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svga: add DXGenMips command support
authorCharmaine Lee <charmainel@vmware.com>
Tue, 22 Dec 2015 19:20:41 +0000 (11:20 -0800)
committerBrian Paul <brianp@vmware.com>
Thu, 14 Jan 2016 17:44:25 +0000 (10:44 -0700)
For those formats that support hw mipmap generation, use the
DXGenMips command. Otherwise fallback to the mipmap generation utility.

Tested with piglit, OpenGL apps (Heaven, Turbine, Cinebench)

v2: make sure the texture surface was created with the render target bind flag
    set relocation flag to SVGA_RELOC_WRITE for the texture surface

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
src/gallium/drivers/svga/svga_cmd.h
src/gallium/drivers/svga/svga_cmd_vgpu10.c
src/gallium/drivers/svga/svga_format.c
src/gallium/drivers/svga/svga_format.h
src/gallium/drivers/svga/svga_resource.c
src/gallium/drivers/svga/svga_resource_texture.c
src/gallium/drivers/svga/svga_resource_texture.h
src/gallium/drivers/svga/svga_sampler_view.h
src/gallium/drivers/svga/svga_screen.c
src/gallium/drivers/svga/svga_state_sampler.c

index 271ee8e..26e4690 100644 (file)
@@ -638,4 +638,8 @@ SVGA3D_vgpu10_UpdateSubResource(struct svga_winsys_context *swc,
                                 const SVGA3dBox *box,
                                 unsigned subResource);
 
+enum pipe_error
+SVGA3D_vgpu10_GenMips(struct svga_winsys_context *swc,
+                      const SVGA3dShaderResourceViewId shaderResourceViewId,
+                      struct svga_winsys_surface *view);
 #endif /* __SVGA3D_H__ */
index 4cd9d5b..99c9add 100644 (file)
@@ -1293,3 +1293,24 @@ SVGA3D_vgpu10_UpdateSubResource(struct svga_winsys_context *swc,
    swc->commit(swc);
    return PIPE_OK;
 }
+
+enum pipe_error
+SVGA3D_vgpu10_GenMips(struct svga_winsys_context *swc,
+                      SVGA3dShaderResourceViewId shaderResourceViewId,
+                      struct svga_winsys_surface *view)
+{
+   SVGA3dCmdDXGenMips *cmd;
+
+   cmd = SVGA3D_FIFOReserve(swc, SVGA_3D_CMD_DX_GENMIPS,
+                            sizeof(SVGA3dCmdDXGenMips), 1);
+
+   if (!cmd)
+      return PIPE_ERROR_OUT_OF_MEMORY;
+
+   swc->surface_relocation(swc, &cmd->shaderResourceViewId, NULL, view,
+                           SVGA_RELOC_WRITE);
+   cmd->shaderResourceViewId = shaderResourceViewId;
+
+   swc->commit(swc);
+   return PIPE_OK;
+}
index 2b549df..0186736 100644 (file)
@@ -48,16 +48,16 @@ static const struct vgpu10_format_entry format_conversion_table[] =
 {
    /* Gallium format                    SVGA3D vertex format        SVGA3D pixel format          Flags */
    { PIPE_FORMAT_NONE,                  SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
-   { PIPE_FORMAT_B8G8R8A8_UNORM,        SVGA3D_B8G8R8A8_UNORM,      SVGA3D_B8G8R8A8_UNORM,       0 },
-   { PIPE_FORMAT_B8G8R8X8_UNORM,        SVGA3D_FORMAT_INVALID,      SVGA3D_B8G8R8X8_UNORM,       0 },
+   { PIPE_FORMAT_B8G8R8A8_UNORM,        SVGA3D_B8G8R8A8_UNORM,      SVGA3D_B8G8R8A8_UNORM,       TF_GEN_MIPS },
+   { PIPE_FORMAT_B8G8R8X8_UNORM,        SVGA3D_FORMAT_INVALID,      SVGA3D_B8G8R8X8_UNORM,       TF_GEN_MIPS },
    { PIPE_FORMAT_A8R8G8B8_UNORM,        SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
    { PIPE_FORMAT_X8R8G8B8_UNORM,        SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
-   { PIPE_FORMAT_B5G5R5A1_UNORM,        SVGA3D_FORMAT_INVALID,      SVGA3D_B5G5R5A1_UNORM,       0 },
+   { PIPE_FORMAT_B5G5R5A1_UNORM,        SVGA3D_FORMAT_INVALID,      SVGA3D_B5G5R5A1_UNORM,       TF_GEN_MIPS },
    { PIPE_FORMAT_B4G4R4A4_UNORM,        SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
-   { PIPE_FORMAT_B5G6R5_UNORM,          SVGA3D_FORMAT_INVALID,      SVGA3D_B5G6R5_UNORM,         0 },
-   { PIPE_FORMAT_R10G10B10A2_UNORM,     SVGA3D_R10G10B10A2_UNORM,   SVGA3D_R10G10B10A2_UNORM,    0 },
+   { PIPE_FORMAT_B5G6R5_UNORM,          SVGA3D_FORMAT_INVALID,      SVGA3D_B5G6R5_UNORM,         TF_GEN_MIPS },
+   { PIPE_FORMAT_R10G10B10A2_UNORM,     SVGA3D_R10G10B10A2_UNORM,   SVGA3D_R10G10B10A2_UNORM,    TF_GEN_MIPS },
    { PIPE_FORMAT_L8_UNORM,              SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
-   { PIPE_FORMAT_A8_UNORM,              SVGA3D_FORMAT_INVALID,      SVGA3D_A8_UNORM,             0 },
+   { PIPE_FORMAT_A8_UNORM,              SVGA3D_FORMAT_INVALID,      SVGA3D_A8_UNORM,             TF_GEN_MIPS },
    { PIPE_FORMAT_I8_UNORM,              SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
    { PIPE_FORMAT_L8A8_UNORM,            SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
    { PIPE_FORMAT_L16_UNORM,             SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
@@ -75,10 +75,10 @@ static const struct vgpu10_format_entry format_conversion_table[] =
    { PIPE_FORMAT_R64G64_FLOAT,          SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
    { PIPE_FORMAT_R64G64B64_FLOAT,       SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
    { PIPE_FORMAT_R64G64B64A64_FLOAT,    SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
-   { PIPE_FORMAT_R32_FLOAT,             SVGA3D_R32_FLOAT,           SVGA3D_R32_FLOAT,            0 },
-   { PIPE_FORMAT_R32G32_FLOAT,          SVGA3D_R32G32_FLOAT,        SVGA3D_R32G32_FLOAT,         0 },
-   { PIPE_FORMAT_R32G32B32_FLOAT,       SVGA3D_R32G32B32_FLOAT,     SVGA3D_R32G32B32_FLOAT,      0 },
-   { PIPE_FORMAT_R32G32B32A32_FLOAT,    SVGA3D_R32G32B32A32_FLOAT,  SVGA3D_R32G32B32A32_FLOAT,   0 },
+   { PIPE_FORMAT_R32_FLOAT,             SVGA3D_R32_FLOAT,           SVGA3D_R32_FLOAT,            TF_GEN_MIPS },
+   { PIPE_FORMAT_R32G32_FLOAT,          SVGA3D_R32G32_FLOAT,        SVGA3D_R32G32_FLOAT,         TF_GEN_MIPS },
+   { PIPE_FORMAT_R32G32B32_FLOAT,       SVGA3D_R32G32B32_FLOAT,     SVGA3D_R32G32B32_FLOAT,      TF_GEN_MIPS },
+   { PIPE_FORMAT_R32G32B32A32_FLOAT,    SVGA3D_R32G32B32A32_FLOAT,  SVGA3D_R32G32B32A32_FLOAT,   TF_GEN_MIPS },
    { PIPE_FORMAT_R32_UNORM,             SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
    { PIPE_FORMAT_R32G32_UNORM,          SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
    { PIPE_FORMAT_R32G32B32_UNORM,       SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
@@ -95,10 +95,10 @@ static const struct vgpu10_format_entry format_conversion_table[] =
    { PIPE_FORMAT_R32G32_SSCALED,        SVGA3D_R32G32_SINT,         SVGA3D_FORMAT_INVALID,       VF_I_TO_F_CAST },
    { PIPE_FORMAT_R32G32B32_SSCALED,     SVGA3D_R32G32B32_SINT,      SVGA3D_FORMAT_INVALID,       VF_I_TO_F_CAST },
    { PIPE_FORMAT_R32G32B32A32_SSCALED,  SVGA3D_R32G32B32A32_SINT,   SVGA3D_FORMAT_INVALID,       VF_I_TO_F_CAST },
-   { PIPE_FORMAT_R16_UNORM,             SVGA3D_R16_UNORM,           SVGA3D_R16_UNORM,            0 },
-   { PIPE_FORMAT_R16G16_UNORM,          SVGA3D_R16G16_UNORM,        SVGA3D_R16G16_UNORM,         0 },
+   { PIPE_FORMAT_R16_UNORM,             SVGA3D_R16_UNORM,           SVGA3D_R16_UNORM,            TF_GEN_MIPS },
+   { PIPE_FORMAT_R16G16_UNORM,          SVGA3D_R16G16_UNORM,        SVGA3D_R16G16_UNORM,         TF_GEN_MIPS },
    { PIPE_FORMAT_R16G16B16_UNORM,       SVGA3D_R16G16B16A16_UNORM,  SVGA3D_FORMAT_INVALID,       VF_W_TO_1 },
-   { PIPE_FORMAT_R16G16B16A16_UNORM,    SVGA3D_R16G16B16A16_UNORM,  SVGA3D_R16G16B16A16_UNORM,   0 },
+   { PIPE_FORMAT_R16G16B16A16_UNORM,    SVGA3D_R16G16B16A16_UNORM,  SVGA3D_R16G16B16A16_UNORM,   TF_GEN_MIPS },
    { PIPE_FORMAT_R16_USCALED,           SVGA3D_R16_UINT,            SVGA3D_FORMAT_INVALID,       VF_U_TO_F_CAST },
    { PIPE_FORMAT_R16G16_USCALED,        SVGA3D_R16G16_UINT,         SVGA3D_FORMAT_INVALID,       VF_U_TO_F_CAST },
    { PIPE_FORMAT_R16G16B16_USCALED,     SVGA3D_R16G16B16A16_UINT,   SVGA3D_FORMAT_INVALID,       VF_W_TO_1 | VF_U_TO_F_CAST },
@@ -111,10 +111,10 @@ static const struct vgpu10_format_entry format_conversion_table[] =
    { PIPE_FORMAT_R16G16_SSCALED,        SVGA3D_R16G16_SINT,         SVGA3D_FORMAT_INVALID,       VF_I_TO_F_CAST },
    { PIPE_FORMAT_R16G16B16_SSCALED,     SVGA3D_R16G16B16A16_SINT,   SVGA3D_FORMAT_INVALID,       VF_W_TO_1 | VF_I_TO_F_CAST },
    { PIPE_FORMAT_R16G16B16A16_SSCALED,  SVGA3D_R16G16B16A16_SINT,   SVGA3D_FORMAT_INVALID,       VF_I_TO_F_CAST },
-   { PIPE_FORMAT_R8_UNORM,              SVGA3D_R8_UNORM,            SVGA3D_R8_UNORM,             0 },
-   { PIPE_FORMAT_R8G8_UNORM,            SVGA3D_R8G8_UNORM,          SVGA3D_R8G8_UNORM,           0 },
+   { PIPE_FORMAT_R8_UNORM,              SVGA3D_R8_UNORM,            SVGA3D_R8_UNORM,             TF_GEN_MIPS },
+   { PIPE_FORMAT_R8G8_UNORM,            SVGA3D_R8G8_UNORM,          SVGA3D_R8G8_UNORM,           TF_GEN_MIPS },
    { PIPE_FORMAT_R8G8B8_UNORM,          SVGA3D_R8G8B8A8_UNORM,      SVGA3D_FORMAT_INVALID,       VF_W_TO_1 },
-   { PIPE_FORMAT_R8G8B8A8_UNORM,        SVGA3D_R8G8B8A8_UNORM,      SVGA3D_R8G8B8A8_UNORM,       0 },
+   { PIPE_FORMAT_R8G8B8A8_UNORM,        SVGA3D_R8G8B8A8_UNORM,      SVGA3D_R8G8B8A8_UNORM,       TF_GEN_MIPS },
    { PIPE_FORMAT_X8B8G8R8_UNORM,        SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
    { PIPE_FORMAT_R8_USCALED,            SVGA3D_R8_UINT,             SVGA3D_FORMAT_INVALID,       VF_U_TO_F_CAST },
    { PIPE_FORMAT_R8G8_USCALED,          SVGA3D_R8G8_UINT,           SVGA3D_FORMAT_INVALID,       VF_U_TO_F_CAST },
@@ -138,20 +138,20 @@ static const struct vgpu10_format_entry format_conversion_table[] =
    { PIPE_FORMAT_R32G32_FIXED,          SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
    { PIPE_FORMAT_R32G32B32_FIXED,       SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
    { PIPE_FORMAT_R32G32B32A32_FIXED,    SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
-   { PIPE_FORMAT_R16_FLOAT,             SVGA3D_R16_FLOAT,           SVGA3D_R16_FLOAT,            0 },
-   { PIPE_FORMAT_R16G16_FLOAT,          SVGA3D_R16G16_FLOAT,        SVGA3D_R16G16_FLOAT,         0 },
+   { PIPE_FORMAT_R16_FLOAT,             SVGA3D_R16_FLOAT,           SVGA3D_R16_FLOAT,            TF_GEN_MIPS },
+   { PIPE_FORMAT_R16G16_FLOAT,          SVGA3D_R16G16_FLOAT,        SVGA3D_R16G16_FLOAT,         TF_GEN_MIPS },
    { PIPE_FORMAT_R16G16B16_FLOAT,       SVGA3D_R16G16B16A16_FLOAT,  SVGA3D_FORMAT_INVALID,       VF_W_TO_1 },
-   { PIPE_FORMAT_R16G16B16A16_FLOAT,    SVGA3D_R16G16B16A16_FLOAT,  SVGA3D_R16G16B16A16_FLOAT,   0 },
+   { PIPE_FORMAT_R16G16B16A16_FLOAT,    SVGA3D_R16G16B16A16_FLOAT,  SVGA3D_R16G16B16A16_FLOAT,   TF_GEN_MIPS },
    { PIPE_FORMAT_L8_SRGB,               SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
    { PIPE_FORMAT_L8A8_SRGB,             SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
    { PIPE_FORMAT_R8G8B8_SRGB,           SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
    { PIPE_FORMAT_A8B8G8R8_SRGB,         SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
    { PIPE_FORMAT_X8B8G8R8_SRGB,         SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
-   { PIPE_FORMAT_B8G8R8A8_SRGB,         SVGA3D_FORMAT_INVALID,      SVGA3D_B8G8R8A8_UNORM_SRGB,  0 },
-   { PIPE_FORMAT_B8G8R8X8_SRGB,         SVGA3D_FORMAT_INVALID,      SVGA3D_B8G8R8X8_UNORM_SRGB,  0 },
+   { PIPE_FORMAT_B8G8R8A8_SRGB,         SVGA3D_FORMAT_INVALID,      SVGA3D_B8G8R8A8_UNORM_SRGB,  TF_GEN_MIPS },
+   { PIPE_FORMAT_B8G8R8X8_SRGB,         SVGA3D_FORMAT_INVALID,      SVGA3D_B8G8R8X8_UNORM_SRGB,  TF_GEN_MIPS },
    { PIPE_FORMAT_A8R8G8B8_SRGB,         SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
    { PIPE_FORMAT_X8R8G8B8_SRGB,         SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
-   { PIPE_FORMAT_R8G8B8A8_SRGB,         SVGA3D_FORMAT_INVALID,      SVGA3D_R8G8B8A8_UNORM_SRGB,  0 },
+   { PIPE_FORMAT_R8G8B8A8_SRGB,         SVGA3D_FORMAT_INVALID,      SVGA3D_R8G8B8A8_UNORM_SRGB,  TF_GEN_MIPS },
    { PIPE_FORMAT_DXT1_RGB,              SVGA3D_FORMAT_INVALID,      SVGA3D_BC1_UNORM,            0 },
    { PIPE_FORMAT_DXT1_RGBA,             SVGA3D_FORMAT_INVALID,      SVGA3D_BC1_UNORM,            0 },
    { PIPE_FORMAT_DXT3_RGBA,             SVGA3D_FORMAT_INVALID,      SVGA3D_BC2_UNORM,            0 },
@@ -171,7 +171,7 @@ static const struct vgpu10_format_entry format_conversion_table[] =
    { PIPE_FORMAT_A8B8G8R8_UNORM,        SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
    { PIPE_FORMAT_B5G5R5X1_UNORM,        SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
    { PIPE_FORMAT_R10G10B10A2_USCALED,   SVGA3D_R10G10B10A2_UNORM,   SVGA3D_FORMAT_INVALID,       VF_PUINT_TO_USCALED },
-   { PIPE_FORMAT_R11G11B10_FLOAT,       SVGA3D_FORMAT_INVALID,      SVGA3D_R11G11B10_FLOAT,      0 },
+   { PIPE_FORMAT_R11G11B10_FLOAT,       SVGA3D_FORMAT_INVALID,      SVGA3D_R11G11B10_FLOAT,      TF_GEN_MIPS },
    { PIPE_FORMAT_R9G9B9E5_FLOAT,        SVGA3D_FORMAT_INVALID,      SVGA3D_R9G9B9E5_SHAREDEXP,   0 },
    { PIPE_FORMAT_Z32_FLOAT_S8X24_UINT,  SVGA3D_FORMAT_INVALID,      SVGA3D_D32_FLOAT_S8X24_UINT, 0 },
    { PIPE_FORMAT_R1_UNORM,              SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       0 },
@@ -1967,6 +1967,13 @@ svga_format_is_integer(SVGA3dSurfaceFormat format)
    }
 }
 
+boolean
+svga_format_support_gen_mips(enum pipe_format format)
+{
+   assert(format < Elements(format_conversion_table));
+   return ((format_conversion_table[format].flags & TF_GEN_MIPS) > 0);
+}
+
 
 /**
  * Given a texture format, return the expected data type returned from
index 9f9a530..630a86a 100644 (file)
@@ -52,6 +52,10 @@ struct svga_screen;
 #define VF_PUINT_TO_USCALED (1 << 6)  /* 10_10_10_2 to uscaled */
 #define VF_PUINT_TO_SSCALED (1 << 7)  /* 10_10_10_2 to sscaled */
 
+/**
+ * Texture format flags.
+ */
+#define TF_GEN_MIPS         (1 << 8)  /* supports hw generate mipmap */
 
 void
 svga_translate_vertex_format_vgpu10(enum pipe_format format,
@@ -80,6 +84,9 @@ svga_format_name(SVGA3dSurfaceFormat format);
 boolean
 svga_format_is_integer(SVGA3dSurfaceFormat format);
 
+boolean
+svga_format_support_gen_mips(enum pipe_format format);
+
 enum tgsi_return_type
 svga_get_texture_datatype(enum pipe_format format);
 
index a910ae0..1c3bcd6 100644 (file)
@@ -107,6 +107,12 @@ svga_init_resource_functions(struct svga_context *svga)
    svga->pipe.transfer_flush_region = u_transfer_flush_region_vtbl;
    svga->pipe.transfer_unmap = u_transfer_unmap_vtbl;
    svga->pipe.transfer_inline_write = u_transfer_inline_write_vtbl;
+
+   if (svga_have_vgpu10(svga)) {
+      svga->pipe.generate_mipmap = svga_texture_generate_mipmap;
+   } else {
+      svga->pipe.generate_mipmap = NULL;
+   }
 }
 
 void
index 4c7aeff..3f754c4 100644 (file)
@@ -993,3 +993,61 @@ svga_texture_from_handle(struct pipe_screen *screen,
 
    return &tex->b.b;
 }
+
+boolean
+svga_texture_generate_mipmap(struct pipe_context *pipe,
+                             struct pipe_resource *pt,
+                             enum pipe_format format,
+                             unsigned base_level,
+                             unsigned last_level,
+                             unsigned first_layer,
+                             unsigned last_layer)
+{
+   struct pipe_sampler_view templ, *psv;
+   struct svga_pipe_sampler_view *sv;
+   struct svga_context *svga = svga_context(pipe);
+   struct svga_texture *tex = svga_texture(pt);
+   enum pipe_error ret;
+
+   assert(svga_have_vgpu10(svga));
+
+   /* Only support 2D texture for now */
+   if (pt->target != PIPE_TEXTURE_2D)
+      return FALSE;
+
+   /* Fallback to the mipmap generation utility for those formats that
+    * do not support hw generate mipmap
+    */
+   if (!svga_format_support_gen_mips(format))
+      return FALSE;
+
+   /* Make sure the texture surface was created with
+    * SVGA3D_SURFACE_BIND_RENDER_TARGET
+    */
+   if (!tex->handle || !(tex->key.flags & SVGA3D_SURFACE_BIND_RENDER_TARGET))
+      return FALSE;
+
+   templ.format = format;
+   templ.u.tex.first_layer = first_layer;
+   templ.u.tex.last_layer = last_layer;
+   templ.u.tex.first_level = base_level;
+   templ.u.tex.last_level = last_level;
+
+   psv = pipe->create_sampler_view(pipe, pt, &templ);
+   if (psv == NULL)
+      return FALSE;
+
+   sv = svga_pipe_sampler_view(psv);
+   svga_validate_pipe_sampler_view(svga, sv);
+
+   ret = SVGA3D_vgpu10_GenMips(svga->swc, sv->id, tex->handle);
+   if (ret != PIPE_OK) {
+      svga_context_flush(svga, NULL);
+      ret = SVGA3D_vgpu10_GenMips(svga->swc, sv->id, tex->handle);
+   }
+   pipe_sampler_view_reference(&psv, NULL);
+
+   svga->hud.num_generate_mipmap++;
+
+   return TRUE;
+}
index 0326907..99ba33b 100644 (file)
@@ -217,7 +217,14 @@ svga_texture_from_handle(struct pipe_screen * screen,
                        const struct pipe_resource *template,
                        struct winsys_handle *whandle);
 
-
+boolean
+svga_texture_generate_mipmap(struct pipe_context *pipe,
+                             struct pipe_resource *pt,
+                             enum pipe_format format,
+                             unsigned base_level,
+                             unsigned last_level,
+                             unsigned first_layer,
+                             unsigned last_layer);
 
 
 #endif /* SVGA_TEXTURE_H */
index 4ca7fb7..15f2313 100644 (file)
@@ -35,6 +35,7 @@
 struct pipe_context;
 struct pipe_screen;
 struct svga_context;
+struct svga_pipe_sampler_view;
 struct svga_winsys_surface;
 struct svga_surface;
 enum SVGA3dSurfaceFormat;
@@ -102,4 +103,9 @@ boolean
 svga_check_sampler_view_resource_collision(struct svga_context *svga,
                                            struct svga_winsys_surface *res,
                                            unsigned shader);
+
+enum pipe_error
+svga_validate_pipe_sampler_view(struct svga_context *svga,
+                                struct svga_pipe_sampler_view *sv);
+
 #endif
index 1ff3143..b21634f 100644 (file)
@@ -319,6 +319,9 @@ svga_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_PRIMITIVE_RESTART:
       return 1; /* may be a sw fallback, depending on restart index */
 
+   case PIPE_CAP_GENERATE_MIPMAP:
+      return sws->have_vgpu10;
+
    /* Unsupported features */
    case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
@@ -392,7 +395,6 @@ svga_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_DRAW_PARAMETERS:
    case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
    case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
-   case PIPE_CAP_GENERATE_MIPMAP:
       return 0;
    }
 
index b070f65..e7b540c 100644 (file)
@@ -90,7 +90,7 @@ svga_check_sampler_view_resource_collision(struct svga_context *svga,
  * Create a DX ShaderResourceSamplerView for the given pipe_sampler_view,
  * if needed.
  */
-static enum pipe_error
+enum pipe_error
 svga_validate_pipe_sampler_view(struct svga_context *svga,
                                 struct svga_pipe_sampler_view *sv)
 {