OSDN Git Service

gallium: Add a new clip_halfz rasterizer state.
authorJosé Fonseca <jfonseca@vmware.com>
Sat, 20 Apr 2013 11:24:44 +0000 (12:24 +0100)
committerJosé Fonseca <jfonseca@vmware.com>
Mon, 22 Apr 2013 17:39:06 +0000 (18:39 +0100)
gl_rasterization_rules lumps too many different flags.

Reviewed-by: Brian Paul <brianp@vmware.com>
src/gallium/auxiliary/draw/draw_context.c
src/gallium/auxiliary/draw/draw_llvm.c
src/gallium/auxiliary/draw/draw_pt.h
src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c
src/gallium/auxiliary/draw/draw_pt_post_vs.c
src/gallium/docs/source/cso/rasterizer.rst
src/gallium/include/pipe/p_state.h

index 0f98021..5272951 100644 (file)
@@ -712,6 +712,7 @@ draw_get_rasterizer_no_cull( struct draw_context *draw,
       rast.flatshade = flatshade;
       rast.front_ccw = 1;
       rast.gl_rasterization_rules = draw->rasterizer->gl_rasterization_rules;
+      rast.clip_halfz = draw->rasterizer->clip_halfz;
 
       draw->rasterizer_no_cull[scissor][flatshade] =
          pipe->create_rasterizer_state(pipe, &rast);
index e0c0705..e1c08c6 100644 (file)
@@ -1669,7 +1669,7 @@ draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store)
    key->clip_z = llvm->draw->clip_z;
    key->clip_user = llvm->draw->clip_user;
    key->bypass_viewport = llvm->draw->identity_viewport;
-   key->clip_halfz = !llvm->draw->rasterizer->gl_rasterization_rules;
+   key->clip_halfz = llvm->draw->rasterizer->clip_halfz;
    key->need_edgeflags = (llvm->draw->vs.edgeflag_output ? TRUE : FALSE);
    key->ucp_enable = llvm->draw->rasterizer->clip_plane_enable;
    key->has_gs = llvm->draw->gs.geometry_shader != NULL;
index 764d311..dca8368 100644 (file)
@@ -233,7 +233,7 @@ void draw_pt_post_vs_prepare( struct pt_post_vs *pvs,
                              boolean clip_user,
                               boolean guard_band,
                              boolean bypass_viewport,
-                             boolean opengl,
+                              boolean clip_halfz,
                              boolean need_edgeflags );
 
 struct pt_post_vs *draw_pt_post_vs_create( struct draw_context *draw );
index ab32a80..664c594 100644 (file)
@@ -107,17 +107,14 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
                           vs->info.num_inputs,
                           fpme->vertex_size,
                           instance_id_index );
-   /* XXX: it's not really gl rasterization rules we care about here,
-    * but gl vs dx9 clip spaces.
-    */
    draw_pt_post_vs_prepare( fpme->post_vs,
                            draw->clip_xy,
                            draw->clip_z,
                            draw->clip_user,
                             draw->guard_band_xy,
-                           draw->identity_viewport,
-                           (boolean)draw->rasterizer->gl_rasterization_rules,
-                           (draw->vs.edgeflag_output ? TRUE : FALSE) );
+                            draw->identity_viewport,
+                            draw->rasterizer->clip_halfz,
+                            (draw->vs.edgeflag_output ? TRUE : FALSE) );
 
    draw_pt_so_emit_prepare( fpme->so_emit, FALSE );
 
index 31bd7ce..7ce845e 100644 (file)
@@ -158,17 +158,14 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
    fpme->vertex_size = sizeof(struct vertex_header) + nr * 4 * sizeof(float);
 
 
-   /* XXX: it's not really gl rasterization rules we care about here,
-    * but gl vs dx9 clip spaces.
-    */
    draw_pt_post_vs_prepare( fpme->post_vs,
                            draw->clip_xy,
                            draw->clip_z,
                            draw->clip_user,
                             draw->guard_band_xy,
-                           draw->identity_viewport,
-                           (boolean)draw->rasterizer->gl_rasterization_rules,
-                           (draw->vs.edgeflag_output ? TRUE : FALSE) );
+                            draw->identity_viewport,
+                            draw->rasterizer->clip_halfz,
+                            (draw->vs.edgeflag_output ? TRUE : FALSE) );
 
    draw_pt_so_emit_prepare( fpme->so_emit, gs == NULL );
 
index a83bb59..0212656 100644 (file)
@@ -127,14 +127,14 @@ void draw_pt_post_vs_prepare( struct pt_post_vs *pvs,
                               boolean clip_user,
                               boolean guard_band,
                              boolean bypass_viewport,
-                             boolean opengl,
+                              boolean clip_halfz,
                              boolean need_edgeflags )
 {
    pvs->flags = 0;
 
    /* This combination not currently tested/in use:
     */
-   if (opengl)
+   if (!clip_halfz)
       guard_band = FALSE;
 
    if (clip_xy && !guard_band) {
@@ -152,14 +152,14 @@ void draw_pt_post_vs_prepare( struct pt_post_vs *pvs,
       ASSIGN_4V( pvs->draw->plane[3],  0,  0.5,  0, 1 );
    }
 
-   if (clip_z && opengl) {
-      pvs->flags |= DO_CLIP_FULL_Z;
-      ASSIGN_4V( pvs->draw->plane[4],  0,  0,  1, 1 );
-   }
-
-   if (clip_z && !opengl) {
-      pvs->flags |= DO_CLIP_HALF_Z;
-      ASSIGN_4V( pvs->draw->plane[4],  0,  0,  1, 0 );
+   if (clip_z) {
+      if (clip_halfz) {
+         pvs->flags |= DO_CLIP_HALF_Z;
+         ASSIGN_4V( pvs->draw->plane[4],  0,  0,  1, 0 );
+      } else {
+         pvs->flags |= DO_CLIP_FULL_Z;
+         ASSIGN_4V( pvs->draw->plane[4],  0,  0,  1, 1 );
+      }
    }
 
    if (clip_user)
index 8338243..be4bad5 100644 (file)
@@ -242,6 +242,10 @@ gl_rasterization_rules
     Whether the rasterizer should use (0.5, 0.5) pixel centers. When not set,
     the rasterizer will use (0, 0) for pixel centers.
 
+clip_halfz
+    When true clip space in the z axis goes from [0..1] (D3D).  When false
+    [-1, 1] (GL)
+
 depth_clip
     When false, the near and far depth clipping planes of the view volume are
     disabled and the depth value will be clamped at the per-pixel level, after
index dfafd0b..5da3a53 100644 (file)
@@ -134,6 +134,12 @@ struct pipe_rasterizer_state
    unsigned depth_clip:1;
 
    /**
+    * When true clip space in the z axis goes from [0..1] (D3D).  When false
+    * [-1, 1] (GL).
+    */
+   unsigned clip_halfz:1;
+
+   /**
     * Enable bits for clipping half-spaces.
     * This applies to both user clip planes and shader clip distances.
     * Note that if the bound shader exports any clip distances, these