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android-x86/external-mesa.git
2016-11-24 Lucas Stachgbm: request correct version of the DRI2_FENCE extension
2016-11-24 Jason Ekstrandanv/cmd_buffer: Emit a CS stall before setting a CS...
2016-11-24 Jason Ekstrandanv/cmd_buffer: Handle running out of binding tables...
2016-11-24 Gwan-gyeong Munanv: Fix unintentional integer overflow in anv_CreateDm...
2016-11-24 Gwan-gyeong Munutil/disk_cache: close a previously opened handle in...
2016-11-24 Jordan Justeni965/hsw: Set integer mode in sampling state for stenci...
2016-11-24 Nicolai Hähnleglsl/lower_output_reads: fix geometry shader output...
2016-11-24 Nicolai Hähnleradeonsi: store group_size_variable in struct si_compute
2016-11-24 Jason Ekstrandanv: Implement a depth stall restriction on gen7
2016-11-24 Dave Airlieradv: spir-v allows texture size query with and without...
2016-11-24 Dave Airlieradv: fix image view creation for depth and stencil...
2016-11-24 Dave Airlieradv: make sure to flush input attachments correctly.
2016-11-24 Kenneth Graunkei965: Fix GS push inputs with enhanced layouts.
2016-11-24 Tapani Pällimesa: fix empty program log length
2016-11-24 Kenneth Graunkemesa: Drop PATH_MAX usage.
2016-11-24 Kenneth Graunkei965: Fix compute shader crash.
2016-11-24 Jason Ekstrandanv/blorp: Ignore clears for attachments first used...
2016-11-24 Jason Ekstrandnir/spirv: Fix handling of gl_PrimitiveId
2016-11-24 Jason Ekstrandanv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BIT
2016-11-24 Jason Ekstrandanv: Handle null in all destructors
2016-11-24 Ben Widawskyi965/glk: Add basic Geminilake support
2016-11-24 Ben Widawskyi965: Reorder PCI ID list to match release order
2016-11-24 Ben Widawskyi965: Add some APL and KBL SKU strings
2016-11-24 Dave Airlieac/nir/llvm: fix channel in texture gather lowering...
2016-11-24 Dave Airlieradv: don't crash on null swapchain destroy.
2016-11-24 Dave Airliewsi: fix VK_INCOMPLETE for vkGetSwapchainImagesKHR
2016-11-24 Jordan Justenisl: Fix height calculation in isl_msaa_interleaved_sca...
2016-11-24 Kenneth Graunkeintel: Set min_ds_entries on Broxton.
2016-11-24 Lionel Landwerlinanv: fix multi level clears with VK_REMAINING_MIP_LEVELS
2016-11-24 Eric Anholtvc4: Fix register class handling of DDX/DDY arguments.
2016-11-24 Steinar H.... Fix races during _mesa_HashWalk().
2016-11-24 Jason Ekstrandi965/gs: Allow primitive id to be a system value
2016-11-23 Jason Ekstrandvulkan/wsi: Report the correct min/maxImageCount
2016-11-23 Dave Airlieradv: fix texturesamples to handle single sample case
2016-11-23 Ian Romanickglsl: Parse 0 as a preprocessor INTCONSTANT
2016-11-23 Ian Romanickglcpp: Handle '#version 0' and other invalid values
2016-11-23 Jason Ekstrandvulkan/wsi/wayland: Clean up some error handling paths
2016-11-23 Jason Ekstrandvulkan/wsi/wayland: Include pthread.h
2016-11-23 Jason Ekstrandanv: Rework fences
2016-11-23 Jason Ekstrandanv/wsi: Set the fence to signaled in AcquireNextImageKHR
2016-11-23 Jason Ekstrandanv/gen8: Stall when needed in Cmd(Set|Reset)Event
2016-11-23 Eric Anholtvc4: Clamp the shadow comparison value.
2016-11-23 Eric Anholtvc4: Don't abort when a shader compile fails.
2016-11-23 Emil Velikovcherry-ignore: add reverted LLVM_LIBDIR patch
2016-11-14 Emil Velikovdocs: add sha256 checksums for 13.0.1
2016-11-14 Emil Velikovdocs: add release notes for 13.0.1
2016-11-14 Emil VelikovUpdate version to 13.0.1
2016-11-14 Darren Saltradv/pipeline: Don't dereference NULL dynamic state...
2016-11-14 Steven Tothgallium/hud: protect against and initialization race
2016-11-14 Steven Tothgallium/hud: close a previously opened handle
2016-11-14 Steven Tothgallium/hud: fix a problem where objects are free'd...
2016-11-11 Kenneth Graunkemesa: Fix pixel shader scratch space allocation on...
2016-11-11 Jason Ekstrandanv/cmd_buffer: Enable a CS stall workaround for Sky...
2016-11-11 Jason Ekstrandanv/cmd_buffer: Take a command buffer instead of a...
2016-11-10 Emil Velikovradv: Suffix the radeon_icd file with the host CPU
2016-11-10 Emil Velikovradv: use correct .specVersion for extensions
2016-11-10 Emil Velikovanv: use correct .specVersion for extensions
2016-11-10 Emil Velikovamd/addrlib: limit fastcall/regparm to GCC i386
2016-11-09 Dave Airlieradv: fix GetFenceStatus for signaled fences
2016-11-09 Dave Airlieradv: enable conditional discard optimisation on radv.
2016-11-09 Dave Airlienir: add conditional discard optimisation (v4)
2016-11-09 Dave Airlieac/nir: add support for discard_if intrinsic (v2)
2016-11-09 Kristian Høgsberg... anv: Do relocations in userspace before execbuf ioctl
2016-11-09 Jason Ekstrandanv: Move relocation handling from EndCommandBuffer...
2016-11-09 Jason Ekstrandanv/batch: Move last_ss_pool_bo_offset to the command...
2016-11-09 Jason Ekstrandanv: Add an anv_execbuf helper struct
2016-11-09 Jason Ekstrandanv/batch_chain: Improve write_reloc
2016-11-09 Jason Ekstrandanv: Initialize anv_bo::offset to -1
2016-11-09 Jason Ekstrandanv/allocator: Simplify anv_scratch_pool
2016-11-09 Jason Ekstrandanv: Add a new bo_pool_init helper
2016-11-09 Jason Ekstrandanv: Don't presume to know what address is in a surface...
2016-11-09 Jason Ekstrandanv: Add a cmd_buffer_execbuf helper
2016-11-09 Jason Ekstrandanv/device: Add an execbuf wrapper
2016-11-09 Anuj Phogati965: Fix GPU hang related to multiple render targets...
2016-11-09 Dave Airlieradv: emit correct last export when Z/stencil export...
2016-11-09 Jason Ekstrandintel/blorp: Emit all the binding tables
2016-11-09 Eric Anholtvc4: Use Newton-Raphson on the 1/W write to fix glmark2...
2016-11-09 Nicolai Hähnlest/mesa: fix the layer of VDPAU surface samplers
2016-11-09 Dave AirlieRevert "st/vdpau: use linear layout for output surfaces"
2016-11-09 Marek Olšákradeonsi: fix an assertion failure in si_decompress_sam...
2016-11-09 Marek Olšákglx: make interop ABI visible again
2016-11-09 Marek Olšákegl: make interop ABI visible again
2016-11-09 Marek Olšákegl: use util/macros.h
2016-11-09 Nicolai Hähnlest/glsl_to_tgsi: fix dvec[34] loads from SSBO
2016-11-09 Francisco Jereznir: Flip gl_SamplePosition in nir_lower_wpos_ytransform().
2016-11-09 Andreas Bollglx/windows: Add wgl.h to the sources list
2016-11-09 Nicolai Hähnleglsl: fix lowering of UBO references of named blocks
2016-11-09 Kenneth Graunkeglsl: Update deref types when resizing implicitly sized...
2016-11-09 Timothy Arcerimesa/glsl: delete previously linked shaders earlier...
2016-11-09 Fredrik Höglundradv: add support for anisotropic filtering on VI+
2016-11-09 Dave Airlieradv: fix dual source blending
2016-11-09 Adam Jacksonglx/glvnd: Fix dispatch function names and indices
2016-11-09 Adam Jacksonglx/glvnd: Don't modify the dummy slot in the dispatch...
2016-11-09 Jason Ekstrandanv/pipeline: Properly cache prog_data::param
2016-11-09 Jason Ekstrandanv/pipeline: Put actual pointers in anv_shader_bin
2016-11-09 Jason Ekstrandintel/blorp: Pass a brw_stage_prog_data to upload_shader
2016-11-09 Jason Ekstrandintel/blorp: Use wm_prog_data instead of hand-rolling...
2016-11-09 Jason Ekstrandanv: Better handle return codes from anv_physical_devic...
2016-11-09 Jason Ekstrandvulkan/wsi/x11: Clean up connections in finish_wsi
2016-11-09 Jason Ekstrandvulkan/wsi/x11: Better handle wsi_x11_connection_create...
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