,
3599 struct radeon_bo_metadata *md)
3601 uint32_t *desc = &md->metadata[2];
3603 if (rscreen->chip_class < VI)
3606 /* Return if DCC is enabled. The texture should be set up with it
3609 if (md->size_metadata >= 11 * 4 &&
3610 md->metadata[0] != 0 &&
3611 md->metadata[1] == si_get_bo_metadata_word1(rscreen) &&
3612 G_008F28_COMPRESSION_EN(desc[6])) {
3613 assert(rtex->dcc_offset == ((uint64_t)desc[7] << 8));
3617 /* Disable DCC. These are always set by texture_from_handle and must
3620 rtex->dcc_offset = 0;
3623 void si_init_screen_state_functions(struct si_screen *sscreen)
3625 sscreen->b.b.is_format_supported = si_is_format_supported;
3626 sscreen->b.query_opaque_metadata = si_query_opaque_metadata;
3627 sscreen->b.apply_opaque_metadata = si_apply_opaque_metadata;
3631 si_write_harvested_raster_configs(struct si_context *sctx,
3632 struct si_pm4_state *pm4,
3633 unsigned raster_config,
3634 unsigned raster_config_1)
3636 unsigned sh_per_se = MAX2(sctx->screen->b.info.max_sh_per_se, 1);
3637 unsigned num_se = MAX2(sctx->screen->b.info.max_se, 1);
3638 unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
3639 unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
3640 unsigned rb_per_pkr = MIN2(num_rb / num_se / sh_per_se, 2);
3641 unsigned rb_per_se = num_rb / num_se;
3642 unsigned se_mask[4];
3645 se_mask[0] = ((1 << rb_per_se) - 1);
3646 se_mask[1] = (se_mask[0] << rb_per_se);
3647 se_mask[2] = (se_mask[1] << rb_per_se);
3648 se_mask[3] = (se_mask[2] << rb_per_se);
3650 se_mask[0] &= rb_mask;
3651 se_mask[1] &= rb_mask;
3652 se_mask[2] &= rb_mask;
3653 se_mask[3] &= rb_mask;
3655 assert(num_se == 1 || num_se == 2 || num_se == 4);
3656 assert(sh_per_se == 1 || sh_per_se == 2);
3657 assert(rb_per_pkr == 1 || rb_per_pkr == 2);
3659 /* XXX: I can't figure out what the *_XSEL and *_YSEL
3660 * fields are for, so I'm leaving them as their default
3663 for (se = 0; se < num_se; se++) {
3664 unsigned raster_config_se = raster_config;
3665 unsigned pkr0_mask = ((1 << rb_per_pkr) - 1) << (se * rb_per_se);
3666 unsigned pkr1_mask = pkr0_mask << rb_per_pkr;
3667 int idx = (se / 2) * 2;
3669 if ((num_se > 1) && (!se_mask[idx] || !se_mask[idx + 1])) {
3670 raster_config_se &= C_028350_SE_MAP;
3672 if (!se_mask[idx]) {
3674 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_3);
3677 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_0);
3681 pkr0_mask &= rb_mask;
3682 pkr1_mask &= rb_mask;
3683 if (rb_per_se > 2 && (!pkr0_mask || !pkr1_mask)) {
3684 raster_config_se &= C_028350_PKR_MAP;
3688 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_3);
3691 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_0);
3695 if (rb_per_se >= 2) {
3696 unsigned rb0_mask = 1 << (se * rb_per_se);
3697 unsigned rb1_mask = rb0_mask << 1;
3699 rb0_mask &= rb_mask;
3700 rb1_mask &= rb_mask;
3701 if (!rb0_mask || !rb1_mask) {
3702 raster_config_se &= C_028350_RB_MAP_PKR0;
3706 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_3);
3709 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_0);
3713 if (rb_per_se > 2) {
3714 rb0_mask = 1 << (se * rb_per_se + rb_per_pkr);
3715 rb1_mask = rb0_mask << 1;
3716 rb0_mask &= rb_mask;
3717 rb1_mask &= rb_mask;
3718 if (!rb0_mask || !rb1_mask) {
3719 raster_config_se &= C_028350_RB_MAP_PKR1;
3723 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_3);
3726 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_0);
3732 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3733 if (sctx->b.chip_class < CIK)
3734 si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
3735 SE_INDEX(se) | SH_BROADCAST_WRITES |
3736 INSTANCE_BROADCAST_WRITES);
3738 si_pm4_set_reg(pm4, R_030800_GRBM_GFX_INDEX,
3739 S_030800_SE_INDEX(se) | S_030800_SH_BROADCAST_WRITES(1) |
3740 S_030800_INSTANCE_BROADCAST_WRITES(1));
3741 si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config_se);
3744 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3745 if (sctx->b.chip_class < CIK)
3746 si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
3747 SE_BROADCAST_WRITES | SH_BROADCAST_WRITES |
3748 INSTANCE_BROADCAST_WRITES);
3750 si_pm4_set_reg(pm4, R_030800_GRBM_GFX_INDEX,
3751 S_030800_SE_BROADCAST_WRITES(1) | S_030800_SH_BROADCAST_WRITES(1) |
3752 S_030800_INSTANCE_BROADCAST_WRITES(1));
3754 if ((num_se > 2) && ((!se_mask[0] && !se_mask[1]) ||
3755 (!se_mask[2] && !se_mask[3]))) {
3756 raster_config_1 &= C_028354_SE_PAIR_MAP;
3758 if (!se_mask[0] && !se_mask[1]) {
3760 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_3);
3763 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_0);
3767 si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
3771 static void si_init_config(struct si_context *sctx)
3773 struct si_screen *sscreen = sctx->screen;
3774 unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
3775 unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
3776 unsigned raster_config, raster_config_1;
3777 uint64_t border_color_va = sctx->border_color_buffer->gpu_address;
3778 struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
3783 si_pm4_cmd_begin(pm4, PKT3_CONTEXT_CONTROL);
3784 si_pm4_cmd_add(pm4, CONTEXT_CONTROL_LOAD_ENABLE(1));
3785 si_pm4_cmd_add(pm4, CONTEXT_CONTROL_SHADOW_ENABLE(1));
3786 si_pm4_cmd_end(pm4, false);
3788 si_pm4_set_reg(pm4, R_028A18_VGT_HOS_MAX_TESS_LEVEL, fui(64));
3789 si_pm4_set_reg(pm4, R_028A1C_VGT_HOS_MIN_TESS_LEVEL, fui(0));
3791 /* FIXME calculate these values somehow ??? */
3792 si_pm4_set_reg(pm4, R_028A54_VGT_GS_PER_ES, SI_GS_PER_ES);
3793 si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
3794 si_pm4_set_reg(pm4, R_028A5C_VGT_GS_PER_VS, 0x2);
3796 si_pm4_set_reg(pm4, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
3797 si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
3799 si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
3800 si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0x0);
3801 if (sctx->b.chip_class < CIK)
3802 si_pm4_set_reg(pm4, R_008A14_PA_CL_ENHANCE, S_008A14_NUM_CLIP_SEQ(3) |
3803 S_008A14_CLIP_VTX_REORDER_ENA(1));
3805 si_pm4_set_reg(pm4, R_028BD4_PA_SC_CENTROID_PRIORITY_0, 0x76543210);
3806 si_pm4_set_reg(pm4, R_028BD8_PA_SC_CENTROID_PRIORITY_1, 0xfedcba98);
3808 si_pm4_set_reg(pm4, R_02882C_PA_SU_PRIM_FILTER_CNTL, 0);
3810 switch (sctx->screen->b.family) {
3813 raster_config = 0x2a00126a;
3814 raster_config_1 = 0x00000000;
3817 raster_config = 0x0000124a;
3818 raster_config_1 = 0x00000000;
3821 raster_config = 0x00000082;
3822 raster_config_1 = 0x00000000;
3825 raster_config = 0x00000000;
3826 raster_config_1 = 0x00000000;
3829 raster_config = 0x16000012;
3830 raster_config_1 = 0x00000000;
3833 raster_config = 0x3a00161a;
3834 raster_config_1 = 0x0000002e;
3837 if (sscreen->b.info.cik_macrotile_mode_array[0] == 0x000000e8) {
3838 /* old kernels with old tiling config */
3839 raster_config = 0x16000012;
3840 raster_config_1 = 0x0000002a;
3842 raster_config = 0x3a00161a;
3843 raster_config_1 = 0x0000002e;
3846 case CHIP_POLARIS10:
3847 raster_config = 0x16000012;
3848 raster_config_1 = 0x0000002a;
3850 case CHIP_POLARIS11:
3851 raster_config = 0x16000012;
3852 raster_config_1 = 0x00000000;
3855 raster_config = 0x16000012;
3856 raster_config_1 = 0x0000002a;
3860 raster_config = 0x00000000;
3862 raster_config = 0x00000002;
3863 raster_config_1 = 0x00000000;
3866 raster_config = 0x00000002;
3867 raster_config_1 = 0x00000000;
3870 /* KV should be 0x00000002, but that causes problems with radeon */
3871 raster_config = 0x00000000; /* 0x00000002 */
3872 raster_config_1 = 0x00000000;
3877 raster_config = 0x00000000;
3878 raster_config_1 = 0x00000000;
3882 "radeonsi: Unknown GPU, using 0 for raster_config\n");
3883 raster_config = 0x00000000;
3884 raster_config_1 = 0x00000000;
3888 /* Always use the default config when all backends are enabled
3889 * (or when we failed to determine the enabled backends).
3891 if (!rb_mask || util_bitcount(rb_mask) >= num_rb) {
3892 si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG,
3894 if (sctx->b.chip_class >= CIK)
3895 si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1,
3898 si_write_harvested_raster_configs(sctx, pm4, raster_config, raster_config_1);
3901 si_pm4_set_reg(pm4, R_028204_PA_SC_WINDOW_SCISSOR_TL, S_028204_WINDOW_OFFSET_DISABLE(1));
3902 si_pm4_set_reg(pm4, R_028240_PA_SC_GENERIC_SCISSOR_TL, S_028240_WINDOW_OFFSET_DISABLE(1));
3903 si_pm4_set_reg(pm4, R_028244_PA_SC_GENERIC_SCISSOR_BR,
3904 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
3905 si_pm4_set_reg(pm4, R_028030_PA_SC_SCREEN_SCISSOR_TL, 0);
3906 si_pm4_set_reg(pm4, R_028034_PA_SC_SCREEN_SCISSOR_BR,
3907 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
3909 si_pm4_set_reg(pm4, R_02820C_PA_SC_CLIPRECT_RULE, 0xFFFF);
3910 si_pm4_set_reg(pm4, R_028230_PA_SC_EDGERULE,
3911 S_028230_ER_TRI(0xA) |
3912 S_028230_ER_POINT(0xA) |
3913 S_028230_ER_RECT(0xA) |
3914 /* Required by DX10_DIAMOND_TEST_ENA: */
3915 S_028230_ER_LINE_LR(0x1A) |
3916 S_028230_ER_LINE_RL(0x26) |
3917 S_028230_ER_LINE_TB(0xA) |
3918 S_028230_ER_LINE_BT(0xA));
3919 /* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
3920 si_pm4_set_reg(pm4, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET, 0);
3921 si_pm4_set_reg(pm4, R_028820_PA_CL_NANINF_CNTL, 0);
3922 si_pm4_set_reg(pm4, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0);
3923 si_pm4_set_reg(pm4, R_028AC4_DB_SRESULTS_COMPARE_STATE1, 0x0);
3924 si_pm4_set_reg(pm4, R_028AC8_DB_PRELOAD_CONTROL, 0x0);
3925 si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE, 0);
3927 si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
3928 si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
3929 si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, 0);
3931 if (sctx->b.chip_class >= CIK) {
3932 /* If this is 0, Bonaire can hang even if GS isn't being used.
3933 * Other chips are unaffected. These are suboptimal values,
3934 * but we don't use on-chip GS.
3936 si_pm4_set_reg(pm4, R_028A44_VGT_GS_ONCHIP_CNTL,
3937 S_028A44_ES_VERTS_PER_SUBGRP(64) |
3938 S_028A44_GS_PRIMS_PER_SUBGRP(4));
3940 si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS, S_00B51C_CU_EN(0xffff));
3941 si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS, 0);
3942 si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES, S_00B31C_CU_EN(0xffff));
3943 si_pm4_set_reg(pm4, R_00B21C_SPI_SHADER_PGM_RSRC3_GS, S_00B21C_CU_EN(0xffff));
3945 if (sscreen->b.info.num_good_compute_units /
3946 (sscreen->b.info.max_se * sscreen->b.info.max_sh_per_se) <= 4) {
3947 /* Too few available compute units per SH. Disallowing
3948 * VS to run on CU0 could hurt us more than late VS
3949 * allocation would help.
3951 * LATE_ALLOC_VS = 2 is the highest safe number.
3953 si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xffff));
3954 si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(2));
3956 /* Set LATE_ALLOC_VS == 31. It should be less than
3957 * the number of scratch waves. Limitations:
3958 * - VS can't execute on CU0.
3959 * - If HS writes outputs to LDS, LS can't execute on CU0.
3961 si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xfffe));
3962 si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(31));
3965 si_pm4_set_reg(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS, S_00B01C_CU_EN(0xffff));
3968 if (sctx->b.chip_class >= VI) {
3969 unsigned vgt_tess_distribution;
3971 si_pm4_set_reg(pm4, R_028424_CB_DCC_CONTROL,
3972 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
3973 S_028424_OVERWRITE_COMBINER_WATERMARK(4));
3974 if (sctx->b.family < CHIP_POLARIS10)
3975 si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 30);
3976 si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 32);
3978 vgt_tess_distribution =
3979 S_028B50_ACCUM_ISOLINE(32) |
3980 S_028B50_ACCUM_TRI(11) |
3981 S_028B50_ACCUM_QUAD(11) |
3982 S_028B50_DONUT_SPLIT(16);
3984 /* Testing with Unigine Heaven extreme tesselation yielded best results
3985 * with TRAP_SPLIT = 3.
3987 if (sctx->b.family == CHIP_FIJI ||
3988 sctx->b.family >= CHIP_POLARIS10)
3989 vgt_tess_distribution |= S_028B50_TRAP_SPLIT(3);
3991 si_pm4_set_reg(pm4, R_028B50_VGT_TESS_DISTRIBUTION, vgt_tess_distribution);
3993 si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
3994 si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 16);
3997 if (sctx->b.family == CHIP_STONEY)
3998 si_pm4_set_reg(pm4, R_028C40_PA_SC_SHADER_CONTROL, 0);
4000 si_pm4_set_reg(pm4, R_028080_TA_BC_BASE_ADDR, border_color_va >> 8);
4001 if (sctx->b.chip_class >= CIK)
4002 si_pm4_set_reg(pm4, R_028084_TA_BC_BASE_ADDR_HI, border_color_va >> 40);
4003 si_pm4_add_bo(pm4, sctx->border_color_buffer, RADEON_USAGE_READ,
4004 RADEON_PRIO_BORDER_COLORS);
4006 si_pm4_upload_indirect_buffer(sctx, pm4);
4007 sctx->init_config = pm4;